GUI: DirectX 11 render backend, part 5

nope, not yet
This commit is contained in:
tildearrow 2023-06-13 03:54:55 -05:00
parent ad8082a921
commit 4f39e6ee31
1 changed files with 1 additions and 1 deletions

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@ -245,7 +245,7 @@ void FurnaceGUIRenderDX11::setBlendMode(FurnaceGUIBlendMode mode) {
void FurnaceGUIRenderDX11::resized(const SDL_Event& ev) {
destroyRenderTarget();
swapchain->ResizeBuffers(0,0,0,DXGI_FORMAT_UNKNOWN,0);
swapchain->ResizeBuffers(0,(unsigned int)ev.window.data1,(unsigned int)ev.window.data2,DXGI_FORMAT_UNKNOWN,DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH);
createRenderTarget();
}