Commit graph

145 commits

Author SHA1 Message Date
cam900
5414213710 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  maybe uninitialized
  GUI: prepare for a per-channel oscilloscope?
  GUI: add backdrop if system file picker is open
  GUI: add ability to customize startup system
  GUI: finally implement "don't scroll when moving c ursor" setting
  new panning effects (80/81/82)
  GUI: fix sample paste crash
  GUI: implement sample scroll with mouse wheel
  sysDef oopsie

# Conflicts:
#	src/gui/guiConst.cpp
2022-05-01 00:25:21 +09:00
tildearrow
4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
cam900
72e8bb89a7 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  GUI: sample/macro zoom with ctrl-wheel
  GUI: prevent division by zero
  GUI: possibly fix an instrument saving issue
  GUI: add chip randomizer button
  update to-do list
  oops
  NES: add DMC write effect
  SoundUnit: implement panning
  QSound: implement panning macro - PLEASE READ
  further improve channel allocation
  update format.md for eventual ExtCh extra systems
  improvements to swap/stomp channel

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-30 02:32:55 +09:00
tildearrow
8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
tildearrow
5567746e0b QSound: implement panning macro - PLEASE READ
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway

in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
cam900
cdb3a51766 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  implement channel swapping
  implement relative pitch macro mode
  prepare for relative pitch macro

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 23:30:50 +09:00
tildearrow
d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
cam900
0209ebda03 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  sysDef refactor, part 2
  sysDef refactor, part 1 - PLEASE READ NOTE
  prepare for macroInt preview in instrument editor
  GUI: fix #400
  fix metronome in low-latency mode

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/instrument.h
#	src/engine/song.h
#	src/engine/sysDef.cpp
#	src/gui/dataList.cpp
#	src/gui/gui.h
#	src/gui/guiConst.cpp
2022-04-27 19:52:04 +09:00
tildearrow
24d60507e7 sysDef refactor, part 2
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow
e8f29cf122 prepare for macroInt preview in instrument editor 2022-04-26 15:24:45 -05:00
cam900
97d2bddf1f Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
# Conflicts:
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:54:11 +09:00
cam900
49a41ff862 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
  GUI: use pattern font for input latch
  GUI: partially implement note input latch UI
  GUI: transpose value does not transpose effect ID
  GUI: prepare for note input latch UI
  GUI: min ins selector width fix
  GUI: separate operation masks
  GUI: add missing FDS preset
  GUI: prepare for separate operation mask
  GUI: "none" instrument should not remove inscolumn
  GUI: fix ins 0 being inserted on blank song
  GUI: add a "none" option to instrument list
  update to-do list
  GUI: add "absorb" instrument input mode
  use good default instrument when adding ins
  better default instrument for OPL/OPLL
  GUI: fix selection being visible in dummy row area
  Further fix looped sample preview
  GUI: fix about screen in power saving mode
  VRC6: saw volume 63
  GUI: add an effect list window
  ...

# Conflicts:
#	src/engine/platform/amiga.cpp
#	src/engine/vgmOps.cpp
#	src/gui/dataList.cpp
#	src/gui/guiConst.cpp
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:04:23 +09:00
tildearrow
c84ff399d9 YM2612: fix negative octaves 2022-04-24 22:45:59 -05:00
tildearrow
8db53faf72 new FM frequency calculation experiments 2022-04-22 04:23:52 -05:00
tildearrow
fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow
f42855f170 add 30xx effect to hard reset envelope
currently only for 2612!
2022-04-10 02:11:36 -05:00
tildearrow
38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
tildearrow
2e327953e8 YM2610(B): AY unification
as of now the SSG part of these chips is handled by a DivPlatformAY8910
within the DivPlatformYM2610.
this means less code duplication and therefore prepares for
OPN/OPNA support.
2022-04-06 18:03:30 -05:00
tildearrow
ac3772c024 initial FDS bring-up 2022-04-03 22:37:16 -05:00
tildearrow
c4fc797578
Merge #304 - DO NOT COMPILE
Add Namco 163 Support
Not final - changes needed
2022-03-27 21:35:58 -05:00
tildearrow
08dd693fa0 Amiga: add AM/PM effects 2022-03-27 00:02:17 -05:00
tildearrow
154ef3f9a3 Amiga: filter emulation 2022-03-26 23:39:20 -05:00
tildearrow
73536c0691 AY: add effects to write to I/O ports 2022-03-26 20:55:43 -05:00
tildearrow
ece34990e5 several pitch fixes and stuff
pull request #303
2022-03-23 23:19:16 -05:00
cam900
5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00
Natt Akuma
c7fb5df206 Merge branch 'master' of https://github.com/tildearrow/furnace into mod-import 2022-03-14 21:57:54 +07:00
Natt Akuma
87f225074c .mod import 2022-03-14 21:50:52 +07:00
cam900
2e6cc9fc7c Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/playback.cpp
#	src/engine/sysDef.cpp
#	src/gui/gui.cpp
2022-03-08 13:38:24 +09:00
Natt Akuma
840a6fa306 Add WonderSwan support 2022-03-07 15:44:59 +07:00
tildearrow
8f957baa3e dispatch: add function to notify playback stopped
for the PC Speaker real driver
2022-03-07 01:48:48 -05:00
cam900
13e586fab2 Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010 2022-03-07 13:05:05 +09:00
tildearrow
177c409e19 add more notes when working with new systems 2022-03-06 22:36:32 -05:00
cam900
4a83c7c5a7 Add Seta/Allumer X1-010 Support
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.

Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).

Chip id is temporary, it can be changed with to suggestions.
2022-03-07 02:31:03 +09:00
tildearrow
a5561f1899 tabs to spaces 2022-02-22 22:13:17 -05:00
tildearrow
e6ee28ce0d Merge branch 'cps2' of https://github.com/superctr/furnace into superctr-cps2 2022-02-22 18:21:57 -05:00
Ian Karlsson
e32ef2d881 Add 3xxx effect to set echo delay buffer length. Add documentation 2022-02-22 21:16:46 +01:00
Ian Karlsson
b3908216f8 Implement QSound support 2022-02-22 11:36:12 +01:00
Waldemar Pawlaszek
79e53cfd10 Merge branch 'master' of git://github.com/tildearrow/furnace into tildearrow-master
# Conflicts:
#	src/gui/insEdit.cpp
2022-02-22 09:13:49 +01:00
tildearrow
df35b8fb45 add register view
supported chips only.
2022-02-21 22:31:27 -05:00
Waldemar Pawlaszek
6e79e84e53 Added panning and load LFSR commands. 2022-02-21 19:59:09 +01:00
tildearrow
b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow
4ce116ca0a prepare for macro release points
issue #142
2022-02-08 03:50:42 -05:00
tildearrow
584b8426ff GUI: improve debug menu 2022-02-03 18:38:57 -05:00
tildearrow
f03ed7c833 NES: add hardware sweep effect 2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76 add a chip playground
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
bfed0b3209 change setPAL to setFlags 2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b add song tuning
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b GUI: add a debug window 2022-01-27 00:29:16 -05:00
tildearrow
858d5343b8 earliest VGM export!
only supports single-chip Genesis for now
the other systems will be added shortly
2022-01-24 01:01:08 -05:00
tildearrow
730561d3a3 arcade: add effects to control AMD/PMD 2022-01-20 17:54:11 -05:00
tildearrow
751f6d025a prepare to add effect descriptions 2022-01-20 13:48:20 -05:00
tildearrow
75ce5f4e2a add auto-envelope mode (29xy effect)
this closes #32
2022-01-20 03:23:03 -05:00
tildearrow
e87239f8ce fix retrigger implementation
no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
5a7cf57aa2 AY8930: implement noise and/or mask
cannot confirm whether this behavior is accurate to hardware though...
thanks Eulous for details on this!
2022-01-18 18:21:27 -05:00
tildearrow
345962092e add notifyWaveChange
fixes #8
2022-01-18 00:25:10 -05:00
tildearrow
6d9f5db6a4 add notifyInsChange
see issue #8
2022-01-17 23:59:52 -05:00
tildearrow
8b89f1b516 prepare for writing register dumps 2022-01-17 13:29:35 -05:00
tildearrow
12236248dd prepare for eventual export 2022-01-16 23:21:27 -05:00
tildearrow
0e2230d036 hopefully finish the SAA1099 platform 2022-01-14 23:26:22 -05:00
tildearrow
0545775de6 prepare for better ins del safety 2022-01-13 17:40:29 -05:00
tildearrow
651db5784e implement more effects
- C64: set fine duty and filter
- Neo Geo: slide SSG envelope
2022-01-11 18:38:26 -05:00
tildearrow
7080434ed4 this does not compile 2022-01-08 16:03:32 -05:00
tildearrow
dc5990a37e a lot of master system fixes!
fixes forest frolick, professional tracker, YZYX, Monday (kinda),
MasterTracker and Ice Fields
2021-12-29 02:08:50 -05:00
tildearrow
997c460fc1 greatly improved playback resume
no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
b3b66ecbdb channel mute/solo! 2021-12-18 03:25:42 -05:00
tildearrow
c54df74df1 GUI: rate change and new window title 2021-12-15 17:32:08 -05:00
tildearrow
52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
f39e2ea112 GUI: play/stop/change order 2021-12-11 03:34:43 -05:00
tildearrow
442180956c neo geo: more work 2021-12-09 17:06:28 -05:00
tildearrow
e2a41974ff PCM sample bank support 2021-12-09 03:13:37 -05:00
tildearrow
defaf7397a arcade: finish it up
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839 arcade: even more work
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
6a02754996 add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode

also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow
3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
c26bb511d7 dispatch: fix small mistake 2021-12-06 21:12:16 -05:00
tildearrow
d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
0f3f173b6e rework some of the playback logic
paving the way for C64
2021-12-05 16:11:12 -05:00
tildearrow
99e59278ad PCE: kind of implement LFO 2021-06-09 01:08:42 -05:00
tildearrow
0b8fcc6e8d genesis: implement 10xx command 2021-06-05 23:27:02 -05:00
tildearrow
83ce4f0ebe game boy progress, part 5
now with almost accurate arpeggios.
2021-05-28 00:36:40 -05:00
tildearrow
471cd2d68d add some view modes and fix a slide bug 2021-05-19 02:05:24 -05:00
tildearrow
9736b77401 better volume slide accuracy
volume slide seems to be kind of quirky:
- sliding all the way down and then up suddenly sets the vol to max
- apparently there is an overflow and the slide stops when it reaches
  its boundaries (instead of continuing)
2021-05-17 15:06:11 -05:00
tildearrow
67847d79cf attempt to fix the volume slide mess
also a fix to noise arps in basic mode in SMS

the volume slides will be an adventure as the behavior seems to be hard
to determine
2021-05-17 03:06:45 -05:00
tildearrow
53975349e5 more. SMS. fixes. 2021-05-17 01:51:14 -05:00
tildearrow
dbc2e6285f a lot of work
- round to nearest instead of round to zero in SMS period calc
- implement arpeggio
- implement arp macro (kinda)
- polish the SMS platform
- correct the DIV_CMD_PITCH range to 1 semitone
- fix PSG volume in Genesis
- use a better register write strat in Genesis
- fix a bug caused by legacy code
- implement ECxx command
- implement EDxx command
- implement SN noise mode command
- vibrato table is now 64 positions long (instead of 60)
2021-05-16 03:03:23 -05:00
tildearrow
9a97c38cc6 implement more effects and bugfixes
enough to play time trax intro near flawless
2021-05-15 03:13:21 -05:00
tildearrow
eb692ca9a9 implement several effects
volume slides, vibrato, slides and portamento
2021-05-14 14:16:48 -05:00
tildearrow
775b88dae2 more playback work 2021-05-14 03:23:40 -05:00
tildearrow
45a6d70479 massive improvements to genesis playback 2021-05-13 02:39:26 -05:00
tildearrow
a68f8d0dec add some basic playback code!
here it begins
2021-05-12 05:22:01 -05:00
tildearrow
f810fc0c3c earliest playback
no sound, just terminal output
2021-05-12 03:58:55 -05:00
tildearrow
783d56c72a initial commit
took me a day to make the base...
...and ~12 hours to write a reader that reads 100% of all demo songs in
1.0
2021-05-11 15:08:08 -05:00