implement more effects and bugfixes

enough to play time trax intro near flawless
This commit is contained in:
tildearrow 2021-05-15 03:13:21 -05:00
parent eb692ca9a9
commit 9a97c38cc6
4 changed files with 141 additions and 14 deletions

View File

@ -9,8 +9,22 @@ enum DivDispatchCmds {
DIV_CMD_NOTE_PORTA,
DIV_CMD_PITCH,
DIV_CMD_PANNING,
DIV_CMD_LEGATO,
DIV_CMD_SAMPLE_MODE
DIV_CMD_SAMPLE_MODE,
DIV_CMD_FM_TL,
DIV_CMD_FM_AR,
DIV_CMD_FM_FB,
DIV_CMD_FM_MULT,
DIV_CMD_FM_EXTCH,
DIV_CMD_GENESIS_LFO,
DIV_CMD_ARCADE_LFO,
DIV_CMD_STD_NOISE_FREQ,
DIV_CMD_STD_NOISE_MODE
};
struct DivCommand {

View File

@ -11,7 +11,7 @@ struct DivChannelState {
int volume, volSpeed;
int vibratoDepth, vibratoRate, vibratoPos;
int tremoloDepth, tremoloRate, tremoloPos;
bool doNote;
bool doNote, legato;
DivChannelState():
note(-1),
@ -26,7 +26,7 @@ struct DivChannelState {
tremoloDepth(0),
tremoloRate(0),
tremoloPos(0),
doNote(false) {}
doNote(false), legato(false) {}
};
class DivEngine {
@ -50,6 +50,7 @@ class DivEngine {
void nextRow();
void nextTick();
bool perSystemEffect(int ch, unsigned char effect, unsigned char effectVal);
bool perSystemPostEffect(int ch, unsigned char effect, unsigned char effectVal);
void renderSamples();
public:

View File

@ -68,6 +68,9 @@ static unsigned char dtTable[8]={
static int dacRates[6]={
160,160,116,80,58,40
};
static int orderedOps[4]={
0,2,1,3
};
void DivPlatformGenesis::tick() {
for (int i=0; i<6; i++) {
@ -86,25 +89,25 @@ void DivPlatformGenesis::tick() {
for (int i=0; i<6; i++) {
if (chan[i].freqChanged) {
if (chan[i].freq>=131072) {
if (chan[i].freq>=82432) {
chan[i].freqH=((chan[i].freq>>15)&7)|0x38;
chan[i].freqL=(chan[i].freq>>7)&0xff;
} else if (chan[i].freq>=65536) {
} else if (chan[i].freq>=41216) {
chan[i].freqH=((chan[i].freq>>14)&7)|0x30;
chan[i].freqL=(chan[i].freq>>6)&0xff;
} else if (chan[i].freq>=32768) {
} else if (chan[i].freq>=20608) {
chan[i].freqH=((chan[i].freq>>13)&7)|0x28;
chan[i].freqL=(chan[i].freq>>5)&0xff;
} else if (chan[i].freq>=16384) {
} else if (chan[i].freq>=10304) {
chan[i].freqH=((chan[i].freq>>12)&7)|0x20;
chan[i].freqL=(chan[i].freq>>4)&0xff;
} else if (chan[i].freq>=8192) {
} else if (chan[i].freq>=5152) {
chan[i].freqH=((chan[i].freq>>11)&7)|0x18;
chan[i].freqL=(chan[i].freq>>3)&0xff;
} else if (chan[i].freq>=4096) {
} else if (chan[i].freq>=2576) {
chan[i].freqH=((chan[i].freq>>10)&7)|0x10;
chan[i].freqL=(chan[i].freq>>2)&0xff;
} else if (chan[i].freq>=2048) {
} else if (chan[i].freq>=1288) {
chan[i].freqH=((chan[i].freq>>9)&7)|0x08;
chan[i].freqL=(chan[i].freq>>1)&0xff;
} else {
@ -241,7 +244,47 @@ int DivPlatformGenesis::dispatch(DivCommand c) {
}
break;
}
case DIV_CMD_LEGATO: {
chan[c.chan].baseFreq=644.0f*pow(2.0f,((float)c.value/12.0f));
chan[c.chan].freq=(chan[c.chan].baseFreq*(2048+chan[c.chan].pitch))>>11;
chan[c.chan].freqChanged=true;
break;
}
case DIV_CMD_FM_MULT: {
unsigned short baseAddr=chanOffs[c.chan]|opOffs[c.value];
DivInstrument* ins=parent->song.ins[chan[c.chan].ins];
DivInstrumentFM::Operator op=ins->fm.op[c.value];
rWrite(baseAddr+0x30,(c.value2&15)|(dtTable[op.dt&7]<<4));
break;
}
case DIV_CMD_FM_TL: {
unsigned short baseAddr=chanOffs[c.chan]|opOffs[orderedOps[c.value]];
DivInstrument* ins=parent->song.ins[chan[c.chan].ins];
if (isOutput[ins->fm.alg][c.value]) {
rWrite(baseAddr+0x40,127-(((127-c.value2)*chan[c.chan].vol)/127));
} else {
rWrite(baseAddr+0x40,c.value2);
}
break;
}
case DIV_CMD_FM_AR: {
DivInstrument* ins=parent->song.ins[chan[c.chan].ins];
if (c.value<0) {
for (int i=0; i<4; i++) {
DivInstrumentFM::Operator op=ins->fm.op[i];
unsigned short baseAddr=chanOffs[c.chan]|opOffs[i];
rWrite(baseAddr+0x50,(c.value2&31)|(op.rs<<6));
}
} else {
DivInstrumentFM::Operator op=ins->fm.op[orderedOps[c.value]];
unsigned short baseAddr=chanOffs[c.chan]|opOffs[orderedOps[c.value]];
rWrite(baseAddr+0x50,(c.value2&31)|(op.rs<<6));
}
break;
}
default:
printf("WARNING: unimplemented command %d\n",c.cmd);
break;
}
return 1;

View File

@ -39,6 +39,58 @@ bool DivEngine::perSystemEffect(int ch, unsigned char effect, unsigned char effe
return true;
}
bool DivEngine::perSystemPostEffect(int ch, unsigned char effect, unsigned char effectVal) {
switch (song.system) {
case DIV_SYSTEM_GENESIS:
switch (effect) {
case 0x11: // FB
dispatch->dispatch(DivCommand(DIV_CMD_FM_FB,ch,effectVal&7));
break;
case 0x12: // TL op1
dispatch->dispatch(DivCommand(DIV_CMD_FM_TL,ch,0,effectVal&0x7f));
break;
case 0x13: // TL op2
dispatch->dispatch(DivCommand(DIV_CMD_FM_TL,ch,1,effectVal&0x7f));
break;
case 0x14: // TL op3
dispatch->dispatch(DivCommand(DIV_CMD_FM_TL,ch,2,effectVal&0x7f));
break;
case 0x15: // TL op4
dispatch->dispatch(DivCommand(DIV_CMD_FM_TL,ch,3,effectVal&0x7f));
break;
case 0x16: // MULT
if ((effectVal>>4)>0 && (effectVal>>4)<5) {
dispatch->dispatch(DivCommand(DIV_CMD_FM_MULT,ch,(effectVal>>4)-1,effectVal&15));
}
break;
case 0x18: // EXT
dispatch->dispatch(DivCommand(DIV_CMD_FM_EXTCH,ch,effectVal));
break;
case 0x19: // AR global
dispatch->dispatch(DivCommand(DIV_CMD_FM_AR,ch,-1,effectVal&31));
break;
case 0x1a: // AR op1
dispatch->dispatch(DivCommand(DIV_CMD_FM_AR,ch,0,effectVal&31));
break;
case 0x1b: // AR op2
dispatch->dispatch(DivCommand(DIV_CMD_FM_AR,ch,1,effectVal&31));
break;
case 0x1c: // AR op3
dispatch->dispatch(DivCommand(DIV_CMD_FM_AR,ch,2,effectVal&31));
break;
case 0x1d: // AR op4
dispatch->dispatch(DivCommand(DIV_CMD_FM_AR,ch,3,effectVal&31));
break;
default:
return false;
}
break;
default:
return false;
}
return true;
}
void DivEngine::nextRow() {
static char pb[4096];
static char pb1[4096];
@ -173,7 +225,7 @@ void DivEngine::nextRow() {
case 0x04: // vibrato
chan[i].vibratoDepth=effectVal&15;
chan[i].vibratoRate=effectVal>>4;
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,(chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>4));
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,chan[i].pitch+((chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>4)));
break;
case 0x0a: // volume ramp
if (effectVal!=0) {
@ -197,16 +249,33 @@ void DivEngine::nextRow() {
break;
case 0xe5: // pitch
chan[i].pitch=effectVal-0x80;
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,chan[i].pitch+((chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>2)));
break;
case 0xea: // legato mode
chan[i].legato=effectVal;
break;
}
}
if (chan[i].doNote) {
chan[i].vibratoPos=0;
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,(chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>2));
dispatch->dispatch(DivCommand(DIV_CMD_NOTE_ON,i,chan[i].note));
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,chan[i].pitch+((chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>4)));
if (chan[i].legato) {
dispatch->dispatch(DivCommand(DIV_CMD_LEGATO,i,chan[i].note));
} else {
dispatch->dispatch(DivCommand(DIV_CMD_NOTE_ON,i,chan[i].note));
}
chan[i].doNote=false;
}
// post effects
for (int j=0; j<song.pat[i]->effectRows; j++) {
short effect=pat->data[curRow][4+(j<<1)];
short effectVal=pat->data[curRow][5+(j<<1)];
if (effectVal==-1) effectVal=0;
perSystemPostEffect(i,effect,effectVal);
}
}
}
@ -240,7 +309,7 @@ void DivEngine::nextTick() {
if (chan[i].vibratoDepth>0) {
chan[i].vibratoPos+=chan[i].vibratoRate;
if (chan[i].vibratoPos>=60) chan[i].vibratoPos-=60;
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,(chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>4));
dispatch->dispatch(DivCommand(DIV_CMD_PITCH,i,chan[i].pitch+((chan[i].vibratoDepth*vibTable[chan[i].vibratoPos])>>4)));
}
if (chan[i].portaSpeed>0) {
if (dispatch->dispatch(DivCommand(DIV_CMD_NOTE_PORTA,i,chan[i].portaSpeed,chan[i].portaNote))==2) {