Commit graph

650 commits

Author SHA1 Message Date
minenice55
8026853788 fix entity duplication 2022-08-23 09:19:17 -04:00
minenice55
9825737cb3 fix typo 2022-08-23 09:09:43 -04:00
minenice55
3697021976 correct param typings on load now 2022-08-22 19:14:38 -04:00
minenice55
4b83724079 allow access to other data of entity 2022-08-21 22:25:39 -04:00
minenice55
dde481c8d8 some notes 2022-08-21 22:05:10 -04:00
minenice55
22335a7df7 finally fix deserialization of the new format 2022-08-21 21:57:32 -04:00
minenice55
9de0e1734e further work
attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
dcb2a71b98 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
e09d8ad5dd Merge branch 'master' into new-properties 2022-08-21 17:47:04 -04:00
minenice55
f4fceb8f22 fix bug with non-sequential enum properties 2022-08-21 17:40:40 -04:00
minenice55
0cd16b63ea display action real name in aproppriate places
- make text on entities larger
- fix bug with enum properties
- show beat of editing entity when viewing properties
2022-08-20 23:54:09 -04:00
minenice55
07663c4919 finish conversions 2022-08-20 23:13:52 -04:00
minenice55
82f567f25e start reorganize GameAction
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
DPS2004
18ac271b3b remove even more leftovers 2022-08-20 16:27:20 -04:00
minenice55
6e04afb744 prep work on dynamic beatmap format 2022-08-20 16:21:30 -04:00
DPS2004
45c0787278 add temporary game icon for tunnel 2022-08-20 15:57:11 -04:00
DPS2004
80edfab6ea fix tunnel cues 2022-08-20 15:48:56 -04:00
DPS2004
25f42647fe cowbell no longer drifts out of sync 2022-08-20 14:45:54 -04:00
DPS2004
a00f103d30 Merge branch 'master' into tunnel 2022-08-19 21:02:50 -04:00
DPS2004
e2ac9e2871 driver reacts to player
still need to do the car screeching, but thats for another time
2022-08-19 21:01:29 -04:00
minenice55
f0fd6f5ede make Karate Man init from new entities 2022-08-19 19:46:37 -04:00
minenice55
c034155e8a Merge branch 'master' into misc-additions-3 2022-08-19 19:32:46 -04:00
minenice55
c6e4f477fb Merge pull request #151 from huantianad/random-code-refactoring
Random code refactoring
2022-08-19 19:17:59 -04:00
minenice55
915bb8aa05 reset timeline song position on end 2022-08-19 18:31:07 -04:00
minenice55
4aff0385ee optimize remix saving / loading
stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
302bd6bbb5 remove the need to use Space Soccer "keep-up" entity 2022-08-19 17:18:18 -04:00
minenice55
22e06efbff address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
e17db16628 adjust Karate Man nori sound behaviour 2022-08-19 17:00:55 -04:00
minenice55
98ff9987ee adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
28c8eddee6 Merge branch 'master' into misc-additions-3 2022-08-19 16:21:21 -04:00
DPS2004
e157a71eae add (currently broken) count in event 2022-08-19 00:19:08 -04:00
DPS2004
2ff810ff17 tunnel now actually functions as a rhythm game 2022-08-18 23:47:40 -04:00
huantian
77570971fd Random Code Refactoring 2022-08-18 18:28:05 -07:00
DPS2004
d7eca3af31 add cowbell shake and hand easing 2022-08-18 19:28:23 -04:00
DPS2004
00705f0d0b animate front hand with curve 2022-08-18 14:23:33 -04:00
minenice55
6fefac4122 update Samurai Slice (Gold) sprites
- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
a67ef05979 improve interaction with some karate man obejcts
- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
DPS2004
f55ed7f41c Merge branch 'master' into tunnel 2022-08-18 00:19:38 -04:00
DPS2004
6a9328a4b9 get rid of a lot of leftover code 2022-08-17 23:33:05 -04:00
ThatZeoMan
4d31dc8fe2 fully functional screen shake
its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!

recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
53632441a1 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
907af78d6a something 2022-08-17 11:31:55 -05:00
DPS2004
d0ad5181b6 remove assetbundle stuff 2022-08-17 12:24:24 -04:00
ThatZeoMan
3d7a2516af automatically go back to old camera 2022-08-16 22:30:22 -05:00
ThatZeoMan
5159cc7921 Intensity input fully functional
now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
5acbe06afe start work on screen shake 2022-08-16 22:21:04 -05:00
DPS2004
2c0288b687 try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
ThatZeoMan
89381378d1 default obj colors 2022-08-15 21:45:48 -05:00
ThatZeoMan
55eed6060e Update ClappyTrio.cs 2022-08-15 21:14:00 -05:00
minenice55
ff63e7bc3e Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
4d82baf057 facial expressions for just inputs
- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
5ba13788b0 put resources in assetbundle
- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
afae2d0950 unloaded support for the setup entities
- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00
minenice55
7d4fbd4522 radial bg type
- fix joe surprise face persisting
2022-08-14 16:29:39 -04:00
minenice55
5ee0514874 address input lockout
- removes redundant code from PlayerActionObject which would actually lock out timing windows
2022-08-14 00:34:19 -04:00
minenice55
def5bc7ccc flow bar reactions 2022-08-13 22:11:17 -04:00
minenice55
38c47d121c mania nori bar
- full nori effect may need to be changed
2022-08-13 18:38:22 -04:00
KrispyDotlessI
6fa3cb6b17 Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3 2022-08-13 15:53:32 +08:00
minenice55
95d3c0d6a1 add "Blood" bg texture 2022-08-12 23:33:50 -04:00
minenice55
03e26c4efb set correct heart colours 2022-08-12 22:06:43 -04:00
minenice55
dc9b6a7991 Merge branch 'master' into karate-man-2-part2 2022-08-12 21:11:21 -04:00
minenice55
9e9be41add start flow bar 2022-08-12 21:06:41 -04:00
minenice55
f216143e1f remappable item colours
- fixed bop toggle not working
- fixed some entities being stretchable when they shouldn't
2022-08-12 10:41:41 -04:00
ThatZeoMan
9fffcb46aa added shadow type to set bg effects
oi mate thats a lotta events ya got there, want me to clean em up for ya?

i dont know how it would happen but by god we need array-based properties
2022-08-11 22:39:30 -05:00
minenice55
04067eaaac start adding object colour remapping 2022-08-11 19:36:47 -04:00
minenice55
b04cf9d00e Merge pull request #143 from minenice55/karate-man-2
WIP Karate Man Rework
2022-08-09 11:51:26 -04:00
minenice55
6297980922 fix all merge conflicts
unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
2022-08-09 11:23:17 -04:00
minenice55
9d6349f7b2 Merge branch 'master' into pr/140 2022-08-09 10:20:59 -04:00
minenice55
f6b3a7fce5 improve feedback on combo finish out 2022-08-07 20:24:07 -04:00
minenice55
9e3c90c093 joe prepare animation
- bg effect preview (buggy)
- adjusted path of hit items
- adjusted particle limits and spawning
- rain is now affected by wind
- cont. work on joe expressions

- animation helper sync scale now plays thru events properly
- adjusted timing windows
2022-08-07 19:40:06 -04:00
minenice55
d36111cef6 cooking pot lids fly off
- also fixes issues with fading shadow colours
- TODO: make fading bg texture colour more intuitive
2022-08-06 21:09:28 -04:00
minenice55
5f8899008d background colour fading
- also allows fading of shadow and background texture colours
2022-08-06 19:15:44 -04:00
minenice55
c9cffb15c2 facial expressions
- activated thru certain actions (NG input, special moves) or can be forced via entity
2022-08-05 22:37:06 -04:00
minenice55
bdc9900099 background particles, gradient 2022-08-05 21:19:18 -04:00
minenice55
55b0377680 recolourable shadows
- rework now has parity with the old version
2022-08-03 18:55:13 -04:00
minenice55
795fdf61d2 background effects, special move camera
- also removed all old karate man assets
2022-08-03 17:49:32 -04:00
minenice55
f2fedaf197 finish effect 2022-08-03 16:14:37 -04:00
minenice55
e49d9f0db5 kicks complete, start work on particles
- bg colour can now be changed
2022-07-30 21:16:48 -04:00
minenice55
996354946a hit effect start, kick charge 2022-07-29 22:25:48 -04:00
minenice55
28b5cc71d7 start work on kicks 2022-07-29 15:26:59 -04:00
minenice55
a1f7b0ea42 replace old karate man prefab with new one 2022-07-29 15:06:22 -04:00
minenice55
41d098ec1d add y-offset functionality to start position offset 2022-07-29 12:52:59 -04:00
minenice55
d478a55795 fully functional combo, several object types 2022-07-29 12:18:17 -04:00
minenice55
334a654b9b combo input 2022-07-28 22:09:48 -04:00
minenice55
39d3a136c5 start working on inputs
- InputType enum is now flags, can be combined together
2022-07-28 19:12:21 -04:00
minenice55
357e0b8f47 Merge branch 'master' into karate-man-2 2022-07-28 19:09:59 -04:00
minenice55
5a2860f752 Merge pull request #139 from ThatZeoMan/master
Track 5, along with QOL changes
2022-07-28 19:09:07 -04:00
ThatZeoMan
f34624e1d8 vfx flashes work again
thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
e337fe650e Track 5 fully functional
also fixed karate man's Set Background Effects
2022-07-28 17:16:20 -05:00
minenice55
b85754c6d7 Merge branch 'master' into karate-man-2 2022-07-28 11:32:10 -04:00
ThatZeoMan
e2a677ebdf start gearing up for track 5
it is battery acid color (i will change it)

i probably did this wrong
2022-07-28 00:17:02 -05:00
minenice55
c45f0a34dc create classes 2022-07-27 18:35:18 -04:00
Mytiaoga
4a795d96f0 Update repo to latest 2022-07-27 17:04:02 +08:00
ThatZeoMan
9bca79b2a0 Update TramAndPauline.cs 2022-07-26 18:19:05 -05:00
ThatZeoMan
2f87a8edcb Merge branch 'megaminerjenny:master' into master 2022-07-26 19:05:32 -04:00
ThatZeoMan
755092c922 move flash to VFX 2022-07-26 18:04:02 -05:00
adianfiuef
8fca08c088 Tram&Pauline animation update 2022-07-26 14:14:28 -04:00
minenice55
c4d77c2254 make dropdown properly update after auto-search 2022-07-26 08:54:59 -04:00
minenice55
8c40bae444 update joyshock gyro and touch states 2022-07-25 18:56:13 -04:00
minenice55
a47153f2f6 playstation controller lightbar colours
- fix controller feature flags not actually being flags
2022-07-25 18:36:32 -04:00