Adubbz
f34543fe99
Fixed leaves colouring once and for all
2016-03-19 13:07:56 +11:00
Adubbz
ca62f87f5d
Fixed leaves inventory colouring
2016-03-19 00:01:57 +11:00
Adubbz
32a814b7e2
Fixed a crash with biome config files, fixed inventory colouring
2016-03-18 23:52:38 +11:00
Adubbz
711f8d94d7
Lets try and get building working
2016-03-18 21:02:27 +11:00
Adubbz
25c357fbbe
Fixed a slight mistake in plant colouring
2016-03-18 06:10:33 +11:00
Adubbz
e1bd50ecc0
Updated to the latest MCP mappings, began work on fixing collision/selection boxes
2016-03-17 20:41:51 +11:00
Adubbz
985f635d68
Fixed fence models
2016-03-17 12:13:06 +11:00
Adubbz
32dfd94a4e
Fixed sacred oak fence models (for reference in updating the others)
2016-03-17 11:29:41 +11:00
Adubbz
d9f7241a4e
Fixed bone and fence models
2016-03-17 10:42:35 +11:00
Adubbz
60f2ee807b
Fixed block colouring in the world
2016-03-17 10:22:02 +11:00
Adubbz
367fa2cefa
Fixed some model stuff, began work on fixing block colouring dependent on https://github.com/MinecraftForge/MinecraftForge/pull/2546
2016-03-16 23:15:05 +11:00
Adubbz
b684273256
Fixed item model perspectives
2016-03-16 19:58:32 +11:00
Adubbz
41bbf12ad4
0 errors. Everything seems to run at least
2016-03-15 17:53:54 +11:00
Adubbz
f2998d6182
Finished initial updates for biomes. Yay!
2016-03-14 22:41:57 +11:00
Adubbz
435c614893
Blocks are now in a workable state. To fix: Collisions and colouring (and anything else that's broken)
2016-03-14 17:44:18 +11:00
Adubbz
cfb443dd4b
Fixed some more stuff. Down to 338 errors
2016-03-14 16:39:25 +11:00
Adubbz
db0c2e8472
Lots more fixes. Down to 466 errors
2016-03-14 15:48:03 +11:00
Adubbz
b04f5ad884
Lots more fixes
2016-03-04 19:33:18 +11:00
Adubbz
ebbf1cd592
Work on updating blocks... Down to 737
2016-03-03 22:36:24 +11:00
Adubbz
f7e8d3a293
Updated vanilla biome extensions. 801 errors remaining
2016-03-03 22:26:53 +11:00
Adubbz
b76b38a28c
More updates, mostly finished with biome configs
2016-03-03 22:03:31 +11:00
Adubbz
603b089a4f
Updated guis, dispenser behaviours and tree generators
2016-03-03 21:12:41 +11:00
Adubbz
c1dd0cdf7a
Updated a bunch of stuff, began work on switching over the biome config setup to the new 'BiomeProperties'
2016-03-03 20:51:19 +11:00
Adubbz
46cf8ba098
Fixed a few more things, down to 984 errors
2016-03-03 06:23:44 +11:00
Adubbz
ea38d3ed15
Begin updating to 1.9
2016-03-02 22:42:38 +11:00
Adubbz
e4654425cf
Fixed biome decoration in non-BoP worldtypes, added an exclusions list to disable decoration if desired
2016-02-27 22:42:23 +11:00
Forstride
db3c06dcff
Added new door textures, courtesy of Vojife
2016-02-24 05:31:18 -05:00
Adubbz
0687fb456a
Removed unnecessary clientside only annotation
2016-02-20 15:23:54 +11:00
Adubbz
acd0309dc0
Fixed #691
2016-02-20 14:41:23 +11:00
Adubbz
c9c5762206
Fixed lilypad drops. Closes #688
2016-02-20 12:48:37 +11:00
Adubbz
07d219bec0
Fixed vine and lilypad sounds. Closes #687
2016-02-20 12:44:40 +11:00
Adubbz
1984639634
Fixed grass growing on BoP dirt. Closes #689
2016-02-20 12:34:15 +11:00
Forstride
5e043a4ee7
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-19 05:24:39 -05:00
Forstride
e949c22c0b
Removed moss, replaced moss terrarium with flax terrarium, added more chest loot
2016-02-19 05:24:16 -05:00
Adubbz
34cab0d8ad
Fixed deletion of flowers if a basket is full. Closes #685
2016-02-19 18:32:48 +11:00
Forstride
db34dfce77
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-19 01:54:15 -05:00
Forstride
7927e32348
Added dispenser behavior for mudballs and darts, added chest loot compatibility
2016-02-19 01:54:00 -05:00
NatsuArashi
f244540cf3
Update zh_TW.lang
2016-02-18 22:45:11 +08:00
Forstride
53332d2807
Merge pull request #683 from eleazzaar/patch-2
...
Patch 2
2016-02-17 23:48:14 -05:00
Forstride
819fa18fb9
Added crafting recipes for the records, changed Enderporter recipe, tweaked various textures
2016-02-17 23:45:40 -05:00
Forstride
a147db9af3
Tweaked Origin Island biome
2016-02-17 21:18:05 -05:00
Forstride
eea8248490
Added world gen setting for using BOP logs/leaves (Doesn't apply to bamboo or cherry trees)
2016-02-17 20:43:39 -05:00
Forstride
b7a2001f25
Improved Flower Island biome, added extension for Mushroom Island biome
2016-02-17 02:56:45 -05:00
Forstride
aae38dabae
Tweaked Heathland biome
2016-02-16 21:58:26 -05:00
Forstride
e329a65893
Sort of fixed pumpkin gen (Doesn't generate on our grass blocks), and fixed water/lava spring gen
2016-02-16 20:35:46 -05:00
Forstride
86ce73ef4e
Tweaked Maple Woods biome
2016-02-16 13:58:58 -05:00
J. W. Bjerk
4b27073a10
Update flower_0.json
...
Random Rotation for Clover
2016-02-16 08:55:43 -06:00
J. W. Bjerk
02f1ff08c7
Update plant_0.json
...
Random Rotation for clover patch and leaf piles
2016-02-16 08:53:10 -06:00
Forstride
91c1cb4479
Tweaked Origin Island biome
2016-02-16 03:26:58 -05:00
Forstride
7d36e50e66
Removed Canyon biome, moved Garden to island biome (Renamed to Flower Island), moved Origin Valley to island biome (Renamed to Origin Island)
2016-02-16 03:04:39 -05:00
Forstride
76e4e34117
Improved the Mountain biome
2016-02-16 01:38:01 -05:00
Forstride
bfbf82e05d
Removed Frozen Desert biome (Too similar to the Cold Desert)
2016-02-16 01:11:50 -05:00
Forstride
77077385f0
Added random texture rotation for some terrain blocks
2016-02-16 00:50:54 -05:00
J. W. Bjerk
6aaaa83904
Update grass.json
...
This change provides random rotation to the top of grass blocks and thus creates a more natural pattern instead of the rigidly repeating pattern of the same image in the same orientation.
Tested and works.
2016-02-15 22:28:41 -06:00
Forstride
18fe4191f8
gee i wonder what this commit is for
2016-02-15 21:07:27 -05:00
Forstride
0bc832734f
YACTT (Yet Another Cattail Texture Tweak)
2016-02-15 12:59:12 -05:00
Forstride
6772eae013
Tweaked cattail textures, fixed some stuff with tall cattail blocks
2016-02-15 12:24:47 -05:00
Forstride
dd5eab7502
Removed wisteria
2016-02-14 01:47:31 -05:00
Forstride
1a85b43159
Merge pull request #676 from GirafiStudios/BOP-1.8.9-3.0.x
...
Made Flax require shears to drop.
2016-02-14 01:19:21 -05:00
GirafiStudios
bd6c4c1fc5
Made Flax require shears to drop.
2016-02-14 07:17:36 +01:00
Forstride
510c7fde6e
Merge pull request #674 from GirafiStudios/BOP-1.8.9-3.0.x
...
Made Tall Cattails drop 2 regular cattails.
2016-02-14 01:04:00 -05:00
GirafiStudios
b45053b70b
Made Tall Cattails drop 2 regular cattails.
...
Removed seed drop from flax.
2016-02-14 07:01:57 +01:00
Forstride
f4bfac2106
Removed duckweed and caveweed (Worlds will break!)
2016-02-14 00:56:00 -05:00
Forstride
37aafee256
Fixed flowered lily break particle
2016-02-13 22:55:26 -05:00
Forstride
ed38516355
Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
...
Added trail settings to the in-game config
2016-02-13 15:57:40 -05:00
GirafiStudios
19a503712e
Added trail settings to the in-game config
2016-02-13 21:54:26 +01:00
Forstride
ea7fa33267
Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added)
2016-02-13 15:06:25 -05:00
Forstride
029a670d95
Added cattails to some other biomes
2016-02-13 11:45:15 -05:00
Forstride
ad726ed339
Tweaked cattail textures again, fixed swamp/willow tree leaf decay
2016-02-13 11:17:44 -05:00
Forstride
0da1f821d2
Tweaked Sacred Oak leaf/log/plank textures
2016-02-13 02:48:58 -05:00
Forstride
6d0b4ac9eb
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-13 02:28:12 -05:00
Forstride
50791f20e4
Removed redundant vanilla textures
2016-02-13 02:27:49 -05:00
Adubbz
04c5933243
Merge pull request #670 from NatsuArashi/patch-2
...
Update zh_TW.lang
2016-02-13 18:15:05 +11:00
Forstride
51b6ec4005
Tweaked biome climate mapping
2016-02-13 01:31:38 -05:00
NatsuArashi
543c053012
Update zh_TW.lang
2016-02-13 14:00:00 +08:00
Forstride
fe1c4b023d
Tweaked cattail textures and models
2016-02-13 00:19:59 -05:00
Forstride
7e01f2914a
Added flowered lily pads
2016-02-12 21:51:38 -05:00
Forstride
c482d36227
Made BOP lilypads non-collidable
2016-02-12 20:22:25 -05:00
Forstride
67f02abc15
Re-added Glacier as a sub-biome of the Ice Plains
2016-02-12 19:58:55 -05:00
Forstride
068b1f7b84
Added vanilla extensions for sub biomes and ocean
2016-02-12 19:32:59 -05:00
Forstride
6a5d870376
Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes
2016-02-12 19:04:56 -05:00
Forstride
a784039759
Fixed dye recipes, tweaked creative tab icon
2016-02-12 08:03:27 -05:00
Forstride
faac12b955
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-12 05:44:24 -05:00
Forstride
0743ad9889
Tweaked Overgrown Cliffs temperature/rainfall
2016-02-12 05:44:07 -05:00
Adubbz
c73f73e1dd
Fixed a bug with configuring weighted generators
2016-02-12 20:53:26 +11:00
Forstride
ee8dbb44f1
Removed gravel beaches from the Roofed Forest
2016-02-11 23:59:34 -05:00
Forstride
934e0ebd03
Tweaked Steppe temperature/biome dictionary tags
2016-02-11 23:55:26 -05:00
Forstride
b56afab734
Renamed Frost Forest to Snowy Forest and improved biome design
2016-02-11 23:39:20 -05:00
Forstride
5287129609
Improved biome dictionary tags
2016-02-11 21:56:04 -05:00
GirafiStudios
d1a6463b47
Fixed BOP Farmland lighting when smooth lighting is off
2016-02-11 05:24:15 +01:00
NatsuArashi
7f2a466665
Update zh_TW.lang
2016-02-10 20:10:31 +08:00
Forstride
4f7d68d53e
Changed ordering of blocks/items in the creative inventory
2016-02-10 07:03:39 -05:00
Forstride
693c9c4081
Fixed dead logs and giant flower stems
2016-02-10 05:38:06 -05:00
Forstride
d721f36300
Added Ebony and Eucalyptus trees
2016-02-10 05:30:43 -05:00
Forstride
a257dec59a
Allowed villages to spawn in the orchard, removed villages from the tundra
2016-02-10 02:59:31 -05:00
Forstride
7487a71b48
Re-added Orchard and Oasis
2016-02-10 02:45:22 -05:00
Forstride
4ca8819534
Added Volcanic Islands, tweaked beaches more
2016-02-09 03:09:48 -05:00
Adubbz
9c0fe4a41f
Fixed frozen ocean generation
2016-02-09 14:05:37 +11:00
Adubbz
896e059938
Fixed removing beaches from certain biomes
2016-02-09 13:22:24 +11:00
Forstride
c0c6062ded
Gravel beach tweaks
2016-02-08 21:13:01 -05:00
Adubbz
dabe175d04
Moved extended biome registration to after normal biomes
2016-02-09 12:55:36 +11:00
Adubbz
c6ce7dc016
Fixed beach biome generation
2016-02-09 12:40:33 +11:00
Adubbz
ffc04154db
Added support for custom beaches for vanilla biomes
2016-02-09 12:27:06 +11:00
Forstride
cda6c12bba
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-02-08 20:26:39 -05:00
Forstride
50497c6c98
Changed beach types for certain biomes
2016-02-08 20:26:33 -05:00
Adubbz
46e0f812c5
Remove unused code from GenLayerShoreBOP
2016-02-09 12:09:17 +11:00
Adubbz
41fe22e5aa
Added an option for different beach biome ids for our biomes
2016-02-09 12:06:21 +11:00
Adubbz
c15fd49ca3
Adjusted the checks for jungle edges
2016-02-09 11:48:53 +11:00
Adubbz
c295ff484f
Massive cleanup of GenLayerShore
2016-02-09 11:36:22 +11:00
NatsuArashi
599fad8df0
Update zh_TW.lang
2016-02-08 15:34:42 +08:00
Forstride
6d22237979
Tweaked biome temperatures/rainfall yet again
2016-02-07 23:55:36 -05:00
Forstride
fee6bbf9b2
Tweaked more biome temperatures
2016-02-07 23:37:36 -05:00
Forstride
3167c31e53
Made some biome temperatures/rainfall more appropriate
2016-02-07 20:13:53 -05:00
Adubbz
d583bfa00b
Merge pull request #660 from GirafiStudios/in-game-config
...
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios
56a3edba05
GUI Config Button titles and desc. localization
2016-02-08 01:23:31 +01:00
Forstride
3fd93d83db
Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks
2016-02-07 18:42:04 -05:00
Forstride
a40a83ecd5
Removed farmland blocks from creative tab
2016-02-07 18:02:09 -05:00
GirafiStudios
bcd50892d9
Added support for Forge in-game gui config.
2016-02-07 19:09:23 +01:00
Adubbz
f131d97f89
Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
...
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios
ad5d266950
Finished work on BOP Farmland & UseHoeEventHandler
2016-02-07 06:24:54 +01:00
Forstride
3ec8ca3454
Tweaked the Flower Field biome, and biome weights/climates.
2016-02-06 23:54:23 -05:00
GirafiStudios
f9dd8bd523
Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x
2016-02-07 00:23:02 +01:00
Forstride
4164618937
Added boat and farmland textures for future use
2016-02-06 17:46:30 -05:00
GirafiStudios
666a6d742b
Intial work on BoP Farmland
2016-02-06 23:25:26 +01:00
Forstride
c707ddc279
Tweaked kelp height, added base for gravel beach
2016-02-06 07:30:51 -05:00
Forstride
cf2cbc8c8b
Tweaked Tropcal Island (Just needs palm trees now!)
2016-02-06 07:13:46 -05:00
Adubbz
48dd51d89e
Tweaked how large islands are placed
2016-02-06 23:11:30 +11:00
Adubbz
e35847726a
Fixing bugs with island gen
2016-02-06 22:48:12 +11:00
Adubbz
75f50a80a4
Added support for island biomes
2016-02-06 21:54:55 +11:00
Forstride
0c370f4f98
Re-added Kelp Forest. Added base for Tropical Islands
2016-02-06 02:49:22 -05:00
Adubbz
89cdcb6ce8
Added kelp generation
2016-02-06 18:27:04 +11:00
Forstride
74b4f79676
Improved clover patch model
2016-02-06 02:16:48 -05:00
Forstride
d377fcf631
Increased snow depth for Alps mountains, tweaked biome weights
2016-02-06 00:22:52 -05:00
Forstride
b94f4c0ed8
Removed old rock formation blocks
...
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride
b1b21dbd57
Changed trees in the Lush Swamp to use vines instead of ivy
2016-02-05 22:06:22 -05:00
Forstride
b2657ce344
Tweaked Xeric Shrubland biome
2016-02-05 21:32:31 -05:00
Forstride
57ad7e28d8
Improved the Brushland and Heathland biomes
2016-02-05 21:11:35 -05:00
Forstride
4a4c96b4b4
Removed the Deciduous Forest and Thicket biomes
2016-02-05 20:03:09 -05:00
Forstride
1d62a282fd
Tweaked the Steppe biome
2016-02-05 19:59:22 -05:00
Forstride
58c496605c
Removed Wisteria Meadow biome
2016-02-05 19:40:19 -05:00
Adubbz
b14433e583
Accounted for the coral reef potentially being disabled
2016-02-06 10:56:00 +11:00
Forstride
d6fc2d8f26
Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand
2016-02-05 18:46:04 -05:00
Forstride
e694be1276
Tweaked the Wisteria Meadow biome
2016-02-05 16:59:03 -05:00
Adubbz
0dc11c85da
Let's stop leaving debug code in...
2016-02-05 22:25:57 +11:00
Adubbz
aa163aa6f1
Added wisteria generation
2016-02-05 22:25:17 +11:00
Forstride
58600d70e1
Added deserts to the edges of the Wasteland biome
2016-02-05 05:58:06 -05:00
Forstride
36369fc9e0
Tweaked which biomes villages can spawn in
2016-02-04 22:36:01 -05:00
Forstride
ca83293303
Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP)
2016-02-04 21:02:33 -05:00
Forstride
165aabd569
New title screen panorama yet again
2016-02-04 16:55:57 -05:00
Adubbz
2f6b133caf
Fixed mud step sound
2016-02-04 20:45:40 +11:00
Forstride
f736e05fd1
Disabled rivers in some biomes
2016-02-04 04:40:07 -05:00
Adubbz
80647163db
Fixed disabling river gen
2016-02-04 20:27:25 +11:00
Forstride
f8bea4da5a
New title screen panorama
2016-02-04 00:27:52 -05:00
Forstride
d52f980b3d
More climate changes...Also new temporary title screen panorama
2016-02-04 00:02:33 -05:00
Forstride
c56aaebddc
Added separate climate for the Wasteland
2016-02-03 23:42:05 -05:00
Forstride
35f89a760a
Climate Tweaks O' Plenty...
2016-02-03 23:11:09 -05:00
Forstride
95c691adc5
More climate tweaks
2016-02-03 22:18:33 -05:00
Forstride
d0bea49d75
Minor tweaks to climates
2016-02-03 22:00:54 -05:00
Forstride
688b8852a4
Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.)
2016-02-03 21:45:02 -05:00
Forstride
414b8d4db1
Tweaked the Seasonal Forest, Shield, and Woodland biomes
2016-02-03 20:05:12 -05:00
Forstride
a60d9875e0
Changed fruit/veggie salad recipes/textures
2016-02-03 18:49:23 -05:00
Forstride
b133775e8f
Removed wild carrots, added caveweed
2016-02-03 18:43:09 -05:00
Forstride
8f6cda25cd
Re-added Coral Reef, tweaked Crag biome
2016-02-03 17:03:30 -05:00
Forstride
eabba1264d
Tweaked Ominous Woods biome
2016-02-03 16:25:52 -05:00
Forstride
6f20d6e061
Tweaked Marsh biome
2016-02-03 16:16:25 -05:00
Forstride
61804d7a8e
Added Mega Taiga to boreal climate
2016-02-03 16:01:15 -05:00
Adubbz
aed121a960
Fixed mega taiga generation
2016-02-03 19:24:41 +11:00
Forstride
5f92c16841
Changed Crag climate/rarity
2016-02-03 01:31:53 -05:00
Forstride
09cf459e40
Tweaked Mountain and Steppe biomes
2016-02-03 01:16:17 -05:00
Forstride
30c1760b8d
Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire
2016-02-03 00:35:38 -05:00
Forstride
d972b46935
Tweaked Temperate Rainforest biome
2016-02-02 20:24:20 -05:00
Forstride
6bea3a1123
Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option
2016-02-02 17:05:33 -05:00
Forstride
6fcaefe050
Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees
2016-02-02 15:53:30 -05:00
Adubbz
34cf51c75a
Fixed reeds generation placement
2016-02-03 06:20:41 +11:00
Adubbz
6bda7d5285
Merge pull request #650 from NatsuArashi/patch-2
...
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz
9d43d1bb9a
Removing debug code
2016-02-02 23:04:08 +11:00
Adubbz
b8b11a0e3e
Fixed Mahogany saplings, added inner branches to reduce decay
2016-02-02 23:01:32 +11:00
NatsuArashi
23761576b1
Update zh_TW.lang
2016-02-02 19:29:58 +08:00
Forstride
bddc74db5c
Fixed world gen customization options for vanilla biomes
2016-02-02 00:48:38 -05:00
Forstride
4d5ed22a51
Added amethyst and biome essence ore to the End. Fixed celestial crystal generation
2016-02-01 23:31:39 -05:00
Forstride
da077d5d3d
Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact
2016-02-01 21:51:28 -05:00
Forstride
29b6d4a992
Tweaked the Ominous Woods biome, changed names for customization menu options
2016-02-01 20:56:45 -05:00
Forstride
05b8c2f641
Added hot springs to the Mystic Grove
2016-02-01 19:45:30 -05:00
Forstride
b0584f8f80
Tweaked Wasteland biome, added hot spring pools to the Sacred Springs
2016-02-01 19:29:15 -05:00
Forstride
58f966939e
Tweaked Mystic Grove and Ominous Woods
2016-02-01 17:56:39 -05:00
Forstride
82696fdd03
Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures
2016-02-01 17:27:59 -05:00
Forstride
6e8e2c83f3
Tweaked foliage in some biomes
2016-02-01 14:39:30 -05:00
Forstride
ebbfc36e99
Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options
2016-02-01 13:42:25 -05:00
Forstride
2389a1e0ff
Added customization options for soils, flowers, mushrooms, and liquid poison
2016-02-01 13:05:32 -05:00
Adubbz
7ce0f6eafd
Added mahogany trees
2016-02-01 22:39:10 +11:00
Adubbz
2c85a16a6f
World type configuration now supports biome extensions
2016-02-01 19:56:28 +11:00
Forstride
9156ab8997
Added a customization option for water plants
2016-02-01 02:03:28 -05:00
Forstride
8b3ec016b4
Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!)
2016-02-01 01:45:30 -05:00
Forstride
1130e30911
Added customization option for BOP grasses
2016-02-01 00:58:13 -05:00
Forstride
8e2908a9aa
Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand
2016-02-01 00:16:39 -05:00
Forstride
3bb4f642c3
Tweaked Wasteland, Xeric Shrubland, and some textures
2016-01-31 22:32:39 -05:00
Forstride
4b1dab0e04
Tweaked various textures
2016-01-31 19:42:05 -05:00
Forstride
62803d800f
Fixed "earth" item (Used for creative tab icon)
2016-01-31 16:07:54 -05:00
Forstride
583c059a5d
Removed Dense Forest biome, tweaked Deciduous Forest
2016-01-31 15:11:02 -05:00
Adubbz
a10eb9f4ae
Fixed flammability for a bunch of stuff
2016-01-31 21:34:23 +11:00
Forstride
2e39cea6c0
Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples)
2016-01-31 00:45:26 -05:00
Forstride
3b2df4f5fe
Tweaked gem block textures, removed vines from bamboo trees
2016-01-30 21:58:29 -05:00
Forstride
6e45433c9e
Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
2016-01-30 20:33:50 -05:00
Adubbz
f663aecb87
Orange autumn saplings now produce dark wood trees
2016-01-30 00:14:30 +11:00
Forstride
4637c01a3a
Re-added overpowered magic healing water that obviously no one liked at all
2016-01-29 05:28:02 -05:00
Forstride
87cbc0ae6e
Removed large stalagmite/stalactite textures
2016-01-28 20:25:48 -05:00
Matt Caughey
941656f023
Tweaked biome climates
2016-01-28 20:19:37 -05:00
Matt Caughey
df59c70cca
Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
2016-01-28 20:01:07 -05:00
Matt Caughey
9e045fbfe5
Changed how quicksand generates
2016-01-28 18:27:56 -05:00
Matt Caughey
b14fe60711
Fixed pine saplings, tweaked wisteria more
2016-01-28 15:20:45 -05:00
Matt Caughey
51ef64c316
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-28 00:31:24 -05:00
Matt Caughey
623fceecd8
Changed wisteria. Now a plant rather than a vine-like block.
2016-01-28 00:30:57 -05:00
NatsuArashi
071917ad09
Create zh_TW.lang
2016-01-27 21:26:27 +08:00
Matt Caughey
b7452cfc4b
Added new rock formation textures (Not used yet)
2016-01-26 19:45:54 -05:00
Matt Caughey
98a03b29e5
Removed pumpkins from our biomes temporarily
2016-01-26 17:39:39 -05:00
Matt Caughey
30eb53688e
Added pumpkins to our biomes
2016-01-26 16:17:56 -05:00
Adubbz
b3a5b46361
Added a temporary fix for the ugly taiga tree bases in the side of hills
2016-01-26 22:04:06 +11:00
Adubbz
2bb960ed24
Big trees no longer generate on water, vines no longer generate on tree trunks
2016-01-26 21:33:02 +11:00
Matt Caughey
3bf71a70e2
Tweaked butterfly textures
2016-01-26 03:28:07 -05:00
Matt Caughey
dd00ab1513
Added butterfly color variants
2016-01-26 00:21:35 -05:00
Matt Caughey
7bbc511006
Removed big mushrooms from Woodland biome, updated title screen panorama again
2016-01-25 23:56:36 -05:00
Matt Caughey
51272ed89d
Still trying to fix entity spawning...
2016-01-25 20:04:50 -05:00
Matt Caughey
de351378db
Mob tweaks (Still having spawning issues)
2016-01-25 18:53:21 -05:00
Matt Caughey
a44fb993ba
Added butterflies (That don't spawn for some reason...)
2016-01-25 17:55:12 -05:00
Matt Caughey
894360c63c
Tweaked snail texture
2016-01-25 03:37:20 -05:00
Matt Caughey
3c4ec83d1d
Added snail spawns to swamp/forest biomes (They still don't move yet though)
2016-01-25 03:11:40 -05:00
Matt Caughey
0c5c2da80f
Added snail entity (Currently doesn't move)
2016-01-24 22:01:31 -05:00
Matt Caughey
648b6c7cb9
Added snail model and texture
2016-01-24 21:11:09 -05:00
Matt Caughey
b0fb923de6
Finished terrariums
2016-01-24 17:48:14 -05:00
Matt Caughey
e6d22526b7
Tweaked which biomes players can spawn in
2016-01-24 01:55:41 -05:00
Matt Caughey
ea431da8df
More crafting recipe stuff
2016-01-23 22:20:44 -05:00
Matt Caughey
90ec0be5f7
Added more dye recipes
2016-01-23 21:10:47 -05:00
Matt Caughey
dc4cc6c7f9
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
2016-01-23 18:58:08 -05:00
Matt Caughey
36e0dbbc2e
Added roots and waterside sand generation to biomes
2016-01-23 18:57:46 -05:00
Adubbz
d7d3c1656b
Fixed an NPE with Buildcraft (and likely other things)
2016-01-24 10:56:15 +11:00
Matt Caughey
fda6e74f63
Added dandelions and poppies to biomes
2016-01-23 04:35:57 -05:00
Adubbz
077a4164c4
Fixed building
2016-01-23 18:17:44 +11:00
Adubbz
4310c66603
Attempting to fix building on Jenkins
2016-01-23 18:14:01 +11:00
Matt Caughey
481b4a0bc9
Changed Lush Desert trees to acacia logs/leaves
2016-01-22 21:04:25 -05:00
Matt Caughey
805565d91b
New title screen panorama
2016-01-22 20:45:22 -05:00
Matt Caughey
63671521a6
Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
2016-01-22 20:18:41 -05:00
Matt Caughey
83348587ce
Tweaked the wetland biome, made dead forests and dead swamps less common
2016-01-22 19:58:21 -05:00
Adubbz
cb0fa1a114
Removed silty dirt from the Shrubland
2016-01-23 11:04:27 +11:00
Matt Caughey
4a879af3fd
Added cactus terrarium, fixed particles for blocks that have "fancy" models
2016-01-22 18:50:41 -05:00
Matt Caughey
ef22f37cab
"Finished" terrarium jars (More variants coming soon!)
2016-01-22 18:10:43 -05:00
Adubbz
0544f7edb3
The leaves offset for basic trees can now be customized
2016-01-23 10:00:22 +11:00
Adubbz
e935710e8e
Allowed vines to not be instances of BlockVine
2016-01-22 23:37:27 +11:00
Matt Caughey
ebf9f31d9d
Added jar block (Still needs work)
2016-01-22 03:41:57 -05:00
Matt Caughey
97ad030a85
Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
2016-01-22 01:26:57 -05:00
Matt Caughey
e79e939e01
Added a proper model for clover patches
2016-01-21 22:10:47 -05:00