Commit Graph

1027 Commits

Author SHA1 Message Date
Adubbz f34543fe99 Fixed leaves colouring once and for all 2016-03-19 13:07:56 +11:00
Adubbz ca62f87f5d Fixed leaves inventory colouring 2016-03-19 00:01:57 +11:00
Adubbz 32a814b7e2 Fixed a crash with biome config files, fixed inventory colouring 2016-03-18 23:52:38 +11:00
Adubbz 711f8d94d7 Lets try and get building working 2016-03-18 21:02:27 +11:00
Adubbz 25c357fbbe Fixed a slight mistake in plant colouring 2016-03-18 06:10:33 +11:00
Adubbz e1bd50ecc0 Updated to the latest MCP mappings, began work on fixing collision/selection boxes 2016-03-17 20:41:51 +11:00
Adubbz 985f635d68 Fixed fence models 2016-03-17 12:13:06 +11:00
Adubbz 32dfd94a4e Fixed sacred oak fence models (for reference in updating the others) 2016-03-17 11:29:41 +11:00
Adubbz d9f7241a4e Fixed bone and fence models 2016-03-17 10:42:35 +11:00
Adubbz 60f2ee807b Fixed block colouring in the world 2016-03-17 10:22:02 +11:00
Adubbz 367fa2cefa Fixed some model stuff, began work on fixing block colouring dependent on https://github.com/MinecraftForge/MinecraftForge/pull/2546 2016-03-16 23:15:05 +11:00
Adubbz b684273256 Fixed item model perspectives 2016-03-16 19:58:32 +11:00
Adubbz 41bbf12ad4 0 errors. Everything seems to run at least 2016-03-15 17:53:54 +11:00
Adubbz f2998d6182 Finished initial updates for biomes. Yay! 2016-03-14 22:41:57 +11:00
Adubbz 435c614893 Blocks are now in a workable state. To fix: Collisions and colouring (and anything else that's broken) 2016-03-14 17:44:18 +11:00
Adubbz cfb443dd4b Fixed some more stuff. Down to 338 errors 2016-03-14 16:39:25 +11:00
Adubbz db0c2e8472 Lots more fixes. Down to 466 errors 2016-03-14 15:48:03 +11:00
Adubbz b04f5ad884 Lots more fixes 2016-03-04 19:33:18 +11:00
Adubbz ebbf1cd592 Work on updating blocks... Down to 737 2016-03-03 22:36:24 +11:00
Adubbz f7e8d3a293 Updated vanilla biome extensions. 801 errors remaining 2016-03-03 22:26:53 +11:00
Adubbz b76b38a28c More updates, mostly finished with biome configs 2016-03-03 22:03:31 +11:00
Adubbz 603b089a4f Updated guis, dispenser behaviours and tree generators 2016-03-03 21:12:41 +11:00
Adubbz c1dd0cdf7a Updated a bunch of stuff, began work on switching over the biome config setup to the new 'BiomeProperties' 2016-03-03 20:51:19 +11:00
Adubbz 46cf8ba098 Fixed a few more things, down to 984 errors 2016-03-03 06:23:44 +11:00
Adubbz ea38d3ed15 Begin updating to 1.9 2016-03-02 22:42:38 +11:00
Adubbz e4654425cf Fixed biome decoration in non-BoP worldtypes, added an exclusions list to disable decoration if desired 2016-02-27 22:42:23 +11:00
Forstride db3c06dcff Added new door textures, courtesy of Vojife 2016-02-24 05:31:18 -05:00
Adubbz 0687fb456a Removed unnecessary clientside only annotation 2016-02-20 15:23:54 +11:00
Adubbz acd0309dc0 Fixed #691 2016-02-20 14:41:23 +11:00
Adubbz c9c5762206 Fixed lilypad drops. Closes #688 2016-02-20 12:48:37 +11:00
Adubbz 07d219bec0 Fixed vine and lilypad sounds. Closes #687 2016-02-20 12:44:40 +11:00
Adubbz 1984639634 Fixed grass growing on BoP dirt. Closes #689 2016-02-20 12:34:15 +11:00
Forstride 5e043a4ee7 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 05:24:39 -05:00
Forstride e949c22c0b Removed moss, replaced moss terrarium with flax terrarium, added more chest loot 2016-02-19 05:24:16 -05:00
Adubbz 34cab0d8ad Fixed deletion of flowers if a basket is full. Closes #685 2016-02-19 18:32:48 +11:00
Forstride db34dfce77 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-19 01:54:15 -05:00
Forstride 7927e32348 Added dispenser behavior for mudballs and darts, added chest loot compatibility 2016-02-19 01:54:00 -05:00
NatsuArashi f244540cf3 Update zh_TW.lang 2016-02-18 22:45:11 +08:00
Forstride 53332d2807 Merge pull request #683 from eleazzaar/patch-2
Patch 2
2016-02-17 23:48:14 -05:00
Forstride 819fa18fb9 Added crafting recipes for the records, changed Enderporter recipe, tweaked various textures 2016-02-17 23:45:40 -05:00
Forstride a147db9af3 Tweaked Origin Island biome 2016-02-17 21:18:05 -05:00
Forstride eea8248490 Added world gen setting for using BOP logs/leaves (Doesn't apply to bamboo or cherry trees) 2016-02-17 20:43:39 -05:00
Forstride b7a2001f25 Improved Flower Island biome, added extension for Mushroom Island biome 2016-02-17 02:56:45 -05:00
Forstride aae38dabae Tweaked Heathland biome 2016-02-16 21:58:26 -05:00
Forstride e329a65893 Sort of fixed pumpkin gen (Doesn't generate on our grass blocks), and fixed water/lava spring gen 2016-02-16 20:35:46 -05:00
Forstride 86ce73ef4e Tweaked Maple Woods biome 2016-02-16 13:58:58 -05:00
J. W. Bjerk 4b27073a10 Update flower_0.json
Random Rotation for Clover
2016-02-16 08:55:43 -06:00
J. W. Bjerk 02f1ff08c7 Update plant_0.json
Random Rotation for clover patch and leaf piles
2016-02-16 08:53:10 -06:00
Forstride 91c1cb4479 Tweaked Origin Island biome 2016-02-16 03:26:58 -05:00
Forstride 7d36e50e66 Removed Canyon biome, moved Garden to island biome (Renamed to Flower Island), moved Origin Valley to island biome (Renamed to Origin Island) 2016-02-16 03:04:39 -05:00
Forstride 76e4e34117 Improved the Mountain biome 2016-02-16 01:38:01 -05:00
Forstride bfbf82e05d Removed Frozen Desert biome (Too similar to the Cold Desert) 2016-02-16 01:11:50 -05:00
Forstride 77077385f0 Added random texture rotation for some terrain blocks 2016-02-16 00:50:54 -05:00
J. W. Bjerk 6aaaa83904 Update grass.json
This change provides random rotation to the top of grass blocks and thus creates a more natural pattern instead of the rigidly repeating pattern of the same image in the same orientation.

Tested and works.
2016-02-15 22:28:41 -06:00
Forstride 18fe4191f8 gee i wonder what this commit is for 2016-02-15 21:07:27 -05:00
Forstride 0bc832734f YACTT (Yet Another Cattail Texture Tweak) 2016-02-15 12:59:12 -05:00
Forstride 6772eae013 Tweaked cattail textures, fixed some stuff with tall cattail blocks 2016-02-15 12:24:47 -05:00
Forstride dd5eab7502 Removed wisteria 2016-02-14 01:47:31 -05:00
Forstride 1a85b43159 Merge pull request #676 from GirafiStudios/BOP-1.8.9-3.0.x
Made Flax require shears to drop.
2016-02-14 01:19:21 -05:00
GirafiStudios bd6c4c1fc5 Made Flax require shears to drop. 2016-02-14 07:17:36 +01:00
Forstride 510c7fde6e Merge pull request #674 from GirafiStudios/BOP-1.8.9-3.0.x
Made Tall Cattails drop 2 regular cattails.
2016-02-14 01:04:00 -05:00
GirafiStudios b45053b70b Made Tall Cattails drop 2 regular cattails.
Removed seed drop from flax.
2016-02-14 07:01:57 +01:00
Forstride f4bfac2106 Removed duckweed and caveweed (Worlds will break!) 2016-02-14 00:56:00 -05:00
Forstride 37aafee256 Fixed flowered lily break particle 2016-02-13 22:55:26 -05:00
Forstride ed38516355 Merge pull request #672 from GirafiStudios/BOP-1.8.9-3.0.x
Added trail settings to the in-game config
2016-02-13 15:57:40 -05:00
GirafiStudios 19a503712e Added trail settings to the in-game config 2016-02-13 21:54:26 +01:00
Forstride ea7fa33267 Removed Fungi Forest (Will be re-imagined as a Nether biome once we get those re-added) 2016-02-13 15:06:25 -05:00
Forstride 029a670d95 Added cattails to some other biomes 2016-02-13 11:45:15 -05:00
Forstride ad726ed339 Tweaked cattail textures again, fixed swamp/willow tree leaf decay 2016-02-13 11:17:44 -05:00
Forstride 0da1f821d2 Tweaked Sacred Oak leaf/log/plank textures 2016-02-13 02:48:58 -05:00
Forstride 6d0b4ac9eb Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-13 02:28:12 -05:00
Forstride 50791f20e4 Removed redundant vanilla textures 2016-02-13 02:27:49 -05:00
Adubbz 04c5933243 Merge pull request #670 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-13 18:15:05 +11:00
Forstride 51b6ec4005 Tweaked biome climate mapping 2016-02-13 01:31:38 -05:00
NatsuArashi 543c053012 Update zh_TW.lang 2016-02-13 14:00:00 +08:00
Forstride fe1c4b023d Tweaked cattail textures and models 2016-02-13 00:19:59 -05:00
Forstride 7e01f2914a Added flowered lily pads 2016-02-12 21:51:38 -05:00
Forstride c482d36227 Made BOP lilypads non-collidable 2016-02-12 20:22:25 -05:00
Forstride 67f02abc15 Re-added Glacier as a sub-biome of the Ice Plains 2016-02-12 19:58:55 -05:00
Forstride 068b1f7b84 Added vanilla extensions for sub biomes and ocean 2016-02-12 19:32:59 -05:00
Forstride 6a5d870376 Added option for trees to have alternate leaf blocks, and added flowering leaves to trees in some biomes 2016-02-12 19:04:56 -05:00
Forstride a784039759 Fixed dye recipes, tweaked creative tab icon 2016-02-12 08:03:27 -05:00
Forstride faac12b955 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-12 05:44:24 -05:00
Forstride 0743ad9889 Tweaked Overgrown Cliffs temperature/rainfall 2016-02-12 05:44:07 -05:00
Adubbz c73f73e1dd Fixed a bug with configuring weighted generators 2016-02-12 20:53:26 +11:00
Forstride ee8dbb44f1 Removed gravel beaches from the Roofed Forest 2016-02-11 23:59:34 -05:00
Forstride 934e0ebd03 Tweaked Steppe temperature/biome dictionary tags 2016-02-11 23:55:26 -05:00
Forstride b56afab734 Renamed Frost Forest to Snowy Forest and improved biome design 2016-02-11 23:39:20 -05:00
Forstride 5287129609 Improved biome dictionary tags 2016-02-11 21:56:04 -05:00
GirafiStudios d1a6463b47 Fixed BOP Farmland lighting when smooth lighting is off 2016-02-11 05:24:15 +01:00
NatsuArashi 7f2a466665 Update zh_TW.lang 2016-02-10 20:10:31 +08:00
Forstride 4f7d68d53e Changed ordering of blocks/items in the creative inventory 2016-02-10 07:03:39 -05:00
Forstride 693c9c4081 Fixed dead logs and giant flower stems 2016-02-10 05:38:06 -05:00
Forstride d721f36300 Added Ebony and Eucalyptus trees 2016-02-10 05:30:43 -05:00
Forstride a257dec59a Allowed villages to spawn in the orchard, removed villages from the tundra 2016-02-10 02:59:31 -05:00
Forstride 7487a71b48 Re-added Orchard and Oasis 2016-02-10 02:45:22 -05:00
Forstride 4ca8819534 Added Volcanic Islands, tweaked beaches more 2016-02-09 03:09:48 -05:00
Adubbz 9c0fe4a41f Fixed frozen ocean generation 2016-02-09 14:05:37 +11:00
Adubbz 896e059938 Fixed removing beaches from certain biomes 2016-02-09 13:22:24 +11:00
Forstride c0c6062ded Gravel beach tweaks 2016-02-08 21:13:01 -05:00
Adubbz dabe175d04 Moved extended biome registration to after normal biomes 2016-02-09 12:55:36 +11:00
Adubbz c6ce7dc016 Fixed beach biome generation 2016-02-09 12:40:33 +11:00
Adubbz ffc04154db Added support for custom beaches for vanilla biomes 2016-02-09 12:27:06 +11:00
Forstride cda6c12bba Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-02-08 20:26:39 -05:00
Forstride 50497c6c98 Changed beach types for certain biomes 2016-02-08 20:26:33 -05:00
Adubbz 46e0f812c5 Remove unused code from GenLayerShoreBOP 2016-02-09 12:09:17 +11:00
Adubbz 41fe22e5aa Added an option for different beach biome ids for our biomes 2016-02-09 12:06:21 +11:00
Adubbz c15fd49ca3 Adjusted the checks for jungle edges 2016-02-09 11:48:53 +11:00
Adubbz c295ff484f Massive cleanup of GenLayerShore 2016-02-09 11:36:22 +11:00
NatsuArashi 599fad8df0 Update zh_TW.lang 2016-02-08 15:34:42 +08:00
Forstride 6d22237979 Tweaked biome temperatures/rainfall yet again 2016-02-07 23:55:36 -05:00
Forstride fee6bbf9b2 Tweaked more biome temperatures 2016-02-07 23:37:36 -05:00
Forstride 3167c31e53 Made some biome temperatures/rainfall more appropriate 2016-02-07 20:13:53 -05:00
Adubbz d583bfa00b Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
2016-02-08 11:29:41 +11:00
GirafiStudios 56a3edba05 GUI Config Button titles and desc. localization 2016-02-08 01:23:31 +01:00
Forstride 3fd93d83db Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks 2016-02-07 18:42:04 -05:00
Forstride a40a83ecd5 Removed farmland blocks from creative tab 2016-02-07 18:02:09 -05:00
GirafiStudios bcd50892d9 Added support for Forge in-game gui config. 2016-02-07 19:09:23 +01:00
Adubbz f131d97f89 Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
2016-02-07 16:31:56 +11:00
GirafiStudios ad5d266950 Finished work on BOP Farmland & UseHoeEventHandler 2016-02-07 06:24:54 +01:00
Forstride 3ec8ca3454 Tweaked the Flower Field biome, and biome weights/climates. 2016-02-06 23:54:23 -05:00
GirafiStudios f9dd8bd523 Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x 2016-02-07 00:23:02 +01:00
Forstride 4164618937 Added boat and farmland textures for future use 2016-02-06 17:46:30 -05:00
GirafiStudios 666a6d742b Intial work on BoP Farmland 2016-02-06 23:25:26 +01:00
Forstride c707ddc279 Tweaked kelp height, added base for gravel beach 2016-02-06 07:30:51 -05:00
Forstride cf2cbc8c8b Tweaked Tropcal Island (Just needs palm trees now!) 2016-02-06 07:13:46 -05:00
Adubbz 48dd51d89e Tweaked how large islands are placed 2016-02-06 23:11:30 +11:00
Adubbz e35847726a Fixing bugs with island gen 2016-02-06 22:48:12 +11:00
Adubbz 75f50a80a4 Added support for island biomes 2016-02-06 21:54:55 +11:00
Forstride 0c370f4f98 Re-added Kelp Forest. Added base for Tropical Islands 2016-02-06 02:49:22 -05:00
Adubbz 89cdcb6ce8 Added kelp generation 2016-02-06 18:27:04 +11:00
Forstride 74b4f79676 Improved clover patch model 2016-02-06 02:16:48 -05:00
Forstride d377fcf631 Increased snow depth for Alps mountains, tweaked biome weights 2016-02-06 00:22:52 -05:00
Forstride b94f4c0ed8 Removed old rock formation blocks
(Is this proof enough for you?)
2016-02-05 22:44:25 -05:00
Forstride b1b21dbd57 Changed trees in the Lush Swamp to use vines instead of ivy 2016-02-05 22:06:22 -05:00
Forstride b2657ce344 Tweaked Xeric Shrubland biome 2016-02-05 21:32:31 -05:00
Forstride 57ad7e28d8 Improved the Brushland and Heathland biomes 2016-02-05 21:11:35 -05:00
Forstride 4a4c96b4b4 Removed the Deciduous Forest and Thicket biomes 2016-02-05 20:03:09 -05:00
Forstride 1d62a282fd Tweaked the Steppe biome 2016-02-05 19:59:22 -05:00
Forstride 58c496605c Removed Wisteria Meadow biome 2016-02-05 19:40:19 -05:00
Adubbz b14433e583 Accounted for the coral reef potentially being disabled 2016-02-06 10:56:00 +11:00
Forstride d6fc2d8f26 Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand 2016-02-05 18:46:04 -05:00
Forstride e694be1276 Tweaked the Wisteria Meadow biome 2016-02-05 16:59:03 -05:00
Adubbz 0dc11c85da Let's stop leaving debug code in... 2016-02-05 22:25:57 +11:00
Adubbz aa163aa6f1 Added wisteria generation 2016-02-05 22:25:17 +11:00
Forstride 58600d70e1 Added deserts to the edges of the Wasteland biome 2016-02-05 05:58:06 -05:00
Forstride 36369fc9e0 Tweaked which biomes villages can spawn in 2016-02-04 22:36:01 -05:00
Forstride ca83293303 Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP) 2016-02-04 21:02:33 -05:00
Forstride 165aabd569 New title screen panorama yet again 2016-02-04 16:55:57 -05:00
Adubbz 2f6b133caf Fixed mud step sound 2016-02-04 20:45:40 +11:00
Forstride f736e05fd1 Disabled rivers in some biomes 2016-02-04 04:40:07 -05:00
Adubbz 80647163db Fixed disabling river gen 2016-02-04 20:27:25 +11:00
Forstride f8bea4da5a New title screen panorama 2016-02-04 00:27:52 -05:00
Forstride d52f980b3d More climate changes...Also new temporary title screen panorama 2016-02-04 00:02:33 -05:00
Forstride c56aaebddc Added separate climate for the Wasteland 2016-02-03 23:42:05 -05:00
Forstride 35f89a760a Climate Tweaks O' Plenty... 2016-02-03 23:11:09 -05:00
Forstride 95c691adc5 More climate tweaks 2016-02-03 22:18:33 -05:00
Forstride d0bea49d75 Minor tweaks to climates 2016-02-03 22:00:54 -05:00
Forstride 688b8852a4 Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.) 2016-02-03 21:45:02 -05:00
Forstride 414b8d4db1 Tweaked the Seasonal Forest, Shield, and Woodland biomes 2016-02-03 20:05:12 -05:00
Forstride a60d9875e0 Changed fruit/veggie salad recipes/textures 2016-02-03 18:49:23 -05:00
Forstride b133775e8f Removed wild carrots, added caveweed 2016-02-03 18:43:09 -05:00
Forstride 8f6cda25cd Re-added Coral Reef, tweaked Crag biome 2016-02-03 17:03:30 -05:00
Forstride eabba1264d Tweaked Ominous Woods biome 2016-02-03 16:25:52 -05:00
Forstride 6f20d6e061 Tweaked Marsh biome 2016-02-03 16:16:25 -05:00
Forstride 61804d7a8e Added Mega Taiga to boreal climate 2016-02-03 16:01:15 -05:00
Adubbz aed121a960 Fixed mega taiga generation 2016-02-03 19:24:41 +11:00
Forstride 5f92c16841 Changed Crag climate/rarity 2016-02-03 01:31:53 -05:00
Forstride 09cf459e40 Tweaked Mountain and Steppe biomes 2016-02-03 01:16:17 -05:00
Forstride 30c1760b8d Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire 2016-02-03 00:35:38 -05:00
Forstride d972b46935 Tweaked Temperate Rainforest biome 2016-02-02 20:24:20 -05:00
Forstride 6bea3a1123 Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option 2016-02-02 17:05:33 -05:00
Forstride 6fcaefe050 Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees 2016-02-02 15:53:30 -05:00
Adubbz 34cf51c75a Fixed reeds generation placement 2016-02-03 06:20:41 +11:00
Adubbz 6bda7d5285 Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
2016-02-02 23:04:34 +11:00
Adubbz 9d43d1bb9a Removing debug code 2016-02-02 23:04:08 +11:00
Adubbz b8b11a0e3e Fixed Mahogany saplings, added inner branches to reduce decay 2016-02-02 23:01:32 +11:00
NatsuArashi 23761576b1 Update zh_TW.lang 2016-02-02 19:29:58 +08:00
Forstride bddc74db5c Fixed world gen customization options for vanilla biomes 2016-02-02 00:48:38 -05:00
Forstride 4d5ed22a51 Added amethyst and biome essence ore to the End. Fixed celestial crystal generation 2016-02-01 23:31:39 -05:00
Forstride da077d5d3d Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact 2016-02-01 21:51:28 -05:00
Forstride 29b6d4a992 Tweaked the Ominous Woods biome, changed names for customization menu options 2016-02-01 20:56:45 -05:00
Forstride 05b8c2f641 Added hot springs to the Mystic Grove 2016-02-01 19:45:30 -05:00
Forstride b0584f8f80 Tweaked Wasteland biome, added hot spring pools to the Sacred Springs 2016-02-01 19:29:15 -05:00
Forstride 58f966939e Tweaked Mystic Grove and Ominous Woods 2016-02-01 17:56:39 -05:00
Forstride 82696fdd03 Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures 2016-02-01 17:27:59 -05:00
Forstride 6e8e2c83f3 Tweaked foliage in some biomes 2016-02-01 14:39:30 -05:00
Forstride ebbfc36e99 Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options 2016-02-01 13:42:25 -05:00
Forstride 2389a1e0ff Added customization options for soils, flowers, mushrooms, and liquid poison 2016-02-01 13:05:32 -05:00
Adubbz 7ce0f6eafd Added mahogany trees 2016-02-01 22:39:10 +11:00
Adubbz 2c85a16a6f World type configuration now supports biome extensions 2016-02-01 19:56:28 +11:00
Forstride 9156ab8997 Added a customization option for water plants 2016-02-01 02:03:28 -05:00
Forstride 8b3ec016b4 Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!) 2016-02-01 01:45:30 -05:00
Forstride 1130e30911 Added customization option for BOP grasses 2016-02-01 00:58:13 -05:00
Forstride 8e2908a9aa Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand 2016-02-01 00:16:39 -05:00
Forstride 3bb4f642c3 Tweaked Wasteland, Xeric Shrubland, and some textures 2016-01-31 22:32:39 -05:00
Forstride 4b1dab0e04 Tweaked various textures 2016-01-31 19:42:05 -05:00
Forstride 62803d800f Fixed "earth" item (Used for creative tab icon) 2016-01-31 16:07:54 -05:00
Forstride 583c059a5d Removed Dense Forest biome, tweaked Deciduous Forest 2016-01-31 15:11:02 -05:00
Adubbz a10eb9f4ae Fixed flammability for a bunch of stuff 2016-01-31 21:34:23 +11:00
Forstride 2e39cea6c0 Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples) 2016-01-31 00:45:26 -05:00
Forstride 3b2df4f5fe Tweaked gem block textures, removed vines from bamboo trees 2016-01-30 21:58:29 -05:00
Forstride 6e45433c9e Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers 2016-01-30 20:33:50 -05:00
Adubbz f663aecb87 Orange autumn saplings now produce dark wood trees 2016-01-30 00:14:30 +11:00
Forstride 4637c01a3a Re-added overpowered magic healing water that obviously no one liked at all 2016-01-29 05:28:02 -05:00
Forstride 87cbc0ae6e Removed large stalagmite/stalactite textures 2016-01-28 20:25:48 -05:00
Matt Caughey 941656f023 Tweaked biome climates 2016-01-28 20:19:37 -05:00
Matt Caughey df59c70cca Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!) 2016-01-28 20:01:07 -05:00
Matt Caughey 9e045fbfe5 Changed how quicksand generates 2016-01-28 18:27:56 -05:00
Matt Caughey b14fe60711 Fixed pine saplings, tweaked wisteria more 2016-01-28 15:20:45 -05:00
Matt Caughey 51ef64c316 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-28 00:31:24 -05:00
Matt Caughey 623fceecd8 Changed wisteria. Now a plant rather than a vine-like block. 2016-01-28 00:30:57 -05:00
NatsuArashi 071917ad09 Create zh_TW.lang 2016-01-27 21:26:27 +08:00
Matt Caughey b7452cfc4b Added new rock formation textures (Not used yet) 2016-01-26 19:45:54 -05:00
Matt Caughey 98a03b29e5 Removed pumpkins from our biomes temporarily 2016-01-26 17:39:39 -05:00
Matt Caughey 30eb53688e Added pumpkins to our biomes 2016-01-26 16:17:56 -05:00
Adubbz b3a5b46361 Added a temporary fix for the ugly taiga tree bases in the side of hills 2016-01-26 22:04:06 +11:00
Adubbz 2bb960ed24 Big trees no longer generate on water, vines no longer generate on tree trunks 2016-01-26 21:33:02 +11:00
Matt Caughey 3bf71a70e2 Tweaked butterfly textures 2016-01-26 03:28:07 -05:00
Matt Caughey dd00ab1513 Added butterfly color variants 2016-01-26 00:21:35 -05:00
Matt Caughey 7bbc511006 Removed big mushrooms from Woodland biome, updated title screen panorama again 2016-01-25 23:56:36 -05:00
Matt Caughey 51272ed89d Still trying to fix entity spawning... 2016-01-25 20:04:50 -05:00
Matt Caughey de351378db Mob tweaks (Still having spawning issues) 2016-01-25 18:53:21 -05:00
Matt Caughey a44fb993ba Added butterflies (That don't spawn for some reason...) 2016-01-25 17:55:12 -05:00
Matt Caughey 894360c63c Tweaked snail texture 2016-01-25 03:37:20 -05:00
Matt Caughey 3c4ec83d1d Added snail spawns to swamp/forest biomes (They still don't move yet though) 2016-01-25 03:11:40 -05:00
Matt Caughey 0c5c2da80f Added snail entity (Currently doesn't move) 2016-01-24 22:01:31 -05:00
Matt Caughey 648b6c7cb9 Added snail model and texture 2016-01-24 21:11:09 -05:00
Matt Caughey b0fb923de6 Finished terrariums 2016-01-24 17:48:14 -05:00
Matt Caughey e6d22526b7 Tweaked which biomes players can spawn in 2016-01-24 01:55:41 -05:00
Matt Caughey ea431da8df More crafting recipe stuff 2016-01-23 22:20:44 -05:00
Matt Caughey 90ec0be5f7 Added more dye recipes 2016-01-23 21:10:47 -05:00
Matt Caughey dc4cc6c7f9 Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x 2016-01-23 18:58:08 -05:00
Matt Caughey 36e0dbbc2e Added roots and waterside sand generation to biomes 2016-01-23 18:57:46 -05:00
Adubbz d7d3c1656b Fixed an NPE with Buildcraft (and likely other things) 2016-01-24 10:56:15 +11:00
Matt Caughey fda6e74f63 Added dandelions and poppies to biomes 2016-01-23 04:35:57 -05:00
Adubbz 077a4164c4 Fixed building 2016-01-23 18:17:44 +11:00
Adubbz 4310c66603 Attempting to fix building on Jenkins 2016-01-23 18:14:01 +11:00
Matt Caughey 481b4a0bc9 Changed Lush Desert trees to acacia logs/leaves 2016-01-22 21:04:25 -05:00
Matt Caughey 805565d91b New title screen panorama 2016-01-22 20:45:22 -05:00
Matt Caughey 63671521a6 Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills 2016-01-22 20:18:41 -05:00
Matt Caughey 83348587ce Tweaked the wetland biome, made dead forests and dead swamps less common 2016-01-22 19:58:21 -05:00
Adubbz cb0fa1a114 Removed silty dirt from the Shrubland 2016-01-23 11:04:27 +11:00
Matt Caughey 4a879af3fd Added cactus terrarium, fixed particles for blocks that have "fancy" models 2016-01-22 18:50:41 -05:00
Matt Caughey ef22f37cab "Finished" terrarium jars (More variants coming soon!) 2016-01-22 18:10:43 -05:00
Adubbz 0544f7edb3 The leaves offset for basic trees can now be customized 2016-01-23 10:00:22 +11:00
Adubbz e935710e8e Allowed vines to not be instances of BlockVine 2016-01-22 23:37:27 +11:00
Matt Caughey ebf9f31d9d Added jar block (Still needs work) 2016-01-22 03:41:57 -05:00
Matt Caughey 97ad030a85 Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest 2016-01-22 01:26:57 -05:00
Matt Caughey e79e939e01 Added a proper model for clover patches 2016-01-21 22:10:47 -05:00