Commit graph

  • fcee09cab2
    Fix ownership leak in ItemStackHandler (#6580) hnOsmium0001 2020-03-27 16:10:21 -0700
  • dd1d8737ad
    Fix cycle happening in noteblock even though we're setting the new value as well.. cpw 2020-03-20 20:05:23 -0400
  • 3e48066021
    Add a progress message for atlas textures. Fills a big time gap on bigger packs. cpw 2020-03-20 17:34:42 -0400
  • 0d16042705
    Remove ArrowEntity patch, vanilla fixed MC-107941 Managarmr 2020-03-17 09:41:36 +0000
  • 52b8070692 Fix Forge's tps and gen commands. LexManos 2020-03-15 16:27:58 -0700
  • 23541ab175 Update gradle wrapper Update MCPConfig to version that bypasses javac compiler bugs Fix Global loot test compile errors. LexManos 2020-03-15 13:55:03 -0700
  • c7a17946a5 Fix loading text not rendering after mojang logo appears tterrag 2020-03-15 03:39:04 -0400
  • 208ca23515 Fix loading GUI corrupting matrix state tterrag 2020-03-15 03:27:43 -0400
  • 6329c0fcf2
    Somewhat restore the loading screen overlay. It seems that once the mojang logo and progress bar start running, I can no longer write to the window, even though I am obviously trying to.. cpw 2020-03-14 23:28:45 -0400
  • 202ae50820
    Add projection matrix to RenderWorldLastEvent (#6536) Nightenom 2020-03-11 08:00:21 +0100
  • 58e5f33fad
    Global Loot Functions (#6401) Draco18s 2020-02-27 00:13:36 -0600
  • 2ce4f5ece5
    Updated ForgeDev MCP Mapping Version (#6532) DaemonUmbra 2020-02-25 22:45:14 -0500
  • aca45340bf
    Fix up alarming security crisis with network handling that allowed for wrong code execution on the server, resulting in CRASHED SERVERS. AWFUL stuff. cpw 2020-02-23 22:15:34 -0500
  • 30d4520c6b
    Make TransformationHelper.slerp for quaternions public (#6528) Julian Dunskus 2020-02-23 18:32:33 +0100
  • daff482092
    Fixed Conduit and Beacon Activation on Vanilla Servers (#6438) DaemonUmbra 2020-02-17 14:01:38 -0500
  • a740044e21
    Fix ITeleporter being ignored when teleporting from the end to the overworld (#6505) Richard Freimer 2020-02-17 11:16:46 -0500
  • 1a4955f9fd
    Fix missing call to itemstack TER (#6445) Vincent Lee 2020-02-14 15:43:31 -0600
  • 2c4042c17c
    Fix missed modeldata passing in BlockModelRenderer (#6442) Vincent Lee 2020-02-14 15:33:27 -0600
  • e95ba8a3dc
    Fix NPE when players rejoin the server in a dimension that was deleted (#6511) Robert Skalko 2020-02-14 21:34:41 +0100
  • 63cb030cba
    Fix a wrong RenderState name MC-167447 (#6501) Rigner 2020-02-14 21:12:52 +0100
  • 743fc70a7f
    Fix client not informing server when it attempts to interact with things, and is canceled by a client side handler. Daniël Goossens 2020-02-14 21:04:38 +0100
  • c14ffa3264
    Fix wrong arguments passed to ForgeHooksClient.renderSpecificFirstPersonHand() (#6496) ewewukek 2020-02-14 23:03:08 +0300
  • 3f292d5d42
    Fixed ChunkWatchEvent.(Un)Watch not firing correctly (#6453) malte0811 2020-02-14 21:02:47 +0100
  • 886e89ccb2
    Update version and support data on README. (#6429) Unnoen 2020-02-15 07:02:00 +1100
  • 977428e42c
    Fixed Food not using effect suppliers, to better support delayed initialization and registry replacements. (#6411) Joseph Tarbit 2020-02-14 20:00:40 +0000
  • 1c02312ae6
    Fixed displaying item names when only more sensitive version changes (#6402) Parker Hawke 2020-02-14 14:55:27 -0500
  • 8fbd84515f Fix gui_light for forge's item parent models. David Quintana 2020-01-26 20:25:20 +0100
  • f93289e01c
    Allows custom blocks to define if they should use the fluid overlay instead of the flowing texture when in a fluid (#6493) Richard Freimer 2020-02-06 17:53:37 -0500
  • 982ed69776 Fix a small patch misalignment. LexManos 2020-02-03 13:21:18 -0800
  • 1f46169e1e
    Add FluidStack support to the Forge packet buffer. (#6353) (#6485) Richard Freimer 2020-02-03 15:46:14 -0500
  • 7bac75f370
    Make Minecarts work with modded powered/activator rails. (#6486) Richard Freimer 2020-02-03 15:45:36 -0500
  • 06d9b6531c
    Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 (#6497) ichttt 2020-02-03 21:21:10 +0100
  • 2991e767dd Remove unintended changes. David Quintana 2020-02-02 23:05:04 +0100
  • a901d80dd5 Implement fluid overlay texture rendering for custom fluids. David Quintana 2019-12-19 17:51:07 +0100
  • d86f58a0df
    Fixed Attacks/Punches not Registering (#6481) DaemonUmbra 2020-01-30 01:12:04 -0500
  • 0ad574257e
    Clean up a bunch of render events (#6444) Vincent Lee 2020-01-29 17:46:22 -0600
  • 4839d18c73
    Fix NullPointerException on java 8u242 in dev environment. (#6473) Bartosz Skrzypczak 2020-01-29 22:55:07 +0100
  • e539e7ecbb
    Fix incorrectly ported patch for restoreBlurMipmap (#6450) Vincent Lee 2020-01-29 15:13:08 -0600
  • 1b618fae90
    Fix RightClickBlock code differences between client and server implementation (#6451) Daniël Goossens 2020-01-29 22:11:50 +0100
  • f12a93fe1e
    Defer material getting for ChestTileEntityRenderer into seperate function (#6465) Yamahari 2020-01-29 22:05:12 +0100
  • 617159c825
    Small Forge config fixes (#6466) Cadiboo 2020-01-30 08:04:35 +1100
  • c72d6e9122 Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471 LexManos 2020-01-29 12:18:13 -0800
  • 69ae178bf4 Fix incorrect keybinding modifiers patch. Closes #6478 LexManos 2020-01-29 11:57:10 -0800
  • d391299340 Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport. Closes #6457 LexManos 2020-01-29 11:56:38 -0800
  • 40091678a8 Fix default mod resources loosing it's sort order. LexManos 2020-01-29 11:31:31 -0800
  • 2b43aa6301 Fix WakeupEvent patch misalign. Closes #6474 LexManos 2020-01-29 11:31:02 -0800
  • 44d9fff2b4
    [1.15] Reimplemented the ITeleporter interface (#6404) mcenderdragon 2020-01-29 18:18:07 +0100
  • 509a28efd3 Hook "gui_light" value from the model into the IBakedModel implementations. Apply some of the suggestions from the 1.14 models PR. David Quintana 2020-01-23 22:41:32 +0100
  • c4e000dbe7 1.15.2 Initial Update LexManos 2020-01-22 13:11:13 -0800
  • 0bcc2e3fbd Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker (#6437) ichttt 2020-01-22 22:09:58 +0100
  • e6c440a4f7 Fixed parameter name issue in ISTER rename. #6461 (#6468) Daniël Goossens 2020-01-22 21:38:13 +0100
  • 575af22cee Fix default widget foreground color. LexManos 2020-01-22 11:56:05 -0800
  • dea08be906 Updated method names referencing ItemStackTileEntityRenderer (#6461) Daniël Goossens 2020-01-22 20:26:34 +0100
  • 0f27975f77 Fix Widget Foreground Color not allowing pure black (#6460) Cadiboo 2020-01-23 06:25:35 +1100
  • 2d30419a31 Fixed rounding issue with entity navigation fix (#6455) (#6456) Wyn Price 2020-01-22 19:24:20 +0000
  • 68ce113c5b Fixed RenderTypeLookup loosing mappings for registry replacements. (#6452) Brennan Ward 2020-01-22 14:23:42 -0500
  • ad7e4e95ae Use extended version of getLightValue in all places (#6433) Take Weiland 2020-01-22 20:22:35 +0100
  • 345387645e [1.15.x] Added entity nameplate rendering event hook (#6416) Scotteh 2020-01-22 19:22:04 +0000
  • 380366e25f Remove emissive items hook, add small utility for bakedquad lighting tterrag 2020-01-20 21:49:08 -0500
  • 1936eb1f36 Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432 David Quintana 2020-01-16 03:20:58 +0100
  • 088fc6b67f [1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047) Daniël Goossens 2020-01-16 01:30:01 +0100
  • 983a47a7d6 Fix dark spots in fullbright quad rendering. Fix multi-layer model not declaring dependency on the particle texture. Fix mistake in 2c054fca which I didn't intend to push when I did. David Quintana 2020-01-13 23:20:46 +0100
  • c1840abb0a Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected. David Quintana 2020-01-13 19:38:52 +0100
  • 2c054fca76 Attempt to fix fullbright lighting. David Quintana 2020-01-11 05:13:41 +0100
  • d5b94aa9c8 Add constructor for FishBucketItem that accepts suppliers tterrag 2020-01-09 17:22:17 -0500
  • c4c760bfb3 Fix QuadTransformer normal processing. David Quintana 2020-01-07 23:51:44 +0100
  • dd0260c476 Fix validation in RotationBuilder#angle (fixes #6323) (#6408) Choonster TheMage 2020-01-08 09:21:12 +1100
  • ca62702ff9 Add support for custom nether portal frame blocks (#6389) Richard Freimer 2020-01-07 17:20:37 -0500
  • 0d50b4c39f InputEvent.RawMouseEvent fix (#6395) RANKSHANK 2020-01-08 08:19:46 +1100
  • c37e44efb6 Fixed Big Mushrooms not generating (#6390) DaemonUmbra 2020-01-07 16:15:11 -0500
  • df04ae11ef Fix dyes tag containing dye items instead of tags tterrag 2020-01-05 18:56:49 -0500
  • 6e8b976089 [1.15.x] Remove unused parameter from ElementBuilder#rotation (fixes #6321) (#6407) Choonster TheMage 2020-01-06 06:29:45 +1100
  • bc878ddf19 Refactor BlockStateProvider to encapsulate a BlockModelProvider tterrag 2019-12-19 13:49:04 -0500
  • 3096608d4a Fix crash when building BakedQuadBuilder tterrag 2020-01-05 13:36:06 -0500
  • 7c99b756f9 Fix incorrect check for missing texture in DynamicBucketModel tterrag 2020-01-04 23:50:17 -0500
  • 90035ab084 Remove custom vertex format from BakedQuad tterrag 2020-01-01 22:25:30 -0500
  • b6c12f5fff A few more binary-breaking changes, before it's too late: - Move CompositeModel out of its package. - Move a few inner classes from the OBJ loader. - Rename the bucket model and fluid model classes to match the naming convention. - Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either. David Quintana 2020-01-04 17:15:29 +0100
  • 4b9920bcb3 Cherry-pick ca819e09 from the 1.14.x branch. Removes a patch from NativeImage which was invalid. David Quintana 2020-01-04 17:17:32 +0100
  • 1e053298be Fix the particle renderer not setting GL state between each type. MC-168672 LexManos 2020-01-02 19:02:42 -0800
  • ca031ca33f Fix CompositeModel not respecting "display" transforms. Remove leftovers from discarded feature. David Quintana 2020-01-02 06:21:43 +0100
  • ecb56054bc Allow model jsons to override the material library used by OBJ models. Fix model loader test mod resources. Update licenses. David Quintana 2020-01-01 17:15:49 +0100
  • 53747b0cb5 Apply baked-in lightmap data to rendering tterrag 2019-12-30 16:12:14 -0500
  • e1b0a8c153 Fix LightUtil.unpack to set the 4th component to 1 when expanding an xyz position into a 4-component vector. Add TRSRTransformer test mod. Fix signature of the bindTileEntityRenderer method, to account for covariance. David Quintana 2019-12-29 17:16:27 +0100
  • fc189c9aaf More model/rendering fixes: - Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher. - Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API). - Breaking change: Rename getTextureDependencies to getTextures, for consistency. - Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value. - Fix OBJ loader applying the model transform in the wrong reference frame. - Fix vanilla bug in TransformationMatrix#func_227986_a_ - Fix QuadTransformer logic. - Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models. - Reintroduce multi-layer model through the new model loader system. David Quintana 2019-12-27 22:30:16 +0100
  • e8ce61d4cd New batch of Model/rendering fixes: - PerspectiveMapWrapper did not pass IModelData through to the wrapped model. - CompositeModel did not store the returned textures from getTextureDependencies. - VertexFormat used COLOR instead of UV to detect UV presence. - QuadTransformer would crash due to index out of bounds. - Small cleanup of TransformationHelper David Quintana 2019-12-24 13:12:38 +0100
  • ac61018806 Fix obj models having all faces in the same mesh, breaking material assignments and visibility in the process. Reintroduce lost patch from the model loader, which would cause the custom values to be missing from generated models. David Quintana 2019-12-20 18:13:27 +0100
  • 18e97a487d Fix diffuse lighting being baked into models, fixes dark items tterrag 2019-12-19 23:13:28 -0500
  • c3b1f47754 Fix item quads not using the existing vertex color when applying tint colors. David Quintana 2019-12-20 04:50:40 +0100
  • 503d277033 Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken. Fix OBJ loading crash due to a float value being parsed as int. Fixes 6377 David Quintana 2019-12-20 02:42:01 +0100
  • 40de19f16e Fix game crashing when modded entities are present (#6364) bl4ckscor3 2019-12-19 06:56:01 +0100
  • 83ebdcd8f2 Fix warning screen about missing minecraft registry entries (#6363) ichttt 2019-12-19 06:02:20 +0100
  • 47a1f7529a Fix capabilities becoming inaccessible on returning from end (#6368) Richard Freimer 2019-12-18 23:40:36 -0500
  • 747cb0f151 Some code cleanup for 1.15 (#6362) ichttt 2019-12-19 05:39:41 +0100
  • 30b530836a Fix MainMenuScreen patch tterrag 2019-12-17 21:10:49 -0500
  • 49596dcacc Mod list GUI detail pass tterrag 2019-12-17 20:58:26 -0500
  • 5df687dddc Fix mod list screen (#6367) ichttt 2019-12-18 02:03:11 +0100
  • 599a754b60 Fix items in ground being too small, we were applying perspectives twice. Restore forge patch and fix a tiny mistake in it. David Quintana 2019-12-18 00:45:06 +0100
  • eaac0c17a4 Fix keybinds not loading/saving correctly Tobias Hotz 2019-12-18 00:27:16 +0100
  • faaebe7a07 Remove uvlock hook, fixes broken stair/fence/etc models tterrag 2019-12-17 17:37:39 -0500
  • 6256ba336e Update fallback spec version tterrag 2019-12-17 17:15:09 -0500