Fix client not informing server when it attempts to interact with things, and is canceled by a client side handler.

This commit is contained in:
Daniël Goossens 2020-02-14 21:04:38 +01:00 committed by GitHub
parent c14ffa3264
commit 743fc70a7f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 9 additions and 6 deletions

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@ -90,7 +90,7 @@
}
return p_178893_1_.equals(this.field_178895_c) && flag;
@@ -256,13 +264,24 @@
@@ -256,13 +264,27 @@
return ActionResultType.FAIL;
} else {
ItemStack itemstack = p_217292_1_.func_184586_b(p_217292_3_);
@ -108,7 +108,10 @@
+ ItemUseContext itemusecontext = new ItemUseContext(p_217292_1_, p_217292_3_, p_217292_4_);
+ if (event.getUseItem() != net.minecraftforge.eventbus.api.Event.Result.DENY) {
+ ActionResultType result = itemstack.onItemUseFirst(itemusecontext);
+ if (result != ActionResultType.PASS) return result;
+ if (result != ActionResultType.PASS) {
+ this.field_78774_b.func_147297_a(new CPlayerTryUseItemOnBlockPacket(p_217292_3_, p_217292_4_));
+ return result;
+ }
+ }
+ boolean flag = !p_217292_1_.func_184614_ca().doesSneakBypassUse(p_217292_2_,blockpos,p_217292_1_) || !p_217292_1_.func_184592_cb().doesSneakBypassUse(p_217292_2_,blockpos,p_217292_1_);
boolean flag1 = p_217292_1_.func_226563_dT_() && flag;
@ -117,7 +120,7 @@
ActionResultType actionresulttype = p_217292_2_.func_180495_p(blockpos).func_227031_a_(p_217292_2_, p_217292_1_, p_217292_3_, p_217292_4_);
if (actionresulttype.func_226246_a_()) {
this.field_78774_b.func_147297_a(new CPlayerTryUseItemOnBlockPacket(p_217292_3_, p_217292_4_));
@@ -271,8 +290,8 @@
@@ -271,8 +293,8 @@
}
this.field_78774_b.func_147297_a(new CPlayerTryUseItemOnBlockPacket(p_217292_3_, p_217292_4_));
@ -127,7 +130,7 @@
ActionResultType actionresulttype1;
if (this.field_78779_k.func_77145_d()) {
int i = itemstack.func_190916_E();
@@ -300,11 +319,14 @@
@@ -300,11 +322,14 @@
if (p_187101_1_.func_184811_cZ().func_185141_a(itemstack.func_77973_b())) {
return ActionResultType.PASS;
} else {
@ -142,7 +145,7 @@
}
return actionresult.func_188397_a();
@@ -329,6 +351,9 @@
@@ -329,6 +354,9 @@
public ActionResultType func_187097_a(PlayerEntity p_187097_1_, Entity p_187097_2_, Hand p_187097_3_) {
this.func_78750_j();
this.field_78774_b.func_147297_a(new CUseEntityPacket(p_187097_2_, p_187097_3_));
@ -152,7 +155,7 @@
return this.field_78779_k == GameType.SPECTATOR ? ActionResultType.PASS : p_187097_1_.func_190775_a(p_187097_2_, p_187097_3_);
}
@@ -336,6 +361,9 @@
@@ -336,6 +364,9 @@
this.func_78750_j();
Vec3d vec3d = p_187102_3_.func_216347_e().func_178786_a(p_187102_2_.func_226277_ct_(), p_187102_2_.func_226278_cu_(), p_187102_2_.func_226281_cx_());
this.field_78774_b.func_147297_a(new CUseEntityPacket(p_187102_2_, p_187102_4_, vec3d));