LexManos
b6f2573adb
Updated for new PR client jar.
2013-03-20 08:59:25 -07:00
Agaricus
79abc05c20
Fix install.py --mcp-dir option. Fixes #204 .
2013-03-19 21:42:04 -07:00
LexManos
c0eaa8d743
Someone derped up this function bad, revert name.
2013-03-19 17:54:06 -07:00
LexManos
4900d41946
Updated to latest MCP and Minecraft 1.5.1 Pre-release.
2013-03-19 15:48:42 -07:00
LexManos
11d5ac1e07
Fix NPE with CoreMods who do not have the new MCVersion annotation.
2013-03-19 13:48:18 -07:00
Christian
b8f72c678b
Support simple mc version test in coremods, only effective through
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jar loading.
Also, log some more data about the environment.
2013-03-17 23:40:12 -04:00
Christian
ed17b11a76
Use the relaunch log, for class circularity safety.
2013-03-17 23:19:39 -04:00
Christian
ab79ef7e19
Fix the logger to treat newlines better, hopefully. Closes #199
2013-03-17 23:15:18 -04:00
LexManos
a8ae410493
Fix potential NPE in class loading and add extra debug information.
2013-03-17 11:54:26 -07:00
cpw
e53e39343b
Merge pull request #200 from bspkrs/patch-2
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Added comments to note FML-only methods
2013-03-14 18:37:08 -07:00
Christian
06347b2a54
Fix AllPublic access transformer not affecting methods. Should fix modloader
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compatibility
2013-03-14 15:53:19 -04:00
bspkrs
30f76c67e5
Added comments to note FML-only methods
2013-03-14 01:29:36 -03:00
LexManos
d98a805b30
OS X's python 2.6.1 has a bug in zipfile.extractall that makes it unzip directories as regular files. So switch to extract
2013-03-13 13:11:43 -07:00
LexManos
99b938a800
Allocate more ram {typically 256 is defailt} to fermflower, should fix decomplication issues on OSX
2013-03-13 13:11:10 -07:00
Christian
a208d69a09
Fix up stupid derp in IMC code: actually reset the IMC list after
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each delivery. Fixes a bunch of mods. Sorry everyone.
2013-03-13 15:09:50 -04:00
Christian
a80049eca2
Pass obfuscation status to coremods
2013-03-12 21:06:37 -04:00
Christian
78732231d4
Fix up deep tree deobfuscation
2013-03-12 20:33:19 -04:00
LexManos
71fc1afd0d
Missed joined.exc, must fix scripts.
2013-03-12 15:12:49 -07:00
LexManos
619c97a634
Update MCP for latest PR silent update.
2013-03-12 15:02:58 -07:00
LexManos
81d9e8315c
Readjust size of mods button when Minecraft Realms button is enabled.
2013-03-11 16:20:56 -07:00
Christian
1f4098d779
Update MCP, fixes the "broken texture packs" problem.
2013-03-11 16:31:26 -04:00
Christian
f08dec0d63
Fix "0 mods" display when installed in forge.
2013-03-10 12:12:22 -04:00
Christian
afb18ee321
Change type of connection queue to a concurrent linked queue. Much more efficient, hopefully. Closes #189
2013-03-10 01:25:36 -05:00
Christian
b6d98f47a8
Merge branch 'master' of github.com:Uristqwerty/FML
2013-03-10 01:22:24 -05:00
Christian
424ba13bb2
Fix supertype parsing to handle null superclass (Hi Object!). Closes #160
2013-03-10 01:20:08 -05:00
Christian
72f55cfd08
Fix demo mode crash. Closes #187
2013-03-10 01:15:16 -05:00
Christian
d3d4e7683c
Fix coremods without a manifest crashing the game. Closes #181
2013-03-10 01:05:31 -05:00
Christian
796f70b545
Fix reflection helper: it needs to unmap the classname to find the field maps.
2013-03-09 17:58:18 -05:00
Christian
46b909e818
Try a different way of remapping the fields. Should work because it's userspace, not relauncher space
2013-03-09 17:36:31 -05:00
Christian
a713300e0a
Revert "Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf."
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This reverts commit 485db6be2e6b54a9a523a2b06e0d886792b0826a.
2013-03-09 17:32:11 -05:00
Christian
c33cd0d9ea
Use the reobfuscation maps in the reflection helper for field lookups: should help some reflection cases with the deobf.
2013-03-09 17:19:48 -05:00
Christian
0d3d03ab83
Fix up some relauncher stuff: the vanilla applet works now, as do other applets. Deobf data is resolveable for them too.
2013-03-09 15:25:58 -05:00
LexManos
d24461c50a
Fixed srg name of minecraftDir for runtime deobf.
2013-03-09 11:52:40 -08:00
Christian
f13437df46
Fix runtime deobfuscation for remapped inner classes
2013-03-09 14:06:39 -05:00
LexManos
a8da44fb8f
Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves.
2013-03-09 10:07:41 -08:00
Christian
a98bf99037
Fix up some small things, merging into mainline
2013-03-09 12:39:36 -05:00
Christian
23ea71130f
Merge branch 'snapshot15'
2013-03-09 12:26:14 -05:00
Christian
1176144590
Fix accidental commands.patch overwrite
2013-03-09 12:25:24 -05:00
Christian
9b8c65d3c2
Merge branch 'snapshot15'
2013-03-09 12:19:37 -05:00
Christian
3c14424e30
Some fixes for the snapshot
2013-03-09 12:10:13 -05:00
Christian
1a3022ae7a
Revert "Fix modlist to use the new texture binding functions, i think"
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This reverts commit 48544db690bf213a322954b7bd39cb3a8ca59bb1.
Conflicts:
client/cpw/mods/fml/client/GuiModList.java
2013-03-09 11:12:12 -05:00
RainWarrior
c2fce94d6b
Fixes GameRegistry.registerBlock
2013-03-09 14:06:12 +04:00
Christian
2dece4d42a
Update MCP info for latest
2013-03-08 23:14:30 -05:00
Christian
07513ff7c8
Support the MCP format of partial reobfuscation for portability. Ensure modloader-like compatibility
2013-03-08 23:13:39 -05:00
LexManos
6f124e0f1a
Update for new MCP with srg reobf.
2013-03-08 18:11:44 -08:00
Christian
ed3b056305
Update to MCP 1.5 and minecraft 1.5.
2013-03-08 20:36:05 -05:00
Christian
0de7554d8b
Global object registry, also, support the new itemblockwithmetadata constructor
2013-03-08 13:17:12 -05:00
Christian
304e717aea
Scala support!
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It's still primitive, I hope that people will like it. I do :)
2013-03-07 20:22:24 -05:00
Christian
f744cd0686
Tweak license text- any osi licensed project can use the asm transformer code
2013-03-07 19:41:52 -05:00
Christian
845a9c5792
Fix up state transition derp when the server crashes with an error- it shouldn't double-derp
2013-03-07 19:37:52 -05:00
Christian
ba5165f86b
Strip deprecated code
2013-03-07 19:33:34 -05:00
Christian
d2509a70b7
Refresh copyright notices on everything
2013-03-07 19:25:48 -05:00
Christian
545d5e0524
Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.
2013-03-07 19:02:26 -05:00
Christian
e7e2ffd8fb
FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding
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this epic derp on my part!
2013-03-06 14:00:28 -05:00
Christian
56be84a3b8
Update next render to 40
2013-03-04 22:52:24 -05:00
Christian
9cbf2a08e9
Capture Minecraft logs into FML logging
2013-03-04 22:45:58 -05:00
LexManos
95497900c3
Force file name encoding to UTF-8, caused different zips on different systems.
2013-03-04 18:19:06 -08:00
LexManos
530b6fb074
Ignore again, testing submodule.
2013-03-03 11:54:53 -08:00
LexManos
fd94a8f541
Ignore this commit.
2013-03-03 11:52:47 -08:00
Christian
a37607979d
Ignore deobf data
2013-03-03 14:04:41 -05:00
Christian
c8a403fa24
Force the joined.srg timestamp to zero- avoids annoying sha1 differences
2013-03-02 15:06:13 -05:00
Christian
879213019b
Don't enforce signatures on minecraft classes
2013-03-02 14:48:08 -05:00
Christian
b1e826eb62
Update MCP URL for snapshot
2013-03-02 10:56:25 -05:00
Christian
3a2d167885
Fix up runtime deobfuscation. Working well now.
2013-03-02 10:46:32 -05:00
Christian
429dfc3d3d
Build, and use, MC versioned deobfuscation data
2013-03-02 10:30:45 -05:00
Christian
245e7312b2
Merge branch 'runtimedeobf' into snapshot15
2013-03-02 10:04:06 -05:00
Christian
8b8b150aa9
Add in build for deobf data zip file, update for official mcp 7.39
2013-03-02 10:02:02 -05:00
LexManos
97f2bbe5dd
Fix exc for renamed Behavior classes.
2013-03-02 00:48:44 -08:00
LexManos
a0a4683ef9
Actually remove classes from the csv when removed, and moved All EntityMinecart entities to net.minecraft.entity.item
2013-03-02 00:12:31 -08:00
LexManos
5ef2c4c5ab
Delete unneeded patch
2013-03-02 00:11:48 -08:00
LexManos
e0c7e3859d
Readd ignore for argo and bouncycastle, needed for our replacement to work properly.
2013-03-02 00:11:33 -08:00
Christian
793ae904af
Update FML to 1.5 snapshot 13w09c
2013-03-02 02:06:32 -05:00
Christian
f9094e3f85
Tweaks to runtime deobf
2013-03-02 01:49:45 -05:00
LexManos
81bf16decd
Update distribuited eclipse's classpath for updated libraries.
2013-02-28 04:22:34 -08:00
LexManos
4272159492
Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason.
2013-02-27 22:41:00 -08:00
LexManos
d8e82d4c35
Fix bug in rename_vars where certian items would fail to be renamed.
2013-02-27 22:40:15 -08:00
LexManos
3d48e707e8
Just enable server side compile, and warn not to cmplain to us.
2013-02-26 14:54:18 -08:00
LexManos
685aecddac
Fixup reobfusication of server code if present.
2013-02-26 14:34:51 -08:00
Christian
e7b1242cfb
Tweak IASM hook api. You can return multiple classes now.
2013-02-26 15:04:45 -05:00
Christian
e4dd3791ef
Merge branch 'runtimedeobf' into snapshot15
2013-02-26 10:24:03 -05:00
Christian
7b0745c336
Change readFully to actually read a bunch of bytes at once now. Thanks to nallar and aartbluestoke for the suggestion to
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revisit this..
2013-02-26 01:07:14 -05:00
Christian
2e269c967a
Clean up more junk
2013-02-26 00:28:12 -05:00
Christian
b5ba054fe5
Update libs for 1.5. Lots of new libs.
2013-02-26 00:16:57 -05:00
Christian
939bf833b3
Fix renderengine patch *sigh*
2013-02-25 22:06:20 -05:00
Christian
22831e6b63
Merge branch 'master' into snapshot15
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian
c056f49796
Merge branch 'master' into snapshot15
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Conflicts:
client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
immibis
75c1dc1091
Console log thread should be a daemon thread.
2013-02-23 19:27:16 +13:00
LexManos
604e81a323
Fix sprite map issue.
2013-02-22 14:45:25 -08:00
Christian
4cafd6c627
Fix Language Registry, closes #163
2013-02-17 16:28:54 -05:00
Christian
d25d70d59d
Fix Language Registry, closes #163
2013-02-17 16:22:58 -05:00
Christian
047de02402
Merge branch 'master' into runtimedeobf
2013-02-16 14:28:29 -05:00
LexManos
bd25e14545
Option to disable renaming for srgnames.
2013-02-08 14:50:17 -08:00
Christian
ae58a0dbe3
Fix HD mob skins, FINALLY!!!
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Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
06eea87b71
Fix up mistake that broke all modloading. Nice.
2013-02-04 10:58:48 -05:00
Christian
11f226e813
Fix some class naming and packaging issues, pending an MCP update
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for the same
2013-02-02 10:54:48 -05:00
Christian
92a377a4e8
Update for MCP 7.34 and MC 13w05b
2013-02-01 23:05:23 -05:00
Christian
74043f515f
MCP compilation works
2013-02-01 22:42:28 -05:00
Christian
3101006e58
IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!)
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and IMCEvent will no longer remove messages if no one gets them, so you can do
just manual runtime polling, if you wish.
2013-01-31 13:39:53 -05:00
Christian
46ccfb235d
More logging tweaks. You can probably configure individual mod log files if you wish now
2013-01-30 20:55:12 -05:00
Christian
0c6019da8f
A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
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You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
7c6c1254fc
Final part of the deobfuscation data setup- fields are now deobfuscated as well.
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All that remains, is to figure out what and how to distribute the deobfuscation data itself.
2013-01-28 17:48:44 -05:00
Christian
0c4347f2c3
Read the joined.srg file directly from lib/deobfuscation_data.zip now. Still debating distribution method.
2013-01-28 17:39:22 -05:00
Christian
b41af51ccf
Now actually works for mods, somewhat. It currently generates access violations for
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ModLoader mods that presume access to fields that are not actually accessible from
a different package.
2013-01-27 22:42:36 -05:00
Christian
9c2b899454
Method deobfuscation now works
2013-01-27 21:50:08 -05:00
Christian
82415f3962
Working to read class names and remap them at runtime.
2013-01-27 17:09:00 -05:00
Christian
b4c7fe1d0e
First draft runtime deobf
2013-01-27 15:55:37 -05:00
Christian
5c99e3488a
Try and handle "death on startup" a bit cleaner
2013-01-27 15:54:36 -05:00
Christian
c19646421a
Deprecate the old GUI ticktype. They're dead and have been for some time.
2013-01-24 17:29:46 -05:00
Christian
3dbffd1754
Tweak a method signature
2013-01-24 10:23:36 -05:00
LexManos
d9db242f4c
Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server.
2013-01-24 03:08:19 -08:00
Christian
331e6bcf62
Merge branch 'master' into snapshot15
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Fix up compilation and patching errors
Conflicts:
common/cpw/mods/fml/common/registry/GameRegistry.java
conf/joined.srg
conf/params.csv
conf/version.cfg
patches/minecraft/net/minecraft/server/dedicated/DedicatedServer.java.patch
2013-01-22 15:21:22 -05:00
Christian
1b332fc1ea
Fix up packages.csv ordering for easier diffing
2013-01-22 14:43:27 -05:00
Christian
51fcf93605
Update for MCP7.30c - fixes redstone rendering issues
2013-01-22 14:40:09 -05:00
Christian
472ca8c8a9
Add in a registry method to allow for alternative TileEntity names- they will be used to support
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loading maps containing the older definitions.
2013-01-22 13:11:32 -05:00
Christian
c13502c690
Remember to add the new patches!
2013-01-22 09:32:53 -05:00
Christian
6962786e4b
The "ServerStarting" event should now properly crash the server if it fails,
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so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
2013-01-22 09:17:04 -05:00
Christian
509b5f8e7e
Javadoc cleanup
2013-01-21 21:37:29 -05:00
Christian
825ecf1a7f
Fix breaking change
2013-01-20 17:54:56 -05:00
Christian
7f4818fd94
Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
2013-01-20 11:31:47 -05:00
Christian
b52c44e42b
Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
2013-01-20 11:31:24 -05:00
Christian
2c58102515
Update MCP to MCP7.26a and refresh MCP names
2013-01-20 10:30:36 -05:00
Christian
3ddf9b2382
Update address of the FML repository to the new location in all the files
2013-01-18 21:26:43 -05:00
bspkrs
cb769265f0
Fix logical error in comment text
2013-01-16 23:49:09 -05:00
Christian
d576691bfa
Update license text to make clear that FML is not a way to sidestep
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MCP licensing.
2013-01-15 16:54:26 -05:00
Christian
180173fa94
Fix mcp conf md5 signatures for the snapshot
2013-01-12 14:25:03 -05:00
donington
3e4ed24750
FMLLogFormatter: dynamic log level name
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FMLLogFormatter now uses getLocalizedName or getName for log level name
Changes to be committed:
modified: common/cpw/mods/fml/relauncher/FMLLogFormatter.java
2013-01-12 00:42:36 -05:00
Christian
334e386b56
Temporary hosting
2013-01-12 00:38:42 -05:00
Christian
c048ec7aef
Another packaging update. I think we're done now.
2013-01-12 00:33:32 -05:00
Christian
3e5a3fb0e4
Fix modlist to use the new texture binding functions, i think
2013-01-12 00:27:11 -05:00
Christian
59af780c91
A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone
2013-01-12 00:17:35 -05:00
Christian
cad228093d
Delete old patches not needed anymore
2013-01-11 23:53:14 -05:00
Christian
431372dc5f
Initial patch update for snapshot
2013-01-11 23:47:05 -05:00
Christian
31faf09c49
Initial setup for snapshot- the client compiles, but patches fail to apply.
2013-01-11 22:49:09 -05:00
LexManos
674a9e5e52
Updated patches for new JAD style names.
2013-01-11 13:16:40 -08:00
LexManos
04e4ce6266
FML will now rename local variables to have JAD-style names instead of FernFlower var## names. New script to do this, to allow for modders to run it over there own code: python rename_vars.py -mcp [folders to rename]...
2013-01-11 13:16:23 -08:00
Christian
8edde44161
Fix incorrect end length calculation. Closes #161 Thanks BStramke!
2013-01-11 09:41:47 -05:00
Christian
79c7933b5e
Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in
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all languages now (assumes UTF-8)
2013-01-08 08:46:50 -05:00
CovertJaguar
224d933564
Added an accessor for villagers
2013-01-07 14:55:17 -08:00
LexManos
550928735e
New python script to update java files for new package names. Usage: paython update_packages.py --mcp-dir <mcp folder> [Folders To Repackage]
2013-01-06 22:10:19 -08:00
LexManos
00f65d2c40
New python script for signing partial jar files. See comments inside for details.
2013-01-06 22:09:12 -08:00
Christian
55ca46b382
Move server stopped *after* the server has actually stopped. *sigh*
2012-12-31 01:20:35 -05:00
Christian
80193d4969
Add in a "server stopped" event
2012-12-30 23:52:38 -05:00
Christian
2454ed0fbf
Add in some classloader debugging information: use fml.debugClassLoading=true as a system property
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to track down problems with classes not being found or loading erratically.
2012-12-30 21:32:37 -05:00
Christian
3715b73f05
Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1.4.6 to 1.4.7 compatibility
2012-12-29 00:00:24 -05:00
Christian
964c51f4ae
Update for MC 1.4.7
2012-12-28 10:07:53 -05:00
Christian
bf9272f61e
Fix multiple GUI containers for ML containers. Sorry ultimatechest that
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this fix took so long, a bug report at github.com/cpw/FML would help,
next time ;)
2012-12-27 23:00:52 -05:00
Christian
193aae6030
Log if there's a problem reading the class bytes
2012-12-27 23:00:37 -05:00
LexManos
95f0315634
Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent
2012-12-25 15:59:30 -08:00
Christian
35ee8510fe
Fix a message delivery issue in IMC
2012-12-24 09:41:22 -05:00
Christian
052d798970
Some tweaks for signing and ID matching
2012-12-23 22:27:26 -05:00
LexManos
484a673b1f
Remove unneeded file
2012-12-20 14:30:59 -08:00
LexManos
c5a1b58d85
Fixed placement of onConnectionClosed callback.
2012-12-20 14:30:41 -08:00
LexManos
909b629fa4
MCP will reobf classes with reserved names in windows to a legal file name. And FML will try to read these classes over the default ones.
2012-12-19 19:10:00 -08:00
LexManos
48551959ec
Output obfed files with reserved windows names to _NAME.class
2012-12-19 18:12:11 -08:00
LexManos
c77f20ae17
Add quotes around javac command.
2012-12-19 02:58:09 -08:00
Christian
6201e51134
Update MCP to newer version
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Fix fingerprint fire
2012-12-18 16:43:48 -05:00
Christian
2fc0ba693c
InterModComms now supports a runtime polling based model for inter-mod comms at
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runtime.
Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
2012-12-18 13:58:57 -05:00
Christian
926766b487
Don't be as alarming about item overwrites.
2012-12-18 08:33:46 -05:00
Christian
7caae273c5
Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
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Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes #510 for ever.
2012-12-18 08:15:46 -05:00
LexManos
ca2d1fb033
Dixed ev eclipse worksapce, now references BC.
2012-12-18 05:10:32 -08:00
LexManos
ec8d75d1b2
Added client src folder to classpath for startclient/startserver.
2012-12-18 05:06:20 -08:00
LexManos
e9cabc2b7e
Removed hardcoded additions
2012-12-18 05:05:25 -08:00
Christian
5770708e75
Update to MC 1.4.6
2012-12-17 21:48:29 -05:00
Christian
251cb92b12
Fix build script
2012-12-17 17:56:00 -05:00
Christian
0b36189547
more 1.4.6 tweaks
2012-12-17 17:00:54 -05:00
Christian
47dfd99d4f
More work
2012-12-17 14:30:51 -05:00
Christian
65473ad838
Merge branch 'master' into securityupdate
2012-12-17 11:46:27 -05:00
Christian
25c367f9db
Fix up handling null names. *sigh*
2012-12-17 10:29:54 -05:00
Christian
e6c71bb148
Some tweaks to item identification. The GameRegistry methods are deprecated
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to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian
bbe4b9fbc2
More fixes
2012-12-16 21:22:55 -05:00
LexManos
3369976c05
Updated MCP download mirriors upon Searge's request.
2012-12-16 05:35:46 -08:00
Christian
a26b495ef9
Move Side and SideOnly to relauncher package
2012-12-15 23:21:26 -05:00
Christian
8f3b1aeff7
Fix newline fun
2012-12-15 22:37:32 -05:00
Christian
d811fea82c
More stuff for the thingy
2012-12-15 22:30:16 -05:00
Christian
16651d6994
Remove old NEI/CCC compatibility code and other classloading tweaks
2012-12-15 20:40:08 -05:00
Uristqwerty
47281f2de1
Simplify logic in tick start/end
...
Change the EnumSet equivalent of "A &= ~ new(~B)" to "A &= B".
This eliminates the need for one temporary object in a frequently called loop, and reduces the number of methods that need to be invoked.
2012-12-14 04:14:17 -05:00
LexManos
70b9cd6e1f
Fix var name messup
2012-12-13 00:22:30 -08:00
LexManos
60b6913a87
Update released eclipse project to link BouncyCastle
2012-12-12 23:44:28 -08:00
Christian
1dcf3bfbdc
Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
...
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian
d13187d689
Fix possible escape leakage..
2012-12-12 19:31:05 -05:00
LexManos
238dcdd18d
More robust eclipse workspace replacement
2012-12-12 14:31:07 -08:00
LexManos
1812016e29
Kill decompile if astyle is not found and set execution bits on mcp .sh files and astyle-osx
2012-12-11 21:47:45 -08:00
Christian
55dc3467de
Change to download bouncy castle as well. We also finally properly use the downloaded libs
...
even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian
229a501def
Remove extraneous patch file
2012-12-11 20:37:12 -05:00
Christian
64226c3d7e
Merge branch 'repackage'
...
Conflicts:
build.xml
client/cpw/mods/fml/client/FMLClientHandler.java
client/cpw/mods/fml/client/GuiIdMismatchScreen.java
common/cpw/mods/fml/common/FMLCommonHandler.java
common/cpw/mods/fml/common/IFMLSidedHandler.java
common/cpw/mods/fml/common/network/ModIdMapPacket.java
common/cpw/mods/fml/common/network/ModListResponsePacket.java
common/cpw/mods/fml/common/registry/GameData.java
common/cpw/mods/fml/common/registry/GameRegistry.java
common/cpw/mods/fml/common/registry/ItemData.java
common/cpw/mods/fml/common/registry/LanguageRegistry.java
common/cpw/mods/fml/server/FMLServerHandler.java
install/fml.py
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
Christian
f97b330605
Merge branch 'repackage' of github.com:cpw/FML into repackage
...
Conflicts:
common/cpw/mods/fml/common/registry/GameData.java
2012-12-11 14:49:23 -05:00
pahimar
5ef0cbfc32
Update common/cpw/mods/fml/common/registry/LanguageRegistry.java
...
Add in logging of what file failed to be loaded
2012-12-11 11:27:05 -05:00
LexManos
65a8bbf9e7
Fix patches, rebased with HEAD
2012-12-10 15:37:48 -08:00
LexManos
9be4b14371
Remade python dist as 32-bit.
2012-12-10 15:26:15 -08:00
Christian
1c5b8ecb7b
Fixing id map generation - should validate correctly now
2012-12-10 15:26:13 -08:00
LexManos
5753eb0738
Reenabled replacement of the eclipse folder.
2012-12-10 14:56:23 -08:00
LexManos
41e899dcea
Remade python dist as 32-bit.
2012-12-10 14:56:05 -08:00
Christian
aee1a3f24d
Fixing id map generation - should validate correctly now
2012-12-09 22:24:16 -05:00
Christian
3f383e2dc6
Fix up idmap code
2012-12-09 22:01:13 -05:00
LexManos
5e0af1f2cb
Some derp protection in the workspace copy.
2012-12-09 02:20:21 -08:00
LexManos
00bdb3dc0b
Removed remaining references to src/common
...
Fixed eclipse workspace replacemnt on source dist
Cleanup some outputs
2012-12-09 02:10:28 -08:00
LexManos
3537fb7f21
Updated build script to not use the mcp common directory as it doesn't exist anymore.
2012-12-08 21:41:51 -08:00
LexManos
099b8259a6
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
21c66eaf98
Updated the update_packages script to support different mcp locations
2012-12-08 21:40:39 -08:00
LexManos
1742abb139
Update fml_marker.cfg, Minecraft is now runnable!
2012-12-08 20:25:29 -08:00
LexManos
804e597aca
Update all imports for repackaging. Branch is compileable.
2012-12-08 20:21:03 -08:00
LexManos
e63311b4d0
Some stragler patches
2012-12-08 19:34:35 -08:00
LexManos
b02f93aeed
Updated patches to new packages.
2012-12-08 19:33:29 -08:00
LexManos
ded6b4667b
Give new classes a distinct package to be moved from.
2012-12-08 17:50:14 -08:00
LexManos
2009c89bf7
Fixed 0.tree to actually refresh the workspace.
2012-12-08 17:35:11 -08:00
LexManos
3e1efdf05b
Remerged branch, and updated dev eclipse workspace.
2012-12-08 17:08:51 -08:00
Christian
f4070ff625
Add in storage, detection and validation of the ItemID array between client and server
...
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
e6d66322fe
Add a modid on the mods list, should make it easier to do things like forge chunkloading config
2012-12-08 16:46:47 -08:00
Christian
57fe3c475a
Fix build eclipse extractor task
2012-12-08 16:46:46 -08:00
Christian
bccad16ea6
Add in storage, detection and validation of the ItemID array between client and server
...
and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian
d4b06fd4bc
Add a modid on the mods list, should make it easier to do things like forge chunkloading config
2012-12-04 18:08:27 -05:00
Christian
7b7255013a
Fix build eclipse extractor task
2012-12-04 18:04:45 -05:00
Christian
71044df76b
Fix typo
2012-12-04 01:30:38 -05:00
Christian
edb4e08b22
Merge branch 'master' into repackage
...
Conflicts:
eclipse/Clean/.classpath
eclipse/Clean/.project
eclipse/FML/.classpath
eclipse/FML/.project
install/fml.py
2012-12-04 01:24:50 -05:00
Christian
fa34555efa
Try and make branch non-derpy
2012-12-03 23:47:23 -05:00
Christian
45583a7420
Try defaulting branch differently
2012-12-03 22:26:12 -05:00
Christian
e8ff9f25d9
Remove old eclipse workspace and ship/extract as a zip file (use ant setupenvironment)
...
Fix up install.py for forge multibranch changes
2012-12-03 19:55:37 -05:00
LexManos
61a90e9e74
Assume Forge is the parent directory when checking for AT configs.
2012-12-03 16:53:03 -08:00
Christian
9cdbadb66c
Merge branch 'master' into repackage
...
Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian
6fdf5960ef
Name both zips the same format
2012-12-03 08:38:20 -05:00
Christian
329fe50b1d
Last part of branch name only please
2012-12-03 08:30:44 -05:00
Christian
461173a778
Try and get a valid branch name on jenkins
2012-12-03 08:23:21 -05:00
Christian
16418dd7ad
Clean up build.xml script- support outputting a branched jar file
2012-12-03 08:13:20 -05:00
LexManos
e334a469fb
Small derp in install.py
2012-12-02 20:26:36 -08:00
LexManos
d583a760ec
Try marking python as binary.
2012-12-02 20:19:55 -08:00
LexManos
c584d4e3db
FML will now attempt to download MCP as part of the install process
...
Now shipping a py2exe version of python for windows.
Linux/Macs should come with python pre-installed so they do not have a distrabution here.
2012-12-02 19:59:22 -08:00
LexManos
5cf07b008e
Windows Python distrabution created using py2exe, thanks Fesh0r for the script.
2012-12-02 19:56:17 -08:00
LexManos
adad5c96cf
Marked more spots in gui/items bitmask as being free.
2012-11-21 15:58:04 -08:00
LexManos
10cdc06cc3
Delete duplicate file
2012-11-20 18:07:39 -08:00
LexManos
78ff6182fe
Finished repackaging net.minecraft.* net.minecraft.client is left
2012-11-20 17:58:22 -08:00
LexManos
7fb23bf89f
More re-packaging, got most classes out of the default package.
2012-11-20 17:22:55 -08:00
Christian
25a10d6fc4
Fix up MCP version
2012-11-20 08:47:14 -05:00
Christian
389608116f
Merge joined.exc add update howto
2012-11-20 08:38:33 -05:00
Christian
f74b8ac30b
Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
...
This reverts commit fa567014a54b3273002fe9cf424ab4cf3ec54c3a.
2012-11-20 08:27:13 -05:00
LexManos
554d86f59b
Remove common folder from projects
2012-11-20 03:15:45 -08:00
LexManos
f75bf90e77
Move IBossDisplayData to shared
2012-11-20 03:15:16 -08:00
LexManos
8b1ed2d255
First half of new patches
2012-11-20 03:15:01 -08:00
LexManos
586807c2c8
Update FML imports
2012-11-20 03:14:36 -08:00
LexManos
73a22bb571
Inital script side commit for MC source repackaging done.
2012-11-20 01:55:41 -08:00
LexManos
397d36e900
Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config.
2012-11-19 17:45:53 -08:00
LexManos
745b697779
Forgot mcp.cfg
2012-11-19 15:47:18 -08:00
LexManos
950154aa61
Updated to 1.4.5b
2012-11-19 15:35:08 -08:00
LexManos
5e5919f61c
Fix python error
2012-11-19 15:03:13 -08:00
LexManos
786b04c57d
Modified decompile so that we do not have to decompile the server, saves time.
2012-11-19 15:01:04 -08:00
LexManos
72938c9133
Cleaned up some tabs
2012-11-19 15:00:11 -08:00
LexManos
f842aa75bb
Change usage of ZipFile, fixes issues with Mac's default instation of python. Also cleaned the python a little bit.
2012-11-19 13:33:22 -08:00
Christian
02b6904843
Attempt to fix a possible comodification risk
2012-11-18 20:40:48 -05:00
Christian
8025bf3a2c
Change texturebinding to use the textureId directly rather than iconIndex
...
to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
0340719ca2
Fix mod display list. Shouldn't be derpy anymore.
2012-11-17 23:51:14 -05:00
Christian
c445ab004b
Fix World patch- workaround no longer required and leftovers are bad.
2012-11-17 23:44:53 -05:00
LexManos
8d26642a84
Cleaned up the AT config updater, should work for any setup of the MCP workspace now.
2012-11-17 19:08:47 -08:00
Christian
783926194e
Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
2012-11-16 22:50:21 -05:00
Christian
e8c5b0791f
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
...
Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian
1c9b59b405
Clean up a patch
2012-11-16 16:49:44 -05:00
Christian
719f5f2bde
Update FML for MC 1.4.5
2012-11-16 16:31:06 -05:00
LexManos
6191f2530c
Fix for ModLoader static overrides not displaying.
2012-11-15 14:08:41 -08:00
Christian
8a40e72f90
Fix up derpy file name handling: closes #127
...
Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
LexManos
5355348181
Fix spelling issue.
2012-11-08 21:01:31 -08:00
LexManos
4e2f04c48a
FML setup should now download and verify all the minecraft files needed to run MCP.
2012-11-08 17:54:05 -08:00
Christian
96971abe13
Small fix to some MCP metadata for pre2
2012-11-08 20:34:45 -05:00
Christian
3dbe774ec1
Update to MC 1.4.4
2012-11-08 17:55:20 -05:00
Christian
27aa35aa17
Fix bug when a modloader mod is run on a dedicated server and has a
...
connection handler assigned to it. Hi SmartMoving! Perhaps you should try
@Mod instead of BaseMod?
2012-11-04 10:57:49 -05:00
Christian
9c3b07f53a
Clean up some patch fuzz
2012-11-02 17:32:39 -04:00
Christian
c2350be4a7
Update joined.exc file from latest conf
2012-11-02 17:23:54 -04:00
Christian
8ec0cf6ab9
Update to 1.4.3
2012-11-01 23:53:13 -04:00
Christian
1a11b9c0e6
A useful tool for performing updates
2012-11-01 23:11:21 -04:00
Christian
448b85ceeb
FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUCTORS.
...
I'm looking at you Rei's!
2012-11-01 10:51:17 -04:00
Christian
92010b5bca
Patch a file handle leak in RegionFileCache handling when under memory pressure.
2012-10-31 22:58:01 -04:00
LexManos
30db9154b2
Update MCP mapings again, yay bad syncs.
2012-10-31 09:23:17 -07:00
LexManos
ac41e0928e
Updated MCP mapings.
2012-10-31 07:40:53 -07:00
LexManos
755cceb5cb
StartServer is now useable in merged code base.
2012-10-31 07:40:40 -07:00
Christian
771c818cd4
Remove some debug, closes #123
2012-10-30 21:53:08 -04:00
Christian
17d1f1f157
Fix up tick management outside of mod loading phases for ModLoader mods.
2012-10-30 21:47:06 -04:00
Christian
5197e98fb1
Negatively cache failed class lookups, should help with @SideOnly performance issues.
2012-10-30 21:17:17 -04:00
Christian
1bd53fe75f
Fix some whitespace issues, handle possibly bugged entities as well
2012-10-30 09:13:18 -04:00
Christian
01048c704b
Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-29 17:41:08 -04:00
Christian
dd011e16d2
Support for ModLoader 1.4.2. Good job Risu!
2012-10-28 23:55:58 -04:00
Christian
463514fbbe
Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea.
2012-10-27 15:13:28 -04:00
Christian
5115306e76
Fix a small problem with the new MCP container- it can cause NPEs. Nice.
2012-10-26 07:55:23 -04:00
Christian
1a31cd0886
Fix up some javadoc complaints
2012-10-25 16:18:42 -04:00
Christian
f7403a509f
Update build - include MCP information in the source pack
2012-10-25 10:00:34 -04:00
Christian
c2f4738c8c
MCP deserves lots of credit. So here it is.
2012-10-25 09:02:49 -04:00
Christian
8a6680f9c7
Fix instantiation bug
2012-10-24 21:58:36 -04:00
Christian
a72f6b1eff
Simple InterMod comms. Send a message using FMLInterModComms.sendMessage(). Receive messages through an @IMCCallback
2012-10-24 16:39:55 -04:00
Christian
39d6ef64c2
Update for MC 1.4.2
2012-10-24 15:12:06 -04:00
Christian
f9db650310
Duplicate Mod display screen.
2012-10-24 09:41:46 -04:00
Christian
4d620ade3e
Fix typo in access transformer
2012-10-23 21:21:28 -04:00
Christian
fc0fc0cc75
Fix the merge for forge
2012-10-23 18:36:05 -04:00
Christian
a3e71f4016
Fix up references to minecraftDir in obf code
2012-10-23 18:10:06 -04:00
Christian
6e8902da86
Update FML for Minecraft 1.4.1
2012-10-23 18:00:33 -04:00
LexManos
37697d7f44
First update to 1.4.1, patches need updating.
2012-10-23 14:44:04 -07:00
LexManos
54f5225530
Add some null checks, and throw descriptive exception when SideTransformer prevents a class from loading.
2012-10-23 13:32:02 -07:00
Christian
190c71eeb5
Ship a client only class so the merge works both sides.
2012-10-21 22:50:20 -04:00
Christian
b88f2e6938
Fix RenderRegistry render ID - now at 36
...
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian
8af47f2bb9
Fix up FML python script for forge
2012-10-21 08:19:36 -04:00
Christian
bdb8a7c059
Update to MCP pre 3. Fixes some weirdnesses with explosions.
2012-10-21 07:11:09 -04:00
Christian
2fcea16485
Update for MCP release
2012-10-20 18:02:26 -04:00
Christian
698f0e69eb
Remove fuzz from patches for INetworkManager change
2012-10-20 17:16:50 -04:00
Christian
8ce9b05d8b
Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
2012-10-20 17:07:59 -04:00
Christian
c7002207fb
Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
2012-10-20 15:24:05 -04:00
Christian
fabc324487
Update gitignore - ignore the files that will change or be deleted
2012-10-20 15:14:06 -04:00
Christian
1a3c19430c
Add in "starter" image for eclipse workspace
2012-10-20 15:02:37 -04:00
Christian
6c48db441c
Eclipse workspace fixup 2?
2012-10-20 14:42:25 -04:00
Christian
75fa0f2bdb
Clean up eclipse workspace- part 1
2012-10-20 14:09:44 -04:00
Christian
279b5d5e23
Clean up a bit of patch fuzz
2012-10-20 12:39:40 -04:00
Christian
7da5727e3e
Fix CommonHandler for rename of the server thread class
2012-10-20 12:31:35 -04:00
Christian
59738c493a
Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
2012-10-20 12:27:30 -04:00
Christian
70c342908f
Fix exception for CodecMus
2012-10-20 12:12:43 -04:00
Christian
7ac53b4772
Fix some compilation issues. Requires resolving the worldclient abstract method
2012-10-20 11:30:01 -04:00
LexManos
ce847a7c53
Inital patch update to 1.4
2012-10-20 02:43:03 -07:00
LexManos
7afbc1ab93
Moved into EntityVillager
2012-10-20 02:42:34 -07:00
LexManos
2028b0aa7f
Fix line ending detection during checkout.
2012-10-20 02:32:29 -07:00
LexManos
f59de49682
We don't need logging here...
2012-10-20 02:27:26 -07:00
LexManos
ed3f7c14e3
remove useless -Server projects
2012-10-20 00:43:02 -07:00
LexManos
528670d103
Updated the AT config and Marker config for 1.4 obf
2012-10-20 00:36:33 -07:00
LexManos
c106909d91
Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
2012-10-20 00:06:55 -07:00
LexManos
671892fd32
Update MCP Merge config.
2012-10-19 23:57:49 -07:00
LexManos
7fcdb47edb
Pull in MCP's 1.4 conf files.
2012-10-19 23:57:05 -07:00
LexManos
ecf14df030
Fix error in merging of exec's
2012-10-19 21:14:03 -07:00
Christian
9b1375f536
Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launcher.
2012-10-18 21:07:33 -04:00
Christian
ce138ec571
Typos!
2012-10-18 21:00:58 -04:00
Christian
5b4de7b2b5
Try and avoid an NPE in crash reports
2012-10-18 14:41:32 -04:00
Christian
3599c11599
Fix logging problems- log death messages and re-route the server through FML logs properly.
2012-10-17 18:05:23 -04:00
Christian
4af51b0cad
Fix the test mod
2012-10-16 13:24:29 -04:00
Christian
4c39831d2b
Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
2012-10-16 13:21:10 -04:00
Christian
4aced4ae02
Fix classpath for server
2012-10-16 12:40:01 -04:00
Christian
7327ea75f7
Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
2012-10-16 12:39:04 -04:00
Christian
a82285964f
Update FML internal classpath. Helpful for coremod devs
2012-10-16 09:47:06 -04:00
Christian
e770c87084
Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
2012-10-16 09:46:08 -04:00
keepcalm
924425074f
Changed RelauchLibraryManager so that files with different paths on the
...
same baseURL can be implemented in one ILibrarySet.
2012-10-16 09:46:08 -04:00
Christian
c0795e9bee
FML as a whole is now subject to transformers.
2012-10-16 09:20:30 -04:00
Christian
4f0ddca554
Bonus extra character. thanks randomitter!
2012-10-16 09:06:13 -04:00
Vazkii
f2e4e20f35
Add Null check to FMLClientHandler.sendPacket
2012-10-05 17:36:52 +02:00
Christian
124f47f55c
Update patches *sigh*
2012-10-02 22:04:25 -04:00
Christian
550e622bc7
Add in a savehandler strategy for reading and writing data to the
...
world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian
a554846e57
Add in some bukkit supporting code. Most of this is unimplemented
...
until the bukkit coremod is complete.
2012-10-02 20:26:47 -04:00
Christian
0ed0d284b5
New stuff on the ModLoader! Risu has been busy. Closes #114
2012-10-02 08:29:12 -04:00
Christian
9a8a38d345
Mods can now declare a range of minecraft versions they will run against
2012-10-02 01:29:46 -04:00
Christian
7cd5ae04f7
Fix maps supporting greater than byte() dimension sizing
2012-09-29 00:21:42 -04:00
Christian
639039dd18
Fix language registry additions, closes #113
2012-09-28 22:12:23 -04:00
pahimar
df7d2b7161
Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text from a specific file/URL
2012-09-26 15:41:58 -04:00
Christian
7dbda77f10
Extreme headless mode is back!
2012-09-25 22:46:47 -04:00
Christian
eb034416ae
Fix parent child counts showing properly. Closes #107 thanks scott!
2012-09-25 19:00:36 -04:00
Christian
d21bc1085c
It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
2012-09-25 18:57:42 -04:00
Christian
2bee777740
Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111
2012-09-25 18:54:46 -04:00
Christian
b29aebf338
Try and fix the newline capture so consoles show on the server on windows again
2012-09-24 17:22:39 -04:00
Christian
37340b0f80
Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN.
2012-09-24 17:22:16 -04:00
Christian
98151df96b
Fix missing import. Thanks ichun :(
2012-09-21 18:17:56 -04:00
Christian
f73d283341
Version file searching should work for directories too
2012-09-21 17:39:52 -04:00
Christian
cb2535fa95
Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed
2012-09-21 10:12:39 -04:00
iChun
efb0e73df9
Fixed ModTextureAnimation not updating and not binding to correct image.
2012-09-17 23:46:09 +08:00
Christian
a837d82e68
Tidy code
2012-09-16 21:44:11 -04:00
Christian
9b081b9d46
Change version.properties search slightly, allow access to found file from the preinit event
2012-09-16 21:42:59 -04:00
Christian
83a57f5259
Add in the capability to read an internal version as <modid>.version from a file
...
in the zip call version.properties. Handy for autobuilding scripts.
2012-09-16 21:05:56 -04:00
Christian
e619e00079
Fix up reversed assignment for version fallback
2012-09-16 21:05:56 -04:00
LexManos
8f0b7c05fe
Fixup Item in hand rendering of textures > 16x
2012-09-15 18:24:27 -07:00
LexManos
b404f294c5
Make the exception print for headless servers if the Downloader cant initalize.
2012-09-15 18:06:59 -07:00
LexManos
48d12444c0
Remove a bunch of warning about javadoc, not a real fix, but no more warning.
2012-09-15 18:04:56 -07:00
LexManos
82fba4bfaa
Update MCP Mapings
2012-09-15 17:09:45 -07:00
LexManos
ec2a59bde8
Makes GetModSrc check the common folder when attempting to extract source files
2012-09-15 17:09:34 -07:00
Christian
149a626e5a
Tie parent/child containers together again. Should close #96
2012-09-15 15:58:20 -04:00
Christian
9cd4ed0c91
Village mating produces added villagers, and the egg should place
...
added villagers too. Closes #97 .
2012-09-15 15:49:08 -04:00
Christian
09558e9e15
Clean up stale references to the Player stored in the NetworkRegistry,
...
closes #100
2012-09-15 15:36:26 -04:00
CovertJaguar
13756b6f2c
More readable init logs
2012-09-14 00:47:48 -07:00
Christian
0de240c4fe
Fix onConnectionClosed not being called on the client side of a connection
2012-09-09 11:29:08 -04:00
Christian
74343a0cff
Add in exclusion list for IFMLLoadingPlugin.
2012-09-08 12:19:03 -04:00
Christian
3461c12d95
Remove debug cruft
2012-09-07 23:14:54 -04:00
Christian
67d8b3b475
To properly align with packet9respawn, make packet1login's dimension an int as well
2012-09-07 22:57:01 -04:00
Christian
ab34f2d2cf
Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
2012-09-07 22:46:31 -04:00
Christian
c4d5c89f85
Compatibility level is now passed from server to client - and
...
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian
67b9fbe363
Fix dependency checking: you can depend on specific versions of FML
2012-09-07 19:08:28 -04:00
iChun
7a0ab7e563
Fix handleTinyPacket using short instead of int.
...
Silly cpw :P
2012-09-07 18:35:26 +08:00
Christian
e564610b54
Fix up tiny packet handler to actually work
2012-09-06 22:59:38 -04:00
Christian
94d076a14a
Allow javax to be shipped by mods. Should allow some more modloader mods to work
...
unaltered
2012-09-06 22:03:02 -04:00
Christian
d2e99c3443
Add in a little bit of protocol cleanup. Start work on allowing multiple
...
protocol versions
2012-09-06 21:54:43 -04:00
Christian
45bbdd14d6
Give a way to build the packet131mapdata packet correctly populated
2012-09-06 10:12:37 -04:00
Christian
8b8d9a58f6
Capture and leverage Packet131MapData
2012-09-06 10:03:30 -04:00
Christian
50c74f93bd
Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
2012-09-04 19:11:45 -04:00
Christian
6d9b9fde47
Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
...
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian
7a58542fb8
Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 11:39:51 -04:00
Christian
61153abf7b
And handle the other way to globally register an entity
2012-09-03 21:37:20 -04:00
Christian
788d1c9925
Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a derpy thing.
2012-09-03 21:32:21 -04:00
Christian
6de655df47
Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK!
2012-09-03 21:14:11 -04:00
Christian
2af15b3a95
Fix compatibility with ModLoader dispenser hook. Fixes a bug with
...
IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian
5bea2a0bbd
Fix headless operation, hopefully
2012-09-02 13:29:46 -04:00
Christian
599476d587
Fix up trying to re-add stuff to the classpath when it's already there
2012-09-02 12:56:08 -04:00
Christian
d538dcf06f
Fix out of range entity id handling for ModLoader mods a bit more. Thanks Herobrine mod!
2012-09-02 12:39:06 -04:00
Christian
6072420a02
Expose GuiMerchantButton
2012-09-02 12:15:13 -04:00
Christian
6056c760d4
Log a big fat warning for the developer in the case the network version
...
is not acceptable to the mod itself. (This can happen because of a bad range
specifier for example)
2012-08-31 23:41:29 -04:00
Christian
8f70ed5f33
Also, make missing entity not blow things up
2012-08-31 16:49:35 -04:00
Christian
17cbb9d3b7
Fix entity tracker "update" packet not computing correctly. Should work now..
2012-08-31 16:41:05 -04:00
Christian
bd137b7f06
Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the
...
default renderers from MC for editing and will note the changes made.
2012-08-31 11:18:17 -04:00
Christian
befe8f5f47
Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8
2012-08-31 11:18:17 -04:00
Christian
74d6437856
Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
2012-08-30 20:10:53 -04:00
Christian
93f9cc45f9
Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
2012-08-29 16:12:40 -04:00
Christian
ece5483ad7
Add in an ItemRenderer null check so FML can run render adding mods
2012-08-29 13:58:56 -04:00
Christian
8df9a051d6
Inverted boolean logic. Grrr.
2012-08-29 13:44:40 -04:00
Christian
81a8e94c79
ModLoader mob spawns use packet 24- build a bypass system so that
...
they can still use it
2012-08-29 12:58:16 -04:00
Christian
3415dbfd0d
Remove debug statements
2012-08-28 23:07:37 -04:00
Christian
3b0c0fcecf
Fix keybindings not loading properly from gamesettings file after restart
2012-08-28 22:15:18 -04:00
Christian
62a7d347e7
Fix so we always send received packets to handlers.
...
Renders 250 filtering useless unless i can figure a way to intercept *outbound* packets that isn't as messy as I'm
contemplating
2012-08-27 17:46:08 -04:00
Christian
d105213aed
Some tests
2012-08-26 22:23:05 -04:00
Christian
870214000f
Fix trying to load the client side packet handler, when on the server, hopefully?
2012-08-26 22:18:57 -04:00
Christian
5a6275f0e1
Fix up network negotiation - now it will disconnect with a nice
...
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian
b32dea398b
Fix missing addCommand call: thanks "spawnwolf test command"
2012-08-26 13:07:35 -04:00
Christian
4b371d8d5b
Fix a couple of modloader mods. Thanks!
2012-08-26 12:52:50 -04:00
Christian
85a585725b
Some functionality fixes for @Instance injection.
2012-08-26 10:55:55 -04:00
Christian
fe73f11443
Versions now have two flavours: the @Mod(version) which is the "programmatic version" and
...
is used for all version relationship calculation. The "display version" as sourced from
mcmod.info is used for display purposes only and can be literally anything. Note: they fall back
to one another when they're missing, and to "1.0" if both are absent.
Also, changed @Instance. Now, you can inject *other* mods using @Instance as long as you depend
on them as a "before" or "dependency" relationship. Classes containing @Instance will only be
loaded if the Mod the @Instance refers is present. So you don't have to worry about runtime class
resolution.
2012-08-26 10:45:00 -04:00
Christian
a0302861cf
Always for ML mods into "public" class accessibility - we don't call from the default package like ML does.
2012-08-25 21:57:25 -04:00
Christian
1da6a1fc6c
Add in a convenience method for getting a class instance based on
...
existence of another Mod. Useful for soft dependencies.
2012-08-25 21:26:41 -04:00
Christian
b308be04e7
And more mod sorting fixes.
2012-08-24 12:10:43 -04:00
Christian
67fa435dd4
Actually *use* the sorted mod list
2012-08-24 11:58:18 -04:00
Chicken Bones
542219112a
The access transformer will now handle classes in packages.
...
Eg.
public net/minecraft/client/Minecraft.T #timer
2012-08-24 08:09:10 +10:00
Christian
6657b6561b
Reverse the meaning of state in fml.modStates system property and fmlModState.properties - it was very
...
derpy before. Now: true is enabled, false is disabled, as you would expect
2012-08-23 17:37:44 -04:00
Christian
02792c45e6
Actually fix the corrupt JSON problem
2012-08-23 17:27:53 -04:00
Christian
4f6861ee50
Fix isModLoaded for "disabled" mods, and the toposort as well
2012-08-23 17:08:18 -04:00
Christian
1870b7d793
A bit more information for dependency handling
2012-08-23 16:46:23 -04:00
Christian
c465b17afe
Fix up handing corrupt mcmod.info
2012-08-23 16:43:28 -04:00
Christian
72097d5bf5
Fix a problem with network ids
2012-08-23 16:38:34 -04:00
Christian
87fa59b0f7
Fix up version handling properly. Hopefully, and the error screen.
2012-08-23 15:29:17 -04:00
Christian
675f4115aa
Only active mods should have dependencies checked, and be sorted
2012-08-23 14:33:54 -04:00
Christian
e7c6a47951
Fix oddity with Screen, print a version out in the sorted list!
2012-08-23 14:28:49 -04:00
Christian
9974f7a6d5
Fix metadata
2012-08-23 14:05:17 -04:00
Christian
4b6b090712
Fix up versioned dependencies so they work a lot better, also add in a missing mods screen
2012-08-23 13:43:25 -04:00
Christian
e6dce6cdbc
Fix missing serverSendPacket
2012-08-23 09:02:12 -04:00
Christian
e37b40dac9
Trading support for ModLoader - thanks Herblore!
2012-08-23 01:40:03 -04:00
Christian
4e8668c922
Close the jar, for cleanliness sake
2012-08-23 01:39:35 -04:00
Christian
12f66bdc86
Fix authors - it'll read both "authors" and "authorList" from the json now
2012-08-23 01:17:47 -04:00
Christian
346661cc6b
More ML compatibility - fix up dragon mounts, thanks!
2012-08-23 00:37:45 -04:00
Christian
fe0d081eec
Fix up loading mods that are grandchildren of BaseMod
2012-08-23 00:04:34 -04:00
Christian
0ae888e8f8
Fix entity handling for ModLoader mods, thanks parachute mod!
2012-08-22 23:46:16 -04:00
Christian
908a57f3c4
Fix formatting
2012-08-22 18:00:38 -04:00
Christian
8f6883da8e
Tweak patches and hooks slightly
2012-08-22 17:58:46 -04:00
Christian
9bfa7acf0d
More precise error handling when an invalid class is present
2012-08-22 17:50:07 -04:00
Christian
af104b81f2
Fix textures not applying properly
2012-08-22 17:50:07 -04:00
Christian
5233ae520d
Fix up entity spawning - hopefully they won't warp anymore.
2012-08-22 17:50:07 -04:00
Christian
d544e56ec3
Add in a helper on the server start event for adding commands to
...
the server.
2012-08-22 17:50:07 -04:00
Christian
be7b413bec
Move villager trading hook up a bit. thanks sengir.
2012-08-22 17:50:07 -04:00
Christian
550c206997
Fix LAN to try hard to find a real network interface, not just localhost
...
most of the time
2012-08-22 17:50:07 -04:00
Christian
5330afb78e
Update build to not bother building client jar. Universal is everything
...
now.
2012-08-22 17:50:07 -04:00
Christian
ebc1aea5d2
Null protection for ticks() -- probably should uses EnumSet.noneOf() but
...
you can also use null now to stop ticking. closes #77
2012-08-22 17:50:07 -04:00
Chicken Bones
fe263206e2
FML will now search '<mcpdir>/forge/accesstransformers' for user defined access transformer config files to be applied during forge setup
2012-08-23 06:31:00 +10:00
Chicken Bones
0806bc7b22
Added IPlayerTracker hooks
2012-08-23 06:28:53 +10:00
Christian
5d59af0cec
Automatic mod entity registration into the global entity list. This might break
...
entity code out there, sorry, but this way for most entities you no longer
need to manage the global mod entity stuff at all. just remove it. FML will
take care of the rest (note, worlds won't load the old entities)
2012-08-21 19:34:33 -04:00
Christian
d27e722903
Add in a utility function that *might* tell you the context
...
you're running in on either client or server: FMLCommonHandler.getEffectiveSide
2012-08-21 19:15:07 -04:00
Christian
ba16217fe2
Try and stop sendPacketToAllAround from being crashy
2012-08-21 18:50:26 -04:00
Christian
63e8249040
Mods can add mod specific crash information to the crash report now
...
Forge needs to implement MinecraftForge.getCrashCallable
2012-08-21 18:48:12 -04:00
Christian
a17396eca5
Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
2012-08-20 21:44:54 -04:00
Christian
ab90aa4d99
Fix up MLProp handling for null info
2012-08-20 21:44:47 -04:00
Christian
b8a30cec94
GUIs working in FML for ML mods
2012-08-20 21:44:28 -04:00
Christian
bb98ae9e28
Support gui opening for Shelf mod
2012-08-20 21:43:59 -04:00
LexManos
85e3c330e7
Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side.
2012-08-19 22:26:52 -07:00
Christian
45175c0e94
Expose more of the village construction parts for building village
...
pieces
2012-08-19 11:23:29 -04:00
Christian
52d3f237af
Allow access to the type "ComponentVillage"
2012-08-19 10:35:06 -04:00
Christian
09c7ea2d9d
Documentation and registration for villager stuff
2012-08-19 10:30:24 -04:00
Christian
3a0ad876b5
Fix javadoc derp
2012-08-19 10:21:19 -04:00
Christian
8a521c1d32
Villager trading, manipulation and village enhancement. Still WIP but should be functional
2012-08-19 10:13:15 -04:00
Christian
b07f1069b9
Fix exception based logging to actually log the exception!
2012-08-19 09:31:26 -04:00
Christian
3e94ee2c36
Fix up keyboard events for modloader
2012-08-19 01:44:33 -04:00
Christian
a1385f4797
Pickup notification
2012-08-19 00:26:55 -04:00
Christian
ce276375b2
Update fml_at with new transforms
2012-08-18 20:08:27 -04:00
Christian
9a540ef6d4
Fix derp where client sided packet handler would be created on a dedi server env
2012-08-18 19:50:46 -04:00
Christian
f86a29468e
Add in support for "dummy" keybindings- ones that are added to the list but never do anything
...
so the mod can handle it all themselves.
2012-08-18 10:24:29 -04:00
Christian
b65a38cb30
Don't complain about minecraft source code being in "net.minecraft.src". Derp.
2012-08-18 10:09:53 -04:00
Christian
298d6db6e2
Fix ModLoader add XP Smelting
2012-08-18 10:09:25 -04:00
Christian
3d87561505
Actually register client/server packetspecs as their correct sides! fixes #71
2012-08-18 09:28:36 -04:00
Christian
1cbe058250
Error if channel name is invalid - either too short, or too long
2012-08-17 16:59:48 -04:00
Christian
8a679f6d9e
Add a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen.
2012-08-17 16:21:18 -04:00
Christian
0e473145b3
GIANT FAT WARNINGS if you use any code in net.minecraft.src or any subpackage thereof. Get it out of there, now!
2012-08-17 16:13:05 -04:00
Christian
73bf3a8985
Fix up ML GUI ticking. Thanks sharose!
2012-08-17 16:09:46 -04:00
Christian
5ea0932e24
Organize ALL the imports
2012-08-17 09:25:04 -04:00
Christian
290f2d6781
Expose the server in serverstart event
2012-08-17 09:25:04 -04:00
Christian
94f834d5d7
Fix up directory injection of log file locations
2012-08-17 09:25:04 -04:00
Christian
30d6970e77
Refer to FMLLog, not FMLRelaunchLog
2012-08-17 09:25:04 -04:00
Christian
8408f58fb1
Tidy up server launch - reflection not required anymore
2012-08-17 09:25:04 -04:00
Christian
0fab4eca7b
Also, log what the directory discoverer finds for mcmod.info
2012-08-17 09:25:04 -04:00
Christian
549969ade6
And log the exception if it has a problem reading the jar file
2012-08-17 09:25:04 -04:00
Christian
26bb005731
Fix jar loader failing to inject any metadata at all if mcmod.info is not found.
2012-08-17 09:25:04 -04:00
LexManos
8444fa6d3c
Change install.cmd to install.bat, why, cuz people are .... Updated readme to mention needing server and client.
2012-08-16 22:57:11 -07:00
Christian
11c1cae8b0
Some compatibility fixes for Rei's minimap, and tidy up a couple of things
2012-08-16 13:55:42 -04:00
Christian
4d87779d39
Fix Forge branding string call
2012-08-16 13:01:48 -04:00
Christian
1cc6778038
Update FML for mcp 72 final, change download location for FML files, and make the stop button work.
...
Hello is NOT going to go away :)
2012-08-16 12:22:56 -04:00
Christian
a7a1f55091
Fix critical bug in FML load controller that complains about injected mod containers
2012-08-16 08:34:12 -04:00
Christian
e1fd0b1d7b
Handle the case where a mod tries to do something stateful during constructor phase, and log a big
...
fat message about it. Don't do it!
2012-08-15 20:05:12 -04:00
Christian
81512c3458
Small fixes, including showing the FULL name of Forge Mod Loader
2012-08-15 19:54:56 -04:00
Christian
fcf6fd57ee
Fix up null array in keybinding handler
2012-08-15 19:17:21 -04:00
Christian
7988323073
Actually add in the system property for the minecraft home, should fix multimc too
2012-08-15 19:16:36 -04:00
Christian
ba902537ca
Add in support for setting the home dir via the applet launch, also a system property for forcing the home dir
2012-08-15 17:18:11 -04:00
LexManos
96b78514a8
Cleanup fml.py a little, should fix double printing of 'patching file'
2012-08-15 03:10:45 -07:00
LexManos
e0cb8cd503
Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96
2012-08-15 02:52:29 -07:00
LexManos
022b3e57dc
Made getmodifiedsrc noop for server.
2012-08-15 00:50:40 -07:00
LexManos
9ad520cb2a
Fix new eclipse workspace to load the project properly from start.
2012-08-15 00:50:16 -07:00
Christian
071caee228
KeyBinding handler change: a handler now takes an array of keys and calls back with the
...
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:32:19 -04:00
Christian
352df9cc30
Fix renderer's not getting the rendermanager set on them at registration time
2012-08-14 22:32:19 -04:00
LexManos
eef3303dfe
Finished update to MCP 7.2, MC 1.3.2 pre.
2012-08-14 19:24:49 -07:00
LexManos
646a0b4fc4
Fixup included workspace to have single project with client/server launches.
2012-08-14 17:42:40 -07:00
Christian
3d0bd2bc7a
Start working on MC 1.3.2
2012-08-14 20:09:24 -04:00
Christian
b69364e168
Add in a helper for code migrating from ML renderer stuff
2012-08-14 19:09:22 -04:00
calclavia
4c5dcb543f
Shortcut function for addNameForObject()
...
Having that long line of code makes the code a bit ugly... Please make this shortcut function like ModLoader.addName() so I don't need to use ModLoader.addName(). :)
2012-08-15 04:45:32 +08:00
Christian
a234fdf00b
Handle mod duplicate detection much better. Default the name of a mod to it's id.
...
Fix up the block registry problem. Fix the packetsend from c->s actually being
"disconnect" :)
2012-08-14 13:36:29 -04:00
Christian
5f4423119a
Fix entity spawn packets
2012-08-14 08:20:28 -04:00
LexManos
d7dcbe7007
Force a Jenkins build
2012-08-14 01:21:56 -07:00
remuladgryta
438c8eca35
fixed java.lang.NoSuchMethodException
...
getServerHandlerSpecDefaultValue() and
getClientHandlerSpecDefaultValue() should no longer give derp exeption
2012-08-14 09:50:22 +03:00
LexManos
f1a8b2ea72
FML will skip gathering MD5s for classes in the cpw package during the the inital recompile {Make Side/SideOnly reobf properly}
2012-08-13 21:53:52 -07:00
LexManos
908227ce0c
Merge remote-tracking branch 'origin/master'
2012-08-13 21:05:14 -07:00
LexManos
bbcdaa7dfb
Updated FML install to provide better error output, Updated commands.py patch to disable recompile of server project.
2012-08-13 21:02:55 -07:00
Christian
6f10295936
Hopefully let build continue if server reobf fails, and fix derp in FMLNetworkHandler for entities
2012-08-13 23:25:08 -04:00
Christian
a8f69529fd
Fix up concurrent modification exception - ticks for players now occur on both sides
2012-08-13 22:55:23 -04:00
Christian
7de5191848
Merge the last bits of the server code into the common directory, and annotate ModLoader/BaseMod for sided use
...
This means the FML-Server project is now defunct as all code is either common, client or bukkit.
2012-08-13 22:51:53 -04:00
Christian
416cac675b
Actually fix the applet launch - it now launches properly *and* closes the window
2012-08-13 22:12:36 -04:00
Christian
17bf8dc363
Fix up relaunch of the applet
2012-08-13 21:44:43 -04:00
Christian
466022b402
Change language loading a bit
2012-08-13 20:28:53 -04:00
Christian
df9ec4bf3f
Update spritehelper bitmaps for items and terrain
2012-08-13 20:08:03 -04:00
Christian
fa38c1a6b3
Tidy up some APIs, expose the addOverride mechanism. This should be pluggable by forge
...
but may need work to allow for each mod to have it's own override set
2012-08-13 19:57:40 -04:00
Christian
6a273dd98f
Fix derp in LanguageRegistry
2012-08-13 16:45:47 -04:00
Christian
f41391b13c
FMLModcontainer should not complain about annotations it has no idea about. so stfu fmlmodcontainer
2012-08-13 16:15:11 -04:00
Christian
179ed74456
Fix derp with EntityRegistry- bimap is not the right type for the name->container list
2012-08-13 15:55:24 -04:00
Christian
deab31fb03
Add in a sided variant of the packethandlers in the annotation - also, a bit more
...
explicit warning on when to register blocks - if you do it after pre-init, you'll
reset the achievements
2012-08-13 15:26:29 -04:00
Christian
c393299a91
Generate channel registration for client, also, do it before the login events so you can send packets
2012-08-13 11:58:44 -04:00
Christian
80b3f0fd97
Capture server packet handling errors into the FML log file for diagnostics
2012-08-13 11:52:30 -04:00
Christian
519d2365ca
one more change for the road :)
2012-08-13 01:24:02 -04:00
Christian
71642f02f8
Don't spit debug all over the floor
2012-08-13 00:24:15 -04:00
Christian
0c3535ff26
updated conf, commands patch (missing newline?) and capturing the actual running
...
MC version and validating it at relaunch time is the correct MC version.
2012-08-13 00:17:34 -04:00
Christian
6f4dbd5376
Add in callableminecraftversion
2012-08-12 23:54:41 -04:00
Christian
9b74df5e62
Entity AI accessibility, also AccessTransformer can make certain classes public now
2012-08-12 23:50:27 -04:00
Christian
8d8f36bac0
Add in a simple packet dispatcher for sending packets around
2012-08-12 22:45:18 -04:00
Christian
8a0cfed5c6
Add in a sided packet registry so that client vs server can vary
2012-08-12 22:23:03 -04:00
Christian
e229b6f6eb
Fix double forge init on server
2012-08-12 20:34:23 -04:00
Krapht
c1dccae4b8
Fixed getNextAvailableRenderId() returning ids in use by vanilla
2012-08-12 14:45:03 +02:00
LexManos
f73e4b6169
Fix MCPMerger injecting Side/SideOnly when it already exists.
2012-08-12 04:27:36 -07:00
LexManos
9777204547
Added patch verification to commands.py patch, and made it so MCP will check the original jars for the server, to prevent it from saying modified when it started out clean.
2012-08-12 02:49:39 -07:00
LexManos
0b343c1a49
Add DEBUG constant to Access/Side Transformers to remove spam when not needed. Also AccessTransformer and MCPMerger should return a error code when it can not process causing MCP to stop decompile.
2012-08-12 01:23:10 -07:00
Christian
4f7996e361
Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
...
patch EntityTracker to actually track FML entities
2012-08-12 00:18:04 -04:00
Christian
20029feb88
Fix NPE with no channels - always register FML
2012-08-12 00:17:07 -04:00
LexManos
c4149f7b55
Added missing quotes around compile command.
2012-08-11 16:03:33 -07:00
Christian
f20ef77a91
Fix up the network mod issue properly. Maintain a real cache of mod objects
2012-08-11 16:21:03 -04:00
Christian
6d79241652
Remove profiler stuff - it's been deeply reorged. I'll look at re-adding it later
2012-08-11 14:12:39 -04:00
Christian
4f9cc6b398
Fix up command patch to actually work
2012-08-11 14:12:23 -04:00
Christian
5a0d08b892
Fix commands.py to always include the two side classes so the fml jars are valid.
2012-08-11 14:01:27 -04:00
Christian
85f665dd1d
Fix build script- put client in first
2012-08-11 13:05:37 -04:00
Christian
2d31dbba15
Put the marker on the server ML file too
2012-08-11 13:04:59 -04:00
Christian
938cecbdf7
Fix universal not to dupe entries in the jar, also add in the fml mod as "untransformable"
2012-08-11 12:34:25 -04:00
Christian
57de5c1b90
Fix up launch when obfuscated *sigh*
2012-08-11 12:24:43 -04:00
Christian
35fda10b50
Update netclienthandler patch.
2012-08-11 12:10:22 -04:00
Christian
d663884aa5
Fix NPE for server relaunch
2012-08-11 12:05:13 -04:00
Christian
ff18294591
Fix up Package.getPackage(), also fix up loadcontroller construction
2012-08-11 11:44:55 -04:00
Christian
3918c5e810
Add in Package.getPackage() support for sengir
2012-08-11 11:12:16 -04:00
Christian
92b7ed1182
Lost of work to try and complete ML support - probably still bits missing, but mostly there
2012-08-11 11:02:09 -04:00
LexManos
185f8ddbc7
Newlines in diff file
2012-08-11 02:27:19 -07:00
LexManos
953f99787e
Add special case to add Side/SideOnly to difflist
2012-08-11 02:25:40 -07:00
Christian
7e35f13f30
Fix up some network related stuff and optimize mod lookup a bit
2012-08-11 02:43:04 -04:00
Christian
2e66429b03
Fix up proxy injector to inject properly
2012-08-11 02:24:29 -04:00
LexManos
1e4d788cd0
Fix decompile
2012-08-10 20:41:59 -07:00
Christian
7440cc89e9
Fix NPE on missing mods - still need to actually handle missing mods properly on client
2012-08-10 23:27:11 -04:00
Christian
fde0619e9b
New downloader UI and new downloader backend - should be more robust now
2012-08-10 23:18:52 -04:00
LexManos
a1c14779d2
Added -no_gen_conf to jenkins build
2012-08-10 20:09:47 -07:00
LexManos
5a1f84ed5b
Added some extra error prints, hopeully get something useful when installed in the client.
2012-08-10 18:54:06 -07:00
LexManos
49385961d9
Updated conf merger script to just merge everything, and normalize the line endings so git doesn't complain.
2012-08-10 18:25:11 -07:00
Christian
dd319a2938
SidedProxy should work again - anywhere. Make sure it's on a static field though
2012-08-10 17:42:43 -04:00
Christian
7b2d09844c
More ticking hooks, and some other bits of clean up. Very close to "done" now.
2012-08-10 17:11:01 -04:00
Christian
b5dc18ff7e
Fix up modloader and clean up junk method
2012-08-10 16:42:21 -04:00
Christian
5e7cb9106d
A lot of missing patches to code re-added. Almost all functionality should now
...
be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
LexManos
fcd4a8e854
Readded common folder to startclient/server.
2012-08-10 12:38:59 -07:00
Christian
1c189ae762
Add in a registration method for gui handlers
2012-08-10 11:12:57 -04:00
Christian
a58306abc6
Overwrote lex's command patch
2012-08-10 10:57:18 -04:00
Christian
3c1b234a61
Fix up MCP merger - it definitely works now - the game runs and runs well.
...
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
LexManos
ba0cc6ec12
Added common folder support to startclient/startserver
2012-08-09 20:34:16 -07:00
LexManos
349da399ff
Added some missing quotes that caused issues if your workspace had a space in it.
2012-08-09 20:01:51 -07:00
LexManos
dca24fd567
Add lib folder to installed eclipse
2012-08-09 19:02:28 -07:00
Christian
6eb4bceee3
Add in missing patch - also, launch FML properly from the server
2012-08-09 09:21:16 -04:00
Christian
6d0f7ace17
Entity spawn adjustment - tracker
2012-08-09 08:40:32 -04:00
LexManos
859ebae365
Fix ModLoader compilation, and MCPmerger invocation for Forge.
2012-08-09 03:04:25 -07:00
LexManos
3d26511322
Include conf folder and merge config in source zip
2012-08-08 23:44:32 -07:00
Christian
185babbd85
Entity spawning - done
2012-08-09 01:58:14 -04:00
Christian
d970f7a530
Generate a universal binary package since we can now :)
2012-08-09 01:57:42 -04:00
Christian
c1bd11e64a
Reorganized all the current patches
2012-08-08 22:57:37 -04:00
Christian
c1b3bfd007
Fix up annotation parser to parse arrays and enums
2012-08-08 22:10:56 -04:00
LexManos
9b81775a2f
Added SideTransformer to strip side only functions/fields out.
2012-08-08 18:53:41 -07:00
LexManos
ac8945a4f8
Stage 1 of merging the client and server for MCP.
...
Results:
Client: 362
Server: 3 (Only due to issues of FF decompilation inconsistancies)
Common: 910
Stage 2: Write runtime transformer to remove annotated fields/methods with invalid side annotation.
2012-08-08 05:48:06 -07:00
Christian
77f4cc5bea
Gui Handler ported from MC forge
2012-08-08 00:31:24 -04:00
Christian
8998d4c5e0
Revert dumb stuff with commands patch - lots of gfx patching
2012-08-07 23:11:37 -04:00
Christian
0ddf61cee2
Almost finished basic network stuff now
2012-08-07 20:41:37 -04:00
Christian
84efb72e46
Update some patches- more network work
2012-08-07 20:10:36 -04:00
Christian
f4b9055171
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
...
the registry area
2012-08-06 22:30:13 -04:00
Christian
12927291a7
Fix location of forge in common handler - also some tweaks to modloader and other stuff
2012-08-06 17:27:21 -04:00
Christian
73bdd512c5
Network support - there's still some work to do and full id sync isn't done yet, but it has proper registration
...
semantics and hooks for 250 handling
2012-08-06 16:12:50 -04:00
Christian
8bda53cb77
Add in a lot of network handler stuff - also, expose the asm harvested data
2012-08-06 09:52:42 -04:00
Christian
09098f8a0f
Remove some unneeded fields from the annotations
2012-08-05 02:24:02 -04:00
LexManos
63d5d42512
Made empty constructor for ModMetadata public
2012-08-04 22:51:57 -07:00
LexManos
7e68b53196
Fix path trimming for copytree
2012-08-04 20:36:27 -07:00
Christian
e92be964fd
Change property name to fml.modStates not fml.disabledMods- it makes more sense that way
2012-08-04 12:35:46 -04:00
Christian
969de94d8a
Add in a bit of logging when events get sent to mod containers
2012-08-04 11:45:40 -04:00
Christian
e39092335a
Allow coremods to inject a modcontainer and run code
...
this will mean that FML is deliberately and very obviously incompatible with a modloader installation.
Fix up worldtype so that the server can run.
2012-08-04 11:31:06 -04:00
LexManos
ae79c79447
Patch commands.py to support side '2' as common, as well as fix a few small errors in the update_patches and fml scripts.
2012-08-04 03:34:34 -07:00
LexManos
fc8c2ac6e4
Merged transformers/ to /common and renamed the asm source download to align better with the asm bin file name.
2012-08-03 23:51:49 -07:00
LexManos
fbc968e1b4
Change place commands.py backup is stored.
2012-08-03 23:24:58 -07:00
LexManos
08eb7c5c45
FML finish won't updatemcp automatically, easier integration with forge.
2012-08-03 17:36:16 -07:00
LexManos
18aec5b257
Fix packaging and install to not have the src/ folder, making it align better with the dev env.
2012-08-03 17:32:23 -07:00
LexManos
34706d6acf
Moved setting up eclipse to setup_mcp
2012-08-03 16:56:00 -07:00
LexManos
b572c6a038
Fixed ant script to support common folder building and add the new files to the dist archives.
2012-08-03 03:37:45 -07:00
LexManos
2fccc04903
setup_fml's decompile will result in proper md5 files now {if there is no compiler issues}
2012-08-03 03:35:38 -07:00
LexManos
7949a15226
Removed FMLRegistry, and IMinecraftRegistry.
...
Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
LexManos
476dfbc754
Fix MockBlock compile
2012-08-03 01:47:09 -07:00
LexManos
f1717526d8
Download argo/guava source references in install, and updated eclipse workspaces to reference them.
2012-08-02 23:36:00 -07:00
LexManos
56153c43d6
Cleaned up commands.patch, removed debug print in fml.py
2012-08-02 21:14:06 -07:00
LexManos
79ed963c4a
Remove clientdrop, old reference files.
2012-08-02 20:32:51 -07:00
LexManos
5f848d3d2a
Delete some dead files
2012-08-02 19:42:12 -07:00
Christian
1b20de0ab6
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
6d70a76c95
More fixes
2012-08-02 16:50:30 -02:30
Christian
b51c357d50
More build fixes for jenkins
2012-08-02 10:33:29 -02:30
Christian
e44515304a
Try and fix the jenkins build
2012-08-02 10:30:52 -02:30
Christian
dab4179024
Change some event names, hook up the event code for server events for FML
2012-08-02 09:31:03 -02:30
LexManos
1e47f3e468
Introduced patching of runtime/commands.py to allow for usage of the src/common folder.
2012-08-02 00:51:51 -07:00
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
...
A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
ff152479e6
More stuff
2012-08-01 21:19:11 -02:30
Christian
7f8bf56d4f
Fix classpath for Client, maybe?
2012-08-01 21:19:11 -02:30
Christian
22fd1652a0
Line endings for this branch
2012-08-01 21:18:55 -02:30
Christian
5f51e63385
A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python
2012-08-01 18:59:45 -02:30
LexManos
4fb08f1660
Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other.
2012-08-01 06:54:57 -07:00
LexManos
d0036dda00
Updated eclipse projects to have src-common linked resources
2012-08-01 03:52:03 -07:00
LexManos
4ca63717e5
Modified the decompiler stage to:
...
Compile and run AccessTransformer during the pre-RG stage of decompilation.
Merge resulting sources that are identical to src/common
ToDo:
Finish the common intergration:
-update_patches - Add common folder support
-apply_patches:
--patch each side, also patch all common patches to each side incase they are not merged, only if file exists.
2012-08-01 03:25:45 -07:00
LexManos
62535863ad
Add temp AccessTransformer config for FML
2012-08-01 03:18:31 -07:00
LexManos
629b384f0d
Discard old setup script
2012-08-01 03:18:02 -07:00
LexManos
b9982f18f5
Fixed AccessTransformer issue with trying to load files, instead of resources.
2012-08-01 03:17:36 -07:00
Christian
1753b28475
Commit the start of some pluggable transformers
2012-07-31 09:46:45 -04:00
Christian
e7a7b3c844
XP for smelting
2012-07-30 23:07:53 -04:00
Christian
6f8b39ea09
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
e001103ed8
Add in the ability to create versioned dependencies for mod relationships
...
BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian
d1d12e4ebd
Fix up coremods with relaunch, add in a sample "coremod"
2012-07-30 11:34:30 -04:00
Christian
b79ec382d7
Add in events for the method pre/init/post annotations so we can add in extra data during the event phase
2012-07-30 00:33:21 -04:00
Christian
a850ea6bc0
Fix whitespace issue
2012-07-29 23:54:07 -04:00
Christian
825f1a8b50
Fix window sticking around - it doesn't anymore
2012-07-29 23:46:52 -04:00
Christian
e1fc02b5b9
Add in "transform excluded" classes that we still need to take loading responsibility for
2012-07-29 23:30:37 -04:00
Christian
b53ce2aa90
Added in some dialogs when things don't go so well
2012-07-29 22:55:53 -04:00
Christian
ba28161f16
New logging stuff, also the early plugin api for forge
2012-07-29 22:54:59 -04:00
Christian
50ed44359d
Merge branch 'minecraft1.3' into newfmlmod
2012-07-23 23:02:25 -02:30
Christian
f78400711e
Fix up mod classloading delegation
2012-07-23 22:54:36 -02:30
Christian
69e895e687
Some patches to go along with the other changes
2012-07-23 22:51:16 -02:30
Christian
769663466f
More stuff as I roll out the changes
2012-07-23 22:50:37 -02:30
Christian
9e4131c3e8
A bunch more fixes for FML mods
2012-07-23 16:33:17 -02:30
Christian
8b5ddf1739
Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
...
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian
5561f8218a
New key handling
2012-07-22 20:25:18 -02:30
Christian
2a19eca517
Check in a lot of recent work
2012-07-22 11:56:38 -02:30
Christian
3115f92ee4
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
LexManos
2671641b83
Cleaned up the install script for the source distrabution to setup the workspace properly, delete argo, and download all required dependancies.
2012-07-12 18:07:58 -07:00
LexManos
0a9ee584bf
Added call to clean_source to build script to fix patch fuzz on windows.
2012-07-12 18:06:39 -07:00
LexManos
48dcdca805
Fix Client-Clean project to use relative path to argo.
2012-07-12 18:06:01 -07:00
Christian
2db9292ba5
Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
...
server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian
9d6266d85b
Fix up mod classloading delegation
2012-07-06 15:59:16 -04:00
Christian
25fb847dc1
Fixes
2012-07-06 10:42:49 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
0ff59e7978
Remove two places that are unpatchable now
2012-07-06 09:52:21 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
be59dfff54
Launch through the applet launcher too
2012-07-06 01:04:33 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
275b78957a
Update git ignore to ignore a fernflowerzip that's lying around
2012-07-05 15:38:37 -04:00
Christian
4ab2a3cb6b
And we have a brand, "fml". We're definitely modded :)
2012-07-05 15:36:31 -04:00
Christian
58576c2a19
UnexpectedThrowable is now the much more awesome CrashReport!
2012-07-05 15:35:38 -04:00
Christian
c0b707a9bd
Merge branch 'master' into minecraft1.3
...
Bring some of the ticking fixes in
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian
e8b09f4692
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
decbe8ba7c
Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
...
Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian
53c2b50212
FFS let this fix that bloody ticking mess that is ML compatibility.
2012-07-03 23:03:51 -04:00
Christian
3d8a5edc30
Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
...
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1
Change gui ticking and world load tick. Should close issue #40 and kill it deader
...
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
d1f791f94e
Merge branch 'master' into minecraft1.3
2012-07-03 08:15:58 -04:00
Christian
60b50bb7f2
Tweak build xml for more cleanliness
2012-07-03 08:14:35 -04:00
Christian
9cafdf94ac
Merge branch 'antscriptupdates'
2012-07-02 23:50:49 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
777b4407c2
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 23:49:06 -04:00
Christian
a98ffafd71
Add in more options for ant script and clean up needing to clean every time.
2012-07-02 23:43:29 -04:00
Christian
414d59b1aa
Merge branch 'testrecover'
2012-07-02 20:19:23 -04:00
Christian
f0aa28162e
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 15:56:33 -04:00
Christian
2090264599
Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
...
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian
ecaa158981
Merge branch 'antscriptupdates' into minecraft1.3
...
Conflicts:
build.xml
2012-07-02 15:21:15 -04:00
Christian
6c99b80b73
Add in a setupenvironment ant target specifically for setting up an FML environment from scratch
2012-07-02 15:16:40 -04:00
Christian
0418f01886
Harvest MC version from MCP
2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce
fix sided proxy bukkit test (not used so not a biggie)
2012-07-02 12:32:41 -04:00
Christian
a8f599983e
Harvest MC version from MCP
2012-07-02 12:24:37 -04:00
Christian
b51ce21b70
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Christian
d3b48f0c21
Support tick spacing through new IScheduledTickHandler
2012-06-28 17:10:35 -04:00
Christian
ce9be2864c
Change TickType.WORLD to send the world as arg[0] to match the server.
2012-06-28 14:24:34 -04:00
Christian
541951416e
And there are not 1000 seconds in a second
2012-06-28 08:31:32 -04:00
Christian
4f8d71e289
Seconds are 1000 milliseconds long. Not 1 millisecond long.
2012-06-28 08:27:21 -04:00
Christian
7098d613a0
Tweak profiler command on bukkit
2012-06-28 08:21:24 -04:00
Christian
e688e04446
Fix up a derp in the timing command
2012-06-27 22:13:55 -04:00
Christian
0878bd1fcf
Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10!
2012-06-27 08:23:53 -04:00
Christian
1c7bcf8077
Tweak for end profiling
2012-06-26 23:37:54 -04:00
Christian
81d4d77202
Add in simple profiler for bukkit
2012-06-26 23:16:23 -04:00
Christian
5a5ff97f39
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
a7caad10ba
Add in bukkit support for recipe change
2012-06-26 15:40:30 -04:00
Christian
64dab3c8d7
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
Christian
5d4fdd1337
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
77479d8b74
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
1236abf679
ModSorting test case
2012-06-21 21:56:16 -04:00
Christian
64d1b29c43
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
262c68a81d
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00