ForgePatch/fml
2012-07-08 22:06:11 -04:00
..
.settings Mod sorting 2012-04-03 12:03:21 -04:00
bukkit And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
client Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads. 2012-07-04 00:16:30 -04:00
clientdrop Starting to get somewhere 2012-03-30 01:12:59 -04:00
common/cpw/mods/fml/common Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the 2012-07-08 22:06:11 -04:00
eclipse Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
install Update credits information 2012-06-02 11:45:47 -04:00
patches Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb. 2012-07-03 22:39:35 -04:00
server Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb. 2012-07-03 22:39:35 -04:00
test/cpw/mods/fml/test ModSorting test case 2012-06-21 21:56:16 -04:00
.classpath Forge support 2012-04-01 02:14:14 -04:00
.gitignore Fix problem with nulls in getModList 2012-05-11 15:18:26 -04:00
.project Update to 1.2.5 and hopefully forge compatibility 2012-04-02 18:09:06 -04:00
applypatches.py Clean up extraneous print statements from the build 2012-04-05 10:42:15 -04:00
build.xml Add in more options for ant script and clean up needing to clean every time. 2012-07-02 23:43:29 -04:00
cleanup_source.py Fixed regex issue in last push. 2012-05-27 01:40:22 -07:00
diff.exe Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
download_fernflower.py Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of 2012-07-02 15:54:25 -04:00
fmlbuild.properties-sample Add in more ignore stuff and a sample "fmlbuild.properties" file 2012-03-30 16:42:11 -04:00
generatechangedfilelist.py difflist should include server and client now. 2012-05-24 03:48:59 -07:00
getversion.py Harvest MC version from MCP 2012-07-02 13:31:45 -04:00
LICENSE-fml.txt Missed a couple of wording tweaks 2012-04-05 00:58:17 -04:00
setup.bat Should fix windows {me} generating different patches then linux {cpw} 2012-05-27 00:22:27 -07:00
update_patches.bat Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.py Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of 2012-07-02 15:54:25 -04:00
update_patches.sh Add the hooks for crafting and smelting 2012-04-06 10:34:44 -04:00