And handle the other way to globally register an entity
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1 changed files with 16 additions and 2 deletions
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@ -179,8 +179,7 @@ public class EntityRegistry
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}
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else
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{
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FMLLog.severe("There is a rogue mod trying to register entities from outside the context of mod loading. This is incredibly dangerous and should be stopped.");
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Thread.dumpStack();
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FMLLog.severe("There is a rogue mod failing to register entities from outside the context of mod loading. This is incredibly dangerous and should be stopped.");
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}
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FMLLog.warning("The mod %s tried to register the entity class %s which was already registered - if you wish to override default naming for FML mod entities, register it here first", modId, entityClass);
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return;
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@ -222,6 +221,21 @@ public class EntityRegistry
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public static void registerGlobalEntityID(Class <? extends Entity > entityClass, String entityName, int id, int backgroundEggColour, int foregroundEggColour)
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{
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if (EntityList.field_75626_c.containsKey(entityClass))
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{
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ModContainer activeModContainer = Loader.instance().activeModContainer();
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String modId = "unknown";
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if (activeModContainer != null)
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{
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modId = activeModContainer.getModId();
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}
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else
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{
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FMLLog.severe("There is a rogue mod failing to register entities from outside the context of mod loading. This is incredibly dangerous and should be stopped.");
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}
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FMLLog.warning("The mod %s tried to register the entity class %s which was already registered - if you wish to override default naming for FML mod entities, register it here first", modId, entityClass);
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return;
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}
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instance().validateAndClaimId(id);
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EntityList.func_75614_a(entityClass, entityName, id, backgroundEggColour, foregroundEggColour);
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}
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