Commit graph

1078 commits

Author SHA1 Message Date
Man of J
6da3250583 Read a Update JSON in UTF-8 (#2978) 2016-06-11 13:06:38 -07:00
mezz
c776d97691 Add methods to Fluid to allow custom vaporization overrides (#2959) 2016-06-09 02:30:06 -07:00
RainWarrior
883bfe57ab Fixes #1984. 2016-06-05 11:15:05 +03:00
RainWarrior
a649cce2ea Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json. 2016-06-05 10:14:44 +03:00
cpw
18e60a1235 Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now. 2016-06-04 11:13:44 -04:00
Minecrell
279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz
14ee316d06 Make it easier to use FluidTanks that have input/output restrictions (#2945)
These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
Vincent Lee
35cd9fe212 Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called

* Fix RightClickEmpty firing even when targeting a block or entity

* Add a left click empty event

* Move hook point for EntityInteractSpecific to the right place

* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz
92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen
13ed510fcf Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos
9a23cf76d2 Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos
06d7a9e39c Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934 2016-06-01 19:40:59 -07:00
LexManos
8432f95223 Fix BlockFluidBase having collision. Closes #2932 2016-06-01 13:58:05 -07:00
cpw
caa61e1be9 Merge branch '1.9.4' 2016-05-31 00:34:03 -04:00
RainWarrior
ce481da1d1 Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801. 2016-05-30 01:20:43 +03:00
mezz
86baf7462f Improve JavaDoc links, fix some broken JavaDocs (#2833)
Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
LexManos
e65218b525 Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924 2016-05-29 02:37:37 -07:00
LexManos
d3e758fce6 Fixed issue with @ObjectHolder and the new registry system. Closes #2640
Only run static initalizers for classes we need to get the names from values.
2016-05-29 00:06:43 -07:00
LexManos
aef721a248 Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527 2016-05-28 23:06:42 -07:00
LexManos
b5f8da794c Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525 2016-05-28 22:58:39 -07:00
LexManos
2f5f9968e4 Reinitalize statistics information on Mapping changes.
Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
2016-05-28 22:31:48 -07:00
LexManos
93be22fc8e Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203 2016-05-28 21:19:47 -07:00
LexManos
b8996b14bc Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112 2016-05-28 20:53:19 -07:00
LexManos
0406267d89 Fix javadocs for BiomeColor events. Closes #2093 2016-05-28 20:15:32 -07:00
LexManos
debe0ffdf8 Fire LivingSpawnEvents for MobSpawners. Closes #2079 2016-05-28 20:13:03 -07:00
LexManos
35978b0d96 More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353 2016-05-28 18:04:29 -07:00
LexManos
4824d647f4 Set Enchantment table's harvest level. Closes #1349 2016-05-28 17:55:27 -07:00
LexManos
a1a67e7654 Capture interfaces when scanning classes and preload implementations of ICrashReportDetail. 2016-05-28 17:50:42 -07:00
LexManos
a97b4c4db7 Fix installer downloading vanilla jar when not needed. And filter some more known libraries. 2016-05-28 17:47:12 -07:00
cpw
4c56961b9e Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash. 2016-05-28 18:05:24 -04:00
LexManos
df7c7d6dfc Make unit test for EnumHelper more robust and less spammy. Now detects missing accessors as well. 2016-05-24 16:11:12 -07:00
LexManos
b65b2991a4 Fix paramters for addArmorMaterial, addOption and addGameType. 2016-05-24 16:10:47 -07:00
LexManos
d2989c83a7 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-24 16:08:40 -07:00
LexManos
8c02a0a4cc Set max enchantment ID to Short.MAX_VALUE. Closes #2799 2016-05-23 16:10:44 -07:00
LexManos
9df1e4b11e Take capabilities into account when comparing ItemStack NBT's. Closes #2726 2016-05-23 15:30:20 -07:00
Steven Blom
a4e2d0e304 Add Unit Test to detect mismatches between EnumHelper and Enum ctor 2016-05-20 13:25:04 +09:30
LexManos
5bd06388c1 Bump version information for 1.9.4. 2016-05-18 17:22:39 -07:00
cpw
68ad1e03cf Fix schizophrenia in version numbers. 2016-05-18 13:10:41 -04:00
LexManos
cdc86e9af6 Update mappoings snapshot to 20160518 2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1 1.9.4 Update.
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni
5d5c005aae Fix Bucket rendering and add sound (#2865)
* Adjust generated quads from texture to take texture size into account #2858

*  Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821

* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks

* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos
87b0f7db99 Lets just simply this. Fixes last commit. 2016-05-14 21:40:31 -07:00
LexManos
d5b93bf262 Add modder facing API for Villager Career level trades. Ref: #2854 2016-05-14 20:11:55 -07:00
RainWarrior
5445f96327 Extended Animation State Machine format to allow multiple transitions from one state. 2016-05-13 12:46:34 +03:00
LexManos
34d4b0b93f Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847 2016-05-10 23:35:02 -07:00
RainWarrior
92800f61d3 Fixed joint animation application correctly. 2016-05-10 10:46:04 +03:00
Shadowfacts
58d26618f6 Add ScreenshotEvent (#2828)
Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos
aaa146c10d New LootTable interaction system and event.
Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior
babd54bb87 Fixed joint hierarchy not being used fully in the animation system. 2016-05-09 20:40:53 +03:00
LexManos
d30aae862f Fixed issue in ChunkIO that would potentially cause NPEs on chunks. Closes #2837 2016-05-09 02:10:24 -07:00
LexManos
a7d5820e99 Fixed map extension recipie. 2016-05-08 16:38:07 -07:00
mezz
363e84b2c5 Fix the rand given to PopulateChunkEvent (#2834) 2016-05-07 11:17:18 -07:00
Matthew Messinger
5f74a75435 Fix url regex (#2815)
Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
LexManos
aa672ea69a Bump version for new RB. 2016-05-03 23:19:51 -07:00
LexManos
42404c531d Slightly better practice because wait can be randomly interupted. 2016-05-03 23:19:40 -07:00
cpw
f5781488d9 Merge branch '1.9' 2016-05-03 23:24:43 -04:00
LexManos
3177d55579 Remove usage of AsynchronousExecutor library in favor or a simpler implementation. 2016-05-03 19:54:04 -07:00
LexManos
d8249b7886 Add a java version detection and nag system for users on Java 7 or below.
Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
RainWarrior
330812dfa8 Fixed custom fluid sufraces not rendering from the bottom. Closes #2800. 2016-05-03 09:53:55 +03:00
bloodmc
5a20950902 Call markDirty when restoring blocks with TileEntities. (#2809)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:21:59 -07:00
bloodmc
b53e53dcb7 Call markDirty when restoring blocks with TileEntities. (#2807)
This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:01:49 -07:00
Vincent Lee
9f28c90365 Add Potion.renderHUDEffect (#2798) 2016-05-02 14:44:14 -07:00
LexManos
26b5059396 Fix sluggish scrolling on GuiScrollList's and fix small rendering issue with scroll bar on certian screen sizes. 2016-05-02 14:13:33 -07:00
boni
8fdd76bae1 Fix SidedInvWrapper accessing wrong slots for setStackInSlot. (#2797)
Fix DoubleChestItemHandler not implementing IItemHandlerModifiable
2016-05-02 12:19:54 -07:00
mezz
9c9107c434 Close #2780 add CMD localization for Mac key bindings (#2792) 2016-04-29 12:04:48 -07:00
Vincent Lee
35999f9a20 Boss bar render event (#2701)
Allow control over increment height
2016-04-14 22:34:45 -07:00
iTitus
fa21f2b44c Fix forge:default-block transformation. (#2760)
The first-person left-hand rotation was a little bit of.
2016-04-13 22:53:25 +04:00
LexManos
205f5c13c8 Expose a central place to access all of Vanilla and Forge's registries using the new registry API. 2016-04-09 22:33:39 -07:00
mezz
c560af69a5 Fix log spam from invalid key modifiers (#2746) 2016-04-09 17:02:03 -07:00
Matthew Prenger
2a3774def3 Don't use import static with net.minecraft classes. Using the latest MCP snapshots this causes an import conflict. (#2742) 2016-04-09 16:03:46 -07:00
mezz
a018e14939 Add cancelable event for Potions shifting the gui position (#2667)
Add cancelable event for Potions shifting the gui position
2016-04-08 20:18:17 -07:00
Matti Ruohonen
03584ec411 Fix ForgeChunkManager world unloading check (#2736) 2016-04-07 15:39:55 -07:00
LexManos
8fefac110e Fix potential desync between Forge's Villager profession and vanilla's int based system. 2016-04-07 12:29:00 -07:00
Craig Burton
d31cf8ddbc Update ore dictionary (#2721)
Updated the Ore Dictionary with more vanilla items:
  -Prismarine Shard ( "gemPrismarine" )
  -Prismarine Crystals ( "dustPrismarine" )
  -Prismarine Block ( "blockPrismarine" )
  -Prismarine Brick ( "blockPrismarineBrick" )
  -Dark Prismarine ( "blockDarkPrismarine" )
  -Nether Wart ( "cropNetherWart" )
  -Sugarcane ( "sugarcane" )
  -Paper ( "paper" )
  -Ender Pearl ( "enderpearl" )
  -Bone ( "bone)
  -Gunpowder ( "gunpowder)
  -String ( "string" )
  -Nether Star ( "netherStar" )
  -Leather ( "leather" )
  -Feather ( "feather" )
  -Egg ( "egg" )
  -End Stone ( "endstone" )
  -Torch ( "torch" )
  -Vine ( "vine" )
  -Cactus ( "blockCactus" )
  -Grass ( "grass")
  -Obsidian ( "obsidian" )
  -Red Sandstone ( added to "sandstone" )
  -Crafting Table ( "workbench" )
  -Slime Block ( "blockSlime" )
  -Granite ( "stoneGranite" )
  -Polished Granite ( "stoneGranitePolished" )
  -Diorite ( "stoneDiorite" )
  -Polished Diorite ( "stoneDioritePolished" )
  -Andesite ( "stoneAndesite" )
  -Polished Andesite ( "stoneAndesitePolished" )
2016-04-07 11:49:31 -07:00
RainWarrior
db04370830 Made forge fluids use smooth lighting. 2016-04-06 16:13:51 +03:00
LexManos
7973984227 Fixed NPE in dedicated server languages. And fixed logger for main FML event bus. 2016-04-06 02:11:27 -07:00
LexManos
07a2b67b7f Cleanup OBJLoader parse function and fix issues related to JVM differences.
Also fix support for sopme of the spec that was partially respected.
2016-04-06 01:45:43 -07:00
LexManos
fb0bdd1276 Enhance some error logging related to OBJLoader issues, and RegistryEntries. 2016-04-06 01:44:08 -07:00
mezz
e68908e9d5 Fix some plain keybinds not working when a modifier is active 2016-04-05 23:01:26 -07:00
Katrina Swales
8d50c9e988 Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0 in 1.9 2016-04-06 01:43:23 +01:00
Katrina Swales
f4ca1f61b9 Corrected readNBT ignoring anything in slot 0 2016-04-05 19:44:20 +01:00
RainWarrior
cb7685a3b0 Fixed forge fluid having a collision box. 2016-04-05 18:55:42 +03:00
RainWarrior
bf16d0066b Fixed zip being closed too early in the server language loading. 2016-04-05 18:53:19 +03:00
Fry
628613d27f Merge pull request #2709 from iTitus/bucketModel
Fix dynbucket item transformation.
2016-04-05 13:44:44 +04:00
iTitus
63a6a2e50b Fix dynbucket item transformation. 2016-04-05 10:49:51 +02:00
RainWarrior
ab2b07f149 Fixed some test mods not being marked as client-only. 2016-04-05 11:46:05 +03:00
RainWarrior
d44c9082fa Fixed mod languages not being loaded on the server. 2016-04-05 10:41:42 +03:00
LexManos
8180bed027 Merge pull request #2707 from mezz/keyBinding19-4
Add modifier support to vanilla keybindings.
2016-04-04 18:06:29 -07:00
Vincent Lee
e8ea52558b Player Interact Event 2016-04-04 19:58:46 -05:00
mezz
8f49ea7c5f Add modifier support to vanilla keybindings.
Add Orange conflict color for modifier/key conflicts
(like Ctrl and Ctrl-Z conflicting)
Related to #2692
2016-04-04 16:52:16 -07:00
LexManos
ce4bb8fe93 Fix improper logic in ItemHandlerHelper.giveItemToPlayer causing some items to not be added. Closes #2705 2016-04-04 15:44:03 -07:00
RainWarrior
2ae47c0903 Made both exceptions occuring during item model loading print in the log; closes #2696. 2016-04-04 18:07:06 +03:00
RainWarrior
879b7b5a61 Added the ability to change the printed model error count; Added printing of actual exceptions causing missing variants related to blockstate loading, closes #2689. 2016-04-04 16:02:21 +03:00
LexManos
1811d88266 Merge pull request #2616 from iTitus/updateNotificationIcon
Add update notification icon made by @gigaherz, closes #2582
2016-04-03 18:22:27 -07:00
mezz
bc2b5ad517 Fix inability to attack while holding modifier keys 2016-04-03 13:15:18 -07:00
mezz
21d39f6558 Re-Add key binding modifiers and contexts. 2016-04-03 01:46:29 -07:00
RainWarrior
9baabf9249 Revert "Add key binding modifiers and contexts.", until it's fixed.
This reverts commit 34c3af7e85.
2016-04-03 11:01:09 +03:00
RainWarrior
77772ac3f5 Changed generic signature of GameRegistry.register methods to work around the type inference bug; updated all example mods to the new block/item registration method. 2016-04-03 10:14:16 +03:00
LexManos
fc57d5e6c6 Merge pull request #2693 from Adubbz/1.9
Fixed mismatched registry names and mod ids
2016-04-02 23:04:15 -07:00
LexManos
d13449b1b3 Merge pull request #2692 from mezz/keyBinding19
[1.9] Add key binding modifiers and contexts.
2016-04-02 23:02:59 -07:00
LexManos
087a7d8c59 Properly deprecate and link the replacement methods in GameRegistry. Add helper method for registering a block with default ItemBlock because people keep complaining -.- 2016-04-02 22:16:22 -07:00
Adubbz
8374a80283 Fixed mismatch registry names and mod ids 2016-04-03 15:13:25 +10:00
mezz
34c3af7e85 Add key binding modifiers and contexts.
Same as #2674, but for Minecraft 1.9
2016-04-02 21:25:44 -07:00
LexManos
8058c675ab Fixed compile error in registry code with Eclipse. 2016-04-02 12:01:40 -07:00
cpw
404995122a Capture a vanilla freeze - will be used when FML connects to vanilla servers, soon 2016-04-02 14:16:17 -04:00
cpw
efcb9ee570 Support ResLocations for IMC 2016-04-02 12:19:36 -04:00
RainWarrior
4c8da35655 Improved UV offset hackery - should fix most visible custom model seams. 2016-04-02 18:49:18 +03:00
cpw
c74216bdf2 MinecraftForge-2684 [1.9] New Registry ignores keys 2016-04-02 11:38:03 -04:00
cpw
c44ed8fbde MinecraftForge-2683 InvocationTargetException for Forge 1820 for 1.9 2016-04-02 07:50:02 -04:00
cpw
e72c224294 Add registries for soundevents, enchantments and potiontypes
MinecraftForge-2576 [1.9] SoundEvents (and Enchantments and PotionTypes) need a FML registry
2016-04-02 00:00:38 -04:00
cpw
6e04a6c572 Squashed commit of the following:
commit b3b290aec9d3010a134859da6001ea28a96c2fdc
Merge: c6ce6a0 d803f7d
Author: cpw <cpw@weeksfamily.ca>
Date:   Fri Mar 25 13:28:04 2016 -0400

    Merge branch 'RegistryRework' of https://github.com/LexManos/MinecraftForge into LexManos-RegistryRework

    Implement proper registry slaves. Should help with rollback related issues.

    Missing patch

commit d803f7db76f65db9d27302c9804a643bc853dc22
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 03:36:14 2016 -0700

    Update VillagerRegistry and use it. Should in theory make custom villagers work now. Using string version instead of int id for networking.

commit eb5e5b4b42fdca26d2a104e4dc1e6a3ea3051a7b
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 02:14:16 2016 -0700

    More cleanup.

commit edbc56b2ff314629d0e402709f3cf29fc79c4a3d
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 02:05:23 2016 -0700

    More cleanups, removed deprecated UniqueIdentifier {ResourceLocation now}

commit e2df8d1be3c97601508f83dc97b0e8853fa1e271
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 01:29:19 2016 -0700

    Stupid generics....

commit 46d57dc4677fa5ff3923e64eaccfb33d7e5aad8d
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 01:00:25 2016 -0700

    Some registry tweaking to provde a non-complicated API modders can use.
2016-04-01 20:56:06 -04:00
Hea3veN
b427b26583 Fix remapped blocks being overriden with dummy air blocks. Closes #2491 2016-04-01 20:55:19 -04:00
LexManos
42e4d1fa77 Merge pull request #2659 from kashike/feature/immutable-blockpos
Replace Forge's getImmutable method with the vanilla method
2016-03-30 16:20:43 -07:00
LexManos
82f964c00d Merge pull request #2664 from gigaherz/capability-storage
Make access to the Capability IStorage less annoying
2016-03-30 16:00:47 -07:00
LexManos
38c57d9038 Make NoteBlockEvent raw constructor protected to allow subclasses. Closes #2153 2016-03-30 15:26:48 -07:00
LexManos
746c07fc6c Fix EntityPlayer still running old armor logic. Closes #2670 2016-03-30 14:05:27 -07:00
RainWarrior
90758f8c96 Fixed StackOverflow caused by the previous commit, closes #2669. 2016-03-29 15:34:45 +03:00
RainWarrior
a073b0e386 Prevent missing model from loading multiple times. 2016-03-29 12:07:26 +03:00
gigaherz
70e85b5eec Add wrapper methods for IStorage#readNBT/writeNBT. 2016-03-28 18:22:42 +02:00
kashike
45881d1c90 Replace Forge's BlockPos#getImmutable method with the included BlockPos#toImmutable (func_185334_h), while keeping the override in PooledMutableBlockPos to prevent mutable leaks.
Also prevent a mutable blockpos leak in World#setTileEntity
2016-03-27 09:43:56 -07:00
RainWarrior
efa7fd4dfe Fixed crosshair always being white, closes #2653. 2016-03-26 09:45:20 +03:00
RainWarrior
6e68aa4106 Enabled diffuse lighting by default in UnpackedBakedQuad.Builder. 2016-03-26 09:41:05 +03:00
mezz
da2964fbd3 Make tooltips layout in the right direction, wrap if there is no room
Same as #2649, but for Minecraft 1.9
2016-03-24 20:39:08 -07:00
mezz
eca3b900e0 Make tooltips layout in the right direction, wrap if there is no room
Fixes #2255
2016-03-24 19:12:46 -07:00
RainWarrior
c891d9fe16 Disabled erroring block, fixed DynBucketTest.TestItem model. 2016-03-25 00:49:34 +03:00
LexManos
dd201c066e Merge pull request #2645 from diesieben07/populate_event
Fix PopulateChunkEvent.Post not firing.
2016-03-24 14:37:55 -07:00
RainWarrior
75032ebf9c Made some more public fields either private or final. 2016-03-24 22:22:21 +03:00
RainWarrior
756c58d5cb Removed RenderWorldEvent, encapsulated all public event fields. 2016-03-24 22:22:21 +03:00
RainWarrior
08c00662a0 Removed LanguageRegistry and CollectionWrapperFactory. 2016-03-24 22:22:21 +03:00
RainWarrior
a9d23f5e78 Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos. 2016-03-24 22:22:20 +03:00
LexManos
7e4d7077a5 New Builder class in BlockStateContainer. Makes building containers with both listed and unlisted properties cleaner.
Make all methods of BiomeGenBase$BiomeProperties public so that modders can use that class outside subclasses.
2016-03-23 19:10:10 -07:00
Take Weiland
bc5313c67b Fix PopulateChunkEvent.Post not firing 2016-03-24 02:24:36 +01:00
iTitus
ecd6f4c1d2 Add flashing update notification icon made by @gigaherz, closes #2582
It is added to the "Mods" button in the main menu and to out-of-date mods in the mod list (there it replaces the "U").
Also fixes a little typo.
2016-03-23 14:48:29 +01:00
RainWarrior
1d608c6fe4 Register the animation Capability. No idea how it worked before at some point. 2016-03-23 08:20:06 +03:00
RainWarrior
884cc690ea Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized. 2016-03-23 08:20:06 +03:00
LexManos
0ce790ca2b Fixed custom entities unique ids. 2016-03-22 15:29:42 -07:00
LexManos
25cd7cc3e1 Update FML Entity Spawn packet for 1.9's location change. Closes #2567 2016-03-22 13:35:45 -07:00
LexManos
a596984bfd Merge pull request #2622 from williewillus/dupedropfix2
Actually fix dupe drop
2016-03-22 13:00:28 -07:00
RainWarrior
08663587d4 Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability 2016-03-22 09:01:00 +03:00
LexManos
a4d5760539 Fix swap animations for sure this time. 2016-03-21 20:43:22 -07:00
Vincent Lee
b38cfc1769 Actually fix dupe drop 2016-03-21 22:39:48 -05:00
LexManos
3ce53a7ee0 Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it. 2016-03-21 19:57:59 -07:00
LexManos
d878c866b3 Allow finite fluids to be drained correctly 2016-03-21 19:56:31 -07:00
LexManos
1d21345dfd Merge pull request #2531 from Choonster/finite-fluid-drain-fix
Allow finite fluids to be drained correctly
2016-03-21 19:54:53 -07:00
LexManos
ac44fe298a Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
2016-03-21 19:39:09 -07:00
LexManos
81e0f2350d Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
2016-03-21 19:35:58 -07:00
LexManos
5cb4fe33bc Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
2016-03-21 19:27:25 -07:00
LexManos
caf3d01586 Make RenderLivingBase.add/remvoeLayer, Closes #2573 2016-03-21 19:23:30 -07:00
Vincent Lee
dabb17f869 Update according to suggestions 2016-03-21 20:31:33 -05:00
LexManos
c7b8020279 Exclude jna from termal tansformer. 2016-03-21 18:20:30 -07:00
LexManos
08a3b654b9 Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613 2016-03-21 18:20:15 -07:00
LexManos
cc5dea0df6 Fixed Item.shouldCauseReequipAnimation hook. 2016-03-21 17:56:59 -07:00
LexManos
6fd9a2c00e Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570 2016-03-21 17:12:34 -07:00
RainWarrior
bebf22c0b0 Added default left hand transforms for forge transform strings. Closes #2615. 2016-03-21 18:55:22 +03:00
RainWarrior
438145995c Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items. 2016-03-21 18:29:45 +03:00
RainWarrior
4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. 2016-03-21 18:23:27 +03:00
RainWarrior
c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. 2016-03-21 18:06:35 +03:00
Vincent Lee
30db41be9a Expose IItemHandler on vanilla entities 2016-03-21 09:24:36 -05:00
RainWarrior
4b53f0716b instance -> INSTANCE 2016-03-21 10:48:52 +03:00
RainWarrior
286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior
5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. 2016-03-21 10:48:52 +03:00
cpw
76e93e854a Fix bucket test 2016-03-19 21:36:21 -04:00
cpw
ce8a758667 Merge branch 'master' into 1.9 2016-03-19 21:19:19 -04:00
Vincent Lee
c39328993e Fix double dropping of items. Closes #2549 2016-03-19 19:57:11 -05:00
Matthew Prenger
ee6c041424 Pass exceptions thrown in mod event buses back to FML to handle apropriately 2016-03-19 19:07:04 -05:00
RainWarrior
ad03581fbe Fixed sprite not being passed to the quad builder for custom models. 2016-03-19 09:48:46 +03:00
LexManos
093646e6f1 Fix AT lines. 2016-03-18 00:29:57 -07:00
RainWarrior
a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. 2016-03-17 14:11:24 +03:00
RainWarrior
b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
LexManos
f22ed86ad9 Remove our entity position fixer. Vanilla fixed the bug in 1.9. 2016-03-16 18:24:11 -07:00
RainWarrior
6b926f9a06 Javadocs, small cleanup. 2016-03-16 05:17:33 +03:00
RainWarrior
8b4bce37de Fixed progress reporting for model loading. 2016-03-16 05:00:44 +03:00
RainWarrior
78a397bc69 Fixed incorrect rotations for items in the left hand. Closes #2548. 2016-03-16 04:23:28 +03:00
RainWarrior
b81a13d010 Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
Vasco Lavos
05801a74af 1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
2016-03-15 17:52:58 +00:00
LexManos
ae72fa7ceb Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables. 2016-03-15 01:17:38 -07:00
LexManos
28ae283b96 PlayerManager updated. 2016-03-14 22:58:01 -07:00
RainWarrior
5d352bda6c Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works. 2016-03-13 16:16:25 +03:00
RainWarrior
a799bbad2d First version of updated of ModelLoader, mostly works. 2016-03-13 12:10:50 +03:00
RainWarrior
bda688b9b5 Fixed some errors in forge.exc 2016-03-13 09:59:30 +03:00
RainWarrior
4650ee2789 Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names. 2016-03-13 04:40:03 +03:00
Bernhard Bonigl
bcab92daf6 Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
2016-03-12 22:17:57 +01:00
RainWarrior
5c9808ada8 Fixed emply hand not rendering in first person. 2016-03-11 00:43:18 +03:00
cpw
cdf8a820a6 Capture Biome Registry within FML 2016-03-09 23:01:04 -05:00
RainWarrior
8e9b403fbf Fixed (hopefully) perspective transformations for custom models too. 2016-03-10 04:48:13 +03:00
RainWarrior
cf93859095 Fix items rendering too low in first person. 2016-03-10 04:19:54 +03:00
cpw
98f606d4d2 Move the patch into the fml override handler, for less patch 2016-03-09 20:08:24 -05:00
RainWarrior
173cec4149 Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed. 2016-03-10 03:38:58 +03:00
LexManos
873899a62b Fixed position being shifted before being sent to shouldSideBeRendered. 2016-03-09 15:15:52 -08:00
LexManos
e4da09df2a Bump version info. Rather important. 2016-03-09 14:52:32 -08:00
LexManos
90b2c86a9f Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
2016-03-09 14:41:13 -08:00
LexManos
7b7156e87f Interaction hooks need to be re-added but compiles {Doesn't run} 2016-03-09 14:11:56 -08:00
cpw
846910b8c8 Fix up PlayerSP for the AT 2016-03-09 01:08:42 -05:00
cpw
e8a7e28110 Another AT, for the player 2016-03-09 00:59:28 -05:00
cpw
aa24916736 Finish world, chunkloading should work again? 2016-03-09 00:48:32 -05:00
cpw
c11732fc40 Potion cleanup. Moar fixes! 2016-03-08 23:49:19 -05:00
cpw
56a0d125bd Remove more chestgenhooks stuff. Clean up some more ATs 2016-03-08 23:39:37 -05:00
cpw
25256c8ddd More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang. 2016-03-08 23:22:54 -05:00
cpw
a44d76652b Another compilation fix
More patch tweaks for compilation errors. onItemUseTick takes an entity now, cos skellies use stuff too
2016-03-08 16:36:50 -05:00
cpw
fffbc0f078 Some more forge code fixes 2016-03-08 16:23:54 -05:00
RainWarrior
befbb45522 Most of ItemInWorldManager reject, various small error fixes. 2016-03-08 23:33:28 +03:00
RainWarrior
4b4146bbed World 2016-03-08 22:43:05 +03:00
LexManos
776eb00ed3 10 more rejects down.
98 errors 6 rejects left.
2016-03-07 23:34:40 -08:00
LexManos
26ca27193c More patch work, client patches. 2016-03-07 21:06:54 -08:00
Choonster TheMage
9ca3ede736 Allow finite fluids to be drained correctly 2016-03-07 21:31:27 +11:00
cpw
f0e5baa8e5 Few more compile fixups 2016-03-07 00:23:00 -05:00
cpw
ade3bbad14 Command fixups 2016-03-07 00:08:29 -05:00
cpw
2dcb2187c0 Some client handler cleanup 2016-03-06 23:42:30 -05:00
cpw
01912a459a Some more FML related fixups 2016-03-06 23:18:36 -05:00
cpw
b342bf8481 Some fixups for FML, and use the FML registry for potions 2016-03-06 23:07:25 -05:00
LexManos
2847644368 NetworkDispatcher/FMLProxyPacket 41 more errors cleaned. 2016-03-06 18:45:21 -08:00
LexManos
09bac53ed6 Fishing is now a loot table no more need for FishingHooks. {LootTables still need to be evaludated if they need extra hooks, but thats later} Goodbye 44 compile errors! 2016-03-06 17:01:52 -08:00
LexManos
206a21d563 Fixed errrors in Fluids package. TODO: Make BlockLiquid implement IFluidBlock and REMOVE FluidContainerRegsitry. Everything *should* be able to use IFluidContainer directly. 2016-03-06 16:54:47 -08:00
RainWarrior
ee82341312 Made OBJModel.java compile. 2016-03-06 03:00:08 +03:00
RainWarrior
3e22a2b90d Model UV lock handling from the state to the model, fixed most compile errors in ModelLoader, disabled it (and ModelBakeEvent) until it's functional, fixed some errors in ForgeHooksClient. 2016-03-06 02:51:39 +03:00
RainWarrior
70670d70ea Removed generics from IModel subinterfaces, add ed ModelProcessingHelper instead. 2016-03-06 01:34:04 +03:00
cpw
0f2cead3c8 WorldServer: NOTE - ChestGenHooks has NOT been updated in accordance with plans for removing it
GuiStats
Fixup deletion of egg handling in entity registry?
2016-03-04 22:39:35 -05:00
RainWarrior
cb909eeb59 Fixed B3D loader, fixed some obvious errors in ModelLoader. 2016-03-05 05:02:34 +03:00
RainWarrior
ed8a8b415b Fix various errors in text mods. 2016-03-05 04:43:41 +03:00
LexManos
74b2c3dfe6 World Patches work. 2016-03-04 16:40:34 -08:00
LexManos
8a506022d7 More work on misc things. 2016-03-03 02:57:38 -08:00
Adubbz
c87feabd6e Updated BiomeManager to 1.9 2016-03-03 18:33:26 +11:00
LexManos
b096f58a6d Merge pull request #2520 from Adubbz/master
Updated the biome dictionary to support 1.9
2016-03-02 23:24:24 -08:00
LexManos
b6bcf7bf4b Enchantments, some world, Biomes, bucks, world/gen/features. 2016-03-02 23:23:40 -08:00
Adubbz
706e894cbb Updated the biome dictionary
Squashed commits:

[4064de6] Updated the biome dictionary
2016-03-03 18:15:30 +11:00
RainWarrior
cff4bf21ae Updated raw types in ExtendedBlockState, fixed some ATs, updated some things that needed updating in model classes. 2016-03-02 20:00:32 +03:00
RainWarrior
24b66ff9f3 GuiOverlayDebug, ItemModelMesher, RenderManager, Stitcher fixed + minor fixes in forge gui classes. 2016-03-02 15:32:22 +03:00
LexManos
7fadb5aeb8 Small renames before bed. 2016-03-02 01:44:41 -08:00
LexManos
8863aab9e5 Items done, <1000 errors whoot! 2016-03-01 23:38:31 -08:00
LexManos
ad788880e5 Some entity patches. 2016-03-01 20:42:36 -08:00
RainWarrior
728319cbb5 Fixed most errors in the model stuff, except for ModelLoader and b3d and obj getQuads/handleBlockState methods. 2016-03-01 23:19:38 +03:00
RainWarrior
d9b69fda65 FontRenderer 2016-03-01 21:08:51 +03:00
RainWarrior
d35c38d261 EntityRenderer, most of RenderGlobal, minor fix to LayerBipedArmor. 2016-03-01 20:52:19 +03:00
RainWarrior
c9a01a439d A bunch of rendering rejects updated. 2016-03-01 19:22:21 +03:00
RainWarrior
c1744f00e0 Updated various block model patches. 2016-03-01 17:59:58 +03:00
LexManos
ac7c4d2f6c Some import renames and compile error fixes, killed ~800. 2016-03-01 04:58:03 -08:00
LexManos
1f80eb17df util, tileentity, stats, realms. Potions got an overhaul and out registry will need to be adapted. 2016-03-01 04:07:00 -08:00
LexManos
f654157adb net.minecraft.block.* patches 2016-03-01 00:31:58 -08:00
cpw
d29b9f8752 Add in mcp named patches and use them. Initial 1.9 setup. 2016-02-29 21:37:08 -05:00
LexManos
250a77b359 Merge pull request #2476 from Abastro/fovfixes
Added Event: EntityViewRenderEvent#FOVModifier
2016-02-29 13:20:46 -08:00
Matthew Miller (Me4502)
f1ad05dd8e Added local click position to PlayerInteractEvent. 2016-02-27 11:27:21 +10:00
Abastro
c4ca8270b9 Added EntityViewRenderEvent#FOVModifier
Enables mods to modify raw FOV directly.
Avoids modifier limit from FOVUpdateEvent.
Aware of blocks which are needed for fov change related with materials.
2016-02-27 09:25:19 +09:00
LexManos
ecfb9accaa Fixed dummy blocks not being removed from registry on dedicated server correctly. Closes #2487
Also added some more debug logs!
2016-02-24 16:56:20 -08:00
LexManos
0dd796fb16 Merge pull request #2497 from bonii-xx/universal_bucket
Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
2016-02-23 01:04:09 -08:00
Bernhard Bonigl
17e960c158 Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
Followup of #2496
2016-02-23 09:53:26 +01:00
LexManos
b009546a94 Merge pull request #2496 from bonii-xx/universal_bucket
Fix WorldEvent.PotentialSpawns Event passing the list instance of the…
2016-02-22 11:16:55 -08:00
Bernhard Bonigl
de1c270644 Fix WorldEvent.PotentialSpawns Event passing the list instance of the ChunkProvider to users 2016-02-22 18:45:31 +01:00
RainWarrior
e495b7599c ModelLoader: added verbose error logging showing items/blockstates associated with model locations; removed redundant cast leftover from ungenerified code; fixed up a couple of warnings. 2016-02-22 03:53:26 +03:00
cpw
3e4107a222 Fix race condition when using indexed codec in a LAN server. Fixes spurious crash when LAN server is running. 2016-02-20 16:04:31 -05:00
cpw
c88bc769ef Log when it's likely the indexedcodec is gonna fail, because of LAN server derps likely. Try and give some context for debuggers. 2016-02-19 23:18:46 -05:00