Enabled diffuse lighting by default in UnpackedBakedQuad.Builder.

This commit is contained in:
RainWarrior 2016-03-26 09:41:05 +03:00
parent 6385d7cc9f
commit 6e68aa4106
1 changed files with 1 additions and 1 deletions

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@ -70,7 +70,7 @@ public class UnpackedBakedQuad extends BakedQuad
private int tint = -1;
private EnumFacing orientation;
private TextureAtlasSprite texture;
private boolean applyDiffuseLighting;
private boolean applyDiffuseLighting = true;
private int vertices = 0;
private int elements = 0;