1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
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1 changed files with 5 additions and 4 deletions
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@ -15,6 +15,7 @@ import net.minecraft.item.EnumAction;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.Item.ToolMaterial;
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import net.minecraft.item.ItemArmor.ArmorMaterial;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.world.EnumSkyBlock;
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@ -35,7 +36,7 @@ public class EnumHelper
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private static Class[][] commonTypes =
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{
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{EnumAction.class},
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{ArmorMaterial.class, String.class, int.class, int[].class, int.class},
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{ArmorMaterial.class, String.class, int.class, int[].class, int.class, SoundEvent.class},
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{EnumArt.class, String.class, int.class, int.class, int.class, int.class},
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{EnumCreatureAttribute.class},
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{EnumCreatureType.class, Class.class, int.class, Material.class, boolean.class, boolean.class},
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@ -53,9 +54,9 @@ public class EnumHelper
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{
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return addEnum(EnumAction.class, name);
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}
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public static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability)
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public static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip)
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{
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return addEnum(ArmorMaterial.class, name, textureName, durability, reductionAmounts, enchantability);
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return addEnum(ArmorMaterial.class, name, textureName, durability, reductionAmounts, enchantability, soundOnEquip);
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}
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public static EnumArt addArt(String name, String tile, int sizeX, int sizeY, int offsetX, int offsetY)
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{
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@ -281,4 +282,4 @@ public class EnumHelper
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setup();
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}
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}
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}
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}
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