Commit graph

1858 commits

Author SHA1 Message Date
cpw
1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw
f279a07586 metadata is dead 2018-09-05 11:40:48 -07:00
cpw
3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw
f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw
5b05e103f4 Starting to put the launch itself together 2018-09-05 10:56:03 -07:00
cpw
7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw
66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw
14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00
cpw
d23850ff98 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:49:33 -07:00
cpw
3e4f3ff142 Delete MarkerTransformer. I don't think this has been used in years. 2018-09-05 10:47:56 -07:00
LexManos
8ace535995 Fix --mods and --modListFile arguments not making it past LaunchWrapper. 2018-09-03 21:20:23 -07:00
Ben Staddon
f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
LexManos
4aaa0370ab Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
LexManos
c6abcf5b84 Change org.apache to org.apache.maven. class loader exclusion. 2018-08-21 23:50:25 -07:00
Ben Staddon
69233f1bbf Add variant alias for item models not loaded via blockstate (#5025) 2018-08-16 13:21:21 -07:00
mcenderdragon
f6b3893a05 Added getter for children of CompoundIngredient (#5082) 2018-08-16 13:19:45 -07:00
Ben Staddon
222a110eb1 Fix saved toolbars not working with non-vanilla items (#5063) 2018-08-16 13:17:27 -07:00
TheIllusiveC4
8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon
1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
Pyrofab
dd0c251b3d Fix ModList cache never being updated (#5081) 2018-08-16 11:54:56 -07:00
mezz
cfa33be24b Fix SlotItemHandler.isItemValid check 2018-08-09 21:18:29 -07:00
mezz
5a48ca99b6 Improve performance of FluidRegistry.getBucketFluids 2018-08-01 22:29:10 -07:00
Ben Staddon
889fa4da7e Fix received data for last vertex format element not being recorded (#5074) 2018-08-01 13:35:56 -07:00
Ben Staddon
f3f1e585dc Add function to lookup model location for an ItemStack (#5017) 2018-07-28 18:55:33 -07:00
Ben Staddon
14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000
a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Cody Brittain
4acfca27f8 Add functionality in IItemHandler to test if a slot can accept an item (#5033) 2018-07-28 17:38:18 -07:00
Eragonn1490
36f74e955b Add wooden doors to the OreDictionary. (#5036) 2018-07-28 17:32:59 -07:00
Ben Staddon
2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
Ben Staddon
6ae2287d57 Add support for FluidStack-dependant colouring to Forge bucket (#4952) 2018-07-14 14:52:54 -07:00
MrRiegel
cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc
603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
tterrag
97d58aeaa1 Clean up and improve ICapabilityProvider javadocs (#4978) 2018-07-14 14:08:22 -07:00
mezz
c6f001bb6c Update license header on ChunkIOThreadPoolExecutor 2018-07-09 21:22:58 -07:00
tterrag
a98db5bef2 Fix potential deadlock when chunkload raises non-IO exception (#4861) 2018-07-09 13:45:50 -07:00
Ben Staddon
5624afbc32 Change some client hooks to use GlStateManager functions (#5010) 2018-07-04 19:59:12 -07:00
Weissmoon
1902363eac Write full class name in undefined packet error messages. (#4970) 2018-07-04 19:58:36 -07:00
Ben Staddon
58d570a6f1 Fix ItemHandlerHelper.giveItemToPlayer creating item entities with incorrect contents (#5007) 2018-07-02 22:41:18 -07:00
LexManos
0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Minecrell
eb94dc5c48 Restore original license headers in Maven versioning package 2018-07-01 14:01:38 -07:00
Minecrell
97627e7fb9 Restore original license headers of delta package 2018-07-01 20:30:52 +02:00
Ben Staddon
80724a52d3 Fix some ClassCastExceptions incorrectly being logged in FML handshake. (#4972) 2018-06-27 12:56:46 -07:00
KingLemming
19de6cf97e Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the armor opts in. (#4964) 2018-06-27 12:53:45 -07:00
LexManos
74c3aab720 Fix FML entity network spawning not using EntityBuilder's facctory. Closes #4845 and #4846 2018-06-27 12:51:06 -07:00
LexManos
1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
UnRealDinnerbone
c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon
539626727c Switch from trove to fastutil collections (#4933) 2018-06-27 11:29:09 -07:00
Ben Staddon
4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
Ben Staddon
a749861cb2 Change item model loading priority to fix model conflicts (#4898) 2018-06-27 11:08:38 -07:00
mezz
1db28d072a Improve server console implementation (#4821) 2018-06-27 10:58:07 -07:00
Ben Staddon
43895d773e Add validation to recipe registry (#4957) 2018-06-26 22:00:53 -07:00
Ben Staddon
f2d7a19702 Clear out stored errors after model loading finishes (#4938) 2018-06-24 00:18:13 -07:00
Paul Fulham
61666ed6aa Fix AutomaticEventSubscriber error message (#4986) 2018-06-23 23:38:57 -07:00
mezz
59c3e1baaf Always wrap mod creation errors in LoaderException
to make error message more clear
2018-06-23 12:33:42 -07:00
Ben Staddon
7258beeede Fix vertex lighter using stale normal data (#4917) 2018-06-20 12:36:10 -07:00
LexManos
9cda586ebd Fix scala mods crashing with the json annotation cache. 2018-06-01 00:07:17 -07:00
Ben Staddon
d9a042c775 Fix black flickering on animated models by clamping max diffuse lighting multiplier to 1.0 (#4962) 2018-05-31 22:35:02 -07:00
Ben Staddon
bea02348e2 Fix crash from search tree processing invalid recipes (#4942) 2018-05-26 19:56:46 -07:00
LexManos
b30540f20c Fix names in JSON annotation data not matching expected format. Closes #4953 2018-05-26 16:42:58 -07:00
LexManos
32438d2e00 Bump version in prep for new RB. 2018-05-24 18:38:01 -07:00
LexManos
b654b84393 Add potential support for models defining 'vanilla like' rotations in Forge's Modified Blockstate format. 2018-05-24 18:37:05 -07:00
Ben Staddon
0139a7baf2 Fix Forge bucket not declaring all texture dependencies (#4930) 2018-05-19 21:25:08 -07:00
Ben Staddon
189df85b5a Reuse multipart model instances across variants (#4791) 2018-05-19 20:50:57 -07:00
sinus
3c4efa1ae7 Fixes parameter inconsistency in IFieldWrapper (Fixes #4325) (#4766) 2018-05-17 04:15:57 -07:00
Kristiāns Micītis
fc1877dd96 Added formatting support for status messages (#4925) 2018-05-17 00:41:21 -07:00
Ben Staddon
330a9c4fd3 Fix server-side data not being released (#4882) 2018-05-16 23:13:27 -07:00
Ben Staddon
e742a3f598 Change composite models to fetch quads from submodels using full context (#4809) 2018-05-16 23:06:50 -07:00
Ben Staddon
1d863cdefc Check name prefix used for tile entity registrations (#4681) 2018-05-16 22:52:32 -07:00
Ben Staddon
40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon
36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
temp1011
e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
LexManos
215157f5cd Fix library folder detection on various JVMs. 2018-05-14 11:32:25 -07:00
Take Weiland
38c5cb6b94 Add supports for redirects when doing mod version checks (#4826) 2018-05-13 11:39:13 -07:00
mezz
c5d95cb3a9 Fix imports 2018-05-12 23:59:22 -07:00
mezz
979797a2a6 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 23:54:10 -07:00
mezz
ad099a4bfe Revert "Give immediate and complete error messages when there is a crash during startup (#4869)"
This reverts commit a38f5fd6a2.
2018-05-12 22:36:45 -07:00
mezz
dae7bcee4b Remove invalid optimization in ItemStackHandler#setStackInSlot #3465 2018-05-12 21:07:25 -07:00
mezz
a38f5fd6a2
Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 16:56:57 -07:00
Ben Staddon
e65bd4a62b Clean up mod dependency checking code (#4922) 2018-05-12 12:58:51 -07:00
mezz
33f4acb6b9 Fix version range check for required mods #4918 2018-05-11 17:58:21 -07:00
mezz
b6f8be6718 Add javadoc note about minimum required Forge versions for old Forge. Close #4918 2018-05-09 22:45:22 -07:00
mezz
789d9437b2 Fix possible NPE when calling Loader.getIndexedModList #4919 2018-05-09 22:40:14 -07:00
Ben Staddon
e1968e73b9 Fix deobfuscator not regenerating super maps (#4856) 2018-05-07 14:19:11 -07:00
cpw
9e9cb021ab Clean up broken aliases caused by registry bug #4894. (#4909) 2018-04-30 21:05:37 -07:00
LexManos
f2fa21e6e2 Move registry snapshot read/write code to Snapshot class. Cleaner code. 2018-04-29 17:58:02 -07:00
LexManos
4df55f3bd3 Only revert to frozen data on server shutdown on client. Should fix race condition exposed by #4904 2018-04-29 17:57:33 -07:00
LexManos
412c2ae53f Potentially fix issue with BungeeCord or other servers resetting the registry mappings on the client while the game is running.
Errors may still occure if the client knows about world data beyond vanilla. Servers should NEVER send world/registry invocations before they have sent registry mappings.
Closes #4901
2018-04-28 04:28:40 -07:00
Ben Staddon
2353800d61 Fix typo in validation of vanilla registry wrappers (#4899) 2018-04-26 21:18:39 -07:00
Ben Staddon
fc799564ed Add checks for undefined packet discriminators when sending messages (#4890) 2018-04-22 14:42:05 -07:00
Ben Staddon
90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
LexManos
a99fe41667 Fix overrides typo in saving registry data. Closes #4894 2018-04-21 21:40:40 -07:00
LexManos
34f4381e0c Fix library path and soft fail when repository root is not found. 2018-04-17 19:24:43 -07:00
LexManos
68ce80dad4 Fix libraries not being added to the modlist when using external metadata. Closes #4879 2018-04-15 17:44:01 -07:00
LexManos
32237f57ef Cleanup some issues with the mod extraction to the memory modlist. Closes #4874 #4875 2018-04-14 19:32:45 -07:00
mezz
a794f1daff
Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon
fab45a32a8 Fix biome dictionary's biome type detection (#4878) 2018-04-14 17:05:08 -07:00
Ben Staddon
97a2143fc2 Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
Ben Staddon
d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
AlexIIL
76591f7245 Fix FluidUtil.getFluidHandler skipping some fluid tile entities (#4854) 2018-04-12 17:17:39 -07:00
Erlend Åmdal
0fca21fbc5 Parse contained dependency Timestamp as long instead of int (#4866) 2018-04-11 16:26:53 -07:00
LexManos
9442a48e93 Fix Forge's metadata not being loaded. Closes #4865 2018-04-11 13:10:27 -07:00
LexManos
b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos
9d0771b3d7
Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos
3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos
34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos
501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Ben Staddon
fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee
1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid
f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane
e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon
fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon
dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon
4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40
b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Parker Young
db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
malte0811
7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon
0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
TheCyberBrick
11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011
1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Brennan Ward
ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
CreativeMD
12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
mezz
f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt
cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz
881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible
5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price
4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
mezz
752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt
dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon
29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz
bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw
18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos
e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon
c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon
6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
Ben Staddon
d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
LexManos
816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon
572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Bartek Bok
e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon
0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811
c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
mezz
603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield
ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz
4ae6e4a295
Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
Vincent Lee
9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz
adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Ben Staddon
533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt
196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp
1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin
ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock
01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten
dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
mezz
bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
Daomephsta
adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos
61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz
4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz
d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon
0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Bartek Bok
10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Bartek Bok
cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
LexManos
3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos
18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Ben Staddon
37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon
dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon
05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok
9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok
867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
Melonslise
bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike
441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon
cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153
7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin
ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon
98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
Matthew Prenger
c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible
14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Joseph C. Sible
83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar
07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz
49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli
bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz
bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos
846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos
239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s
ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon
b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos
44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos
01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee
2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00
LexManos
89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
mezz
ad16f15365 Clean up old code for detecting BaseMods. Close #4530 (#4540) 2017-11-21 22:27:41 -08:00
Ben Staddon
aaf47afff2 Fix errors caused by multi-target messages sent from LAN host (#4536) 2017-11-19 11:47:51 -08:00
LexManos
836be2e3a0 Fix CompoundIngredents not working properly in shapeless recipes. 2017-11-18 13:01:22 -08:00
mcenderdragon
f97c535fa4 [1.12.x] Added BucketUse event to ForgeUniversal Bucket (#4454) 2017-11-17 13:10:23 -08:00
Ben Staddon
e616990397 Fix entity spawn messages not handling buffer correctly (#4524) 2017-11-15 13:05:17 -08:00
LexManos
fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Ben Staddon
9a36814364 Fix network buffer leak with multi-part messages (#4511) 2017-11-12 10:39:41 -08:00
Ben Staddon
ad202e2e83 Fix network buffers not being released in some places (#4510) 2017-11-11 15:19:00 -08:00
Justin
a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
Ben Staddon
23ea237f2c Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
Ben Staddon
4b3799f460 Change item model alpha tests to match values used for rendering (#4490) 2017-11-09 14:31:39 -08:00
mcenderdragon
4cdb6b6d60 Added tint index of 0 to fluid models (#3938) 2017-11-09 13:59:30 -08:00
Yanbing Zhao
c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Bartek Bok
dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal
ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok
6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024
9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon
31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Ben Staddon
19b7347db9 Clean up BlockSnapshot code (#3737) 2017-10-31 11:32:02 -07:00
joeflatt
7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
rguy96
274dfc23ef Fix GameData#revert ignoring RegistryManager parameter (#4232) 2017-10-31 11:29:35 -07:00
Philipp Provenzano
aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon
2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise
22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
mezz
b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
Ben Staddon
43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
jabelar
61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon
7b4040b70b Improve performance of inserting into inventory wrappers (#4468) 2017-10-31 10:41:33 -07:00
Ben Staddon
8d938660e7 Add caching of data for flat lighting (#4358) 2017-10-31 10:09:39 -07:00
mezz
0960b60d9c
Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
Matthew Mirvish
e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
mezz
00d882ab61 Fix outdated VersionParser javadoc link 2017-10-06 22:16:10 -07:00
mezz
083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz
f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz
cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon
0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Ben Staddon
4073891058 Reduce the number of quads generated by ItemLayerModel (#4332) 2017-10-02 16:43:06 -07:00
tterrag
6956df4ff2 Allow item models to use formats other than ITEM (#4273) 2017-10-02 16:17:35 -07:00
Ben Staddon
f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
LexManos
b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
LexManos
303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
ichttt
22d2d7825f Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418) 2017-09-23 14:25:45 -07:00
kashike
dc2014cdf1 Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411) 2017-09-21 05:31:53 -07:00
kashike
f2b07e8db1 Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408) 2017-09-20 13:03:03 -07:00
LexManos
50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Paul Fulham
4203e7426f Fix lightmap calculation vertex clamping (#4387) 2017-09-17 19:28:11 -07:00
Xander
ce49596014 Add an extra error check for OBJ model materials (#4402) 2017-09-16 21:17:12 -07:00
LexManos
0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
LexManos
334626aedb Bump version for RB. 2017-09-11 16:58:45 -07:00
Ben Staddon
0dd386b74c Improve generation of normals for vanilla models (#4313) 2017-09-06 14:31:46 -07:00
Marvin Rösch
cb8cace92d Fire RenderGameOverlayEvent for vignette (#4360) 2017-09-06 14:19:56 -07:00
Benjamin K
45c2ff5329 Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. (#4320) 2017-09-06 14:14:50 -07:00
Daniel Naylor
dadc715e7d Insert FML handler before Vanilla connection handshake completes (#4380) 2017-09-06 14:11:21 -07:00
Ben Staddon
ef5ffc2c5d Add missing bounds checks to ItemTextureQuadConverter (#4343) 2017-09-06 14:08:19 -07:00
BlayTheNinth
da85dcadf5 Allow custom GuiEditArrayEntries without having to recreate the object in several places (#4329) 2017-09-06 14:03:13 -07:00
Ben Staddon
cd5d7d2bed Adjust float (un)packing functions to be slightly more accurate (#4316) 2017-09-06 13:55:41 -07:00
Tyler Hancock
523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Choonster TheMage
d85fcb26c2 Fix FieldWrapper.MapWrapper initialising wrong category (#4335) 2017-08-30 20:57:17 -07:00
Choonster TheMage
cb051f7893 Don't parse category names as regular expressions in FieldWrapper.MapWrapper (#4334) 2017-08-30 20:56:15 -07:00
LexManos
52702e5cc9 Fix issue saving observers using different metadata then vanilla. 2017-08-30 13:20:51 -07:00
Bartosz Skrzypczak
8803bf9a29 Fix netty warning spam when sending >1MB packets (#4363) 2017-08-29 17:20:03 -05:00
Bartosz Skrzypczak
161b47ee75 Fix FML handshake crash, fixes #4285 and #3974 (#4304) 2017-08-27 13:58:55 -07:00
LexManos
7930adec70 Fix recipe book auto-fill not working for OreDictionary ingredients. 2017-08-24 15:21:47 -07:00
LexManos
45dfce0013 Fix for dummied server side registry entries while client has read entries. 2017-08-22 02:08:34 -07:00
Marvin Rösch
43e24c3eb4 Tabulate crash report mod list and add signature information (#4251) 2017-08-18 17:28:58 -05:00
Nedelosk
a40df67004 [1.12] Fix wood plank ore dictionary recipes (#4310) 2017-08-18 17:04:23 -05:00
LexManos
28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
mezz
ee27276ba2 Fix typo in CapabiltyFluidHandler (#4306) 2017-08-14 21:32:52 -07:00
Bartosz Skrzypczak
68a10b3037 Fix splitting big packets skipping one byte per additional part (#4301) 2017-08-13 15:23:22 -05:00
iChun
29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Thanh-Phuong
ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
KnightMiner
82d735e43a Add support for running IModel.retexture() on models from blockstates (#4200) 2017-08-09 15:18:35 -05:00
Choonster TheMage
611cb0d99c Continue loading mod recipes and advancements after encountering an error (#4277) 2017-08-09 15:17:48 -05:00
tterrag
ce168d556d Better descriptions on dependency version range error screen (#4284) 2017-08-09 15:10:54 -05:00
LexManos
9ec954a3de Fix IOUtils import error caused by server/client libraries desync. 2017-08-09 12:28:34 -07:00
LexManos
c6d0c93a50 Fix odd NPE with list files for empty directories. 2017-08-08 23:27:34 -07:00
LexManos
cdc8763fb0 Fixed missing line in logger. 2017-08-08 20:38:11 -07:00
LexManos
ee6805397f Cleanup some output and move the Jar-In-Jar extractor to before any coremods/mods are loaded so.
The intention is to rework this entire thing to use maven style storage, IF we can get Mojang to pass in the Libraries folder.
2017-08-08 20:13:05 -07:00
cpw
cc30c679e4 Lex doesn't like this.
Revert "Fix up MC version compatibility checking to be a little less verbose."

This reverts commit 1927fd76e2.
2017-08-06 20:30:16 -02:30
cpw
1927fd76e2 Fix up MC version compatibility checking to be a little less verbose.
If people use properly formatted version compatibility strings, or the
default compiled in one, this will work exactly as before, but has
less dependence on specific formats for the mcversion string. So a mod
declaring [1.11, 1.12] will now be 1.12.1 compatible by default, for
example.
2017-08-06 15:42:37 -02:30
LexManos
f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
covers1624
099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon
2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
ichttt
2d97f05796 Move client-only config options to client config (#4084) 2017-08-01 14:22:21 -05:00
mcenderdragon
c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
diesieben07
7df003c3e7 Fixed bug where config categories errored if they contained regex special characters. (#4187) 2017-08-01 13:38:14 -05:00
InfinityRaider
2158198295 Make LivingEntityUseItemEvent not abstract (#4208) 2017-08-01 13:26:59 -05:00
Thanh-Phuong
f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
rslink
4d327df383 Fixed swapping of finite fluids with negative densities. (#4237) 2017-07-29 22:24:24 -07:00
Marvin Rösch
434f95c66e Fix overrides not being read from the server registry snapshot (#4224) 2017-07-26 18:47:55 -05:00
Thanh-Phuong
df6b628140 Make Optional.Interface repeatable (#4138) 2017-07-20 16:36:05 -05:00
ichttt
cc25a58760 Log a warning if a coremod does not follow best practices (#4146) 2017-07-20 16:32:53 -05:00
Xalcon
d63ceb33cb Added support for vanilla "nbt strings" in json recipes (#4113) 2017-07-20 16:28:39 -05:00
LexManos
afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos
6d35b1b913 Fixed invalid erroring case during loading Advancements form mods that don't have advancements. 2017-07-14 16:10:36 -07:00
LexManos
872d721e77 Send remap event when data is frozen to notify modders to bake things.
Fixes search not working when connecting to vanilla servers.
2017-07-13 14:45:51 -07:00
LexManos
f8c5d7c2b6 Fire recipe registry event after json recipes are loaded. 2017-07-13 14:45:13 -07:00
Ben Staddon
0fde64ac38 Clean up uses of deprecated library functions (#4130)
Avoid catching and rethrowing runtime exceptions
Append error messages to exceptions instead of the log
2017-07-12 21:50:28 -07:00
mezz
75433345ba Improve javadocs for Mod dependencies (#4168) 2017-07-12 21:12:53 -07:00
mezz
11338d0fde Stop "Binary patch set is missing" error log in dev environment 2017-07-11 22:50:12 -07:00
Kina
bf014b1060 Remove unnecessary maxStackSize restrictions on brewing potions. (#4155) 2017-07-09 13:12:20 -05:00
mezz
cd4d701b5f Fix game freeze when resizing the window too small on the mods gui (#4148) 2017-07-08 22:55:45 -07:00
Max Becker
7517f56d5f Adjust EnumHelper#addCreatureType to EnumType (#4089) 2017-07-08 15:15:00 -05:00
Vincent Lee
4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos
a886dbde49 Quiet down warning for missing translation files. 2017-07-06 21:28:48 -07:00
LexManos
b0edb23dba Fix getting missing models for overridden Item registry entires 2017-07-05 14:52:29 -07:00
LexManos
fdfaa5036d Fix override duplication caused by bad comparison. 2017-07-05 14:41:24 -07:00
LexManos
7b0a005167 Fix log spam when creating dummy blocks. 2017-07-05 14:40:43 -07:00
talandar
03b7885aa6 Fix unblockable damage being blocked by armor. (#3933) (#4106) 2017-07-03 12:56:23 -07:00
mezz
c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon
e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2
43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
ichttt
ede05a25f1 Fix missing messages of missing models (#4120) 2017-07-03 10:39:42 -07:00
Kina
81584d4215 Correct the default resource location of potion registry (#4117) 2017-07-02 13:13:46 -05:00
LexManos
16bfd8cef1 Version bump for RB 2017-06-28 21:34:43 -07:00
LexManos
0b969ef495 Optimize ExtendedBlockState.getClean, cache the return value instead of calculating it. Closes #3936 2017-06-28 14:26:25 -07:00
LexManos
ec318f8504 Squelch spam in EventBus register, Closes #4102 2017-06-28 13:18:44 -07:00
LexManos
c3e5b4bb2e Add @ObjectHolder scanning to vanilla MobEffects, Biomes, Enchantments, SoundEvents, and PotionTypes constants. Closes #4104 2017-06-28 13:17:59 -07:00
mezz
8581225da8 Use java 8 collection functions 2017-06-28 00:14:10 -07:00
mezz
9675585891 Use lambdas for short anonymous methods 2017-06-27 23:18:09 -07:00
mezz
93025510ae Use multiple catch, try-with-resources, replace system.out and e.printStackTrace 2017-06-27 22:57:10 -07:00
LexManos
10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos
d0b24313d3 Fix MissingMapping REMAP action. Closes #4069 2017-06-27 16:56:42 -07:00
LexManos
7281708df6 Repopulate client SearchTreeManager when registries are refreshed. Closes #4094 2017-06-27 16:28:08 -07:00
LexManos
b90d7a838e Fix Biome unit test 2017-06-27 16:27:29 -07:00
LexManos
a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
LexManos
cab4f783e9 Fix error when using RegistryBuilder and not specifying a max id number. 2017-06-27 15:18:03 -07:00
LexManos
c565984822 Allow the recipe registry to be modified. 2017-06-27 15:17:26 -07:00
LexManos
86b231ea77 Fix BiomeDictionary not collecting correctly. 2017-06-27 14:04:51 -07:00
BlayTheNinth
5aac07b5b1 Remove incorrect call to .toString() when instantiating custom config array entries. (#4078) 2017-06-27 00:54:49 -05:00
Ben Staddon
9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz
7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry
0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
LexManos
3ae30478db More work on registry override ability. Closes #4079 2017-06-25 20:45:48 -07:00
LexManos
460abf1554 Fix ItemStack/Block/BlockSpecial not applying at runtime. 2017-06-25 20:45:07 -07:00
Ben Staddon
51aa029bb1 Add a FluidUtil method to interact with an arbitrary IFluidHandler (#4080) 2017-06-25 18:22:52 -07:00
ichttt
690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos
45147ac512 Fix ModelBlockAnimation expsing a private class. 2017-06-25 12:23:56 -07:00
RainWarrior
dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos
1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos
b542179242 Make Dummy block an Air block. 2017-06-24 15:06:28 -07:00
LexManos
87054b01fb Fix NPE in MissingMappings event. Closes #4067 2017-06-24 14:51:46 -07:00
LexManos
efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos
405a16aea1 Fix minecraft:item_nbt ingredient type. 2017-06-24 14:46:51 -07:00
mezz
27321efb1f Clean up logging 2017-06-24 01:46:05 -07:00
Ben Staddon
1b5da5d4fe [1.12] Cleanup of files with old licence headers, Add missing LGPL 2.1 licence headers (#4051) 2017-06-24 01:25:23 -07:00
Choonster TheMage
cb02f24cf2 Fix uncaught ClassCastException from invalid recipe file (#4043)
A JsonSyntaxException will now be thrown, caught and logged when the conditions property of a recipe isn't an array
2017-06-24 01:24:54 -07:00
mezz
d769d83224 Update MCP to 20170624 2017-06-24 00:56:21 -07:00
Ben Staddon
b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
tterrag
b71ab7e444 Make ForgeRegistry iterator sorted. Closes #4058 (#4059) 2017-06-23 23:52:27 -05:00
LexManos
dd42f84a47 Loosen up registry locks until data freeze. 2017-06-23 17:52:59 -07:00
LexManos
d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos
f4afb6f56c Implement override tracking and syncing.
Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos
e805b12df8 Fixup some registry tests, dummies are now persisted across syncing. 2017-06-23 16:59:57 -05:00
LexManos
dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos
a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
mezz
423f9fc04b Fix Universal bucket handling for Fluids with NBT (Fix #3757) 2017-06-22 23:40:49 -07:00
diesieben07
0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz
68c6e7862e Fix ShapedOreRecipe matching. #4038 2017-06-21 22:10:55 -07:00
LexManos
f1881453be Fix recipe names in packaged jars. Closes #4039 2017-06-21 01:46:52 -07:00
Ben Staddon
a30316e6a1 Update NoteBlockEvent with new instruments. Resolves #4018. (#4019) 2017-06-20 23:50:32 -07:00
TechnicianLP
e056c79ec7 IRecipeConditions forge:and and forge:false (#4017) 2017-06-20 02:19:14 -07:00
mezz
c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
LexManos
a2749e4507 Fix loading recipe jsons from jar files. 2017-06-19 17:18:53 -07:00
Vincent Lee
f7831fbe99 Fix shapeless recipes not being able to use NBT on output, and fixed issue with null groups. 2017-06-19 16:49:21 -07:00
Lumien
303578b2f2 [1.12] Fixes Exception when getting modlist for a vanilla client (#4028) 2017-06-19 16:47:34 -07:00
mezz
e3777f4559 Add missing Override annotations 2017-06-17 18:24:17 -07:00
mezz
c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
mezz
3d322ef925 Update mcp mappings to 20170611 2017-06-17 17:13:44 -07:00
mezz
864b05074e Clean up ShapedOreRecipe and ShapelessOreRecipe 2017-06-17 17:13:44 -07:00
Shadowfacts
f009435fa4 Allow condition factories to be registered from JSON (#4015) 2017-06-16 20:24:58 -07:00
LexManos
b5260a386d Filter any recipe starting with _, Such names are reserved for metadata.
Actually implement conditions for recipes.
2017-06-15 19:30:05 -07:00
LexManos
65ec1f5d54 Fix NBT ItemStack support in json loader. Closes #4002 2017-06-15 16:07:55 -07:00
LexManos
e16f70f95e Fix OreIngredient comparing items in reverse. Closes #3999 2017-06-15 13:13:44 -07:00
Marvin Rösch
50e268bdf5 Make registries persist by default, fixes #3989 (#3998) 2017-06-15 13:00:46 -07:00
tterrag
8833386ada Fix exception in ShapedOreRecipe.checkMatch for recipes that don't fill entire crafting grid (#3995) 2017-06-15 01:12:54 -07:00
LexManos
dbc0a4e0fd Fix parseShaped missing Empty slot item. Closes #3990 2017-06-14 20:25:22 -07:00
LexManos
5e70ee45be Fix CraftingHelper.parseShapred error. Closes #3979 2017-06-14 15:59:59 -07:00
LexManos
a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
cpw
3fee319bc0 Try a different way of doing the callback, it removes the derpitude, but at
one point, I thought the way it was was necessary. Is this a race condition?
Dunno, but it's a lot simpler and doesn't rely on a netty hack.
2017-06-10 22:22:16 -04:00
cpw
d90637f8b5 Fix the netty bug introduced by netty commit 29fdb160f3
that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos
f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz
286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
LexManos
e67bde9e9e Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943 2017-06-02 16:22:16 -07:00
RlonRyan
8ddbf3b0a8 Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object (#3926) 2017-06-01 14:34:24 -07:00
Flaxbeard
e1ddc4315c Update EntityPlayer armor calculations and ISpecialArmor (#3838) 2017-05-26 14:11:52 -07:00
Ben Staddon
2814df89b3 Tweak vertex lighter to avoid causing excess array initialisations (#3771) 2017-05-26 13:57:21 -07:00
Ben Staddon
c6f181dcb2 Fixes for PlayerDestroyItemEvent being called with empty itemstacks. (#3728) 2017-05-26 13:54:13 -07:00
Madsthunder
7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
Luke Gilfoyle
5198b4d690 Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one (#3893) 2017-05-21 22:10:44 -07:00
mezz
1c0b53f3bf Print system details on startup without printing a full crash report (#3909) 2017-05-21 12:30:57 -07:00
mezz
14d8151b02 Reduce memory pressure from new objects during loading screen (#3907) 2017-05-20 14:21:32 -07:00
diesieben07
acdfe97bd6 Add methods to write IForgeRegistryEntry to ByteBuf (#3806) 2017-05-18 13:47:13 -07:00
tterrag
d77033b0d0 Fix normals not being generated for formats without normals (#3896)
Fix normals not being generated for formats without normals
2017-05-15 12:39:54 +04:00
ichttt
2df36137c2 Add a configurable delay when unloading dimensions, fixes #3455 (#3679) 2017-05-06 12:19:01 -07:00
Max Becker
34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt
6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Vincent Lee
0b41a0a822 Fix forge pipeline block shifts (#3789) 2017-05-01 17:53:17 -07:00
mezz
56ed8fec1e Improvements to FluidUtil (#3839) 2017-05-01 17:25:45 -07:00
diesieben07
b2e3f353df Allow client commands to control whether they can be invoked without prefix. (#3847) 2017-05-01 17:22:53 -07:00
mezz
e4d04afd95 When the window is closed during loading, exit the game quickly (#3858) 2017-05-01 17:14:55 -07:00
mezz
91cc592a3a Remove splash.properties option for Mojang logo (has been disabled) (#3859)
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt
cbf6cb9744 Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. (#3861) 2017-05-01 17:12:33 -07:00
Madsthunder
93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
Justin
460a2189d6 Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856. (#3860) 2017-04-27 19:02:50 -07:00
LexManos
af2ca8e250 Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840 2017-04-25 12:06:23 -07:00
LexManos
c0eea379a4 Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw
cec90d7f48 Add in a check to the splash screen. If the Display.update call takes
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.

(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos
69b72201ac Cleanup AccessTransformer debug output 2017-04-09 23:13:45 -07:00
bogger33
3eb7b59cf4 Fix Fluid models rendering with gaps (#3747) Closes #2993 2017-04-07 17:57:00 -07:00
John Protsen
dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
diesieben07
646a8977d6 Ignore calls to sendMessage for fake players. Fixes #3796. (#3798) 2017-04-07 16:52:52 -07:00
mezz
15aee5b18a Skip loading models if there is a fatal mod dependency error (#3772) Close #3768 2017-04-07 16:48:00 -07:00
Ben Staddon
901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Vincent Lee
72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage
5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Ben Staddon
f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira
be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
Lance
671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
BlayTheNinth
52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
kashike
9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511
f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos
ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
Justin
4d23ce1314 Fix java 6/7 compatibility in GuiConfig (#3824) 2017-04-04 17:19:13 -07:00
sinus
25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
LexManos
006b8cc8bd Add setter for default key in RegistryBuilder. Closes #3804 2017-03-23 11:23:54 -07:00
mezz
4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
mezz
67247fba29 Fix #3733 Splash Screen memory bar background matches screen background (#3775) 2017-03-14 21:03:37 -05:00
Mattia Malonni
ef94421dc6 Add additional constructors to EnergyStorage to set values at load time. 2017-03-14 21:00:13 -05:00
Joseph C. Sible
f4ce57cd21 Fixed 'reset to defaults' button not working on some Forge config fields. 2017-02-23 18:23:50 -08:00
sjx233
2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
LexManos
9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
ichttt
bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
diesieben07
bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos
5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
Vincent Lee
1df8d5f8e5 Fix forge:default-item missing case for FIXED transform (#3663) 2017-02-23 15:36:48 -08:00
Aaron Hill
219e1d418b Add a null check for the throwable message in NetWorkDispatcher#exceptionCaught (#3688)
(cherry picked from commit 1be1bb59c5c4c7432c515ef07beb6bf7e1f6ef27)
2017-02-23 15:20:32 -08:00
LexManos
403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos
7c9b67b574 Fix English injection for some mods on dedicated server. 2017-02-22 11:42:44 -08:00
RainWarrior
b2e3233dc1 Added check for quad builder to always have the particle texture set, and fixed where that wasn't true. Fixes #3653 2017-02-19 22:11:31 +03:00
Choonster TheMage
6a15ab6ead Fix extracted mods crash report file name for Windows (#3701) 2017-02-16 23:01:11 -08:00
James Mitchell
8fbf4cf115 Remove dynamic lambda methods when inside of SideOnly methods
Clean signatures of ReflectionHelper methods.
2017-02-12 16:43:30 -08:00
Ivorius
3379ee7df2 Fix addTypes not adding in the base types. (#3681) 2017-02-05 09:47:07 -08:00
Ivorius
3e568b864e Replace listSubtypes with listSupertypes to match the intended behavior. (#3564) 2017-02-04 09:29:42 -08:00
RainWarrior
7598d18a50 Fix default missing model zoom text not being set to false on all places. 2017-01-21 21:11:35 +03:00
RainWarrior
9888214524 Small bugfix in lighting logic. 2017-01-21 21:10:30 +03:00
Fry
bbc107de96 Added the variant name to the missing model. (#3328) 2017-01-19 13:57:37 +04:00
LexManos
7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos
50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
cpw
926472b359 Bypass forge chunk cache if it's configuratively disabled
(cherry picked from commit 9fe6385)
2017-01-14 17:46:00 -05:00
Vincent Lee
71efbf8132
Fix category comments not working. Closes #3593 2017-01-13 22:20:43 -06:00
Vincent Lee
a41288644d Skip first baking in ModelLoader (#3621) 2017-01-11 18:33:13 -08:00
James Mitchell
bc381b92ea Improve performance of inserting into inventory wrappers (#3622) 2017-01-11 16:29:49 -08:00
Modmuss50
04885b3150 Add Iron Nugget to OreDictionary (#3571) 2017-01-11 16:19:08 -08:00