Ignore calls to sendMessage for fake players. Fixes #3796. (#3798)

This commit is contained in:
diesieben07 2017-04-08 01:52:52 +02:00 committed by LexManos
parent 2c7c538c73
commit 646a8977d6
1 changed files with 1 additions and 0 deletions

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@ -45,6 +45,7 @@ public class FakePlayer extends EntityPlayerMP
@Override public Vec3d getPositionVector(){ return new Vec3d(0, 0, 0); }
@Override public boolean canUseCommand(int i, String s){ return false; }
@Override public void sendStatusMessage(ITextComponent chatComponent, boolean actionBar){}
@Override public void sendMessage(ITextComponent component) {}
@Override public void addStat(StatBase par1StatBase, int par2){}
@Override public void openGui(Object mod, int modGuiId, World world, int x, int y, int z){}
@Override public boolean isEntityInvulnerable(DamageSource source){ return true; }