Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one (#3893)

This commit is contained in:
Luke Gilfoyle 2017-05-22 06:10:44 +01:00 committed by LexManos
parent 03e922fa05
commit 5198b4d690

View file

@ -78,7 +78,7 @@ public class BlockLiquidWrapper implements IFluidHandler
if (doFill)
{
Material material = blockLiquid.getDefaultState().getMaterial();
BlockLiquid block = BlockLiquid.getStaticBlock(material);
BlockLiquid block = BlockLiquid.getFlowingBlock(material);
world.setBlockState(blockPos, block.getDefaultState().withProperty(BlockLiquid.LEVEL, 0), 11);
}