From 5198b4d6904d9dbdf3d6020ad76f84890af15852 Mon Sep 17 00:00:00 2001 From: Luke Gilfoyle Date: Mon, 22 May 2017 06:10:44 +0100 Subject: [PATCH] Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one (#3893) --- .../fluids/capability/wrappers/BlockLiquidWrapper.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraftforge/fluids/capability/wrappers/BlockLiquidWrapper.java b/src/main/java/net/minecraftforge/fluids/capability/wrappers/BlockLiquidWrapper.java index 7104c2ede..00214b90d 100644 --- a/src/main/java/net/minecraftforge/fluids/capability/wrappers/BlockLiquidWrapper.java +++ b/src/main/java/net/minecraftforge/fluids/capability/wrappers/BlockLiquidWrapper.java @@ -78,7 +78,7 @@ public class BlockLiquidWrapper implements IFluidHandler if (doFill) { Material material = blockLiquid.getDefaultState().getMaterial(); - BlockLiquid block = BlockLiquid.getStaticBlock(material); + BlockLiquid block = BlockLiquid.getFlowingBlock(material); world.setBlockState(blockPos, block.getDefaultState().withProperty(BlockLiquid.LEVEL, 0), 11); }