Commit graph

1858 commits

Author SHA1 Message Date
LexManos
f7acc73282 Update userdev and runconfigs for ForgeGradle changes. 2019-01-08 00:29:36 -08:00
cpw
f734e614e4 Fire registry events before preinit and after construct. 2019-01-06 17:19:18 -05:00
cpw
1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
58c78560fa Fix up some stuff with resource packs, so the guilist works properly. 2019-01-05 10:19:47 -05:00
cpw
fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw
6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw
e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos
440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw
48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw
558e1d2fb0 ResourceLocation Utils for doing things.. 2018-12-31 16:34:33 -05:00
tterrag
0b26047ea8 Better documentation for IForgeWorldType, TERFast, TERAnimation
Also rename AnimationTESR to TileEntityRendererAnimation
2018-12-29 12:18:10 -05:00
tterrag
7f5a57f4af Fix patch mistake in IForgeWorldType: CUSTOMIZED -> BUFFET 2018-12-29 12:01:41 -05:00
mezz
dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
mezz
b4cf6f7f36
Implement GuiScreen events for mouse and keyboard (#5297) 2018-12-23 23:46:42 -08:00
mezz
f2f04407a4
Add the sender to NetworkEvent.Context for server-side event handlers (#5295) 2018-12-22 23:24:11 -08:00
tterrag
8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos
4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag
d11a67499d FastTESR -> TileEntityRendererFast 2018-12-21 17:53:01 -05:00
tterrag
b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
LexManos
a992a4325b Change getWorld function name to prevent inheritance change in Chunk 2018-12-18 16:11:03 -08:00
David Quintana
c1225f3876 Fix the path handling for mod jar resource packs. (#5228) 2018-12-18 12:48:39 -08:00
David Quintana
152836c907 Add raytrace logic to the GuiOverlayDebugForge, so that the debug overlay can show the currently targetted block and liquid. (#5278) 2018-12-16 12:47:16 -08:00
David Quintana
52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
LexManos
f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
LexManos
7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
Liqueur Librazy
719ea50d1a Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 (#5237) 2018-12-10 11:07:50 -08:00
LexManos
bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos
eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos
dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
malte0811
e1b4a150c3 Fix race condition causing the FML handshake to hang (#5222) 2018-12-04 12:22:01 -08:00
LexManos
76d912c0ba Include project group in ForgeVersion and determine path to patched jar.
While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
LexManos
a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos
bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos
47a11b9a7e GUI Patches 2018-11-21 21:23:24 -08:00
LexManos
b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos
7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
malte0811
b5264cacf0 Fix crash when placing furnaces or brewing stands in 1.13 (#5225) 2018-11-15 13:55:18 -08:00
David Quintana
64c8f67939 Add missing license headers. (#5192) 2018-10-19 20:35:29 -07:00
tterrag
74703e2a60 Fix mod asset loading 2018-10-11 18:06:16 -04:00
cpw
43ed744d46 run textcomponenttranslations through the ForgeI18N message format translator as well. 2018-10-05 22:21:30 -04:00
cpw
e199e78a4f load languages on the server as well as the client, and fix up a bunch of data packs. 2018-10-05 21:42:15 -04:00
cpw
1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw
2b23eb96fb Tweak library locating code. Works well on vanilla and dev now. 2018-10-04 23:24:02 -04:00
cpw
ca765b857b Move the version packages somewhere that is now filtered so it doesn't
load twice.
2018-10-04 19:28:45 -04:00
cpw
978d0ff2e3 Fall colours
🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃
2018-10-04 18:40:34 -04:00
cpw
129870dbe8 Missing language now presents to the UI. 2018-10-04 11:31:08 -04:00
cpw
d5e04dbcb5 Better error passing from early to game client launch. 2018-10-04 00:57:08 -04:00
cpw
c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
cpw
0b11b0e6bb Launch in the vanilla launcher now. 2018-10-02 00:32:41 -04:00
cpw
6485a48d79 Use latest paulscode (removes need for soundfix transformer) and fix gitignore. 2018-09-30 14:29:14 -04:00
cpw
fe12687ec1 Branding fixup. 2018-09-30 14:29:14 -04:00
cpw
0024d9d283 Config GUI tweaks, and MCP is now part of the "minecraft" entry. 2018-09-30 14:29:14 -04:00
cpw
015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
cpw
bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
cpw
09e2aeaec4 Some tweaks to get the launcher working. 2018-09-24 00:07:33 -04:00
LexManos
94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag
d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos
c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos
a0e217b1dc More because git likes to split to many 2018-09-21 02:17:20 -07:00
LexManos
e2a17ac31b Ran License checker to fix the headers of files missing them. 2018-09-21 02:15:03 -07:00
LexManos
cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson
0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00
LexManos
b25f92b0c0 Add concept of pushing/poping levels to ForgeConfigSpec as well as comments on those levels. 2018-09-18 12:19:19 -07:00
tterrag
c4cf950863
Fix the rest of the "easy" compile errors (#5151)
* Add Entity.changeDimension patch and transitively required patches

* Fix throws declaration on CommandSetDimension#execute

* Fix rest of errors in fluid package

* Add PLAYER_REACH attribute

* Fix compile errors in fml.client.config and add GuiButton patch

* Delete unnecessary client.config classes, fix all config errors

* Comment some fluid errors in models

* Fix all errors in common package root, except ForgeHooks

* Mass comment network package

* Experimental conversion of extended states to generic base class

* Fix errors in common.util

* Remove config annotation stuff cuz lex said so

* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
LexManos
6814cbf0df Beginning work on redesigning Config API. 2018-09-17 20:40:42 -07:00
LexManos
02c31cc867 More work on recipes, custom ingredients, recipes, and constants should work now. 2018-09-17 03:41:16 -07:00
cpw
03d19f2e70 Tweak to remove javac compile errors related to generics on registries.
Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00
cpw
abacf8e141 Net handling pass 2. Tidied up login packet sourcing, generate registry packets. 2018-09-16 20:59:25 -04:00
cpw
9f2c7c881c Net Handshake phase 1. Validates pairings on client and server. 2018-09-16 20:56:10 -04:00
LexManos
afead63381 Migrate most of the OreDictionary to tags. 2018-09-16 16:28:21 -07:00
tterrag
231dfeee31 Enforce bounds on min/max registry IDs 2018-09-16 16:59:08 -04:00
LexManos
c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
tterrag
e3a931bf96 Fix errors in commands and getDimension->getId 2018-09-15 15:02:38 -04:00
LexManos
b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
tterrag
3f743887e7 More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00
tterrag
949a62a0da
Fix most of the compile errors in the client package (#5137)
* Add KeyBinding#getKey and clean up errors in KeyModifier

* Add dimension IRenderHandler patches

* Fix most of the compile errors in client package.

The rest are missing Block/KeyBinding patches

* Disable selective reloads until configs are finished

* Add OnlyIn on IForgeDimension to match those of Dimension
2018-09-11 21:42:29 -04:00
LexManos
a0cef07a0b Pin MCPConfig version
Cleanup and implement BrewingRecipes
Delete client command related things
Cleanup some biome stuff.
2018-09-11 18:25:25 -07:00
cpw
f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
LexManos
bec9214d0c Fix launching in dev 2018-09-10 13:08:35 -07:00
cpw
a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag
334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
mezz
f851b37aa0 Initial blind port of the mod error screens 2018-09-09 12:46:56 -07:00
tterrag
dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos
eac693e785 Introduce rework of Capability provider. And reduce errors to <2000 2018-09-06 06:27:24 -07:00
LexManos
12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos
2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
LexManos
ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw
f818cc8f71 Tweak 2018-09-05 13:14:16 -07:00
cpw
d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw
b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw
330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
cpw
77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw
6e99f84e91 Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
cpw
689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw
506b51f189 A much more straightforward networking system. 2018-09-05 12:33:38 -07:00
cpw
4636365e30 Some beginnings of a network again. 2018-09-05 12:31:47 -07:00
cpw
d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw
06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw
f279a07586 metadata is dead 2018-09-05 11:40:48 -07:00
cpw
3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw
f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw
5b05e103f4 Starting to put the launch itself together 2018-09-05 10:56:03 -07:00
cpw
7e5bd4ecdb Access Transformer. Starting to try and launch things. 2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw
66b6150027 Coremod 2018-09-05 10:55:15 -07:00
cpw
14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00
cpw
d23850ff98 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:49:33 -07:00
cpw
3e4f3ff142 Delete MarkerTransformer. I don't think this has been used in years. 2018-09-05 10:47:56 -07:00
LexManos
8ace535995 Fix --mods and --modListFile arguments not making it past LaunchWrapper. 2018-09-03 21:20:23 -07:00
Ben Staddon
f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
LexManos
4aaa0370ab Fix more apache exclusions. 2018-08-22 11:56:35 -07:00
LexManos
c6abcf5b84 Change org.apache to org.apache.maven. class loader exclusion. 2018-08-21 23:50:25 -07:00
Ben Staddon
69233f1bbf Add variant alias for item models not loaded via blockstate (#5025) 2018-08-16 13:21:21 -07:00
mcenderdragon
f6b3893a05 Added getter for children of CompoundIngredient (#5082) 2018-08-16 13:19:45 -07:00
Ben Staddon
222a110eb1 Fix saved toolbars not working with non-vanilla items (#5063) 2018-08-16 13:17:27 -07:00
TheIllusiveC4
8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon
1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
Pyrofab
dd0c251b3d Fix ModList cache never being updated (#5081) 2018-08-16 11:54:56 -07:00
mezz
cfa33be24b Fix SlotItemHandler.isItemValid check 2018-08-09 21:18:29 -07:00
mezz
5a48ca99b6 Improve performance of FluidRegistry.getBucketFluids 2018-08-01 22:29:10 -07:00
Ben Staddon
889fa4da7e Fix received data for last vertex format element not being recorded (#5074) 2018-08-01 13:35:56 -07:00
Ben Staddon
f3f1e585dc Add function to lookup model location for an ItemStack (#5017) 2018-07-28 18:55:33 -07:00
Ben Staddon
14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000
a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Cody Brittain
4acfca27f8 Add functionality in IItemHandler to test if a slot can accept an item (#5033) 2018-07-28 17:38:18 -07:00
Eragonn1490
36f74e955b Add wooden doors to the OreDictionary. (#5036) 2018-07-28 17:32:59 -07:00
Ben Staddon
2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
Ben Staddon
6ae2287d57 Add support for FluidStack-dependant colouring to Forge bucket (#4952) 2018-07-14 14:52:54 -07:00
MrRiegel
cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc
603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
tterrag
97d58aeaa1 Clean up and improve ICapabilityProvider javadocs (#4978) 2018-07-14 14:08:22 -07:00
mezz
c6f001bb6c Update license header on ChunkIOThreadPoolExecutor 2018-07-09 21:22:58 -07:00
tterrag
a98db5bef2 Fix potential deadlock when chunkload raises non-IO exception (#4861) 2018-07-09 13:45:50 -07:00
Ben Staddon
5624afbc32 Change some client hooks to use GlStateManager functions (#5010) 2018-07-04 19:59:12 -07:00
Weissmoon
1902363eac Write full class name in undefined packet error messages. (#4970) 2018-07-04 19:58:36 -07:00
Ben Staddon
58d570a6f1 Fix ItemHandlerHelper.giveItemToPlayer creating item entities with incorrect contents (#5007) 2018-07-02 22:41:18 -07:00
LexManos
0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Minecrell
eb94dc5c48 Restore original license headers in Maven versioning package 2018-07-01 14:01:38 -07:00
Minecrell
97627e7fb9 Restore original license headers of delta package 2018-07-01 20:30:52 +02:00
Ben Staddon
80724a52d3 Fix some ClassCastExceptions incorrectly being logged in FML handshake. (#4972) 2018-06-27 12:56:46 -07:00
KingLemming
19de6cf97e Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the armor opts in. (#4964) 2018-06-27 12:53:45 -07:00
LexManos
74c3aab720 Fix FML entity network spawning not using EntityBuilder's facctory. Closes #4845 and #4846 2018-06-27 12:51:06 -07:00
LexManos
1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
UnRealDinnerbone
c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon
539626727c Switch from trove to fastutil collections (#4933) 2018-06-27 11:29:09 -07:00
Ben Staddon
4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
Ben Staddon
a749861cb2 Change item model loading priority to fix model conflicts (#4898) 2018-06-27 11:08:38 -07:00
mezz
1db28d072a Improve server console implementation (#4821) 2018-06-27 10:58:07 -07:00
Ben Staddon
43895d773e Add validation to recipe registry (#4957) 2018-06-26 22:00:53 -07:00
Ben Staddon
f2d7a19702 Clear out stored errors after model loading finishes (#4938) 2018-06-24 00:18:13 -07:00
Paul Fulham
61666ed6aa Fix AutomaticEventSubscriber error message (#4986) 2018-06-23 23:38:57 -07:00
mezz
59c3e1baaf Always wrap mod creation errors in LoaderException
to make error message more clear
2018-06-23 12:33:42 -07:00
Ben Staddon
7258beeede Fix vertex lighter using stale normal data (#4917) 2018-06-20 12:36:10 -07:00
LexManos
9cda586ebd Fix scala mods crashing with the json annotation cache. 2018-06-01 00:07:17 -07:00
Ben Staddon
d9a042c775 Fix black flickering on animated models by clamping max diffuse lighting multiplier to 1.0 (#4962) 2018-05-31 22:35:02 -07:00
Ben Staddon
bea02348e2 Fix crash from search tree processing invalid recipes (#4942) 2018-05-26 19:56:46 -07:00
LexManos
b30540f20c Fix names in JSON annotation data not matching expected format. Closes #4953 2018-05-26 16:42:58 -07:00
LexManos
32438d2e00 Bump version in prep for new RB. 2018-05-24 18:38:01 -07:00
LexManos
b654b84393 Add potential support for models defining 'vanilla like' rotations in Forge's Modified Blockstate format. 2018-05-24 18:37:05 -07:00
Ben Staddon
0139a7baf2 Fix Forge bucket not declaring all texture dependencies (#4930) 2018-05-19 21:25:08 -07:00
Ben Staddon
189df85b5a Reuse multipart model instances across variants (#4791) 2018-05-19 20:50:57 -07:00
sinus
3c4efa1ae7 Fixes parameter inconsistency in IFieldWrapper (Fixes #4325) (#4766) 2018-05-17 04:15:57 -07:00
Kristiāns Micītis
fc1877dd96 Added formatting support for status messages (#4925) 2018-05-17 00:41:21 -07:00
Ben Staddon
330a9c4fd3 Fix server-side data not being released (#4882) 2018-05-16 23:13:27 -07:00
Ben Staddon
e742a3f598 Change composite models to fetch quads from submodels using full context (#4809) 2018-05-16 23:06:50 -07:00
Ben Staddon
1d863cdefc Check name prefix used for tile entity registrations (#4681) 2018-05-16 22:52:32 -07:00
Ben Staddon
40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon
36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
temp1011
e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
LexManos
215157f5cd Fix library folder detection on various JVMs. 2018-05-14 11:32:25 -07:00
Take Weiland
38c5cb6b94 Add supports for redirects when doing mod version checks (#4826) 2018-05-13 11:39:13 -07:00
mezz
c5d95cb3a9 Fix imports 2018-05-12 23:59:22 -07:00
mezz
979797a2a6 Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 23:54:10 -07:00
mezz
ad099a4bfe Revert "Give immediate and complete error messages when there is a crash during startup (#4869)"
This reverts commit a38f5fd6a2.
2018-05-12 22:36:45 -07:00
mezz
dae7bcee4b Remove invalid optimization in ItemStackHandler#setStackInSlot #3465 2018-05-12 21:07:25 -07:00
mezz
a38f5fd6a2
Give immediate and complete error messages when there is a crash during startup (#4869) 2018-05-12 16:56:57 -07:00
Ben Staddon
e65bd4a62b Clean up mod dependency checking code (#4922) 2018-05-12 12:58:51 -07:00
mezz
33f4acb6b9 Fix version range check for required mods #4918 2018-05-11 17:58:21 -07:00
mezz
b6f8be6718 Add javadoc note about minimum required Forge versions for old Forge. Close #4918 2018-05-09 22:45:22 -07:00
mezz
789d9437b2 Fix possible NPE when calling Loader.getIndexedModList #4919 2018-05-09 22:40:14 -07:00
Ben Staddon
e1968e73b9 Fix deobfuscator not regenerating super maps (#4856) 2018-05-07 14:19:11 -07:00
cpw
9e9cb021ab Clean up broken aliases caused by registry bug #4894. (#4909) 2018-04-30 21:05:37 -07:00
LexManos
f2fa21e6e2 Move registry snapshot read/write code to Snapshot class. Cleaner code. 2018-04-29 17:58:02 -07:00
LexManos
4df55f3bd3 Only revert to frozen data on server shutdown on client. Should fix race condition exposed by #4904 2018-04-29 17:57:33 -07:00
LexManos
412c2ae53f Potentially fix issue with BungeeCord or other servers resetting the registry mappings on the client while the game is running.
Errors may still occure if the client knows about world data beyond vanilla. Servers should NEVER send world/registry invocations before they have sent registry mappings.
Closes #4901
2018-04-28 04:28:40 -07:00
Ben Staddon
2353800d61 Fix typo in validation of vanilla registry wrappers (#4899) 2018-04-26 21:18:39 -07:00
Ben Staddon
fc799564ed Add checks for undefined packet discriminators when sending messages (#4890) 2018-04-22 14:42:05 -07:00
Ben Staddon
90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
LexManos
a99fe41667 Fix overrides typo in saving registry data. Closes #4894 2018-04-21 21:40:40 -07:00
LexManos
34f4381e0c Fix library path and soft fail when repository root is not found. 2018-04-17 19:24:43 -07:00
LexManos
68ce80dad4 Fix libraries not being added to the modlist when using external metadata. Closes #4879 2018-04-15 17:44:01 -07:00
LexManos
32237f57ef Cleanup some issues with the mod extraction to the memory modlist. Closes #4874 #4875 2018-04-14 19:32:45 -07:00
mezz
a794f1daff
Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon
fab45a32a8 Fix biome dictionary's biome type detection (#4878) 2018-04-14 17:05:08 -07:00
Ben Staddon
97a2143fc2 Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
Ben Staddon
d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
AlexIIL
76591f7245 Fix FluidUtil.getFluidHandler skipping some fluid tile entities (#4854) 2018-04-12 17:17:39 -07:00
Erlend Åmdal
0fca21fbc5 Parse contained dependency Timestamp as long instead of int (#4866) 2018-04-11 16:26:53 -07:00
LexManos
9442a48e93 Fix Forge's metadata not being loaded. Closes #4865 2018-04-11 13:10:27 -07:00
LexManos
b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos
9d0771b3d7
Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos
3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos
34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos
501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Ben Staddon
fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee
1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid
f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane
e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon
fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon
dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon
4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40
b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Parker Young
db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
malte0811
7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon
0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
TheCyberBrick
11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011
1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Brennan Ward
ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
CreativeMD
12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
mezz
f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt
cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz
881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible
5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price
4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
mezz
752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt
dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon
29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz
bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw
18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos
e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon
c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon
6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
Ben Staddon
d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
LexManos
816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon
572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Bartek Bok
e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon
0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811
c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
mezz
603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield
ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz
4ae6e4a295
Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
Vincent Lee
9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz
adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Ben Staddon
533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt
196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp
1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin
ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock
01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten
dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
mezz
bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
Daomephsta
adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos
61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz
4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz
d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon
0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Bartek Bok
10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Bartek Bok
cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
LexManos
3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos
18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Ben Staddon
37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon
dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon
05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok
9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok
867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
Melonslise
bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike
441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon
cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153
7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin
ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon
98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
Matthew Prenger
c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible
14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Joseph C. Sible
83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar
07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz
49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli
bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz
bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos
846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos
239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s
ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon
b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos
44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos
01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee
2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00
LexManos
89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
mezz
ad16f15365 Clean up old code for detecting BaseMods. Close #4530 (#4540) 2017-11-21 22:27:41 -08:00
Ben Staddon
aaf47afff2 Fix errors caused by multi-target messages sent from LAN host (#4536) 2017-11-19 11:47:51 -08:00
LexManos
836be2e3a0 Fix CompoundIngredents not working properly in shapeless recipes. 2017-11-18 13:01:22 -08:00
mcenderdragon
f97c535fa4 [1.12.x] Added BucketUse event to ForgeUniversal Bucket (#4454) 2017-11-17 13:10:23 -08:00
Ben Staddon
e616990397 Fix entity spawn messages not handling buffer correctly (#4524) 2017-11-15 13:05:17 -08:00
LexManos
fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Ben Staddon
9a36814364 Fix network buffer leak with multi-part messages (#4511) 2017-11-12 10:39:41 -08:00
Ben Staddon
ad202e2e83 Fix network buffers not being released in some places (#4510) 2017-11-11 15:19:00 -08:00
Justin
a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
Ben Staddon
23ea237f2c Fix incorrect lighting of item models (#4493) 2017-11-09 14:32:43 -08:00
Ben Staddon
4b3799f460 Change item model alpha tests to match values used for rendering (#4490) 2017-11-09 14:31:39 -08:00
mcenderdragon
4cdb6b6d60 Added tint index of 0 to fluid models (#3938) 2017-11-09 13:59:30 -08:00
Yanbing Zhao
c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Bartek Bok
dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal
ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok
6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024
9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon
31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Ben Staddon
19b7347db9 Clean up BlockSnapshot code (#3737) 2017-10-31 11:32:02 -07:00
joeflatt
7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
rguy96
274dfc23ef Fix GameData#revert ignoring RegistryManager parameter (#4232) 2017-10-31 11:29:35 -07:00
Philipp Provenzano
aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon
2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise
22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
mezz
b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
Ben Staddon
43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
jabelar
61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon
7b4040b70b Improve performance of inserting into inventory wrappers (#4468) 2017-10-31 10:41:33 -07:00
Ben Staddon
8d938660e7 Add caching of data for flat lighting (#4358) 2017-10-31 10:09:39 -07:00
mezz
0960b60d9c
Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
Matthew Mirvish
e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
mezz
00d882ab61 Fix outdated VersionParser javadoc link 2017-10-06 22:16:10 -07:00
mezz
083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz
f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz
cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon
0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Ben Staddon
4073891058 Reduce the number of quads generated by ItemLayerModel (#4332) 2017-10-02 16:43:06 -07:00
tterrag
6956df4ff2 Allow item models to use formats other than ITEM (#4273) 2017-10-02 16:17:35 -07:00
Ben Staddon
f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
LexManos
b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
LexManos
303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
ichttt
22d2d7825f Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418) 2017-09-23 14:25:45 -07:00
kashike
dc2014cdf1 Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411) 2017-09-21 05:31:53 -07:00
kashike
f2b07e8db1 Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408) 2017-09-20 13:03:03 -07:00
LexManos
50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Paul Fulham
4203e7426f Fix lightmap calculation vertex clamping (#4387) 2017-09-17 19:28:11 -07:00
Xander
ce49596014 Add an extra error check for OBJ model materials (#4402) 2017-09-16 21:17:12 -07:00
LexManos
0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
LexManos
334626aedb Bump version for RB. 2017-09-11 16:58:45 -07:00
Ben Staddon
0dd386b74c Improve generation of normals for vanilla models (#4313) 2017-09-06 14:31:46 -07:00
Marvin Rösch
cb8cace92d Fire RenderGameOverlayEvent for vignette (#4360) 2017-09-06 14:19:56 -07:00
Benjamin K
45c2ff5329 Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. (#4320) 2017-09-06 14:14:50 -07:00
Daniel Naylor
dadc715e7d Insert FML handler before Vanilla connection handshake completes (#4380) 2017-09-06 14:11:21 -07:00
Ben Staddon
ef5ffc2c5d Add missing bounds checks to ItemTextureQuadConverter (#4343) 2017-09-06 14:08:19 -07:00