Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627
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This commit is contained in:
parent
02855f7d74
commit
18609f57ac
3 changed files with 15 additions and 38 deletions
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@ -1,10 +1,10 @@
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{
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"assetIndex": {
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"id": "1.12",
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"sha1": "c2ba0c4da30cce204c70db2ebc32a942cea8c7dd",
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"size": 169015,
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"url": "https://launchermeta.mojang.com/mc/assets/1.12/c2ba0c4da30cce204c70db2ebc32a942cea8c7dd/1.12.json",
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"totalSize": 127300317
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"sha1": "3b666765bafa02e84e24b371d9efd7a4d1b6e188",
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"size": 169254,
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"url": "https://launchermeta.mojang.com/mc/assets/1.12/3b666765bafa02e84e24b371d9efd7a4d1b6e188/1.12.json",
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"totalSize": 127589960
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},
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"assets": "1.12",
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"downloads": {
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@ -719,6 +719,6 @@
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"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userType ${user_type} --versionType ${version_type}",
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"minimumLauncherVersion": 18,
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"releaseTime": "2017-09-18T08:39:46+00:00",
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"time": "2017-09-18T08:41:11+00:00",
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"time": "2017-12-07T09:55:13+00:00",
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"type": "release"
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}
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@ -22,6 +22,8 @@ package net.minecraftforge.fml.common.network;
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import net.minecraftforge.fml.common.FMLLog;
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import net.minecraftforge.fml.common.network.internal.FMLProxyPacket;
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import org.apache.logging.log4j.Level;
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import io.netty.channel.ChannelHandler.Sharable;
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import io.netty.channel.ChannelHandlerContext;
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import io.netty.channel.SimpleChannelInboundHandler;
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@ -47,7 +49,6 @@ public class NetworkEventFiringHandler extends SimpleChannelInboundHandler<FMLPr
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protected void channelRead0(ChannelHandlerContext ctx, FMLProxyPacket msg) throws Exception
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{
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eventChannel.fireRead(msg,ctx);
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msg.payload().release();
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}
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@Override
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@ -55,7 +56,6 @@ public class NetworkEventFiringHandler extends SimpleChannelInboundHandler<FMLPr
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{
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eventChannel.fireUserEvent(evt,ctx);
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}
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@Override
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public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception
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{
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@ -10,60 +10,37 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
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import net.minecraftforge.fml.common.network.FMLEventChannel;
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import net.minecraftforge.fml.common.network.FMLNetworkEvent;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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import net.minecraftforge.fml.common.network.internal.FMLProxyPacket;
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import org.apache.logging.log4j.Logger;
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import net.minecraftforge.fml.relauncher.Side;
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@Mod(modid = ForgeNetworkTestMod.MOD_ID, name = ForgeNetworkTestMod.MOD_ID, version = "1.0", acceptableRemoteVersions = "*")
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public class ForgeNetworkTestMod
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{
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private static final boolean ENABLED = false;
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public static final String MOD_ID = "forge_network_test";
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public static final String MOD_ID = "forgenetworktest";
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private FMLEventChannel channel;
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private Logger logger;
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@EventHandler
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public void onPreInit(FMLPreInitializationEvent e)
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{
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if (ENABLED)
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if (ENABLED && e.getSide() == Side.SERVER)
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{
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MinecraftForge.EVENT_BUS.register(this);
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channel = NetworkRegistry.INSTANCE.newEventDrivenChannel(MOD_ID);
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channel.register(this);
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logger = e.getModLog();
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}
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}
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@SubscribeEvent
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public void onPlayerLogin(PlayerLoggedInEvent e)
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{
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if (ENABLED)
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if (channel == null)
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{
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PacketBuffer buffer = new PacketBuffer(Unpooled.buffer());
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buffer.writeString("Welcome to the server!");
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channel.sendTo(new FMLProxyPacket(buffer, MOD_ID), (EntityPlayerMP) e.player); // disconnects vanilla clients in 1.11
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logger.info("Welcomed player to the server");
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return;
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}
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}
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@SubscribeEvent
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public void onPacketReceived(FMLNetworkEvent.ClientCustomPacketEvent e)
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{
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PacketBuffer payload = new PacketBuffer(e.getPacket().payload());
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logger.info("Received message from server: {}", payload.readString(64));
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PacketBuffer reply = new PacketBuffer(Unpooled.buffer());
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reply.writeString("Thanks!");
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e.setReply(new FMLProxyPacket(reply, MOD_ID));
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logger.info("Sent a reply");
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}
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@SubscribeEvent
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public void onPacketReceived(FMLNetworkEvent.ServerCustomPacketEvent e)
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{
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PacketBuffer payload = new PacketBuffer(e.getPacket().payload());
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logger.info("Received reply from client: {}", payload.readString(64));
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PacketBuffer buffer = new PacketBuffer(Unpooled.buffer());
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buffer.writeByte(0);
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channel.sendTo(new FMLProxyPacket(buffer, MOD_ID), (EntityPlayerMP) e.player); // disconnects vanilla clients in 1.11
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}
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}
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