Update EntityPlayer armor calculations and ISpecialArmor (#3838)

This commit is contained in:
Flaxbeard 2017-05-26 16:11:52 -05:00 committed by LexManos
parent 2814df89b3
commit e1ddc4315c
3 changed files with 103 additions and 21 deletions

View file

@ -55,6 +55,7 @@ import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ContainerRepair;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemArmor;
@ -268,7 +269,7 @@ public class ForgeHooks
public static int getTotalArmorValue(EntityPlayer player)
{
int ret = 0;
int ret = player.getTotalArmorValue();
for (int x = 0; x < player.inventory.armorInventory.size(); x++)
{
ItemStack stack = player.inventory.armorInventory.get(x);
@ -276,10 +277,6 @@ public class ForgeHooks
{
ret += ((ISpecialArmor)stack.getItem()).getArmorDisplay(player, stack, x);
}
else if (stack.getItem() instanceof ItemArmor)
{
ret += ((ItemArmor)stack.getItem()).damageReduceAmount;
}
}
return ret;
}

View file

@ -27,9 +27,12 @@ package net.minecraftforge.common;
import java.util.ArrayList;
import java.util.Arrays;
import net.minecraft.util.CombatRules;
import net.minecraft.util.DamageSource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
@ -90,17 +93,22 @@ public interface ISpecialArmor
public static class ArmorProperties implements Comparable<ArmorProperties>
{
public int Priority = 0;
public int AbsorbMax = Integer.MAX_VALUE;
public double AbsorbRatio = 0;
public int Slot = 0;
public int Priority = 0;
public int AbsorbMax = Integer.MAX_VALUE;
public double AbsorbRatio = 0;
public double Armor = 0; //Additional armor, separate from the armor added by vanilla attributes.
public double Toughness = 0; //Additional toughness, separate from the armor added by vanilla attributes.
public int Slot = 0;
private static final boolean DEBUG = false; //Only enable this if you wish to be spammed with debugging information.
//Left it in because I figured it'd be useful for modders developing custom armor.
public ArmorProperties(int priority, double ratio, int max)
{
Priority = priority;
AbsorbRatio = ratio;
Armor = 0;
Toughness = 0;
AbsorbMax = max;
}
@ -117,31 +125,40 @@ public interface ISpecialArmor
{
if (DEBUG)
{
System.out.println("Start: " + damage + " " + (damage * 25));
System.out.println("Start: " + damage);
}
damage *= 25;
double totalArmor = entity.getTotalArmorValue();
double totalToughness = entity.getEntityAttribute(SharedMonsterAttributes.ARMOR_TOUGHNESS).getAttributeValue();
ArrayList<ArmorProperties> dmgVals = new ArrayList<ArmorProperties>();
for (int x = 0; x < inventory.size(); x++)
for (int slot = 0; slot < inventory.size(); slot++)
{
ItemStack stack = inventory.get(x);
ItemStack stack = inventory.get(slot);
if (stack.isEmpty())
{
continue;
}
ArmorProperties prop = null;
if (stack.getItem() instanceof ISpecialArmor)
{
ISpecialArmor armor = (ISpecialArmor)stack.getItem();
prop = armor.getProperties(entity, stack, source, damage / 25D, x).copy();
prop = armor.getProperties(entity, stack, source, damage, slot).copy();
totalArmor += prop.Armor;
totalToughness += prop.Toughness;
}
else if (stack.getItem() instanceof ItemArmor && !source.isUnblockable())
{
ItemArmor armor = (ItemArmor)stack.getItem();
prop = new ArmorProperties(0, armor.damageReduceAmount / 25D, Integer.MAX_VALUE);
prop = new ArmorProperties(0, 0, Integer.MAX_VALUE);
prop.Armor = armor.damageReduceAmount;
prop.Toughness = armor.toughness;
}
if (prop != null)
{
prop.Slot = x;
prop.Slot = slot;
dmgVals.add(prop);
}
}
@ -165,7 +182,7 @@ public interface ISpecialArmor
if (absorb > 0)
{
ItemStack stack = inventory.get(prop.Slot);
int itemDamage = (int)(absorb / 25D < 1 ? 1 : absorb / 25D);
int itemDamage = (int)Math.max(1, absorb);
if (stack.getItem() instanceof ISpecialArmor)
{
((ISpecialArmor)stack.getItem()).damageArmor(entity, stack, source, itemDamage, prop.Slot);
@ -174,7 +191,7 @@ public interface ISpecialArmor
{
if (DEBUG)
{
System.out.println("Item: " + stack.toString() + " Absorbed: " + (absorb / 25D) + " Damaged: " + itemDamage);
System.out.println("Item: " + stack.toString() + " Absorbed: " + absorb + " Damaged: " + itemDamage);
}
stack.damageItem(itemDamage, entity);
}
@ -190,11 +207,29 @@ public interface ISpecialArmor
}
damage -= (damage * ratio);
}
if (damage > 0 && (totalArmor > 0 || totalToughness > 0))
{
double armorDamage = Math.max(1.0F, damage / 4.0F);
for (int i = 0; i < inventory.size(); i++)
{
if (inventory.get(i).getItem() instanceof ItemArmor)
{
inventory.get(i).damageItem((int)armorDamage, entity);
if (inventory.get(i).getCount() == 0)
{
inventory.set(i, ItemStack.EMPTY);
}
}
}
damage = CombatRules.getDamageAfterAbsorb((float)damage, (float)totalArmor, (float)totalToughness);
}
if (DEBUG)
{
System.out.println("Return: " + (int)(damage / 25.0F) + " " + damage);
System.out.println("Return: " + (int)(damage) + " " + damage);
}
return (float)(damage / 25.0F);
return (float)(damage);
}
/**
@ -336,7 +371,10 @@ public interface ISpecialArmor
public ArmorProperties copy()
{
return new ArmorProperties(Priority, AbsorbRatio, AbsorbMax);
ArmorProperties copy = new ArmorProperties(Priority, AbsorbRatio, AbsorbMax);
copy.Armor = Armor;
copy.Toughness = Toughness;
return copy;
}
}
}

View file

@ -0,0 +1,47 @@
package net.minecraftforge.test;
import java.util.UUID;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@Mod(modid = "playerdamagereworktest", name = "PlayerDamageReworkTest", version = "0.0.0")
public class PlayerDamageReworkTest
{
private static final boolean ENABLE = false;
private static final UUID ARMOR_MODIFIER_UUID = UUID.fromString("23373DC8-1F3D-11E7-93AE-92361F002671");
private static final AttributeModifier mod = new AttributeModifier(ARMOR_MODIFIER_UUID, "Player Damage Rework Test", 20, 0);
@EventHandler
public void init(FMLInitializationEvent event)
{
if (ENABLE) MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void checkForSneakEvent(LivingUpdateEvent event)
{
if (event.getEntityLiving() instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) event.getEntityLiving();
if (player.isSneaking())
{
if (!player.getEntityAttribute(SharedMonsterAttributes.ARMOR).hasModifier(mod))
{
player.getEntityAttribute(SharedMonsterAttributes.ARMOR).applyModifier(mod);
}
}
else if (player.getEntityAttribute(SharedMonsterAttributes.ARMOR).hasModifier(mod))
{
player.getEntityAttribute(SharedMonsterAttributes.ARMOR).removeModifier(ARMOR_MODIFIER_UUID);
}
}
}
}