Commit graph

2061 commits

Author SHA1 Message Date
Prince Frizzy
79b1628dd8
Fix iteration of players for paintings. Causes undefined behavior otherwise. (#333) 2023-03-29 06:05:06 -04:00
MysterD
2acb51b314 Fix display of star 2023-03-28 22:28:04 -07:00
MysterD
90d1a71b64 Added 15 more characters 2023-03-28 16:15:42 -07:00
MysterD
c0ee5016dd Make adding extra characters even easier, add more umlaut and grave characters 2023-03-28 13:23:00 -07:00
MysterD
e0b5886bdf Make the extended character names and order make more sense 2023-03-28 12:33:13 -07:00
MysterD
4457edb412 Added portuguese letters to chat font 2023-03-28 00:57:05 -07:00
MysterD
be67a063e6 Added most of the spanish characters 2023-03-28 00:34:52 -07:00
MysterD
8f274afd49 Only send debug sync packet if no lag is detected 2023-03-27 23:08:54 -07:00
MysterD
6e46bc316e Make debug sync packet not-reliable 2023-03-27 22:48:54 -07:00
MysterD
67fefe2a9a Make ping unreliable 2023-03-27 22:16:21 -07:00
MysterD
33b5552ea6 Allow pings through unknown players 2023-03-27 22:12:48 -07:00
MysterD
7df87d583e Fix crash when removing a sync objects and iterating at the same time 2023-03-27 20:25:35 -07:00
MysterD
f4fe5a9457 Added ñ and Ñ to coop 2023-03-27 18:35:39 -07:00
Agent X
f97cc25732
Make cheats much better and add new ones (#305)
* Make cheats much better and add new ones

Improved some, added some.
- Formatted cheats code to fit with the rest of sm64's naming style of things like structs
- Cheats will now always check for gServerSettings.enableCheats instead of its own variable
- Moon Jump: Increased vertical speed, automatically exit bonks
- God Mode: Tiny code improvements
- Super Speed: Exponentially improved, moved to step code and now works as it always should have
- Rapid Fire (New): When on, A will become rapid fire
- Always Triple Jump (New): When on, Mario will triple jump regardless of forwards velocity
- BLJ Anywhere (New): When on, spam A while BLJing to BLJ anywhere

* Add m->playerIndex == 0 checks
2023-03-27 15:53:12 -07:00
PeachyPeach
b738cf73f9
/luaf; fix compilation issues with audio and debug + dev (#328)
/luaf command to execute lua code from a file. Note that this command doesn't load the file the same way mod files are loaded, so no access to gGlobalSyncTable and gPlayerSyncTable. hook_chat_command cannot be called, but hook_event can.

Fix some compilation issues
2023-03-27 15:50:49 -07:00
Isaac0-dev
32e39516d6
revert crash fix (#331)
revert crash fix, causing more serious issues in star road
2023-03-27 15:49:29 -07:00
MysterD
e7c52e8adb Bump version 2023-03-27 15:36:37 -07:00
MysterD
ec7cb86c2c Fixed sync ID assignments 2023-03-27 15:34:22 -07:00
MysterD
e47f40af9e Swapped out hashmap to C++ for sync objects 2023-03-27 14:29:15 -07:00
MysterD
ca94b7387e More sync object fixes 2023-03-27 12:51:10 -07:00
MysterD
de6e783c20 Fix some sync ID bugs 2023-03-27 12:29:20 -07:00
MysterD
73dfbe5e59 Increase max packets per second to 100 2023-03-27 11:59:06 -07:00
MysterD
b596cb2af2 Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
MysterD
406bcb158d More shadow adjustments 2023-03-27 01:04:30 -07:00
MysterD
b83bda7d6b Possible fix for shadows going wonky on moving platforms 2023-03-27 00:59:19 -07:00
MysterD
68ec3a21e0 Skip animation interpolation more often
(hands no longer swap places after side jumping)
2023-03-27 00:24:06 -07:00
MysterD
46a95f7a72 Fixed bug in romhacks where coins re-appear when re-entering 2023-03-26 22:05:22 -07:00
MysterD
89d2eb9853 Deterministically set the syncId of child objects of level objects 2023-03-26 21:35:04 -07:00
MysterD
6346293468 Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
MysterD
d12fc6c37a Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
MysterD
015a49dc1a Rewrite syncID allocation and memory structure 2023-03-26 18:43:35 -07:00
MysterD
6c8b6387b4 Fix debug builds on linux 2023-03-26 14:53:01 -07:00
Isaac0-dev
c22eb8b2ba
fix version string buffer overflow (#327) 2023-03-26 14:52:13 -07:00
Agent X
01a81fc6f5
Beta 32.0.2 (#330) 2023-03-26 15:17:58 -04:00
Agent X
6c9a15cbe9
Fix envfx not resetting (#329) 2023-03-26 12:50:21 -04:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
Agent X
4277230f20
Show players on star select toggle (#321)
* Show players on star select toggle

* Make only toggleable by mods

* Allow player list to also be disabled
2023-03-23 21:12:26 -04:00
Agent X
3676d2030d
Fix extended pause display (#319) 2023-03-23 17:42:53 -04:00
Agent X
1a86d46d95
Override envfx from Lua (#316)
* Override envfx from Lua

set_override_envfx(-1) to reset override

* Fix type mismatch
2023-03-23 14:46:15 -04:00
Agent X
c79a001f5f
Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
Agent X
d562a857d3
Clean up pause menu code and fix player menu bug (#314)
* Clean up pause menu code and fix player menu bug

* Final fixes to player panel bugs
2023-03-22 18:57:23 -04:00
Agent X
53b8a2f8e6
Fix compilation warnings and stop demos when hosting (#313)
* [WIP] fix warnings

Committing now as is for Isaac to take a look at this.
Having issues with VERSION_TEXT

* Fix VERSION_TEXT crash and stop demos on host
2023-03-21 22:41:43 -04:00
Isaac0-dev
7e46ce4a21
fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Agent X
751dfe61c7
Move everything over (#280) 2023-03-20 22:36:25 -04:00
Agent X
7f6f7fea47
Fix NaN position bug with fixed collision (#312)
* Fix fixed collision NaN position

Thanks to @Marioiscool246 for figuring this out.
Sometimes Mario's position will become NaN when doing specific things, this fixes that.

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Formatting

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Fix ordering

* Final fix(?)

---------

Co-authored-by: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>
2023-03-20 21:13:02 -04:00
Agent X
42b43a9b7e
get_ttc_speed_setting and set_ttc_speed_setting (#307) 2023-03-20 20:20:11 -04:00
Agent X
b2ba30e41c
Merge pull request #306 from Agent-11/smlua-exec-str
/lua (Run Lua from chat IF you compiled with DEVELOPMENT)
2023-03-20 20:12:52 -04:00
Agent X
d0318c23d5
Merge pull request #301 from Agent-11/hooks
Touch up new hooks
2023-03-20 20:07:14 -04:00
Agent X
b05c7ccf74
Merge pull request #302 from Isaac0-dev/apple
put everyone in the jumbo star cutscene if one person is in it
2023-03-20 20:06:05 -04:00
Agent X
3a45334a3d
Merge pull request #310 from Agent-11/time
get_time()
2023-03-20 19:59:31 -04:00
Agent X
4fd13c6bda
Bug fixes for mostly the title screen (#308)
- Add NULL checks to DynOS warps
- Change checks for skipping interpolation on the original title screen for much better ones
- Interactions are no longer processed if you are on the title screen
- Re-add some of the legacy demo code for the original title screen
- Fix disconnecting on the original title screen
- Fix disconnecting on the act select screen
- Fix interpolation crash
2023-03-18 17:14:01 -04:00
Agent X
22952dda05
Expose sound_banks_enable/disable to Lua (#311) 2023-03-18 17:12:33 -04:00
Agent X
c67b09b77f get_time() 2023-03-14 20:53:23 -04:00
Agent X
35eb3f1695
Merge branch 'sm64ex-coop-dev:coop' into hooks 2023-03-13 09:15:04 -04:00
Agent X
0c7de174d2 Add /lua to chat commands with dev flag 2023-03-08 19:26:03 -05:00
Agent X
36bda742cd Revert "smlua_exec_str (run Lua from string)"
This reverts commit b32ab212a9.
2023-03-08 19:04:32 -05:00
Agent X
b32ab212a9 smlua_exec_str (run Lua from string)
Seemed useful for debug or any other purposes, why not?
2023-03-08 18:54:06 -05:00
Isaac0-dev
bd2bd7c498
bring back vanilla demos (#221)
* Bring back the demos from vanilla

the demo will activate if you are on the level that demo was meant to be from, and the default amount of time has passed

* clean up a bit and check a few things

* reset the demo input table

* config option/prevent demos playing on player menu

* update demo playing

- keep playing level music after demo finishes
- stop the demo if the player changes main menu level
2023-03-03 01:47:03 -05:00
Isaac0-dev
a939ddc07b
bring back the ability to lose your cap (#229)
* bring back the ability to lose your cap

* run autogen and add "cap" to the mario states guide

* fix some indentation
2023-03-03 01:46:46 -05:00
Isaac0-dev
0500379081 put everyone in the jumbo star cutscene if one person is in it 2023-03-01 23:23:20 +10:00
Agent X
4af8af677f Touch up new hooks 2023-02-28 22:39:16 -05:00
eros71
4b567d8fc3
Remove include duplicate (#298)
Hardcoded.h has been already included in a line before, this last duplicate shouldn't be there.
2023-02-28 20:45:45 -05:00
Isaac0-dev
ac5204d46b
fix client crash when incompatible tag is null (#300)
* rerun autogen

* give clients access to mod incompatible tags

And fix a crash when warping to the cake end picture

* whoops

* fix client crash
2023-02-28 20:45:17 -05:00
Isaac0-dev
6e58ad6179 Merge branch 'apple' of https://github.com/Isaac0-dev/sm64ex-coop-broken into apple 2023-02-28 23:21:10 +10:00
Isaac0-dev
417fd1774c fix client crash 2023-02-28 23:20:55 +10:00
Isaac0-dev
a22f930d27
fix crash when incompatible tag is null (#299)
* rerun autogen

* give clients access to mod incompatible tags

And fix a crash when warping to the cake end picture

* whoops
2023-02-28 07:52:47 -05:00
Isaac0-dev
904a3e944f
Merge branch 'coop' into apple 2023-02-28 22:50:40 +10:00
Isaac0-dev
2d9fd2ad18 whoops 2023-02-28 22:49:10 +10:00
wRadion
2927425025
Define HARDCODED_H in header file (#297) 2023-02-27 12:30:03 -05:00
Isaac0-dev
eeae1f0f38
give clients access to mod incompatible tags (#296)
* rerun autogen

* give clients access to mod incompatible tags

And fix a crash when warping to the cake end picture
2023-02-27 11:22:31 -05:00
Isaac0-dev
d3f76b7351 give clients access to mod incompatible tags
And fix a crash when warping to the cake end picture
2023-02-27 22:58:00 +10:00
PeachyPeach
1e175b5ce7
Make most used and useful features built-ins (#242)
* made all bools u8 for consistency with fixCollisionBugs
* preview blue coins + visible secrets
* preserve indexing
* star number
* hud cap timer
* red coins radar + secrets radar
* extended pause display
* autogen
* only sDynosBuiltinFuncs is sensitive to indexing
* rebased
2023-02-26 03:15:54 +01:00
Sunk
9ec75abc60
Add HOOK_BEFORE_SET_MARIO_ACTION (#253)
* Small quality of life changes

Disabled fixed collision in sm74 by default.
Popping should now completely set the popped player's speed to 0.

* Add HOOK_BEFORE_SET_MARIO_ACTION

Param: incoming action
Return: changes incoming action
If the return value is 1, prevent the action from happening entirely.
0 can't be used here since it'll break the title screen.

* Update hooks.md

* Revert "Small quality of life changes"

This reverts commit 05dd235cd0.
2023-02-22 20:28:23 -05:00
Sunk
fd6745954b
Force the player to stop moving upon being popped (#289) 2023-02-22 15:13:11 -05:00
Prince Frizzy
463c92b774
Bump version number (#292)
* Fix empty .bhv in Star Road.

* Bump version number.
2023-02-22 01:32:52 -05:00
Isaac0-dev
baedae5412
rerun autogen (#291) 2023-02-22 00:56:30 -05:00
Prince Frizzy
48d1f28d81
Fix wiggler glitching when being jumped on when small. (#287) 2023-02-21 02:46:59 -05:00
Agent X
ea7f0a11c2
Small improvements to HUD and new functions (#268)
* Small improvements to HUD and new functions

- Split HUD_DISPLAY_FLAG_CAMERA_AND_POWER into HUD_DISPLAY_FLAG_CAMERA and HUD_DISPLAY_FLAG_POWER
- Added hud_is_hidden()
- Added camera_is_frozen()
- Added extra sanity check to hud.c

* Re-add old flags

* Fixes and improvements

* Mod compatibility
2023-02-21 00:23:15 -05:00
Agent X
4aada40a62
area_create_warp_node and area_get_warp_node* (#270)
* area_get_warp_node*

- Added area_get_warp_node to Lua
- Added area_get_warp_node_from_params to Lua

* area_create_warp_node and warp constants

Here you go Isaac!

* Add object param

* Commits work again, pushing everything else
2023-02-20 21:47:32 -05:00
Isaac0-dev
9f1bf8cc6e
disable interpolation when frame limiter is at 30 (#286)
* fix player connected spam on joining a game

* make it possible to actually disable interpolation

by setting the frame limiter to 30
also move the "Disable Popups" option to misc settings.

* maybe someday ill learn to read.

* one day.
2023-02-20 21:29:23 -05:00
Agent X
761cd5b66b
Check if env region index is greater than 0 (#285) 2023-02-19 21:20:45 -05:00
Isaac0-dev
ea8e7b75d8
fix player connected spam on joining a game (#284) 2023-02-19 03:47:01 -05:00
Isaac0-dev
3bc0b13e20
ACTIVE_FLAG_DORMANT (#281) 2023-02-18 23:45:13 -05:00
Isaac0-dev
3f7f5da50e
expose course_is_main_course() to Lua (#282) 2023-02-18 16:23:51 -05:00
Isaac0-dev
053d4902ed
allow mods to hide and move shadows for small objects (#257) 2023-02-18 16:06:03 -05:00
Blockyyy
76038a20e4
This adds gLevelValues.wingCapLookUpReq to lua. (#271)
* added gLevelValues.wingCapLookUpReq

* Added gLevelValues.wingCapLookUpReq

* Added gLevelValues.wingCapLookUpReq

* Added gLevelValues.wingCapLookUpReq

* Added gLevelValues.wingCapLookUpReq

* Changed the look up warp star req

Hidden Palace can only be accessed at 120 stars.
2023-02-18 16:04:22 -05:00
Isaac0-dev
1fd2ab86c6
CAMERA_MODE_NONE crash fix (#278) 2023-02-16 18:55:05 -05:00
Agent X
4e293712fd
Expose Paintings to Lua (#279)
* Expose paintings to Lua

* Make some "dangerous" fields immutable

I just thought being able to edit paintings IDs from Lua was a little bit too much.
2023-02-16 18:54:38 -05:00
Isaac0-dev
98834d5670
improve --client flag, fix hud font character width for spaces (#277)
* improve --client flag and domain resolution

* stop using the debug flag for dev binds

* smaller character width with spaces for the hud font
2023-02-16 18:54:23 -05:00
Agent X
8046d19db1
Add ' and " to gTextures (#273) 2023-02-15 19:45:11 -05:00
Isaac0-dev
2d1cb4712c
add a way to create/modify whirlpools (#267) 2023-02-08 16:40:41 -05:00
Agent X
35f7caecc1
Improvements and optional tweaks (#263)
- Added visibleToEnemies to invisible fields
- Added cur_obj_set_billboard_if_vanilla_cam() which makes trees only billboard if free camera is off
- Added RespawnShellBoxes to gBehaviorValues
- Added pauseExitAnywhere to gLevelValues
- Disabled the power meter chime playing on the main menu whenever disconnecting from a server with low health
2023-02-08 10:51:07 -05:00
Agent X
3dcbd5908f
Expose version constants to lua (#264) 2023-02-08 10:42:16 -05:00
Isaac0-dev
0b6f0dcf0e
Give Lua mods access to a form of level script preprocessing (#258)
* Give Lua mods access to a form of level script preprocessing

* Disable acts setting
2023-01-31 07:24:56 -05:00
Agent X
3283ec9950
Sanity check. (#259) 2023-01-31 05:55:55 -05:00
Prince Frizzy
46b2e24052
Add support for custom cap sequences. (#250) 2023-01-31 05:55:18 -05:00
PeachyPeach
d5a19a4d90
added new mods to default; removed visibleToEnemies from lua (#245) 2022-12-17 19:32:55 +01:00
Agent X
acd65c7355
Add E_MODEL_SSL_TOX_BOX (#247) 2022-12-17 19:29:24 +01:00
Agent X
85afeb6402
Expose title screen geo functions to DynOS (#246)
* Expose title screen level/geo stuff

* Move builtin defines
2022-12-17 19:28:19 +01:00
Agent X
cc3b314096
Small improvements to camera freeze (#244) 2022-12-17 19:26:32 +01:00
SMS Alfredo
35bdaef094
Character Sound Hook (#223)
* Character Sound Hook

* The rest of autogen to be safe

* Indentation Fix

* Fix more indentation

* Get rid of unneeded auto gen junk

* Run autogen again

* Add HOOK_CHARACTER_SOUND to guide
2022-12-17 19:25:30 +01:00
Isaac0-dev
571d80aebf
make fixCollisionBugs an integer again (2) (#241) 2022-11-30 00:44:49 -08:00
Isaac0-dev
07ad5a55c5
add HOOK_OBJECT_SET_MODEL (#236)
* add HOOK_OBJECT_SET_MODEL
runs whenever a behaviour sets a model.
2022-11-30 00:37:43 -08:00
Prince Frizzy
523e7842d9
A bunch of LUA autogen additions. (#235)
* A bunch of LUA autogen additions.
- Add support for Vec4f, Vec4s and Mat4 in the autogen.
- Improve error messages for improper argument counts
- Added support for more pointer types in the autogen.

* Fix offsets in sMat4Fields.

* autogen: Rework this at the request of DJ.
2022-11-30 00:37:12 -08:00
PeachyPeach
36d85af91b
Custom palette persistence fix (#233)
Bug:
    Clicking on Palette Preset to cycle through palettes overwrites and erases the custom palette

Fix:
    Added config values coop_custom_palette_* to save the custom palette colors
    Clicking on Edit Palette now sets the current palette to Custom and loads the custom values instead of using the previous preset selected
2022-11-18 18:43:44 -08:00
wRadion
34a0b12e6c
Fixed Vanish floors/ceilings (non-wall surfaces) (#225)
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings.
2022-11-18 18:39:17 -08:00
Agent X
a94565a604
Fix 50 coin 1up happening in non courses (#231) 2022-11-14 18:18:58 -05:00
Isaac0-dev
dddbe4bd16
Make fixCollisionBugs an integer again (#232)
This is for mod compatibility.
2022-11-14 18:16:17 -05:00
Agent X
d8c908c588
Prevent cap music from playing on disconnect (#227) 2022-11-12 21:38:37 -05:00
Prince Frizzy
f815a53080
Add some new LUA helper functions and fix some bugs. (#230)
- Add new functions for objects, Feel free to flesh some out if need be.
- Fix long-standing issue with our LUA garbage collection, It will now run after all our hooks do to prevent buildup which causes lag.
2022-11-12 05:01:50 -08:00
MysterD
611c70a7d1 Bumped version 2022-11-11 19:03:43 -08:00
MysterD
b6b5b4f4e3 Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
MysterD
06f801afe9 Fix desync caused by players not knowing each others sync status 2022-11-11 19:01:51 -08:00
SMS Alfredo
bb00d47cab
Sample Stop Functions (#224)
Adds in bassh_stop_sample for source and audio_sample_stop for Lua. These functions immediately stop whatever audio the specified sample is playing.

If used in tandem with #223, this allows you to create custom character voice clips without them ever overlapping with each other.
2022-11-02 19:51:34 -07:00
PeachyPeach
55ed83ddb8
djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211)
djui_hud_render_texture_tile: allows user to draw a part of a texture instead of the whole texture (tilesets)
    increased GFX pool size from 512kB to 4MB
    increased main memory pool size from ~11MB to 32MB
2022-11-02 19:45:20 -07:00
Isaac0-dev
d806c2d8c2
add HOOK_ON_CHAT_MESSAGE (#220)
includes the message string and the mario state of the player
return false to prevent the message from showing (might be possible to make a chat flter with this?)
2022-10-30 17:34:50 -07:00
Agent X
1e2a230d51
Give 1 up when you collect 50 coins and don't have "Leave level" on (#215)
If either Non-Stop or Stay in Level is on for On Star Collect, collecting a multiple of 50 coins should give everyone in the level a life.
    This would act as a solution for the lifes you would normally get after getting a star.

In SM64 when exiting a level, every 50 coins up until 150 you get a 1 up, except you can't exit the level in stay in level or non stop so there's the main problem which this PR addresses
2022-10-30 17:31:08 -07:00
PeachyPeach
a8e397047a
CAP color; near/far warning fix (#214)
Added CAP color part; Player's cap no longer uses the SHIRT color
    Added METAL color as an alias of CAP color; Metal characters now uses the CAP color to tint the metal texture (was SHIRT color)
    Fixed the cap inside color (was HAIR color)
    Fixed the near/far warning
2022-10-30 17:30:40 -07:00
Isaac0-dev
e387b6b24b
Fixes and quality of life changes (#213)
Add the Lua Profiler to the debug menu.
    Prevent Mario from sleeping on the main menu.
    Fix IP address string corruption when saving the config file.
    Bring back the Discord fatal message.
2022-10-30 17:29:59 -07:00
Sunk
97090abf28
Added HOOK_ALLOW_HAZARD_SURFACE and various fixes (#209)
* Fixed naming from ceil to cell

* Added HOOK_ON_QUICKSAND

* Modified hook and removed weird newlines

* Renamed hook and increased usage

HOOK_ALLOW_QUICKSAND -> HOOK_ALLOW_HAZARD_SURFACE
Now also works on lavaboost.
Suggestion by Agent X. May add this hook to the death barrier check.

* Autogen

* Fixed downwarping to quicksand upon popping

As a side effect though, Mario will no longer snap to the floor upon being popped.
2022-10-30 17:25:56 -07:00
Agent X
dbff766af0
Add - to allowed characters in mod storage (#218)
can't have anything in ex-coop
2022-10-25 13:28:19 -07:00
Agent X
90dd2e47c5
Why weren't star door models exposed to Lua? (#217) 2022-10-25 13:28:02 -07:00
Agent X
4325d62abd
Prevent Mario from trying to move in the main menu (#206)
* Fixing my mistakes

* Re-add stickX/Y resets
2022-10-18 15:35:00 -07:00
Isaac0-dev
89afa8181e
just a few more improvements (#207)
Add get_dialog_box_state
    Prevent some attacks from registering as pvp attacks.
    Clean up all cases of camera.lua
    Put gLastCollectedStarOrKey in a better spot.
    Clean up my moderator code a bit, changing gIsModerator to boolean.
    Brang back kicked, banned and full party messages.
    Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
    Fixed compiling with the flag DISCORD_SDK off.
    Added "Fixed Collisions" to the debug menu.
    Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
    Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
    Hopefully bring back the crash handler on windows by not checking for termination signals on windows
2022-10-18 15:34:46 -07:00
Isaac0-dev
778667822c
fix warnings (#203) 2022-09-30 20:02:55 -07:00
wRadion
e4e9c02d51
Added warp_to_warpnode function (#157)
* Added warp to warp node function

* Added generated docs

* Restored Makefile (will put in other branch)
2022-09-30 20:02:34 -07:00
MysterD
36270e4301 Reran autogen 2022-09-26 19:30:09 -07:00
Agent X
4b84a87c6f
Mod storage, network_discord_id_from_local_index and other small changes (#200)
* Mod storage & network_discord_id_from_local_index

Introducing mod storage, a key/value system for saving things like high scores or settings or anything like that to AppData\Roaming\sm64ex-coop\sav\mod-name.sav (Windows example)
You can currently save only strings meaning if you want to save a number you'd need to do
mod_storage_save("score", tostring(score))
and then
score = tonumber(mod_storage_load("score"))
To handle types like that.
network_discord_id_from_local_index() returns the discord ID of a player by local index.
Some misc changes I made were removing the unsed ini.h include in save_file.c and making the autogen converters output LF line endings instead of CRLF on windows.

* Prevent getting id if using direct connect

* Update djui_panel_player.c

Why does this bother me?

Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2022-09-26 19:28:26 -07:00
Emerald Lockdown
8e9b2c270c
save_file_erase_current_backup_save and more (#189) 2022-09-26 19:14:53 -07:00
Agent X
6c0757c908
Color type and palette/color functions (#199)
Added a Color type (typedef u8 Color[3])
Added network_player_color_to_palette and network_player_palette_to_color
Reran autogen
2022-09-26 19:11:51 -07:00
Agent X
a97e7466bf
God mode check for lava wall boost (#201)
* God mode check for lava wall boost

Thanks to Skeltan for finding it

* Prevent potential cutscene breaks
2022-09-26 19:10:39 -07:00
Agent X
1241c56ed9
Expose level_trigger_warp and related constants (#197) 2022-09-19 19:51:27 -07:00
Agent X
e308571a4f
Add vanish cap walls to no camera collision check (#196) 2022-09-19 19:34:09 -07:00
Emerald Lockdown
ade3e7b887
Remove save_file_erase function (#195) 2022-09-19 19:33:43 -07:00
MysterD
9c00f63ecf Fix crash in rippling paintings 2022-09-18 19:06:52 -07:00
MysterD
40a291eb08 Removed extra change_area/level packet that the ripples PR added. It breaks too many things 2022-09-18 18:41:32 -07:00
Emerald Lockdown
686d819993
Removed artifcat, fix cam (#193) 2022-09-18 18:16:58 -07:00
Agent X
f726fb5d74
HOOK_ON_SCREEN_TRANSITION (#192) 2022-09-18 17:30:29 -07:00
PeachyPeach
6449b7d578
Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
PeachyPeach
38bc85e329
Main menu: separate Rom Hacks from regular mods (#190) 2022-09-18 17:29:05 -07:00
Emerald Lockdown
7b3b174f11
Removed gChangeAreaIndex as it is unused (and does nothing), and fixed thi and crashes (#187)
* Removed gChangeAreaIndex as it is unused, and fixed thi and crashes

* Fixes

* undo formatting

* Undid stones
2022-09-18 17:28:09 -07:00
PeachyPeach
538383235f
Fixed gLevelValues initialization and missing limits (#188) 2022-09-13 14:44:08 -07:00
Agent X
f13f78b823
Revert "Fix power meter going black when in djui pause (#168)" (#186)
This reverts commit 4da8343253.
2022-09-13 14:43:06 -07:00
Emerald Lockdown
8661c65ab8
Remove heal on warp (#181)
* Patch heal on warp

* Remove entirely
2022-09-12 20:01:13 -07:00
Isaac0-dev
c7bdeef8d5
multiple improvements (#176) 2022-09-12 20:00:51 -07:00
Emerald Lockdown
a864e2d3ba
Add network_is_moderator (#180) 2022-09-12 19:58:58 -07:00
Sunk
ffc06db874
Unhardcoded floor and ceiling limits (#179)
* Unhardcoded ceiling and floor limits

* Revert "Unhardcoded ceiling and floor limits"

* Revert "Revert "Unhardcoded ceiling and floor limits""

This reverts commit 71b2da4c4b898cda73f211620d138b346370d2ce.

* Let's try that again
2022-09-12 19:58:01 -07:00
wRadion
94d5dfcf10
Scrolling textures (continued) (#175)
* Handle scroll targets as dynamic array + some error handling

* Remove the need to call init (clean automatically scroll targets)

* Free iteratively instead of recursive

* Added comments + handled some potential errors

* Completed comments

* Remove debug print
2022-09-12 19:57:28 -07:00
Agent X
a1953afd1c
SURFACE_RAYCAST (#177)
* SURFACE_RAYCAST

* Exclude from camera collision
2022-09-12 19:56:24 -07:00
Isaac0-dev
0bb66abe61
fix custom level corruption on network shutdown (#174) 2022-08-25 20:16:01 -07:00