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https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
Fixed sync ID assignments
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parent
f2c9c6ca8a
commit
ec7cb86c2c
8 changed files with 34 additions and 14 deletions
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@ -416,9 +416,10 @@ struct TextureInfo
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#define MAX_PLAYERS 16
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#define COOP_OBJ_FLAG_NETWORK (1 << 0)
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#define COOP_OBJ_FLAG_LUA (1 << 1)
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#define COOP_OBJ_FLAG_NON_SYNC (1 << 2)
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#define COOP_OBJ_FLAG_NETWORK (1 << 0)
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#define COOP_OBJ_FLAG_LUA (1 << 1)
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#define COOP_OBJ_FLAG_NON_SYNC (1 << 2)
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#define COOP_OBJ_FLAG_INITIALIZED (1 << 3)
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#include "src/game/characters.h"
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#include "data/dynos.c.h"
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@ -251,7 +251,9 @@ void load_area(s32 index) {
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if (gCurrentArea == NULL && gAreaData[index].unk04 != NULL) {
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gCurrentArea = &gAreaData[index];
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gCurrentArea->localAreaTimer = 0;
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gCurrentArea->nextSyncID = 10;
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if (gCurrentArea->objectSpawnInfos) {
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gCurrentArea->nextSyncID = gCurrentArea->objectSpawnInfos->syncID + 10;
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}
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gCurrAreaIndex = gCurrentArea->index;
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if (gCurrentArea->terrainData != NULL) {
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@ -51,7 +51,8 @@ static struct Object* spawn_object_internal(enum BehaviorId behaviorId, enum Mod
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obj->oHomeY = y;
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obj->oHomeZ = z;
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obj->coopFlags = COOP_OBJ_FLAG_LUA;
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obj->coopFlags = COOP_OBJ_FLAG_LUA | (obj->coopFlags & COOP_OBJ_FLAG_INITIALIZED);
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if (!doSync) { obj->coopFlags |= COOP_OBJ_FLAG_NON_SYNC; }
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if (objSetupFunction != 0) {
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@ -148,6 +148,9 @@ void network_player_palette_to_color(struct NetworkPlayer *np, enum PlayerParts
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void network_player_update(void) {
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for (s32 i = 0; i < MAX_PLAYERS; i++) {
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struct NetworkPlayer *np = &gNetworkPlayers[i];
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if (np->connected && gMarioStates[np->localIndex].interactObj) {
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//LOG_INFO("%u :: %u", np->globalIndex, gMarioStates[np->localIndex].interactObj->oSyncID); // DO NOT COMMIT
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}
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if (!np->connected && i > 0) { continue; }
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network_player_update_model(i);
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@ -1,6 +1,7 @@
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#include "../network.h"
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#include "behavior_table.h"
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#include "pc/debuglog.h"
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#include "object_fields.h"
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void print_sync_object_table(void) {
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LOG_INFO("Sync Object Table");
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@ -11,6 +12,9 @@ void print_sync_object_table(void) {
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char* behaviorName = (char*)get_behavior_name_from_id(behaviorId);
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if (!behaviorName) { behaviorName = "UNKNOWN"; }
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LOG_INFO("%04d: %08X :: %s", so->id, behaviorId, behaviorName);
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if (so->o->oSyncID != so->id) {
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LOG_INFO("^^^^^^^^^^^^^^^^^^^^^ %u != %u", so->o->oSyncID, so->id);
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}
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behaviorId = behaviorId; // suppress warning
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}
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LOG_INFO(" ");
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@ -273,7 +273,7 @@ void network_send_object(struct Object* o) {
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// sanity check SyncObject
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if (!sync_object_is_initialized(o->oSyncID)) {
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LOG_ERROR("tried to send uninitialized sync obj");
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//LOG_ERROR("tried to send uninitialized sync obj");
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return;
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}
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if (o->behavior == smlua_override_behavior(bhvRespawner)) {
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@ -307,7 +307,7 @@ void network_send_object_reliability(struct Object* o, bool reliable) {
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// sanity check SyncObject
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if (!sync_object_is_initialized(o->oSyncID)) {
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LOG_ERROR("tried to send uninitialized sync obj");
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//LOG_ERROR("tried to send uninitialized sync obj");
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return;
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}
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@ -1,7 +1,6 @@
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#include <stdio.h>
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#include "../network.h"
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#include "pc/utils/misc.h"
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#define DISABLE_MODULE_LOG 1
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#include "pc/debuglog.h"
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void network_send_ping(struct NetworkPlayer* toNp) {
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@ -15,11 +14,11 @@ void network_send_ping(struct NetworkPlayer* toNp) {
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packet_write(&p, ×tamp, sizeof(f64));
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network_send_to(toNp->localIndex, &p);
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LOG_INFO("tx ping");
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//LOG_INFO("tx ping");
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}
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void network_receive_ping(struct Packet* p) {
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LOG_INFO("rx ping");
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//LOG_INFO("rx ping");
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u8 globalIndex;
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f64 timestamp;
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@ -52,5 +51,5 @@ void network_receive_pong(struct Packet* p) {
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u32 ping = (now - timestamp) * 1000;
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np->ping = np->ping * 0.5f + ping * 0.5f;
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if (np->ping > 1000) { np->ping = 1000; }
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LOG_INFO("rx pong from %u: %u", globalIndex, ping);
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//LOG_INFO("rx pong from %u: %u", globalIndex, ping);
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}
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@ -158,6 +158,11 @@ struct SyncObject* sync_object_init(struct Object *o, float maxSyncDistance) {
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LOG_ERROR("Failed to get sync object in init");
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return NULL;
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}
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if (o->coopFlags & COOP_OBJ_FLAG_INITIALIZED) {
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return so;
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}
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so->id = id;
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so->o = o;
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so->maxSyncDistance = maxSyncDistance;
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@ -191,6 +196,7 @@ struct SyncObject* sync_object_init(struct Object *o, float maxSyncDistance) {
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memset(so->extraFieldsSize, 0, sizeof(u8) * MAX_SYNC_OBJECT_FIELDS);
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so->lastReliablePacket.error = true;
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o->coopFlags |= COOP_OBJ_FLAG_INITIALIZED;
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return so;
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}
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@ -256,8 +262,8 @@ struct Object* sync_object_get_object(u32 syncId) {
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bool sync_object_is_initialized(u32 syncId) {
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if (syncId == 0) { return false; }
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struct SyncObject* so = sync_object_get(syncId);
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if (so == NULL || so->behavior == NULL) { return false; }
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return true;
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if (so == NULL || so->o == NULL) { return false; }
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return so->o->coopFlags & COOP_OBJ_FLAG_INITIALIZED;
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}
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bool sync_object_is_owned_locally(u32 syncId) {
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@ -403,10 +409,11 @@ bool sync_object_set_id(struct Object* o) {
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if (!so) {
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so = calloc(1, sizeof(struct SyncObject));
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so->id = syncId;
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so->extendedModelId = 0xFFFF;
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hmap_put(sSoMap, syncId, so);
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LOG_INFO("Allocated sync object @ %u, size %ld", syncId, hmap_len(sSoMap));
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} else if (so->o != o) {
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LOG_INFO("Already exists...");
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}
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if (!so) {
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@ -414,6 +421,9 @@ bool sync_object_set_id(struct Object* o) {
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return false;
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}
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so->id = syncId;
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so->o = o;
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so->behavior = (BehaviorScript*) o->behavior;
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o->oSyncID = syncId;
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if (gNetworkAreaLoaded) {
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