mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
fixes and other improvements (#309)
* HOOK_JOINED_GAME * expose VERSION_TEXT, and two more adjusments * show if a constant type is a string with autogen * fix another blunder by that guy * should use an or operator here * fix frame limiter stuff
This commit is contained in:
parent
751dfe61c7
commit
7e46ce4a21
15 changed files with 36 additions and 12 deletions
2
Makefile
2
Makefile
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@ -102,7 +102,7 @@ EXTRA_CFLAGS ?=
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EXTRA_CPP_FLAGS ?=
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EXTRA_CFLAGS += -Wno-format-security -Wno-trigraphs
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dev:; @$(MAKE) DEBUG=1 DEVELOPMENT=1
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dev:; @$(MAKE) DEVELOPMENT=1
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# COMPILER - selects the C compiler to use
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# gcc - uses the GNU C Compiler
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@ -162,7 +162,7 @@ def process_define(filename, line):
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if p.startswith('0x'):
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continue
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p = re.sub(r'0x[a-fA-F0-9]+', '', p)
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if re.search('[a-z]', p) != None:
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if re.search('[a-z]', p) != None and 'VERSION_TEXT' not in line:
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if 'gCurrentObject' not in line:
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print('UNRECOGNIZED DEFINE: ' + line)
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return None
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@ -327,7 +327,10 @@ def def_constant(processed_constant):
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return s
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for c in [processed_constant]:
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s += '\n--- @type integer\n'
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if "'" in c[1]:
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s += '\n--- @type string\n'
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else:
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s += '\n--- @type integer\n'
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s += '%s = %s\n' % (c[0], c[1])
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return s
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@ -8209,7 +8209,10 @@ HOOK_CHARACTER_SOUND = 29
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HOOK_BEFORE_SET_MARIO_ACTION = 30
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--- @type LuaHookedEventType
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HOOK_MAX = 31
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HOOK_JOINED_GAME = 31
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--- @type LuaHookedEventType
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HOOK_MAX = 32
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--- @class HudDisplayFlags
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@ -11484,3 +11487,6 @@ MINOR_VERSION_NUMBER = 0
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--- @type integer
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VERSION_NUMBER = 32
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--- @type string
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VERSION_TEXT = 'beta'
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@ -2927,7 +2927,8 @@
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| HOOK_OBJECT_SET_MODEL | 28 |
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| HOOK_CHARACTER_SOUND | 29 |
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| HOOK_BEFORE_SET_MARIO_ACTION | 30 |
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| HOOK_MAX | 31 |
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| HOOK_JOINED_GAME | 31 |
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| HOOK_MAX | 32 |
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[:arrow_up_small:](#)
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@ -4072,6 +4073,7 @@
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- MAX_VERSION_LENGTH
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- MINOR_VERSION_NUMBER
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- VERSION_NUMBER
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- VERSION_TEXT
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[:arrow_up_small:](#)
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@ -116,6 +116,8 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh
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| HOOK_ON_CHAT_MESSAGE | Called when a chat message gets sent. Return `false` to prevent the message from being sent. | [MarioState](structs.md#MarioState) messageSender, `string` messageSent |
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| HOOK_OBJECT_SET_MODEL | Called when a behavior changes models. Also runs when a behavior spawns. | [Object](structs.md#Object) obj, `integer` modelID |
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| HOOK_CHARACTER_SOUND | Called when mario retrieves a character sound to play, return a character sound or `0` to override it. | [MarioState](structs.md#MarioState) mario, [enum CharacterSound](constants.md#enum-CharacterSound) characterSound |
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| HOOK_BEFORE_SET_MARIO_ACTION | Called before Mario's action changes. Return an action to change the incoming action or `1` to cancel the action change. | `integer` incomingAction |
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| HOOK_JOINED_GAME | Called when the local player finishes the join process (if the player isn't the host) | None |
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| HOOK_BEFORE_SET_MARIO_ACTION | Called before Mario's action changes. Return an action to change the incoming action or `1` to cancel the action change. | [MarioState](structs.md#MarioState) mario, `integer` incomingAction |
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### Parameters
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@ -410,7 +410,6 @@ void save_file_erase_current_backup_save(void) {
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save_file_reload(FALSE);
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save_file_do_save(gCurrSaveFileNum-1, TRUE);
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network_send_save_file(gCurrSaveFileNum-1);
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}
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}
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@ -811,7 +811,7 @@ static struct LuaObjectField sMarioBodyStateFields[LUA_MARIO_BODY_STATE_FIELD_CO
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{ "wingFlutter", LVT_S8, offsetof(struct MarioBodyState, wingFlutter), false, LOT_NONE },
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};
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#define LUA_MARIO_STATE_FIELD_COUNT 76
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#define LUA_MARIO_STATE_FIELD_COUNT 77
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static struct LuaObjectField sMarioStateFields[LUA_MARIO_STATE_FIELD_COUNT] = {
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{ "action", LVT_U32, offsetof(struct MarioState, action), false, LOT_NONE },
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{ "actionArg", LVT_U32, offsetof(struct MarioState, actionArg), false, LOT_NONE },
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@ -2939,7 +2939,8 @@ char gSmluaConstants[] = ""
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"HOOK_OBJECT_SET_MODEL = 28\n"
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"HOOK_CHARACTER_SOUND = 29\n"
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"HOOK_BEFORE_SET_MARIO_ACTION = 30\n"
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"HOOK_MAX = 31\n"
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"HOOK_JOINED_GAME = 31\n"
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"HOOK_MAX = 32\n"
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"ACTION_HOOK_EVERY_FRAME = 0\n"
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"ACTION_HOOK_GRAVITY = 1\n"
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"ACTION_HOOK_MAX = 2\n"
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@ -4028,6 +4029,7 @@ char gSmluaConstants[] = ""
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"COOP_OBJ_FLAG_NETWORK = (1 << 0)\n"
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"COOP_OBJ_FLAG_LUA = (1 << 1)\n"
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"COOP_OBJ_FLAG_NON_SYNC = (1 << 2)\n"
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"VERSION_TEXT = 'beta'\n"
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"VERSION_NUMBER = 32\n"
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"MINOR_VERSION_NUMBER = 0\n"
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"MAX_VERSION_LENGTH = 10\n"
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@ -42,6 +42,7 @@ enum LuaHookedEventType {
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HOOK_OBJECT_SET_MODEL,
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HOOK_CHARACTER_SOUND,
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HOOK_BEFORE_SET_MARIO_ACTION,
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HOOK_JOINED_GAME,
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HOOK_MAX,
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};
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@ -77,6 +78,7 @@ static const char* LuaHookedEventTypeName[] = {
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"HOOK_OBJECT_SET_MODEL",
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"HOOK_CHARACTER_SOUND",
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"HOOK_BEFORE_SET_MARIO_ACTION",
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"HOOK_JOINED_GAME",
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"HOOK_MAX"
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};
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@ -22,7 +22,6 @@ static void on_activity_join_callback(UNUSED void* data, enum EDiscordResult res
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DISCORD_REQUIRE(result);
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if (gNetworkType != NT_NONE) {
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LOGFILE_ERROR(LFT_DISCORD, "Joined lobby when already connected somewhere!");
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exit(0);
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return;
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}
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network_init(NT_CLIENT);
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@ -38,6 +38,9 @@ void network_send_join_request(void) {
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struct Packet p = { 0 };
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packet_init(&p, PACKET_JOIN_REQUEST, true, PLMT_NONE);
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char version[MAX_VERSION_LENGTH] = { 0 };
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snprintf(version, MAX_VERSION_LENGTH, "%s", get_version());
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packet_write(&p, &version, sizeof(u8) * MAX_VERSION_LENGTH);
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packet_write(&p, &configPlayerModel, sizeof(u8));
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packet_write(&p, &configPlayerPalette, sizeof(struct PlayerPalette));
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@ -52,6 +55,8 @@ void network_receive_join_request(struct Packet* p) {
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LOG_INFO("received join request");
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if (p->dataLength > 5) {
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char version[MAX_VERSION_LENGTH] = { 0 };
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packet_read(p, &version, sizeof(u8) * MAX_VERSION_LENGTH);
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packet_read(p, &sJoinRequestPlayerModel, sizeof(u8));
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packet_read(p, &sJoinRequestPlayerPalette, sizeof(struct PlayerPalette));
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packet_read(p, &sJoinRequestPlayerName, sizeof(u8) * MAX_PLAYER_STRING);
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@ -241,7 +246,8 @@ void network_receive_join(struct Packet* p) {
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network_send_network_players_request();
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network_send_lua_sync_table_request();
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gCurrentlyJoining = false;
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smlua_call_event_hooks(HOOK_JOINED_GAME);
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extern s16 gChangeLevel;
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gChangeLevel = gLevelValues.entryLevel;
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gCurrentlyJoining = false;
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}
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@ -18,6 +18,9 @@ void network_send_mod_list_request(void) {
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struct Packet p = { 0 };
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packet_init(&p, PACKET_MOD_LIST_REQUEST, true, PLMT_NONE);
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char version[MAX_VERSION_LENGTH] = { 0 };
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snprintf(version, MAX_VERSION_LENGTH, "%s", get_version());
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packet_write(&p, &version, sizeof(u8) * MAX_VERSION_LENGTH);
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network_send_to((gNetworkPlayerServer != NULL) ? gNetworkPlayerServer->localIndex : 0, &p);
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LOG_INFO("sending mod list request");
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@ -3,7 +3,6 @@
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#include "types.h"
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static char sVersionString[MAX_VERSION_LENGTH] = { 0 };
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#define VERSION_TEXT "beta"
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char* get_version(void) {
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snprintf(sVersionString, MAX_VERSION_LENGTH, "%s %d.%d", VERSION_TEXT, VERSION_NUMBER, MINOR_VERSION_NUMBER);
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@ -1,6 +1,7 @@
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#ifndef VERSION_H
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#define VERSION_H
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#define VERSION_TEXT 'beta'
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#define VERSION_NUMBER 32
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#define MINOR_VERSION_NUMBER 0
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@ -174,7 +174,7 @@ void produce_interpolation_frames_and_delay(void) {
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gfx_start_frame();
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f32 delta = MIN((curTime - sFrameTimeStart) / (sFrameTargetTime - sFrameTimeStart), 1);
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gRenderingDelta = delta;
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if (!gSkipInterpolationTitleScreen && configFrameLimit > 30) { patch_interpolations(delta); }
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if (!gSkipInterpolationTitleScreen && (configFrameLimit > 30 || configUncappedFramerate)) { patch_interpolations(delta); }
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send_display_list(gGfxSPTask);
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gfx_end_frame();
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