Isaac
a9c1c9b4e4
Credits skip ( #50 )
...
Press the start button to skip the credits.
Works during ACT_END_PEACH_CUTSCENE and ACT_CREDITS_CUTSCENE.
2022-03-30 21:45:37 -07:00
MysterD
d049c647dd
Allow Lua mods to prevent exit to castle/exit course
2022-03-30 20:03:22 -07:00
MysterD
0e50998a39
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-30 19:26:06 -07:00
Prince Frizzy
e52173f109
Bomb-Omb Buddy sanity improvement ( #51 )
2022-03-30 19:25:21 -07:00
Prince Frizzy
a1af1c2ffb
Grand star fix and etc ( #47 )
...
A ton of Bowser fixes, Grand star included.
Fixed Grand Star cutscene syncing.
Partially fix grand star syncing after joining late.
Fix Bowser's intro cutscene always playing even if you joined after the first person.
Hopefully fixed Bowser's state getting interrupted mid-fight just a bit.
Add nothing state sanity check, and send object reliability when cutscene is finished.
Fix ownership override.
2022-03-30 19:03:53 -07:00
MysterD
71dd7b8d97
Resynchronized WDW water level and water diamonds
2022-03-30 18:10:36 -07:00
MysterD
9d16605c3b
Force drop objects on instant warp
2022-03-29 22:34:48 -07:00
MysterD
ddcb9ad6d3
Fixed 'skip intro' setting. Intro lakitu spawns when he's supposed to now
2022-03-29 21:22:08 -07:00
MysterD
2115e4358d
Fix compile errors / run autogen
2022-03-29 21:12:42 -07:00
MysterD
dec4d0c51c
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-29 21:07:28 -07:00
MysterD
8f50ee17c9
Fixed critical flaw with txEventId/rxEventId, fixed up controllable platform
2022-03-29 20:57:47 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe ( #45 )
2022-03-29 20:45:56 -07:00
Isaac
6fa9a0f3f5
Fix camera for bubble in water ( #49 )
...
When a player dies in water, the camera continues to use the camera for under water even when you exit the water with the bubble. This commit fixes the issue.
2022-03-29 20:04:01 -07:00
MysterD
d76f060af0
Display the correct hidden number count on late join
2022-03-29 19:49:36 -07:00
MysterD
ee8257475d
Properly forget sync objects even if their syncDeathEvent is false
2022-03-29 19:47:11 -07:00
MysterD
bf7066e9e3
Synchronized tumbling bridge for late joins
2022-03-29 19:34:48 -07:00
MysterD
45286eb46e
Specify sync object field size
2022-03-29 19:29:57 -07:00
MysterD
ed53a5422c
Desynchronize bouncing fireball spawner - just too noisy
2022-03-29 19:04:50 -07:00
MysterD
5455f59ad5
Prevent LLL puzzle from dropping more coins on late join
2022-03-29 18:59:05 -07:00
MysterD
84ab07bde6
Only send respawn info for macro objects when they are altered
2022-03-29 18:57:48 -07:00
MysterD
8df2f4efae
Only have local player face camera during stardance
2022-03-29 18:20:13 -07:00
MysterD
bc11f06136
Remove player's bubble when they leave the area
2022-03-29 18:17:37 -07:00
MysterD
0a5d4cd215
Fix softlock when player is grabbed by enemy
2022-03-28 18:57:52 -07:00
MysterD
0bb48cb6e7
Rewrote structure of packet_level_area_inform - should fix 'Peach's Castle' bug
2022-03-27 18:25:04 -07:00
MysterD
61a1d1fc9c
Fix errors pointed out by clang
2022-03-27 17:25:39 -07:00
Isaac
a217eea63b
Improvements to debug move ( #44 )
2022-03-26 22:46:32 -07:00
Prince Frizzy
0fdd721241
Cleanup ( #43 )
...
* Rewrite a bit of get_level_name() and a bunch of cleanup.
2022-03-26 22:13:57 -07:00
MysterD
4a9e618efe
Add set_mario_y_vel_based_on_fspeed() to lua
2022-03-26 00:01:13 -07:00
MysterD
322e4983ae
Add HOOK_ON_PAUSE_EXIT
2022-03-25 23:06:14 -07:00
MysterD
c0b6590fcd
Separate ptrData from rawData on all platforms
2022-03-25 23:05:58 -07:00
MysterD
6ab992446d
Fixed respawners
2022-03-25 22:45:40 -07:00
MysterD
5b45e44b81
Improve sanity check for torsoPos (fixes PVP when using non-player-models)
2022-03-25 21:36:46 -07:00
MysterD
3218f771e6
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-24 19:30:53 -07:00
MysterD
bac952c370
Make players invincible to pvp attacks on area load
2022-03-24 18:16:26 -07:00
Isaac
acd14c2718
Fixed desync for late joiners when using Non-stop mode and made bubble when no lives remaining kick you out of the level ( #40 )
2022-03-23 20:48:06 -07:00
Isaac
989e304552
Made slide-kick minimum speed a bit more reasonable ( #38 )
...
* Made slide-kick minimum speed a bit more reasonable
* Changed the speed minimum to 15
* Minor adjustment
* Fix spelling and punctuation.
2022-03-22 19:51:25 -07:00
Prince Frizzy
a89aa6ced8
A load of fixes and cleanup.. ( #39 )
...
Red Coins will now properly play the cutscene for who collected the last red coin.
Secrets will now properly play the cutscene for who collected the last secret.
Treasure Chests will now only play the star cutscene for the person who opened the last chest.
Properly named some unknown Treasure Chest fields.
The Chain Chomp Chain should now properly be despawned for late joiners.
Improved the Big Boo's Haunt Merry-Go-Round checks for Mario.
2022-03-22 19:50:13 -07:00
MysterD
823f28acd3
Fix compile error
2022-03-21 13:02:16 -07:00
MysterD
a35165bd9f
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-21 12:38:25 -07:00
MysterD
0fc592a430
Made bowser bomb use extended model loading
2022-03-21 12:36:01 -07:00
MysterD
0d2f9d1e8f
Fixed crash in dist_between_objects()
2022-03-21 12:31:37 -07:00
MysterD
a767df7e73
Fix crash in init_mario_after_warp()
2022-03-21 12:27:16 -07:00
MysterD
9ae1a7c525
Fix crash in spawn_default_star()
2022-03-21 12:25:06 -07:00
Prince Frizzy
74be5ad3d6
Swimming interference fix ( #37 )
2022-03-21 11:55:36 -07:00
Prince Frizzy
579fa40524
Some small cleanup, And re-add generating the coop.map to the Makefile. ( #36 )
2022-03-18 21:31:04 -07:00
MysterD
11649ce1d8
Added HOOK_ON_OBJECT_UNLOAD, HOOK_ON_SYNC_OBJECT_UNLOAD
2022-03-17 01:43:08 -07:00
Isaac
799e1e9f81
Prevented debug binds from working with Discord ( #34 )
2022-03-17 01:20:56 -07:00
MysterD
9c502da395
Update local networkplayer before calling level hooks
2022-03-17 00:03:57 -07:00
MysterD
7252d836a9
Added hooks: HOOK_ON_LEVEL_INIT, HOOK_ON_WARP, HOOK_ON_SYNC_VALID
2022-03-16 23:53:01 -07:00
Prince Frizzy
bb8ead8681
Fix star cutscene playing for everybody with Klepto plus some cleanup. ( #32 )
...
* Fix star cutscene playing for everybody with Klepto plus some cleanup.
* Fix compile error.
* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.
* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
MysterD
edf06bede0
Added ability for mods to load custom geos
2022-03-14 00:11:36 -07:00
binarylol
4123cf50f9
Add 5 New Palettes ( #31 )
2022-03-13 19:19:39 -07:00
MysterD
b695cbd55a
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-13 00:25:22 -08:00
Prince Frizzy
84aa5ad890
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. ( #22 )
...
* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 ( #19 )
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* Refresh 13
Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
9cdb95b10b
Made kick-slide have a minimum speed to attack players
2022-03-12 23:47:17 -08:00
MysterD
3ce66ac312
Added hook: HOOK_ALLOW_PVP_ATTACK, disabled friendly fire in football
2022-03-12 23:43:47 -08:00
MysterD
2e2f9ea7ac
Added 'non-stop' mode option for speedrunners
2022-03-12 02:41:07 -08:00
MysterD
76522ed305
Made death animations/warps a lot less janky
2022-03-12 02:12:11 -08:00
MysterD
1cfd10ea03
Synchronized Bowser's scale, fixing join-after-bowser-death
2022-03-12 00:17:59 -08:00
MysterD
a5196e9dad
Made Bowser 2 ride the platform again
2022-03-11 23:21:21 -08:00
MysterD
929bf2322e
Removed spawn offset when you're the only player there (speedrunners)
2022-03-11 21:43:54 -08:00
MysterD
1c7451fcfc
Prevent spawning objects from lua before the area is synchronized
2022-03-11 01:31:12 -08:00
MysterD
e747f50f8b
Compilation fixes
2022-03-10 20:07:50 -08:00
MysterD
64173ecf2a
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-10 19:25:33 -08:00
MysterD
859feb530d
Added ability for Lua to show/hide SM64 HUD
2022-03-10 18:33:52 -08:00
MysterD
497a250476
Allowed Lua mods to override player models and palettes
2022-03-10 18:23:25 -08:00
MysterD
e81808c314
Merge branch 'dynos' into unstable
2022-03-10 18:17:59 -08:00
MysterD
f92857704d
Ported the rest of DynOS, but left the options menu disabled
2022-03-10 01:18:53 -08:00
Prince Frizzy
a9aeb50e76
Crash Fixes - Sanity Checks And Cleanup. ( #17 )
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* Add NULL check to try_allocate_object.
* Clean up spawn_object.c
2022-03-09 23:22:58 -08:00
MysterD
89d44f6501
Moved smlua_XXX_utils.[ch] to src/pc/lua/utils/
2022-03-09 23:09:33 -08:00
MysterD
8802642296
Prevent long jump and side flip from PVP attacking
2022-03-09 21:26:51 -08:00
MysterD
d03aacc144
Added ability for Lua to spawn non-synchronized objects
2022-03-09 21:25:34 -08:00
MysterD
1b99e22848
Added the ability to spawn particles from Lua
...
Added particles to football
Increased the object cap for particles
2022-03-09 21:25:07 -08:00
Prince Frizzy
cdf12fb3c9
Fix two crashes. ( #15 )
2022-03-09 21:24:39 -08:00
MysterD
b3ed387711
Added DynOS v1.1 without the dynamic options
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- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
Prince Frizzy
3b35912305
Fix two crashes. ( #15 )
2022-03-06 19:14:22 -08:00
Amy54Desu
b97834a03e
This should solve the problem where players can reset the drowning animation under water. ( #13 )
...
This solves the issues where punching someone under water resets their drowning animation. This is done by setting their invincibility timer to 2. I chose 2 so they don't begin flashing since that would look weird.
2022-03-05 15:09:35 -08:00
PeachyPeach
d37ba32989
Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus ( #12 )
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* Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus
2022-03-05 14:39:55 -08:00
MysterD
369a7cd7e5
Better fix for crash in cur_obj_follow_path()
2022-03-05 14:38:17 -08:00
MysterD
202bd1964c
Revert "Fixed crash in cur_obj_follow_path()"
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This reverts commit 394d1970c5
.
2022-03-05 14:25:17 -08:00
MysterD
2d8715b330
Made adding to behaviors possible in Lua
2022-03-05 01:29:24 -08:00
MysterD
1fcf776e34
Enforce limits in player settings packet to prevent possible crash
2022-03-04 21:33:29 -08:00
MysterD
a924f7977b
Resynchronized platform_on_track to prevent crash
2022-03-04 21:25:45 -08:00
MysterD
394d1970c5
Fixed crash in cur_obj_follow_path()
2022-03-04 20:47:43 -08:00
MysterD
15d657a7be
Fix crash in set_anim_to_frame()
2022-03-04 20:40:57 -08:00
MysterD
e27acaff99
Improvements to crash screen
2022-03-03 19:40:18 -08:00
MysterD
3ad6c721dc
Initial custom behavior commit
2022-03-03 01:04:15 -08:00
MysterD
07cbeb119c
Fixed more possible bugs pointed out by cppcheck
2022-03-01 21:13:00 -08:00
MysterD
637f17a8ac
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-01 20:32:39 -08:00
MysterD
d51c82e235
Fixed many bugs pointed out by cppcheck
2022-03-01 20:32:33 -08:00
Prince Frizzy
f0c807f5b8
Fix Merry-Go-Round Boos not having their blue coins to drop. ( #8 )
2022-03-01 18:35:47 -08:00
MysterD
8d5ab43f66
Possible crash fix
2022-03-01 18:02:54 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
MysterD
e16f3eb075
Fix blue coin in boo value
2022-02-26 21:30:26 -08:00
MysterD
f92c956ea2
Fix exclamation box outline
2022-02-26 21:28:55 -08:00
MysterD
0ea1eec2ed
Revert "Prevent multiple star cutscenes from causing a rare softlock"
...
This reverts commit ebcaddede4
.
2022-02-26 18:21:21 -08:00
MysterD
32d62272b4
Merge branch 'unstable' of github.com:djoslin0/sm64ex-coop into unstable
2022-02-26 16:49:30 -08:00
SonicDarkYT
9cf1061d59
More Color Palettes ( #137 )
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* Update pc_main.c
* Update mario_misc.c
* Update djui_panel_player.c
2022-02-26 16:49:24 -08:00
Prince Frizzy
169cd9fa44
Revise this fix in mario_actions_automatic.c
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Have Mario drop off the pole if it doesn't exist instead of just returning POLE_NONE.
2022-02-26 16:30:07 -08:00
Prince Frizzy
0fc5f0d768
Proper NULL check for this in water_ring.c
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The water ring index should NOT increment if a water ring fails to spawn.
2022-02-26 16:30:07 -08:00
MysterD
d3b4e1c794
Made certain objects use their dynamically assigned model IDs
2022-02-26 02:14:30 -08:00
MysterD
0c4a2c99f0
Update credits
2022-02-26 00:01:40 -08:00
MysterD
33ced38baa
Various Lua object API improvements
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Lifted immutablity of most Lua struct fields
Added object constants to Lua API
Added ability to set struct pointers in Lua API
Prevented respawners for Lua-spawned objects
2022-02-25 18:30:05 -08:00
MysterD
816df2117f
Add obj_behaviors to the Lua API
2022-02-22 22:39:45 -08:00
MysterD
1131fb02db
Prevented SM64 hang on object count overflow
2022-02-22 01:10:17 -08:00
MysterD
ebcaddede4
Prevent multiple star cutscenes from causing a rare softlock
2022-02-21 18:15:05 -08:00
MysterD
db655c6746
Fix crash in is_anim_past_end
2022-02-21 00:00:53 -08:00
MysterD
660e787502
Fix bugs pointed out by valgrind
2022-02-20 22:06:53 -08:00
MysterD
c2ee370182
Fix missing changes
2022-02-20 20:39:05 -08:00
MysterD
3ea8ff960c
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-02-20 20:20:16 -08:00
MysterD
69fb69dfce
Fix bugs/warnings from static analysis
2022-02-20 20:04:25 -08:00
Prince Frizzy
aec356d1b0
Forgot this.
2022-02-19 22:34:05 -05:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
MysterD
cc9dc2c38c
Fixed crash in geo_obj_init_animation*
2022-02-18 21:11:16 -08:00
MysterD
a3062287ac
fix compile error
2022-02-18 18:38:26 -08:00
MysterD
a359b28bb4
Fixed crash in bhv_bowser_loop
2022-02-18 18:30:57 -08:00
MysterD
c6278694d1
Fix Yoshi sounds
2022-02-16 22:51:59 -08:00
MysterD
e536d140bb
Added HOOK_ON_INTERACT to Lua API
2022-02-15 22:21:31 -08:00
MysterD
29599a82ec
Created TextureInfo struct
2022-02-15 22:13:10 -08:00
MysterD
ef12ff9e70
Removed asserts (or made them soft)
2022-02-15 22:04:34 -08:00
MysterD
8c0e3460f6
Fixed certain object desyncs
...
Prevented friendly lakitu and 1up spawners from desyncing the object table
Resynchronized 1up spawners
Increased max packet size to 2048
2022-02-15 22:04:01 -08:00
MysterD
c818b7930a
Added wario sounds
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Have yet to pitch correct them.
Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
91b26646e0
Fix crash in geo_process_node_and_siblings()
2022-02-14 18:15:54 -08:00
MysterD
8abae8d26b
Fix crash in peach cutscene
2022-02-14 18:30:02 -08:00
MysterD
f73c841bfe
Fixed crash in init_shadow()
2022-02-14 18:28:01 -08:00
MysterD
6d6d94fcde
Add Wario's moveset based on steven's mod
2022-02-14 18:26:44 -08:00
MysterD
6f8714c764
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
MysterD
de02ffbf71
Fixed init_shadow crash
2022-02-13 17:05:25 -08:00
MysterD
2fea65b8ef
Fix crash in get_level_name()
2022-02-13 16:47:42 -08:00
MysterD
922f8ef582
Fixed painting crash - when shoved OOB in a wobbly painting room
2022-02-13 15:54:12 -08:00
MysterD
127a35d05b
Fix water droplet crash
2022-02-13 14:43:50 -08:00
MysterD
ece9eca819
Fixed WDW water level desync
2022-02-05 10:26:56 -08:00
MysterD
a28f046eb9
Made players drop held obj when bouncing on each other
2022-02-05 10:25:20 -08:00
MysterD
44b1d89c58
Fixed stack corruption in pause menu (Mac crash fix)
2022-02-04 00:21:18 -08:00
MysterD
fcb459d095
Added HOOK_ON_PVP_ATTACK
2022-02-02 19:19:17 -08:00
MysterD
df202c1936
Resynchronize Yoshi to fix softlock, synchronized special triple jump better
2022-01-28 19:13:23 -08:00
MysterD
f0ad3dd7d0
Prevent 'exit course' from doing the wrong warp sometimes
2022-01-28 00:03:39 -08:00
MysterD
35ac2165ad
Prevent crash and end-of-level corruption when someone collects a non-course star
2022-01-28 00:01:34 -08:00
MysterD
1e3acefff1
Adjusted bouncing on players
2022-01-27 23:59:18 -08:00
MysterD
0aa8cd0e35
More improvements to Lua
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autogenerated functions for characters.h
Fixes in autogen:
improvements to LVT/LOT conversion
improvements to immutability status
Updates to character-movesets.lua, every character has a moveset now
Added .type to stuct Character
Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD
2e79f860e6
More lua improvements
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Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD
fe857de663
Fixed linux compile errors
2022-01-23 20:05:31 -08:00
MysterD
34e903b89a
Merge branch 'unstable' into lua
2022-01-21 19:19:21 -08:00
MysterD
addd16721f
Added headless server compile mode
2022-01-21 19:13:41 -08:00
MysterD
777b9287e6
Notify players where other players go with a popup
2022-01-21 18:24:53 -08:00
MysterD
6a447c10f4
Added ability to exit course, exiting out of the painting
2022-01-21 00:56:54 -08:00
MysterD
8f3ca4c6ea
Lua stuff
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Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper
Extended Moveset:
Fixed rolling angle bug
Added rumble calls
Set facing direction when spinning
Added ledge parkour
Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD
cc2324d35e
Even more Lua improvements
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Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
8aa9a95d5b
More Lua improvements
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Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h
Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD
f631f4d62f
More Lua improvements
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restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD
68eff636d9
More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset
2022-01-18 01:48:51 -08:00
MysterD
1c29a2b47f
Second iteration of Lua IO
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Started working on third
2022-01-17 19:23:52 -08:00
MysterD
0aa1e04f93
More lua improvements
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Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00
MysterD
511e7c5028
Prevent bubble softlock by halting bubble popping for half a second after being bubbled
2022-01-15 21:50:35 -08:00
MysterD
b5762c2446
Add in-game player list
2022-01-15 20:44:11 -08:00
MysterD
6a1ceab5ca
Made bubble-on-death a server setting
2022-01-14 20:33:06 -08:00
MysterD
625e9b5df9
Fix various bugs with spiny and lakitu
2022-01-14 20:06:26 -08:00
MysterD
839575efe1
Fixed home radius on many enemies, fixed draw distance bug
2022-01-14 16:33:22 -08:00
MysterD
84b9fc8691
Reverted: Removed player offset when changing areas
2021-09-05 15:55:39 -07:00
MysterD
8fb46314fa
Resync bouncing fireball to only have one owner
2021-09-05 14:42:53 -07:00
MysterD
3721877b6a
Removed player offset when changing areas
2021-09-05 14:34:17 -07:00
MysterD
4cebce4864
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
MysterD
01f1615092
Player bounce improvements: jump height depends on velocity, crouching players cause a twirl
2021-09-01 18:11:01 -07:00
MysterD
628ed5b798
Resync bhv1upHiddenInPoleSpawner to prevent a sync table mismatch
2021-08-30 18:35:47 -07:00
MysterD
b0ba739a6e
Fixed player-in-cutscene position/animations on late-join
2021-08-30 18:31:59 -07:00
MysterD
92692378b4
Added adjustable draw distance for objects
2021-08-30 18:22:36 -07:00
MysterD
d7d26639a8
Prevented controllers from clearing, fixes movement animations
2021-08-29 14:57:40 -07:00
MysterD
96288326b5
Fixed late-join for Act 1 BBH staircase
2021-08-26 18:02:07 -07:00
MysterD
d6150c0b0d
Player-to-player attacks adjusted for metal marios
2021-08-23 21:48:33 -07:00
MysterD
71fb968c56
Made player-to-player attacks easier to land
2021-08-23 21:30:12 -07:00
MysterD
5e8562d194
Fixed coins-inside-boo for BBH in act 2
2021-08-23 20:16:46 -07:00
MysterD
48eb2d0ab0
Removed spawn offset from players during a same-area-warp
2021-08-23 19:47:15 -07:00
MysterD
09bfe9cd0e
Prevented softlock when collecting an object that is the focus of a cutscene
2021-08-23 19:03:14 -07:00
MysterD
1952c42769
Fixed being unable to interact with objects when dying outside the castle
2021-08-23 18:32:55 -07:00
MysterD
b53283dbf0
SL: Prevented multiple people from sending snow mount spawns, fixed sinking animation
2021-08-23 18:11:12 -07:00
MysterD
e0cb832c21
Fixed late join sync for goomba triplets
2021-08-23 00:02:46 -07:00
MysterD
9363de073f
Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs
2021-08-22 16:04:14 -07:00
MysterD
7294e127f5
Fixed over 100 code warnings
2021-08-19 18:16:16 -07:00
MysterD
04d01667c3
Added a callback for area timer objects to only run certain things once per frame
2021-08-19 00:31:20 -07:00
MysterD
4688ffe1f0
Added toad player character
2021-08-18 22:55:31 -07:00
MysterD
1d23f07429
Added an argument to backface culling
2021-08-18 22:52:48 -07:00
MysterD
d31eb41e7e
Move character names to character struct
2021-08-18 21:51:55 -07:00
MysterD
8a40aeddea
Refactored how enemies display a cap in their hand
2021-08-18 21:39:39 -07:00
MysterD
43932249c6
Added support for spawning Luigi-versions of metal/vanish/wing cap as items
2021-08-15 11:46:28 -07:00
MysterD
efd22a81ab
Added hacks for fire spitter and skeeter to prevent glitching through the floor on water level change
2021-08-14 20:17:57 -07:00
MysterD
d911c09c25
Added okey-dokey sound and transition to host menu
2021-08-14 18:45:25 -07:00
MysterD
f71cb26f64
Play menu music in main menu
2021-08-14 18:34:22 -07:00
MysterD
0b88ed7cce
Resynchronized racing penguin for late join
2021-08-14 12:13:55 -07:00
MysterD
ed95bd317b
Resynchronized Koopa the Quick and race timers for late join
2021-08-14 11:48:15 -07:00
MysterD
bdabb26f81
Fix display of water droplet splashes
2021-08-12 18:53:17 -07:00
MysterD
68e04a74bc
Fixed late join for items a Boo was carrying
2021-08-12 18:48:17 -07:00
MysterD
3edb08c98d
Allow multiple players to interact with the same BBH cage
2021-08-12 18:18:28 -07:00
MysterD
7e59d34939
Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time
2021-08-12 18:13:41 -07:00
MysterD
64ab95efe1
Made inactive players drop held/heldby/ridden objects
2021-08-12 00:02:59 -07:00
MysterD
7ae2239670
Hid HUD while in main menu
2021-08-11 23:30:01 -07:00
MysterD
da31495564
Refactor player sounds, added pitch scale for player sounds
2021-08-11 23:24:53 -07:00
MysterD
22121eea6b
Fixed loading of certain save flags, e.g. lakitu
2021-08-10 22:25:34 -07:00
MysterD
fecba91c5e
Rewrite the core of network area timer (yet again)
2021-08-10 18:29:49 -07:00
MysterD
d772764c4e
Fixed cap-on-ground colorization behavior
2021-08-09 23:39:29 -07:00