Commit graph

980 commits

Author SHA1 Message Date
Isaac
a9c1c9b4e4
Credits skip (#50)
Press the start button to skip the credits.
Works during ACT_END_PEACH_CUTSCENE and ACT_CREDITS_CUTSCENE.
2022-03-30 21:45:37 -07:00
MysterD
d049c647dd Allow Lua mods to prevent exit to castle/exit course 2022-03-30 20:03:22 -07:00
MysterD
0e50998a39 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-30 19:26:06 -07:00
Prince Frizzy
e52173f109
Bomb-Omb Buddy sanity improvement (#51) 2022-03-30 19:25:21 -07:00
Prince Frizzy
a1af1c2ffb
Grand star fix and etc (#47)
A ton of Bowser fixes, Grand star included.

Fixed Grand Star cutscene syncing.
Partially fix grand star syncing after joining late.
Fix Bowser's intro cutscene always playing even if you joined after the first person.
Hopefully fixed Bowser's state getting interrupted mid-fight just a bit.
Add nothing state sanity check, and send object reliability when cutscene is finished.
Fix ownership override.
2022-03-30 19:03:53 -07:00
MysterD
71dd7b8d97 Resynchronized WDW water level and water diamonds 2022-03-30 18:10:36 -07:00
MysterD
9d16605c3b Force drop objects on instant warp 2022-03-29 22:34:48 -07:00
MysterD
ddcb9ad6d3 Fixed 'skip intro' setting. Intro lakitu spawns when he's supposed to now 2022-03-29 21:22:08 -07:00
MysterD
2115e4358d Fix compile errors / run autogen 2022-03-29 21:12:42 -07:00
MysterD
dec4d0c51c Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-29 21:07:28 -07:00
MysterD
8f50ee17c9 Fixed critical flaw with txEventId/rxEventId, fixed up controllable platform 2022-03-29 20:57:47 -07:00
Prince Frizzy
54a6135cb9
Cleanup Deluxe (#45) 2022-03-29 20:45:56 -07:00
Isaac
6fa9a0f3f5
Fix camera for bubble in water (#49)
When a player dies in water, the camera continues to use the camera for under water even when you exit the water with the bubble. This commit fixes the issue.
2022-03-29 20:04:01 -07:00
MysterD
d76f060af0 Display the correct hidden number count on late join 2022-03-29 19:49:36 -07:00
MysterD
ee8257475d Properly forget sync objects even if their syncDeathEvent is false 2022-03-29 19:47:11 -07:00
MysterD
bf7066e9e3 Synchronized tumbling bridge for late joins 2022-03-29 19:34:48 -07:00
MysterD
45286eb46e Specify sync object field size 2022-03-29 19:29:57 -07:00
MysterD
ed53a5422c Desynchronize bouncing fireball spawner - just too noisy 2022-03-29 19:04:50 -07:00
MysterD
5455f59ad5 Prevent LLL puzzle from dropping more coins on late join 2022-03-29 18:59:05 -07:00
MysterD
84ab07bde6 Only send respawn info for macro objects when they are altered 2022-03-29 18:57:48 -07:00
MysterD
8df2f4efae Only have local player face camera during stardance 2022-03-29 18:20:13 -07:00
MysterD
bc11f06136 Remove player's bubble when they leave the area 2022-03-29 18:17:37 -07:00
MysterD
0a5d4cd215 Fix softlock when player is grabbed by enemy 2022-03-28 18:57:52 -07:00
MysterD
0bb48cb6e7 Rewrote structure of packet_level_area_inform - should fix 'Peach's Castle' bug 2022-03-27 18:25:04 -07:00
MysterD
61a1d1fc9c Fix errors pointed out by clang 2022-03-27 17:25:39 -07:00
Isaac
a217eea63b
Improvements to debug move (#44) 2022-03-26 22:46:32 -07:00
Prince Frizzy
0fdd721241
Cleanup (#43)
* Rewrite a bit of get_level_name() and a bunch of cleanup.
2022-03-26 22:13:57 -07:00
MysterD
4a9e618efe Add set_mario_y_vel_based_on_fspeed() to lua 2022-03-26 00:01:13 -07:00
MysterD
322e4983ae Add HOOK_ON_PAUSE_EXIT 2022-03-25 23:06:14 -07:00
MysterD
c0b6590fcd Separate ptrData from rawData on all platforms 2022-03-25 23:05:58 -07:00
MysterD
6ab992446d Fixed respawners 2022-03-25 22:45:40 -07:00
MysterD
5b45e44b81 Improve sanity check for torsoPos (fixes PVP when using non-player-models) 2022-03-25 21:36:46 -07:00
MysterD
3218f771e6 Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-24 19:30:53 -07:00
MysterD
bac952c370 Make players invincible to pvp attacks on area load 2022-03-24 18:16:26 -07:00
Isaac
acd14c2718
Fixed desync for late joiners when using Non-stop mode and made bubble when no lives remaining kick you out of the level (#40) 2022-03-23 20:48:06 -07:00
Isaac
989e304552
Made slide-kick minimum speed a bit more reasonable (#38)
* Made slide-kick minimum speed a bit more reasonable

* Changed the speed minimum to 15

* Minor adjustment

* Fix spelling and punctuation.
2022-03-22 19:51:25 -07:00
Prince Frizzy
a89aa6ced8
A load of fixes and cleanup.. (#39)
Red Coins will now properly play the cutscene for who collected the last red coin.
Secrets will now properly play the cutscene for who collected the last secret.
Treasure Chests will now only play the star cutscene for the person who opened the last chest.
Properly named some unknown Treasure Chest fields.
The Chain Chomp Chain should now properly be despawned for late joiners.
Improved the Big Boo's Haunt Merry-Go-Round checks for Mario.
2022-03-22 19:50:13 -07:00
MysterD
823f28acd3 Fix compile error 2022-03-21 13:02:16 -07:00
MysterD
a35165bd9f Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-21 12:38:25 -07:00
MysterD
0fc592a430 Made bowser bomb use extended model loading 2022-03-21 12:36:01 -07:00
MysterD
0d2f9d1e8f Fixed crash in dist_between_objects() 2022-03-21 12:31:37 -07:00
MysterD
a767df7e73 Fix crash in init_mario_after_warp() 2022-03-21 12:27:16 -07:00
MysterD
9ae1a7c525 Fix crash in spawn_default_star() 2022-03-21 12:25:06 -07:00
Prince Frizzy
74be5ad3d6
Swimming interference fix (#37) 2022-03-21 11:55:36 -07:00
Prince Frizzy
579fa40524
Some small cleanup, And re-add generating the coop.map to the Makefile. (#36) 2022-03-18 21:31:04 -07:00
MysterD
11649ce1d8 Added HOOK_ON_OBJECT_UNLOAD, HOOK_ON_SYNC_OBJECT_UNLOAD 2022-03-17 01:43:08 -07:00
Isaac
799e1e9f81
Prevented debug binds from working with Discord (#34) 2022-03-17 01:20:56 -07:00
MysterD
9c502da395 Update local networkplayer before calling level hooks 2022-03-17 00:03:57 -07:00
MysterD
7252d836a9 Added hooks: HOOK_ON_LEVEL_INIT, HOOK_ON_WARP, HOOK_ON_SYNC_VALID 2022-03-16 23:53:01 -07:00
Prince Frizzy
bb8ead8681
Fix star cutscene playing for everybody with Klepto plus some cleanup. (#32)
* Fix star cutscene playing for everybody with Klepto plus some cleanup.

* Fix compile error.

* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.

* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
MysterD
edf06bede0 Added ability for mods to load custom geos 2022-03-14 00:11:36 -07:00
binarylol
4123cf50f9
Add 5 New Palettes (#31) 2022-03-13 19:19:39 -07:00
MysterD
b695cbd55a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-13 00:25:22 -08:00
Prince Frizzy
84aa5ad890
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
9cdb95b10b Made kick-slide have a minimum speed to attack players 2022-03-12 23:47:17 -08:00
MysterD
3ce66ac312 Added hook: HOOK_ALLOW_PVP_ATTACK, disabled friendly fire in football 2022-03-12 23:43:47 -08:00
MysterD
2e2f9ea7ac Added 'non-stop' mode option for speedrunners 2022-03-12 02:41:07 -08:00
MysterD
76522ed305 Made death animations/warps a lot less janky 2022-03-12 02:12:11 -08:00
MysterD
1cfd10ea03 Synchronized Bowser's scale, fixing join-after-bowser-death 2022-03-12 00:17:59 -08:00
MysterD
a5196e9dad Made Bowser 2 ride the platform again 2022-03-11 23:21:21 -08:00
MysterD
929bf2322e Removed spawn offset when you're the only player there (speedrunners) 2022-03-11 21:43:54 -08:00
MysterD
1c7451fcfc Prevent spawning objects from lua before the area is synchronized 2022-03-11 01:31:12 -08:00
MysterD
e747f50f8b Compilation fixes 2022-03-10 20:07:50 -08:00
MysterD
64173ecf2a Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-10 19:25:33 -08:00
MysterD
859feb530d Added ability for Lua to show/hide SM64 HUD 2022-03-10 18:33:52 -08:00
MysterD
497a250476 Allowed Lua mods to override player models and palettes 2022-03-10 18:23:25 -08:00
MysterD
e81808c314 Merge branch 'dynos' into unstable 2022-03-10 18:17:59 -08:00
MysterD
f92857704d Ported the rest of DynOS, but left the options menu disabled 2022-03-10 01:18:53 -08:00
Prince Frizzy
a9aeb50e76
Crash Fixes - Sanity Checks And Cleanup. (#17)
* Add NULL check to try_allocate_object.

* Clean up spawn_object.c
2022-03-09 23:22:58 -08:00
MysterD
89d44f6501 Moved smlua_XXX_utils.[ch] to src/pc/lua/utils/ 2022-03-09 23:09:33 -08:00
MysterD
8802642296 Prevent long jump and side flip from PVP attacking 2022-03-09 21:26:51 -08:00
MysterD
d03aacc144 Added ability for Lua to spawn non-synchronized objects 2022-03-09 21:25:34 -08:00
MysterD
1b99e22848 Added the ability to spawn particles from Lua
Added particles to football
Increased the object cap for particles
2022-03-09 21:25:07 -08:00
Prince Frizzy
cdf12fb3c9 Fix two crashes. (#15) 2022-03-09 21:24:39 -08:00
MysterD
b3ed387711 Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
Prince Frizzy
3b35912305
Fix two crashes. (#15) 2022-03-06 19:14:22 -08:00
Amy54Desu
b97834a03e
This should solve the problem where players can reset the drowning animation under water. (#13)
This solves the issues where punching someone under water resets their drowning animation. This is done by setting their invincibility timer to 2. I chose 2 so they don't begin flashing since that would look weird.
2022-03-05 15:09:35 -08:00
PeachyPeach
d37ba32989
Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus (#12)
* Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus
2022-03-05 14:39:55 -08:00
MysterD
369a7cd7e5 Better fix for crash in cur_obj_follow_path() 2022-03-05 14:38:17 -08:00
MysterD
202bd1964c Revert "Fixed crash in cur_obj_follow_path()"
This reverts commit 394d1970c5.
2022-03-05 14:25:17 -08:00
MysterD
2d8715b330 Made adding to behaviors possible in Lua 2022-03-05 01:29:24 -08:00
MysterD
1fcf776e34 Enforce limits in player settings packet to prevent possible crash 2022-03-04 21:33:29 -08:00
MysterD
a924f7977b Resynchronized platform_on_track to prevent crash 2022-03-04 21:25:45 -08:00
MysterD
394d1970c5 Fixed crash in cur_obj_follow_path() 2022-03-04 20:47:43 -08:00
MysterD
15d657a7be Fix crash in set_anim_to_frame() 2022-03-04 20:40:57 -08:00
MysterD
e27acaff99 Improvements to crash screen 2022-03-03 19:40:18 -08:00
MysterD
3ad6c721dc Initial custom behavior commit 2022-03-03 01:04:15 -08:00
MysterD
07cbeb119c Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
MysterD
637f17a8ac Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-03-01 20:32:39 -08:00
MysterD
d51c82e235 Fixed many bugs pointed out by cppcheck 2022-03-01 20:32:33 -08:00
Prince Frizzy
f0c807f5b8
Fix Merry-Go-Round Boos not having their blue coins to drop. (#8) 2022-03-01 18:35:47 -08:00
MysterD
8d5ab43f66 Possible crash fix 2022-03-01 18:02:54 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks (#5) 2022-02-27 14:31:59 -08:00
MysterD
e16f3eb075 Fix blue coin in boo value 2022-02-26 21:30:26 -08:00
MysterD
f92c956ea2 Fix exclamation box outline 2022-02-26 21:28:55 -08:00
MysterD
0ea1eec2ed Revert "Prevent multiple star cutscenes from causing a rare softlock"
This reverts commit ebcaddede4.
2022-02-26 18:21:21 -08:00
MysterD
32d62272b4 Merge branch 'unstable' of github.com:djoslin0/sm64ex-coop into unstable 2022-02-26 16:49:30 -08:00
SonicDarkYT
9cf1061d59
More Color Palettes (#137)
* Update pc_main.c

* Update mario_misc.c

* Update djui_panel_player.c
2022-02-26 16:49:24 -08:00
Prince Frizzy
169cd9fa44 Revise this fix in mario_actions_automatic.c
Have Mario drop off the pole if it doesn't exist instead of just returning POLE_NONE.
2022-02-26 16:30:07 -08:00
Prince Frizzy
0fc5f0d768 Proper NULL check for this in water_ring.c
The water ring index should NOT increment if a water ring fails to spawn.
2022-02-26 16:30:07 -08:00
MysterD
d3b4e1c794 Made certain objects use their dynamically assigned model IDs 2022-02-26 02:14:30 -08:00
MysterD
0c4a2c99f0 Update credits 2022-02-26 00:01:40 -08:00
MysterD
33ced38baa Various Lua object API improvements
Lifted immutablity of most Lua struct fields
Added object constants to Lua API
Added ability to set struct pointers in Lua API
Prevented respawners for Lua-spawned objects
2022-02-25 18:30:05 -08:00
MysterD
816df2117f Add obj_behaviors to the Lua API 2022-02-22 22:39:45 -08:00
MysterD
1131fb02db Prevented SM64 hang on object count overflow 2022-02-22 01:10:17 -08:00
MysterD
ebcaddede4 Prevent multiple star cutscenes from causing a rare softlock 2022-02-21 18:15:05 -08:00
MysterD
db655c6746 Fix crash in is_anim_past_end 2022-02-21 00:00:53 -08:00
MysterD
660e787502 Fix bugs pointed out by valgrind 2022-02-20 22:06:53 -08:00
MysterD
c2ee370182 Fix missing changes 2022-02-20 20:39:05 -08:00
MysterD
3ea8ff960c Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable 2022-02-20 20:20:16 -08:00
MysterD
69fb69dfce Fix bugs/warnings from static analysis 2022-02-20 20:04:25 -08:00
Prince Frizzy
aec356d1b0
Forgot this. 2022-02-19 22:34:05 -05:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
MysterD
cc9dc2c38c Fixed crash in geo_obj_init_animation* 2022-02-18 21:11:16 -08:00
MysterD
a3062287ac fix compile error 2022-02-18 18:38:26 -08:00
MysterD
a359b28bb4 Fixed crash in bhv_bowser_loop 2022-02-18 18:30:57 -08:00
MysterD
c6278694d1 Fix Yoshi sounds 2022-02-16 22:51:59 -08:00
MysterD
e536d140bb Added HOOK_ON_INTERACT to Lua API 2022-02-15 22:21:31 -08:00
MysterD
29599a82ec Created TextureInfo struct 2022-02-15 22:13:10 -08:00
MysterD
ef12ff9e70 Removed asserts (or made them soft) 2022-02-15 22:04:34 -08:00
MysterD
8c0e3460f6 Fixed certain object desyncs
Prevented friendly lakitu and 1up spawners from desyncing the object table
Resynchronized 1up spawners
Increased max packet size to 2048
2022-02-15 22:04:01 -08:00
MysterD
c818b7930a Added wario sounds
Have yet to pitch correct them.

Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
91b26646e0 Fix crash in geo_process_node_and_siblings() 2022-02-14 18:15:54 -08:00
MysterD
8abae8d26b Fix crash in peach cutscene 2022-02-14 18:30:02 -08:00
MysterD
f73c841bfe Fixed crash in init_shadow() 2022-02-14 18:28:01 -08:00
MysterD
6d6d94fcde Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
MysterD
6f8714c764 Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
MysterD
de02ffbf71 Fixed init_shadow crash 2022-02-13 17:05:25 -08:00
MysterD
2fea65b8ef Fix crash in get_level_name() 2022-02-13 16:47:42 -08:00
MysterD
922f8ef582 Fixed painting crash - when shoved OOB in a wobbly painting room 2022-02-13 15:54:12 -08:00
MysterD
127a35d05b Fix water droplet crash 2022-02-13 14:43:50 -08:00
MysterD
ece9eca819 Fixed WDW water level desync 2022-02-05 10:26:56 -08:00
MysterD
a28f046eb9 Made players drop held obj when bouncing on each other 2022-02-05 10:25:20 -08:00
MysterD
44b1d89c58 Fixed stack corruption in pause menu (Mac crash fix) 2022-02-04 00:21:18 -08:00
MysterD
fcb459d095 Added HOOK_ON_PVP_ATTACK 2022-02-02 19:19:17 -08:00
MysterD
df202c1936 Resynchronize Yoshi to fix softlock, synchronized special triple jump better 2022-01-28 19:13:23 -08:00
MysterD
f0ad3dd7d0 Prevent 'exit course' from doing the wrong warp sometimes 2022-01-28 00:03:39 -08:00
MysterD
35ac2165ad Prevent crash and end-of-level corruption when someone collects a non-course star 2022-01-28 00:01:34 -08:00
MysterD
1e3acefff1 Adjusted bouncing on players 2022-01-27 23:59:18 -08:00
MysterD
0aa8cd0e35 More improvements to Lua
autogenerated functions for characters.h

Fixes in autogen:
	improvements to LVT/LOT conversion
	improvements to immutability status

Updates to character-movesets.lua, every character has a moveset now

Added .type to stuct Character

Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD
2e79f860e6 More lua improvements
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD
fe857de663 Fixed linux compile errors 2022-01-23 20:05:31 -08:00
MysterD
34e903b89a Merge branch 'unstable' into lua 2022-01-21 19:19:21 -08:00
MysterD
addd16721f Added headless server compile mode 2022-01-21 19:13:41 -08:00
MysterD
777b9287e6 Notify players where other players go with a popup 2022-01-21 18:24:53 -08:00
MysterD
6a447c10f4 Added ability to exit course, exiting out of the painting 2022-01-21 00:56:54 -08:00
MysterD
8f3ca4c6ea Lua stuff
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper

Extended Moveset:
  Fixed rolling angle bug
  Added rumble calls
  Set facing direction when spinning
  Added ledge parkour
  Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD
cc2324d35e Even more Lua improvements
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
	ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
8aa9a95d5b More Lua improvements
Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h

Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD
f631f4d62f More Lua improvements
restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD
68eff636d9 More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset 2022-01-18 01:48:51 -08:00
MysterD
1c29a2b47f Second iteration of Lua IO
Started working on third
2022-01-17 19:23:52 -08:00
MysterD
0aa1e04f93 More lua improvements
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00
MysterD
511e7c5028 Prevent bubble softlock by halting bubble popping for half a second after being bubbled 2022-01-15 21:50:35 -08:00
MysterD
b5762c2446 Add in-game player list 2022-01-15 20:44:11 -08:00
MysterD
6a1ceab5ca Made bubble-on-death a server setting 2022-01-14 20:33:06 -08:00
MysterD
625e9b5df9 Fix various bugs with spiny and lakitu 2022-01-14 20:06:26 -08:00
MysterD
839575efe1 Fixed home radius on many enemies, fixed draw distance bug 2022-01-14 16:33:22 -08:00
MysterD
84b9fc8691 Reverted: Removed player offset when changing areas 2021-09-05 15:55:39 -07:00
MysterD
8fb46314fa Resync bouncing fireball to only have one owner 2021-09-05 14:42:53 -07:00
MysterD
3721877b6a Removed player offset when changing areas 2021-09-05 14:34:17 -07:00
MysterD
4cebce4864 Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
MysterD
01f1615092 Player bounce improvements: jump height depends on velocity, crouching players cause a twirl 2021-09-01 18:11:01 -07:00
MysterD
628ed5b798 Resync bhv1upHiddenInPoleSpawner to prevent a sync table mismatch 2021-08-30 18:35:47 -07:00
MysterD
b0ba739a6e Fixed player-in-cutscene position/animations on late-join 2021-08-30 18:31:59 -07:00
MysterD
92692378b4 Added adjustable draw distance for objects 2021-08-30 18:22:36 -07:00
MysterD
d7d26639a8 Prevented controllers from clearing, fixes movement animations 2021-08-29 14:57:40 -07:00
MysterD
96288326b5 Fixed late-join for Act 1 BBH staircase 2021-08-26 18:02:07 -07:00
MysterD
d6150c0b0d Player-to-player attacks adjusted for metal marios 2021-08-23 21:48:33 -07:00
MysterD
71fb968c56 Made player-to-player attacks easier to land 2021-08-23 21:30:12 -07:00
MysterD
5e8562d194 Fixed coins-inside-boo for BBH in act 2 2021-08-23 20:16:46 -07:00
MysterD
48eb2d0ab0 Removed spawn offset from players during a same-area-warp 2021-08-23 19:47:15 -07:00
MysterD
09bfe9cd0e Prevented softlock when collecting an object that is the focus of a cutscene 2021-08-23 19:03:14 -07:00
MysterD
1952c42769 Fixed being unable to interact with objects when dying outside the castle 2021-08-23 18:32:55 -07:00
MysterD
b53283dbf0 SL: Prevented multiple people from sending snow mount spawns, fixed sinking animation 2021-08-23 18:11:12 -07:00
MysterD
e0cb832c21 Fixed late join sync for goomba triplets 2021-08-23 00:02:46 -07:00
MysterD
9363de073f Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs 2021-08-22 16:04:14 -07:00
MysterD
7294e127f5 Fixed over 100 code warnings 2021-08-19 18:16:16 -07:00
MysterD
04d01667c3 Added a callback for area timer objects to only run certain things once per frame 2021-08-19 00:31:20 -07:00
MysterD
4688ffe1f0 Added toad player character 2021-08-18 22:55:31 -07:00
MysterD
1d23f07429 Added an argument to backface culling 2021-08-18 22:52:48 -07:00
MysterD
d31eb41e7e Move character names to character struct 2021-08-18 21:51:55 -07:00
MysterD
8a40aeddea Refactored how enemies display a cap in their hand 2021-08-18 21:39:39 -07:00
MysterD
43932249c6 Added support for spawning Luigi-versions of metal/vanish/wing cap as items 2021-08-15 11:46:28 -07:00
MysterD
efd22a81ab Added hacks for fire spitter and skeeter to prevent glitching through the floor on water level change 2021-08-14 20:17:57 -07:00
MysterD
d911c09c25 Added okey-dokey sound and transition to host menu 2021-08-14 18:45:25 -07:00
MysterD
f71cb26f64 Play menu music in main menu 2021-08-14 18:34:22 -07:00
MysterD
0b88ed7cce Resynchronized racing penguin for late join 2021-08-14 12:13:55 -07:00
MysterD
ed95bd317b Resynchronized Koopa the Quick and race timers for late join 2021-08-14 11:48:15 -07:00
MysterD
bdabb26f81 Fix display of water droplet splashes 2021-08-12 18:53:17 -07:00
MysterD
68e04a74bc Fixed late join for items a Boo was carrying 2021-08-12 18:48:17 -07:00
MysterD
3edb08c98d Allow multiple players to interact with the same BBH cage 2021-08-12 18:18:28 -07:00
MysterD
7e59d34939 Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time 2021-08-12 18:13:41 -07:00
MysterD
64ab95efe1 Made inactive players drop held/heldby/ridden objects 2021-08-12 00:02:59 -07:00
MysterD
7ae2239670 Hid HUD while in main menu 2021-08-11 23:30:01 -07:00
MysterD
da31495564 Refactor player sounds, added pitch scale for player sounds 2021-08-11 23:24:53 -07:00
MysterD
22121eea6b Fixed loading of certain save flags, e.g. lakitu 2021-08-10 22:25:34 -07:00
MysterD
fecba91c5e Rewrite the core of network area timer (yet again) 2021-08-10 18:29:49 -07:00
MysterD
d772764c4e Fixed cap-on-ground colorization behavior 2021-08-09 23:39:29 -07:00