.. |
behaviors
|
Fixed respawners
|
2022-03-25 22:45:40 -07:00 |
area.c
|
Make players invincible to pvp attacks on area load
|
2022-03-24 18:16:26 -07:00 |
area.h
|
Make players invincible to pvp attacks on area load
|
2022-03-24 18:16:26 -07:00 |
behavior_actions.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
behavior_actions.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
bettercamera.h
|
update puppycam; add runtime option to disable it
|
2020-06-20 17:22:33 +03:00 |
bettercamera.inc.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
camera.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
camera.h
|
Adjust main menu cutscene and camera
|
2021-08-04 19:15:42 -07:00 |
characters.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
characters.h
|
Add 5 New Palettes (#31)
|
2022-03-13 19:19:39 -07:00 |
debug.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
debug.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
debug_course.c
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
debug_course.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
decompress.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
display.h
|
bump gfx pool size
|
2020-07-07 15:21:14 +03:00 |
envfx_bubbles.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
envfx_bubbles.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
envfx_snow.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
envfx_snow.h
|
60 fps patch
|
2020-07-28 18:28:12 -07:00 |
game_init.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
game_init.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
geo_misc.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
geo_misc.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
hud.c
|
Added ability for Lua to show/hide SM64 HUD
|
2022-03-10 18:33:52 -08:00 |
hud.h
|
Compilation fixes
|
2022-03-10 20:07:50 -08:00 |
ingame_menu.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
ingame_menu.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
interaction.c
|
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
|
2022-03-24 19:30:53 -07:00 |
interaction.h
|
Initial custom behavior commit
|
2022-03-03 01:04:15 -08:00 |
level_geo.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
level_geo.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
level_info.c
|
Fixed more possible bugs pointed out by cppcheck
|
2022-03-01 21:13:00 -08:00 |
level_info.h
|
Fixed linux compile errors
|
2022-01-23 20:05:31 -08:00 |
level_update.c
|
Make players invincible to pvp attacks on area load
|
2022-03-24 18:16:26 -07:00 |
level_update.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
macro_presets.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
macro_special_objects.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
macro_special_objects.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
main.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
main.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario.c
|
Prevented debug binds from working with Discord (#34)
|
2022-03-17 01:20:56 -07:00 |
mario.h
|
Made death animations/warps a lot less janky
|
2022-03-12 02:12:11 -08:00 |
mario_actions_airborne.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_actions_airborne.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
mario_actions_automatic.c
|
Fixed desync for late joiners when using Non-stop mode and made bubble when no lives remaining kick you out of the level (#40)
|
2022-03-23 20:48:06 -07:00 |
mario_actions_automatic.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
mario_actions_cutscene.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_actions_cutscene.h
|
Continue NPC dialogs after they've started.
|
2020-09-26 19:08:52 -07:00 |
mario_actions_moving.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_actions_moving.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
mario_actions_object.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_actions_object.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
mario_actions_stationary.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_actions_stationary.h
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
mario_actions_submerged.c
|
Swimming interference fix (#37)
|
2022-03-21 11:55:36 -07:00 |
mario_actions_submerged.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
mario_misc.c
|
Improve sanity check for torsoPos (fixes PVP when using non-player-models)
|
2022-03-25 21:36:46 -07:00 |
mario_misc.h
|
Refactored how enemies display a cap in their hand
|
2021-08-18 21:39:39 -07:00 |
mario_step.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
mario_step.h
|
Geo2 removal wip
|
2020-09-06 13:54:01 -07:00 |
memory.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
memory.h
|
add --poolsize arg for modifying main pool size
|
2020-08-29 02:13:30 +03:00 |
moving_texture.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
moving_texture.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
obj_behaviors.c
|
Fix compile error
|
2022-03-21 13:02:16 -07:00 |
obj_behaviors.h
|
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
|
2022-03-13 00:22:48 -08:00 |
obj_behaviors_2.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
obj_behaviors_2.h
|
Synchronized FlyGuy
|
2020-09-22 22:31:24 -07:00 |
object_collision.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
object_collision.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
object_helpers.c
|
Fixed crash in dist_between_objects()
|
2022-03-21 12:31:37 -07:00 |
object_helpers.h
|
Fix various bugs with spiny and lakitu
|
2022-01-14 20:06:26 -08:00 |
object_list_processor.c
|
Improve sanity check for torsoPos (fixes PVP when using non-player-models)
|
2022-03-25 21:36:46 -07:00 |
object_list_processor.h
|
Added adjustable draw distance for objects
|
2021-08-30 18:22:36 -07:00 |
options_menu.h
|
Ported the rest of DynOS, but left the options menu disabled
|
2022-03-10 01:18:53 -08:00 |
paintings.c
|
Fix bugs/warnings from static analysis
|
2022-02-20 20:04:25 -08:00 |
paintings.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
platform_displacement.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
platform_displacement.h
|
Synchronized Dorrie
|
2020-10-01 21:27:19 -07:00 |
print.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
print.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
profiler.c
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
profiler.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
rendering_graph_node.c
|
Added DynOS v1.1 without the dynamic options
|
2022-03-09 18:01:03 -08:00 |
rendering_graph_node.h
|
Geo2 removal wip
|
2020-09-06 13:54:01 -07:00 |
rng_position.c
|
Rewrote how RNG is synchronized
|
2020-10-05 19:15:13 -07:00 |
rng_position.h
|
Rewrote how RNG is synchronized
|
2020-10-05 19:15:13 -07:00 |
rumble_init.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
rumble_init.h
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
save_file.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
save_file.h
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
screen_transition.c
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
screen_transition.h
|
Fixes for Refresh 12
|
2022-02-19 01:39:38 -05:00 |
segment2.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
segment7.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
shadow.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
shadow.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
skybox.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
skybox.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
sound_init.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
sound_init.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
spawn_object.c
|
Separate ptrData from rawData on all platforms
|
2022-03-25 23:05:58 -07:00 |
spawn_object.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
spawn_sound.c
|
Update to Refresh 13 (#19)
|
2022-03-13 00:17:10 -08:00 |
spawn_sound.h
|
merge refresh 10
|
2020-06-20 02:49:59 +03:00 |
text_save.inc.h
|
fix text saves
|
2020-06-07 22:00:23 +03:00 |