tildearrow
645dcdf9a0
fix .dmf and arp macros
2022-08-28 02:57:40 -05:00
tildearrow
82703a165f
fix non-STD instruments in C64/GB/PCE converting
...
to the wrong type
2022-08-28 01:12:57 -05:00
tildearrow
ed05bc4d61
Merge pull request #657 from lunathir/master
...
More in-program text corrections
2022-08-28 01:04:34 -05:00
tildearrow
3e8f248f77
fix saving a pre-24 .dmf song
2022-08-28 01:03:23 -05:00
Lunathir
1d5390c0e9
More in-program text corrections
2022-08-27 22:53:47 -07:00
cam900
3fcccb52ee
Reduce performance issue
2022-08-28 10:50:57 +09:00
cam900
e3aee980c5
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-28 10:02:52 +09:00
cam900
a411e34a62
Performance adjusts
2022-08-28 09:59:56 +09:00
tildearrow
58853ce5d5
OPNB-B -> OPNB2
2022-08-27 16:12:00 -05:00
cam900
f73d1bd82c
Add ADPCM-B instrument support for Y8950 w/drums
2022-08-28 01:04:27 +09:00
cam900
5d3cecfea6
Fix switch case
2022-08-27 18:58:49 +09:00
cam900
745837c41d
Fix compile (2)
2022-08-27 18:40:16 +09:00
cam900
80c9b0c3f4
Fix compile
2022-08-27 18:26:56 +09:00
cam900
570036ad6f
CONTRIBUTING
2022-08-27 18:22:36 +09:00
cam900
8f804f6e6b
Correct pitch to sample preview
2022-08-27 18:20:33 +09:00
cam900
c44f03b1a3
Sync with master
2022-08-27 18:11:34 +09:00
cam900
22211a4ef0
Fix loop
2022-08-27 17:28:08 +09:00
cam900
54dbd0690c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
...
# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/lynx.cpp
# src/engine/platform/rf5c68.cpp
# src/engine/platform/su.cpp
# src/engine/platform/x1_010.h
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610.h
# src/engine/platform/ym2610b.cpp
# src/engine/platform/ym2610b.h
# src/engine/sysDef.cpp
# src/gui/insEdit.cpp
Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900
4cc79fb49d
Prepare for split sample chip instrument
...
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.
different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow
d577755035
fix note on sometimes not working in jam mode
2022-08-27 00:37:32 -05:00
tildearrow
efd5cc0dac
GUI: implement search in "Choose a System!"
2022-08-27 00:14:17 -05:00
tildearrow
73f88c7635
GUI: and here is the new chip selector
2022-08-26 23:35:16 -05:00
tildearrow
daf176e197
GUI: prepare for new chip picker
2022-08-26 19:30:13 -05:00
tildearrow
be9385f701
GUI: work on chip manager
2022-08-26 18:51:17 -05:00
tildearrow
897a61db85
copy paste
2022-08-26 16:44:27 -05:00
tildearrow
1b80b96189
prepare for chip swapping
2022-08-26 03:03:36 -05:00
tildearrow
c58f1daeb8
QSound: disable key on log
...
we already debugged the issue
2022-08-26 03:00:37 -05:00
tildearrow
46d5a8759c
GUI: fix some interpolate issues
2022-08-25 23:39:55 -05:00
tildearrow
24c5ba89e2
GUI: don't rename settings
2022-08-25 22:09:32 -05:00
cam900
3597e57bb2
Add Traditional Chinese and Korean support
2022-08-26 08:49:08 +09:00
tildearrow
a7d0949eac
GUI: different pattern manager layout
2022-08-25 18:13:46 -05:00
tildearrow
0b7592e031
new default loop modality
2022-08-25 16:06:10 -05:00
tildearrow
f9a8a54601
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-25 01:35:10 -05:00
tildearrow
fc5b26c49a
SoundUnit: fix 4xxx not working
2022-08-25 01:34:21 -05:00
cam900
9c29b7e7ca
Fix RF5C68 panning macro
2022-08-25 00:24:49 +09:00
tildearrow
96b3ccab8a
I see UI!!!!
2022-08-23 03:57:21 -05:00
tildearrow
e158591ccb
even more fixes
2022-08-23 02:31:39 -05:00
tildearrow
226f43fea3
several important bug fixes to advanced arp macro
2022-08-22 19:09:08 -05:00
tildearrow
c009cb3536
dev112 - prepare for advanced arp macro
...
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)
the UI is still a work in progress and doesn't work well
this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
aurora
ca5cd32cfb
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-22 22:22:40 +03:00
aurora
bcc85dee20
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-22 22:21:23 +03:00
tildearrow
d406380773
SoundUnit: fix some effect definitions
2022-08-22 14:20:47 -05:00
aurora
0e847dc1aa
add setting for choosing whether to save window position
2022-08-22 22:17:19 +03:00
aurora
8b3c4a84a8
implement bounds check for window spawning
2022-08-22 22:05:16 +03:00
tildearrow
3b6fa212b8
implement macro speed/delay
2022-08-22 03:52:32 -05:00
tildearrow
2650fe609f
dev111 - many macro changes
...
- max macro length is now 255
- loop/rel pos is now unsigned (255 = no)
- prepare for macro speed/delay
2022-08-22 02:13:33 -05:00
tildearrow
16309a8429
allow it
2022-08-22 00:20:40 -05:00
tildearrow
629cca9df1
ECxx
2022-08-22 00:01:21 -05:00
tildearrow
38afdd3378
dev110 - add cut/delay effect policy compat flag
...
INCOMPLETE!!!
2022-08-21 23:56:58 -05:00
tildearrow
b223bc80de
YM2612: #581
2022-08-21 20:06:01 -05:00
tildearrow
10aaf7f0cb
YM2612: #580
2022-08-21 19:57:01 -05:00
aurora
58353398ec
Merge branch 'master' of https://github.com/NatsumiFox/furnace
2022-08-22 03:50:50 +03:00
aurora
e88e0a4e4e
GUI: Remember window x/y position and maximized state. Warning: This may cause issues when windows are re-ordered. Is there a way to fix windows spawning outside of screen boundaries?
2022-08-22 03:47:00 +03:00
tildearrow
05b5265bbb
YM2612: #632
2022-08-21 19:46:48 -05:00
tildearrow
e226d09807
TIA: fix 10xx not working when changing instrument
2022-08-21 17:15:05 -05:00
tildearrow
808832864c
add another demo song
...
by Raijin
2022-08-21 16:53:45 -05:00
tildearrow
e39086ab11
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-21 16:35:05 -05:00
tildearrow
96feeced86
to-do
2022-08-21 16:34:43 -05:00
cam900
16d7cd3320
More docs
2022-08-21 14:08:14 +09:00
cam900
b96ad65d58
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-08-21 14:07:37 +09:00
cam900
ba126b820a
Add preset
...
MSX + Neotron
MSX sound expansion with YM2610 or YM2610B (optional), from Neo Geo and bunch of arcade boards - especially Taito's.
MSX + SIMPL
Covox speech thing-ish 8bit DAC for MSX.
2022-08-21 14:07:24 +09:00
tildearrow
f2950fa1d6
Revert "More preparing, Add OPL type docs"
...
This reverts commit 0b2f491997
.
do not add a constructor to any of the DivPlatforms.
it will break things.
2022-08-20 23:35:13 -05:00
cam900
0b2f491997
More preparing, Add OPL type docs
2022-08-21 13:10:46 +09:00
cam900
2863f1662f
Fix pitch
2022-08-21 12:57:53 +09:00
cam900
dfb663d876
Fix this for preparing OPL3-L and OPL4
2022-08-21 12:46:56 +09:00
tildearrow
1b2d2fdb98
system
2022-08-20 17:04:57 -05:00
tildearrow
0f92c4e35a
GUI: fix change ins applying to off and release
2022-08-20 04:46:45 -05:00
tildearrow
f01be34b5e
GUI: highlight current macro position
...
not for op macros (yet)
2022-08-20 01:10:30 -05:00
tildearrow
24e3dec84f
another big-endian fix!
2022-08-19 22:37:54 -05:00
tildearrow
4d057d3328
dev109 - define SNES instrument params
2022-08-19 19:42:01 -05:00
tildearrow
c74d7fab37
dev108 - add SN period range compat flag
...
there's room for possible improvement
2022-08-19 18:46:19 -05:00
tildearrow
5fe3a3c35a
prepare for moving chips
2022-08-19 16:25:32 -05:00
tildearrow
25820ae987
one moreeee big-endian fix
2022-08-19 14:36:22 -05:00
tildearrow
27555c3c0a
aaaand more fixing
2022-08-19 04:45:59 -05:00
tildearrow
94cf589e92
GUI: prepare for chip manager window
2022-08-19 04:41:45 -05:00
tildearrow
3787d2ae87
one more big endian fix
2022-08-19 04:41:32 -05:00
tildearrow
7f80b5f6a3
dev107 - Merge pull request #639 from tildearrow/es5506_inst
...
Implement ES5506 instrument type
2022-08-19 01:28:24 -05:00
tildearrow
6527840556
Fix Initializer Again
2022-08-19 01:27:21 -05:00
tildearrow
5c7338930f
fix big-endian build (i think)
2022-08-19 01:26:11 -05:00
cam900
42006e338c
Fix Initializer
2022-08-19 14:49:10 +09:00
tildearrow
142c21e20b
partially fix big-endian build
...
samples are the next thing to tackle
2022-08-19 00:23:45 -05:00
tildearrow
9c80f91870
relative
2022-08-19 00:00:10 -05:00
tildearrow
952a2a66e8
store ES5506 params in format
2022-08-18 23:55:29 -05:00
cam900
13158b86cf
Clamp height of panning macro when higher than 128
...
so, current filter macro behavior is:
"Fixed" option enabled: override current filter value to macro value
"Fixed" option disabled: current filter value = filter value determined from ES5506 tab or command ± filter macro value
2022-08-19 12:03:25 +09:00
tildearrow
9bd3f6c34b
remove delta mode entirely
...
so it was used on the filter but i'm not sure why couldn't it be
done in absolute mode instead
2022-08-18 18:36:22 -05:00
tildearrow
c473f94f0d
remove delta mode
...
it's unnecessary in my opinion
unless I am missing something
2022-08-18 18:21:51 -05:00
tildearrow
3f14625361
Revert "Fix initializing"
...
This reverts commit 0b09408ee8
.
2022-08-18 18:05:45 -05:00
tildearrow
aa1e34ffd3
Revert "Fix duplication"
...
This reverts commit 446e62c69f
.
2022-08-18 18:05:34 -05:00
tildearrow
90633b2cbc
Revert "oops"
...
This reverts commit 1f65b104f2
.
2022-08-18 18:05:31 -05:00
tildearrow
fa6a61e493
Revert "Fix panning macro height"
...
This reverts commit 087ff27f06
.
2022-08-18 18:05:13 -05:00
cam900
087ff27f06
Fix panning macro height
2022-08-19 00:18:46 +09:00
cam900
1f65b104f2
oops
2022-08-18 21:30:08 +09:00
cam900
446e62c69f
Fix duplication
2022-08-18 21:29:48 +09:00
cam900
0b09408ee8
Fix initializing
2022-08-18 21:28:25 +09:00
cam900
5190c6daab
Implement ES5506 instrument type
...
ES5506 has these features:
- 16 bit independent volume register per left/right output (Logarithmic, 4 LSB is for envelope)
- Programmable filter per each channels, 4 pole, 4 filter mode and 2 16 bit coefficient register (4 LSB is for envelope)
- Hardware envelope
Add more than 2 macro type support
"Delta" macro type: Use delta from previous value
2022-08-18 21:20:10 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
...
* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
4e7eb728db
GUI: fix moving GB HW seq step down
2022-08-17 18:37:16 -05:00
tildearrow
55d12e1ada
GUI: finally re-organize the GB env UI
2022-08-17 18:29:40 -05:00
tildearrow
89eace2472
GUI: prepare for channel header customization opti
...
ons
2022-08-16 13:53:51 -05:00
ZeroByteOrg
941d45ad80
Merge branch 'master' into ZSMv1
2022-08-16 11:24:18 -05:00
tildearrow
8a3358ba5a
GUI: pattern manager, part 1
2022-08-16 04:19:00 -05:00
tildearrow
d1c5a4725b
add option to save unused patterns
...
closes #106
also prepare for the pattern manager window
2022-08-16 03:42:17 -05:00
tildearrow
edddff8431
prepare for pattern optimization
2022-08-16 03:19:16 -05:00
tildearrow
976e193309
SoundUnit: add 1-bit PDM rev emulation
2022-08-16 02:08:10 -05:00
tildearrow
fcb8fba77b
GUI: fix particle commands
2022-08-16 02:07:57 -05:00
tildearrow
8734005b23
SoundUnit: fix switch roles mode
2022-08-15 23:20:26 -05:00
tildearrow
77109c3832
fix instrument move/del screwing up sub-songs
2022-08-15 22:54:31 -05:00
tildearrow
5fe661e9a3
allow rates down to 1Hz
2022-08-15 22:40:04 -05:00
tildearrow
474dfa2587
Game Boy: fix bug involving hw sweep and zombie
2022-08-15 22:36:26 -05:00
tildearrow
f86b66b4b7
PET: fix missing pitch macro
2022-08-15 21:46:36 -05:00
tildearrow
e5e024c5f9
Merge pull request #633 from djtuBIG-MaliceX/hotfix/WOPL-OPLI-2x2op-missing-FeedConnect-fix
...
WOPL/OPLI Load bugfix for 2nd 2op pair
2022-08-15 05:35:15 -05:00
tildearrow
20c5e14f26
FC loader: the final fixes for this night
2022-08-15 04:22:14 -05:00
tildearrow
206b3af12a
FC loader: aaaaaaand more fixes
2022-08-15 03:40:04 -05:00
tildearrow
bef8cf5f5f
FC loader: sample loop point and more fixes
2022-08-15 03:32:27 -05:00
tildearrow
4663534fa3
FC loader: preset waveforms, vibrato and stuff
2022-08-15 03:18:54 -05:00
tildearrow
15b4294532
FC loader: fix wave, sample and freq seq loading
2022-08-15 02:01:08 -05:00
tildearrow
779fc889c0
fix system definition for ES5506 - again
2022-08-14 23:34:57 -05:00
tildearrow
a34c9806cb
Game Boy: whoops
2022-08-14 23:30:36 -05:00
tildearrow
1a4a58d970
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-14 23:28:28 -05:00
tildearrow
a8d3803efc
Game Boy: now fix wave channel volume column
2022-08-14 23:28:15 -05:00
cam900
23276211f5
Fix incorrect info on ES5506
2022-08-15 13:25:31 +09:00
tildearrow
f8b3c089a4
Game Boy: fix volume column
2022-08-14 23:07:19 -05:00
tildearrow
9b6730607e
OPL: finally fix the carnival night zone bug
...
TODO: RUN TEST SUITE!
2022-08-14 19:17:03 -05:00
tildearrow
cb4417824d
YMZ280B: restore panning in forceIns
2022-08-14 14:26:55 -05:00
tildearrow
1b10c547e3
SoundUnit: implement switch roles flag
2022-08-14 14:19:30 -05:00
James Alan Nguyen
6344a1d23f
Reported bug - 2nd 2op pair did not read ALG and FB registers to instrument patch
2022-08-14 16:09:31 +10:00
tildearrow
774a949cca
GUI: fix labels being empty
2022-08-13 18:16:24 -05:00
tildearrow
bb5cee4a66
GUI: add pattern label customization settings
2022-08-13 18:00:29 -05:00
tildearrow
ee16d20047
add demo song
...
by brickblock369
2022-08-13 15:53:47 -05:00
tildearrow
02fb5abc02
add ability to save ins/wave as .dmp/.dmw
...
also saving wavetables as raw data
2022-08-13 15:43:13 -05:00
tildearrow
041a76ad81
raw sample import fixes
2022-08-13 06:25:11 -05:00
tildearrow
91f9352eaf
implement raw sample import
...
untested
2022-08-13 05:50:36 -05:00
tildearrow
ce2d322e47
GUI: add replace for wave/sample and prepare for
...
raw sample import
2022-08-13 04:17:32 -05:00
tildearrow
2743c60cf3
Game Boy: fix wave channel auto-enable on wave cha
2022-08-12 23:09:34 -05:00
tildearrow
39feda54ac
OPZ: volume macro should go to 127
2022-08-12 04:11:17 -05:00
tildearrow
b156336216
GUI: fix Game Boy ins edit crashes
2022-08-11 14:27:33 -05:00
cam900
86baa8c014
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-12 01:39:47 +09:00
tildearrow
00ae5b4142
GUI: fix volume macro always being 15
...
issue #629
2022-08-11 11:30:45 -05:00
cam900
7d83cbb7d6
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-11 22:22:05 +09:00
cam900
d44f5f0b2b
Prepare for backward and bi-directional loop
2022-08-11 22:21:54 +09:00
tildearrow
01d1556fb4
GUI: rename "system" to "chip"
...
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)
however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow
0528f4e7bd
Game Boy: possibly fix wave soft env
2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b
QSound: SAMPLE LOOP BUG DEBUG BEGIN
2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928
PCE: per-chan osc DAC mode overflow fix
2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2
turn on proper noise layout by default
2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30
Game Boy: software envelopes, part 4
...
fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0
Game Boy: software envelopes, part 3
...
zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a
Game Boy: add chip revision flag
2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4
Game Boy: I hate your artificial limitations
...
fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b
Game Boy: fix volume regression
2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b
Game Boy: software envelopes, part 2
2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07
Game Boy: software envelopes, part 1
2022-08-10 16:27:29 -05:00
tildearrow
df10b6cc59
Game Boy: hardware sequences, part 3
...
the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
...
and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
...
to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
2af4992e9b
JACK: fix crash when changing buffer size
2022-08-08 00:25:05 -05:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7
fix possible crash when closing Furnace
2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
829db187df
Y8950: fix ADPCM per-chan osc I think
2022-08-07 06:24:48 -05:00
tildearrow
800f08b0fd
Game Boy: hardware sequences, part 1
...
still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
45196daf95
Game Boy: fix serious typo
2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e
Game Boy: re-enable wave corruption bug emulation
2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6
Game Boy: fix wave channel
2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4
Game Boy: make channel state independent of instru
2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
...
issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2
QSound: limit max frequency to $EFFF
...
it appears $F000 and beyond cause glitches (#256 )
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0
MMC5: finally fix PCM linear pitch mode issues
2022-08-06 22:52:39 -05:00
tildearrow
42a0ee13b8
add two demo songs
...
by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow
6934a499c1
SoundUnit: actually finish it
2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75
SoundUnit: implement missing input line emulation
2022-08-06 16:22:57 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
...
Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
...
also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod
b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip
2022-08-06 17:44:18 +02:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
0946d23883
Game Boy: fix phase reset macro when anti-click is
2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6
PCE: fix phase reset macro when anti-click is on
2022-08-06 00:38:24 -05:00
tildearrow
6ec9cceb09
PCE: remove some sample playback clicking
2022-08-06 00:34:28 -05:00
tildearrow
a0968aed07
GUI: fix text/binary command stream outs being swa
2022-08-05 03:27:35 -05:00
tildearrow
049ab06544
PCE: add option to pick A/non-A revision of chip
2022-08-04 23:37:28 -05:00
tildearrow
3a18e1e6fc
partially implement command stream binary mode
2022-08-04 18:50:52 -05:00
tildearrow
2e41d117d7
fix some of these command hints
2022-08-04 17:47:59 -05:00
tildearrow
67e7e07048
add -cmdout option
2022-08-04 15:18:48 -05:00
tildearrow
09e32c7050
finish command dump hints
2022-08-04 15:14:29 -05:00
James Alan Nguyen
810eabca99
derp limits
2022-08-04 17:50:33 +10:00
James Alan Nguyen
edb0f51131
stdint required
2022-08-04 17:43:42 +10:00
James Alan Nguyen
b030f8285d
Bugfix for OPM file load - correctly handle AM-ENA where value is arbitrarily nonzero
2022-08-04 17:33:36 +10:00
tildearrow
d54d853ff8
add a command stream dump option
2022-08-04 00:51:47 -05:00
tildearrow
a0d10aa60b
Game Boy: implement anti-click
2022-08-03 19:17:18 -05:00
tildearrow
7ec4f7cb9e
VGM export: add option to insert pattern change hi
...
nts
2022-08-03 18:44:45 -05:00
tildearrow
eafbf24290
GUI: YM2423 patch names
...
thanks freq-mod!
2022-08-03 17:31:00 -05:00
tildearrow
fce0371756
add "hint" commands
2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373
add getWantPreNote()
...
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow
53120edd99
disable MIDI clock
2022-08-03 14:41:53 -05:00
tildearrow
46425655ad
YM2612: fix possible ExtCh DualPCM muting issue
2022-08-03 14:41:53 -05:00
tildearrow
0183c5d9ff
GUI: remove one new line
2022-08-03 14:41:53 -05:00
cam900
89042f61eb
Fix link for vgsound_emu (moved into https://gitlab.com/cam900/vgsound_emu )
2022-08-03 21:56:22 +09:00
tildearrow
034b4fd4f6
GUI: YMF281 patch names
...
thanks nicco1690!
2022-08-03 00:10:32 -05:00
tildearrow
0d4f20b7a6
SoundUnit: add 64K chip revision
2022-08-03 00:05:58 -05:00
tildearrow
1f57d09fbf
GUI: display correct OPLL patch names
2022-08-02 23:16:42 -05:00
tildearrow
fe07051f89
rename Envelope release to Macro release
2022-08-01 22:51:13 -05:00
Waldemar Pawlaszek
5feba3a716
More robust popcnt
2022-07-31 22:26:59 +02:00
tildearrow
a9afcf873c
fix ARM build
2022-07-31 14:05:23 -05:00
Waldemar Pawlaszek
6ff51ce8f3
#511 Added dynamic popcnt dispatcher
2022-07-31 11:33:38 +02:00
tildearrow
1921fd1759
PCE: implement anti-click technology
2022-07-30 01:00:51 -05:00
tildearrow
b3e9f53ec4
GUI: the poll
2022-07-27 17:57:36 -05:00
freq-mod
9447442fed
Update waveform editor height/width guide
2022-07-27 16:09:36 +02:00
tildearrow
2b4b320a74
fix noMultiSystem setting being inverted
2022-07-27 02:36:48 -05:00
tildearrow
185b283ef6
GUI: wave generator, part 3
2022-07-27 02:36:36 -05:00
tildearrow
693d457fff
GUI: wave generator, part 2
2022-07-27 02:23:29 -05:00
tildearrow
7d5f5a91c6
GUI: wave generator, part 1
2022-07-27 01:20:26 -05:00
tildearrow
173e9b0df9
**Namco C163**
2022-07-26 18:23:01 -05:00
tildearrow
47aba6186d
GUI: fix possible crash in sample editing actions
2022-07-26 03:34:41 -05:00
tildearrow
92c3e75bee
why!
2022-07-26 03:11:46 -05:00
tildearrow
606215ef9f
OH MY
2022-07-26 02:54:35 -05:00
tildearrow
c6d5f55335
AND REALLY FIX IT THIS TIME
2022-07-26 02:28:28 -05:00
tildearrow
a9bfe7f452
fix build... again!
2022-07-26 02:13:19 -05:00
tildearrow
280592cf33
fix build
2022-07-26 01:42:34 -05:00
tildearrow
8d17500315
jlhafasjkhdgkdhjasfd
2022-07-25 19:45:49 -05:00
tildearrow
3ff8f3d860
FC loader: read slides
2022-07-25 19:09:42 -05:00
tildearrow
09e457003b
add option for soft-clipping
2022-07-25 18:41:47 -05:00
tildearrow
b0c2b10135
GUI: add "scale" option to find/replace
2022-07-25 18:32:26 -05:00
tildearrow
83386d082d
add a proper CLI
...
featuring skip order (left/right) and pause (space)!
currently available on macOS and Linux only.
2022-07-25 17:23:56 -05:00
tildearrow
3183400019
it appears SDL2 takes over interrupt in console
...
mode
2022-07-25 16:21:39 -05:00
tildearrow
542a46e89b
remove log spam (hopefully)
2022-07-24 03:41:01 -05:00
tildearrow
1d77719640
prevent exception in MIDI in/out from crashing
2022-07-24 02:45:21 -05:00
tildearrow
9a0609ae1a
fix build...
2022-07-24 02:24:57 -05:00
tildearrow
ffe06013d7
GUI: fix preset typo
2022-07-24 01:58:14 -05:00
tildearrow
1dbdf8558c
Merge branch 'master' of github.com:tildearrow/furnace
2022-07-24 01:57:21 -05:00
tildearrow
588f3f737c
preliminary Future Composer module loading
...
only loads patterns and doesn't deduplicate
conversion required to fit in the Furnace format (no transpose ins/note)
even the pattern loader itself isn't complete due to how different the
format is
2022-07-24 01:57:10 -05:00
cam900
6697be4d95
Add/Update more presets
...
Williams/Midway ADPCM Sound board
Used for conjunction with their Y/T unit, it has ordinary de facto standard OPM+MSM6295 on this era with software controlled DAC from predecessors.
Konami Battlantis
Used at Battlantis arcade hardware, It is early SB Pro but mono configuration.
Sega System 24
This Sega's early arcade system featured to floppy disk and high resolution graphics. Sound hardware is similar as their System 16, but ADPCM is replaced to software controlled DAC.
Namco System 86
Predecessor of System 1(a.k.a. System 87), It features similar sound hardware and optional ROM and DAC expansion.
Namco Thunder Ceptor
Used at Thunder Ceptor, their Front view arcade machine. Namco system 86 and System 1 sound system is directly derived from this machine's sound system.
Irem M72
Irem's first arcade system with FM sound system, All released game except R-Type is featured also LOUD software controlled DAC, inherited from their predecessors sound system.
2022-07-24 13:28:26 +09:00
cam900
49cb216594
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-07-24 12:25:17 +09:00
cam900
b48b7c8bc5
Apply loop end position for generic DAC
2022-07-24 12:23:38 +09:00
tildearrow
84c955058b
GUI: Z280 whoops
...
issue #576
2022-07-23 22:22:05 -05:00
Christoph Neidahl
e08399156a
Haiku support ( #596 )
...
* Don't apply Wayland videodriver workaround on Haiku
* dirent.d_type-less type detecting in IGFD
The Dumb Way(tm). `stat`'s `st_mode` should be nicer?
* CMake check for dirent.d_type, stat-based fallback
* Move config dir setup to separate function
Nicer to work with than macro kerfuffle.
* Default sysFileDialog to off on Haiku
* Logging stuff
* Honour CMAKE_INSTALL_BINDIR
* Use find_directory on Haiku
Includes forgotten configPath line when home==NULL.
* Address PR review notes
2022-07-23 22:11:30 -05:00
tildearrow
de77d51d7a
GUI: update credits
2022-07-23 21:19:43 -05:00
Aleksi Knutsi
8011e7adc7
Implement Phase Reset Timer macro for Sound Unit ( #573 )
...
* Implement Phase Reset Timer Macro
* And make the macro actually work
* Delete ex4Max variable
2022-07-23 19:13:30 -05:00
tildearrow
623c0efbba
Merge pull request #578 from tildearrow/ngp
...
Add generic PCM DAC system
2022-07-23 19:12:51 -05:00
tildearrow
78b5419004
GUI: fix effect list hotkey
2022-07-23 19:08:39 -05:00
tildearrow
26d60dd107
GUI: fix per-chan osc debug crash
...
fixes #600
2022-07-23 19:01:30 -05:00
tildearrow
984d61d081
GUI: update song information
2022-07-23 18:53:49 -05:00
tildearrow
dfcb9551e7
GUI: update credits
2022-07-23 18:53:42 -05:00
tildearrow
efa75a4480
GUI: sub-song info experiment
2022-07-23 18:40:48 -05:00
tildearrow
6051f92e68
GUI: add setting to customize initial system name
2022-07-23 18:22:42 -05:00
tildearrow
8d88ac766c
dev103 - store system name and other info in song
2022-07-23 17:02:03 -05:00
tildearrow
d004629a58
dev102 - new sample storage format
2022-07-22 02:29:01 -05:00
tildearrow
7bc3166ed5
YMZ280B: frequency precision improvement
...
frequency is now multiplied by 256 and then fed to the chip divided by
256 to increase freq precision
2022-07-22 00:01:29 -05:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth ( #557 )
...
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
a137eefd20
GUI: refine the Namco [C]163 chip name option
2022-07-21 19:00:32 -05:00
tildearrow
f6b45d3d9b
GUI: add Namco C163 chip name option
2022-07-21 15:21:29 -05:00
tildearrow
09b47fafe3
update demo songs
2022-07-21 14:49:42 -05:00
tildearrow
191a0dedf9
GUI: improve wavetable editor, part 2
2022-07-21 03:14:52 -05:00
tildearrow
962dab012c
GUI: improve wavetable editor, part 1
2022-07-21 02:49:19 -05:00
cam900
4e8d71fc22
Fix sample map struct
...
Structize sample map variable is for easily extend features.
2022-07-21 13:42:20 +09:00
cam900
a5959ae7b9
Struct-ize sample map variable
2022-07-20 23:01:06 +09:00
tildearrow
dff7c61b79
GUI: add option to disable threaded input
2022-07-20 00:32:06 -05:00
tildearrow
cd7b333b2d
introduce a benchmark mode
2022-07-19 17:01:19 -05:00
tildearrow
a4741861ce
fix audio output being reset on cmd line export
2022-07-19 15:57:06 -05:00
tildearrow
60a52d3b9f
Revert "Revert "Fix issue #567 : LFO disable/enable behavior for YM2151.""
2022-07-17 00:06:04 -05:00
tildearrow
707dc30f15
Revert "Fix issue #567 : LFO disable/enable behavior for YM2151."
2022-07-17 00:05:56 -05:00
Natt Akuma
e334fdddb8
Merge pull request #572 from ZeroByteOrg/opmlfo
...
Fix issue #567 : LFO disable/enable behavior for YM2151.
2022-07-17 12:04:38 +07:00
tildearrow
96b7e5d353
GUI: implement multi sel on NFD and IGFD
2022-07-16 01:52:15 -05:00
tildearrow
666b0d581a
GUI: add multi-selection capability to file dialog
2022-07-15 02:23:16 -05:00
tildearrow
d085f76c7f
issue #588 , part 3
...
add check for the existence of inb() and outb()
2022-07-14 22:29:04 -05:00
tildearrow
bad11bc21e
whoops
2022-07-14 02:00:51 -05:00
tildearrow
28a2db7a57
GUI: system file picker error feedback
2022-07-14 01:59:55 -05:00
tildearrow
2f98da5675
GUI: sample editor icon improvements
2022-07-12 19:15:10 -05:00
tildearrow
15ab8cc49b
YM2612: fix a CSM issue with key off
2022-07-12 18:45:54 -05:00
ZeroByteOrg
850508e1b8
Merge branch 'master' into ZSMv1
2022-07-11 12:59:59 -05:00
tildearrow
c85b67b1da
NES + chip -> Famicom + chip
2022-07-09 15:55:27 -05:00
tildearrow
c2f1385703
MSM6258: fix position not being reset in furnace s
...
ample mode
2022-07-08 02:25:25 -05:00
cam900
fe94ea8e04
Fix typo
2022-07-07 04:10:32 +09:00
cam900
9898d824c0
Fix typo
2022-07-07 04:09:50 +09:00
tildearrow
b39924c9d6
AY: TODO fix wtr_envelope.dmf
2022-07-05 01:16:25 -05:00
tildearrow
f4a85bebff
dev101 - fix SMSFM_intro.dmf
2022-07-04 01:43:59 -05:00
tildearrow
949e293053
SMS: aaaand more .dmf compatibility
2022-07-03 23:43:13 -05:00
tildearrow
0ec28f168e
more .dmf compatibility stuff
2022-07-03 23:31:35 -05:00
tildearrow
4b1db78a0b
GUI: remove debug message
2022-07-03 23:02:45 -05:00
tildearrow
c3a693e804
GUI: possibly fix replace crashes
2022-07-03 23:02:25 -05:00
Natt Akuma
f8425b817f
Fix GCC errors
2022-07-03 20:11:04 +07:00
Natt Akuma
d3cd7bbb81
Add generic PCM DAC system
...
For use with NGP DAC and some arcade system combos
2022-07-03 01:42:47 +07:00
cam900
364c7c4104
Add Sega System E Preset
...
It is Sega System C/2 but Master system; but this system has 2 SMS VDPs (One for foreground and another for background) and they has they own PSG output.
FM addon is unofficial, but System E release of Fantasy zone II support that.
MAME driver: https://github.com/mamedev/mame/blob/master/src/mame/sega/segae.cpp
FM Addon example (Fantasy Zone II): https://www.youtube.com/watch?v=7dLc9UZ81CI
2022-07-02 11:59:27 +09:00
Natt Akuma
fac415c8e8
Prepare for NGP system
...
Also add PCM DAC as system format 0xc0
2022-07-02 08:19:25 +07:00
Natt Akuma
59bcd9599f
OPL: Missed changes from last commit
2022-07-01 17:55:33 +07:00
Natt Akuma
02b28e6e7d
OPL: Correct CHIP_FREQBASE to match clock ratio
...
This changes from 9440540 to 9437184
2022-07-01 17:33:33 +07:00
ZeroByteOrg
807848cfee
Fix LFO disable/enable behavior for YM2151.
2022-06-29 16:59:47 -05:00
ZeroByteOrg
40d67d7bb5
Merge branch 'master' into ZSMv1
2022-06-29 13:14:15 -05:00
tildearrow
a8a38dce2b
0.6pre1 - introduce the final changes
...
- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits
thank you for your patience!
see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow
0a055ff85b
OPL: fix crash
2022-06-29 02:11:25 -05:00
tildearrow
b99dce5362
Merge pull request #499 from superctr/220527_blocksize
...
Save the size of each block in a Furnace module
2022-06-29 01:54:05 -05:00
tildearrow
4a0bb1fa38
OPLL: one more chan osc fix
2022-06-29 01:50:20 -05:00
tildearrow
0b70902dbe
OPLL: fix per-channel osc, part 2
2022-06-29 01:40:03 -05:00
tildearrow
9fee9fa363
GUI: run per-chan osc on instrument preview
2022-06-29 01:37:12 -05:00
tildearrow
4dfd413ead
OPLL: fix per-channel osc, part 1
2022-06-29 01:32:52 -05:00
tildearrow
90481cc460
OPL: fix drums mode per-channel osc
2022-06-29 01:06:31 -05:00
tildearrow
477674400c
YM2612: whoops!
2022-06-29 00:55:05 -05:00
tildearrow
aaf02103f6
YM2612: implement DualPCM macros
2022-06-29 00:49:11 -05:00
tildearrow
57c0f8bdc7
error feedback on Windows
...
see #540
2022-06-28 23:42:34 -05:00
tildearrow
3ea0ad1e0a
OPL: fix pitch macro
...
fixes #535
2022-06-28 23:32:36 -05:00
tildearrow
8c8ad7f5ab
fix audio saving being totally wrong
2022-06-28 22:08:24 -05:00
tildearrow
96bc63470f
GUI: add unsigned detune option
...
closes #559
2022-06-28 15:06:22 -05:00
tildearrow
13f14b6854
SoundUnit: fix copy-paste blunder
2022-06-28 12:55:14 -05:00
tildearrow
be7d7002e2
fix opening/saving audio files with non-ASCII char
...
s on Windows
this required making a wrapper...
2022-06-28 02:00:08 -05:00
tildearrow
f483292a88
OPN[A/B/2]?: implement 18xx effect
2022-06-28 01:16:46 -05:00
Natt Akuma
e2449d91f1
VERA: Run noise generation in each channel update
2022-06-27 19:37:45 +07:00
tildearrow
fc489239c2
tildearrow Sound Unit no longer a secret
2022-06-27 05:04:23 -05:00
tildearrow
32ca9e6b0f
remember last dir when using NFD
2022-06-27 04:58:25 -05:00
tildearrow
b04743d045
SMS: implement Game Gear stereo in Nuked core
2022-06-27 04:09:24 -05:00
tildearrow
fef09fb00d
fix major per-channel audio export issue in ExtCh
2022-06-27 03:55:55 -05:00
tildearrow
869fe23036
fix .y12 TL loading
2022-06-27 03:44:09 -05:00
tildearrow
7ea49d7e84
what?
2022-06-27 03:39:42 -05:00
tildearrow
f8347ac50f
GUI: fix several things in OPL drums ins editor
...
- alternate layout being wrong
- macros being wrong
2022-06-27 03:30:57 -05:00
tildearrow
fa29c6c00a
GUI: update credits
2022-06-24 14:23:57 -05:00
tildearrow
e39a923b23
C64: fix per-channel osc for 6581
2022-06-24 03:26:00 -05:00
tildearrow
522fecc635
GUI: gradient whoops
2022-06-24 03:17:40 -05:00
tildearrow
deffd99503
pass filter to NFD - DOES NOT BUILD
...
I am so lazy to adapt the macOS part
2022-06-24 03:11:36 -05:00
tildearrow
951db12e6a
Namco WSG: fix C15/C30 high notes
2022-06-23 22:59:06 -05:00
tildearrow
a717c67f3d
change IDs of null/dummy audio backends
...
for eventual alternate audio backend support
2022-06-23 22:53:21 -05:00
tildearrow
b66cc81fc6
fix loading 24-bit samples
2022-06-23 22:33:25 -05:00
tildearrow
96b126fd42
GUI: fix gradient color byte order
2022-06-23 20:58:48 -05:00
tildearrow
aa511d2718
GUI: implement Gradient2D::fromString()
...
WE ARE CLOSE
2022-06-23 18:18:33 -05:00
tildearrow
7586db9a1b
fix Termux build again
2022-06-23 16:25:51 -05:00
tildearrow
b90552dfb1
fix Termux build
2022-06-23 16:23:46 -05:00
ZeroByteOrg
ae7b271e1d
Merge branch 'master' into ZSMv1
2022-06-23 13:45:12 -05:00
tildearrow
1b5396e814
GUI: save per-chan osc state
2022-06-23 04:02:41 -05:00
Natt Akuma
142b8b2bb0
safeReader: Copy a value instead of direct casting
...
This fix crashes on architectures with forced alignments such as ARM
2022-06-23 09:03:20 +07:00
tildearrow
4731dad917
GUI: colors
2022-06-22 15:10:53 -05:00
Natt Akuma
8dc143af7b
PET: Support full 16-bit period range
...
Fix #500
2022-06-23 02:42:11 +07:00
Natt Akuma
4bf4be1ea2
Fix 16-bit samples in YMZ280B VGM export
2022-06-22 21:55:31 +07:00
Natt Akuma
22dd22ca33
Allow accessing all 256 waves in macros
2022-06-22 19:38:29 +07:00
tildearrow
e0bccc8c14
GUI: prepare for colors in the per-chan osc
2022-06-21 18:01:53 -05:00
tildearrow
e3686c2e34
fix song playing from begin if stopped on last row
2022-06-20 22:14:16 -05:00
tildearrow
af4a359801
GUI: make spoiler actually visible
2022-06-20 21:11:40 -05:00
cam900
69ea1d0227
Fix AY8930 unmuting
2022-06-21 11:06:26 +09:00
tildearrow
4ca64cc66c
GUI: hide hidden channels in per-chan osc
2022-06-20 18:56:20 -05:00
tildearrow
5a1a583ab0
AY: finally fix unmuting
2022-06-20 18:53:39 -05:00
tildearrow
fd61e0e9f8
ZX beeper: per-"channel" osc
...
there's only one
2022-06-20 18:48:10 -05:00
tildearrow
b697694c0d
GUI: per-channel osc DC offset centering
2022-06-20 18:41:23 -05:00
tildearrow
a4167a7dd8
Nothing
2022-06-20 18:36:05 -05:00
tildearrow
ee709b85c2
Namco WSG: per-channel oscilloscope
2022-06-20 18:20:49 -05:00
cam900
b3201853bc
Fix YM2151 clock in CPS-1
2022-06-21 06:54:18 +09:00
cam900
df21621ce7
Add drums mode in here, too
2022-06-21 06:36:41 +09:00
cam900
41135f4a95
Add extended channel 3 preset for here
2022-06-21 06:35:11 +09:00
tildearrow
57fab16269
GUI: add ability to drag to move when holding Ctrl
2022-06-20 16:24:14 -05:00
tildearrow
60334fb03c
GUI: add spoiler window
2022-06-20 15:20:02 -05:00
tildearrow
6772159d5f
one more GCC < 8 fix
2022-06-20 04:58:03 -05:00
tildearrow
d66ff353ba
GUI: more fixes to drag to move
2022-06-19 19:07:38 -05:00
tildearrow
35bc757adf
GUI: fix macOS system file picker crash
2022-06-19 18:51:51 -05:00
tildearrow
d47c50edaf
GUI: fix drag to move
2022-06-19 18:23:44 -05:00
tildearrow
2313e4fcc3
GUI: temporarily remove freqs in sample map
2022-06-19 14:03:36 -05:00
tildearrow
52328df8c3
GUI: system file picker ins preview! (Windows)
2022-06-19 01:36:36 -05:00
tildearrow
8a1f544eef
GUI: add ability to move selection by dragging
2022-06-18 23:18:34 -05:00
tildearrow
ea082b255c
GUI: prepare for drag selection to move
2022-06-18 03:52:03 -05:00
tildearrow
0e163baffc
GUI: update credits
2022-06-18 02:00:10 -05:00
cam900
33046c8e19
More presets
...
Dynax/Nakanihon 3rd generation hardware:
Naming reference is MAME source (https://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp ), It's sound system combined with AY PSG(optional), OPLL, MSM6295 and mostly used in their mahjong, hanafuda, and something else.
Dynax/Nakanihon Real Break:
This sound system is used in Billard Academy Real Break (MAME source: https://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp ), MSM6295 is replaced to YMZ280B but entire music is still drived in OPLL.
2022-06-18 11:42:14 +09:00
cam900
9cad907773
Fix potential register related issue
2022-06-18 11:07:36 +09:00
tildearrow
39fa3d7d85
Merge branch 'master' into preset1
2022-06-17 20:40:09 -05:00
cam900
6dc81c7af1
Pitch correction (again), Fix compatibility issue
2022-06-18 10:38:48 +09:00
tildearrow
ab7c2acd56
GUI: try
2022-06-17 04:51:45 -05:00
tildearrow
753458f898
LOL
2022-06-17 04:51:39 -05:00
tildearrow
d911c8eeab
GUI: remove pointless comment in find/replace
2022-06-17 02:42:55 -05:00
tildearrow
56b56ebdde
GUI: fix cursor moving on undo replace
2022-06-17 02:41:40 -05:00
tildearrow
a8ae8f6e54
address the final find and replace issue
2022-06-17 02:40:34 -05:00
tildearrow
02d4712e9c
implement undo in find and replace
2022-06-17 02:21:07 -05:00
tildearrow
d8513e0856
GUI: use Native File Dialog on Windows/macOS
...
latter is untested
2022-06-17 01:28:22 -05:00
cam900
66f3f0e678
Input clock is too high for these chips
2022-06-17 14:34:00 +09:00
cam900
25af023dc6
Various corrections and fixes
...
Fix SN PSG pitch corrections
Revive YM2612 from dead
Add Game Gear stereo function finally
Add OPN/A prescaler config
2022-06-17 14:30:18 +09:00
tildearrow
ad5072dad6
more MIDI debugging messages
2022-06-16 23:55:17 -05:00
tildearrow
b7d8f3c17a
harden sample movement
2022-06-16 23:39:38 -05:00
tildearrow
4d44c577e7
support saving 8-bit samples as-is
2022-06-16 23:22:40 -05:00
tildearrow
cdbcf7fcd3
fix loading 8-bit samples
2022-06-16 22:10:57 -05:00
tildearrow
327952f3f4
finally support loading floating-point samples
2022-06-16 22:07:12 -05:00
tildearrow
ed6a110d44
initialize SF_INFO before loading sample
2022-06-16 21:25:21 -05:00
cam900
0c1a8bc001
Merge branch 'master' into preset1
2022-06-17 09:19:17 +09:00
Natt Akuma
c44ca95b92
Make volume command handling consistent
...
For WonderSwan and VIC-20
2022-06-17 03:06:07 +07:00
tildearrow
7875ca4ac3
fix build
2022-06-16 02:09:57 -05:00
tildearrow
bdbebc99f1
GUI: prepare for replace undo
2022-06-16 01:26:19 -05:00
tildearrow
64f5343289
I give up trying to fix this file dialog
...
for now
2022-06-15 02:03:20 -05:00
tildearrow
dc9f1112d1
MSM6258: fix rate being twice
...
#541
2022-06-14 23:00:20 -05:00
tildearrow
cc06f36c92
GUI: fix dumb header insertion
2022-06-14 14:08:28 -05:00
tildearrow
d48801cfde
GUI: slight visualizer tweaks
2022-06-14 04:41:57 -05:00
tildearrow
327a013186
GUI: finish alternate FM layout
2022-06-13 23:22:17 -05:00
tildearrow
bd7710991b
GUI: a bit more to it
2022-06-13 03:57:31 -05:00
tildearrow
17fb152e25
GUI: work on alternate FM layout
2022-06-13 03:54:42 -05:00
tildearrow
da756bef7f
OPL: fix 4-op channel muting
2022-06-12 23:22:45 -05:00
tildearrow
f3f8804f47
GUI: find and replace, part 13
...
one more part coming or maybe not
2022-06-12 14:39:08 -05:00
tildearrow
74b524a912
GUI: find and replace, part 12
...
replace is almost complete - some refinements left to do though
2022-06-12 03:50:05 -05:00
tildearrow
f0e9bd5f57
GUI: find and replace, part 11
...
lax mode done
now replace time...
2022-06-11 22:42:30 -05:00
tildearrow
44341d8ccd
GUI: find and replace, part 10
...
find kind of works (only lax mode left to do)
then i'll do replace
2022-06-11 03:53:34 -05:00
tildearrow
7354b1221c
GUI: find and replace, part 9
2022-06-11 02:14:30 -05:00
tildearrow
fa9fb6f8f5
GUI: find and replace, part 8
2022-06-10 18:27:47 -05:00
Natt Akuma
47768edd20
Merge branch 'master' of https://github.com/tildearrow/furnace into snes
2022-06-10 23:00:03 +07:00
Natt Akuma
b49b596fbe
WIP SNES support, part 2
...
Make the code build again, still no sound though
2022-06-10 22:59:44 +07:00
tildearrow
30bd73f83a
GUI: find and replace, part 7
...
the next parts will be dedicated on getting it working
2022-06-10 02:17:17 -05:00
tildearrow
936d9dfa49
GUI: find and replace, part 6
2022-06-09 18:52:38 -05:00
tildearrow
dd05429c0e
WaveSynth: initialize wave to 0 on SCC/Bubble Syst
2022-06-09 18:16:51 -05:00
tildearrow
eac4f50d92
sanitize MIDI port names on Windows/Linux
2022-06-09 18:04:50 -05:00
tildearrow
04bbffac13
more MIDI debug messages
2022-06-09 16:54:14 -05:00
tildearrow
7dc3dc96c4
GUI: find and replace, part 5
2022-06-09 16:41:54 -05:00