GUI: fix Game Boy ins edit crashes

This commit is contained in:
tildearrow 2022-08-11 14:27:33 -05:00
parent 00ae5b4142
commit b156336216
1 changed files with 2 additions and 3 deletions

View File

@ -3173,10 +3173,9 @@ void FurnaceGUI::drawInsEdit() {
ins->gb.hwSeqLen++;
}
}
ImGui::EndChild();
ImGui::EndDisabled();
}
ImGui::EndChild();
ImGui::EndDisabled();
ImGui::EndTabItem();
}
if (ins->type==DIV_INS_C64) if (ImGui::BeginTabItem("C64")) {