GUI: implement Gradient2D::fromString()

WE ARE CLOSE
This commit is contained in:
tildearrow 2022-06-23 18:16:12 -05:00
parent 7586db9a1b
commit aa511d2718

View file

@ -40,9 +40,39 @@ String Gradient2D::toString() {
return ret;
}
// TODO: this one please
bool Gradient2D::fromString(String val) {
return false;
std::vector<String> split;
String cur;
for (char i: val) {
if (i==' ') {
if (!cur.empty()) {
split.push_back(cur);
cur="";
}
} else {
cur+=i;
}
}
if (split.size()<2) return false;
if (split[0]!="GRAD") return false;
ImU32 bgColorH=0;
if (sscanf(split[1].c_str(),"#%X",&bgColorH)!=1) return false;
bgColor=ImGui::ColorConvertU32ToFloat4(bgColorH);
for (size_t i=2; i<split.size(); i++) {
Gradient2DPoint point;
ImU32 colorH=0;
if (sscanf(split[i].c_str(),"%f,%f:%f,%f:#%X",&point.x,&point.y,&point.distance,&point.spread,&colorH)!=5) {
return false;
}
point.color=ImGui::ColorConvertU32ToFloat4(colorH);
points.push_back(point);
}
return true;
}
void Gradient2D::render() {
@ -91,4 +121,4 @@ void Gradient2D::render() {
}
}
}
}
}