Add/Update more presets

Williams/Midway ADPCM Sound board
Used for conjunction with their Y/T unit, it has ordinary de facto standard OPM+MSM6295 on this era with software controlled DAC from predecessors.

Konami Battlantis
Used at Battlantis arcade hardware, It is early SB Pro but mono configuration.

Sega System 24
This Sega's early arcade system featured to floppy disk and high resolution graphics. Sound hardware is similar as their System 16, but ADPCM is replaced to software controlled DAC.

Namco System 86
Predecessor of System 1(a.k.a. System 87), It features similar sound hardware and optional ROM and DAC expansion.

Namco Thunder Ceptor
Used at Thunder Ceptor, their Front view arcade machine. Namco system 86 and System 1 sound system is directly derived from this machine's sound system.

Irem M72
Irem's first arcade system with FM sound system, All released game except R-Type is featured also LOUD software controlled DAC, inherited from their predecessors sound system.
This commit is contained in:
cam900 2022-07-24 13:28:26 +09:00 committed by GitHub
parent 49cb216594
commit 6697be4d95
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 72 additions and 4 deletions

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@ -1241,6 +1241,15 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Williams/Midway Y/T unit w/ADPCM sound board", {
// ADPCM sound board
DIV_SYSTEM_YM2151, 64, 0, 0,
DIV_SYSTEM_PCM_DAC, 64, 0, 15624|(7<<16), // variable via OPM timer?
DIV_SYSTEM_MSM6295, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Gyruss", {
DIV_SYSTEM_AY8910, 64, 0, 0,
@ -1261,6 +1270,34 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Battlantis", {
DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPL2, 64, 0, 3, // ""
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Battlantis (drums mode on first OPL2)", {
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPL2, 64, 0, 3, // ""
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Battlantis (drums mode on second OPL2)", {
DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // ""
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Battlantis (drums mode on both OPL2s)", {
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // ""
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Konami Hexion", {
DIV_SYSTEM_SCC, 64, 0, 2, // 1.5MHz (3MHz input)
@ -1326,6 +1363,13 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega System 24", {
DIV_SYSTEM_YM2151, 64, 0, 2, // 4MHz
DIV_SYSTEM_PCM_DAC, 64, 0, 61499|(7<<16), // software controlled, variable rate via configurable timers
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega System 18", {
DIV_SYSTEM_YM2612, 64, 0, 2, // discrete 8MHz YM3438
@ -1863,7 +1907,7 @@ void FurnaceGUI::initSystemPresets() {
"Alpha denshi Alpha-68K", {
DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPLL, 64, 0, 0, // 3.58MHz
// software controlled 8 bit DAC
DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC
0
}
));
@ -1871,7 +1915,7 @@ void FurnaceGUI::initSystemPresets() {
"Alpha denshi Alpha-68K (extended channel 3)", {
DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPLL, 64, 0, 0, // 3.58MHz
// software controlled 8 bit DAC
DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC
0
}
));
@ -1879,7 +1923,7 @@ void FurnaceGUI::initSystemPresets() {
"Alpha denshi Alpha-68K (drums mode)", {
DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPLL_DRUMS, 64, 0, 0, // 3.58MHz
// software controlled 8 bit DAC
DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC
0
}
));
@ -1887,7 +1931,7 @@ void FurnaceGUI::initSystemPresets() {
"Alpha denshi Alpha-68K (extended channel 3; drums mode)", {
DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz
DIV_SYSTEM_OPLL_DRUMS, 64, 0, 0, // 3.58MHz
// software controlled 8 bit DAC
DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC
0
}
));
@ -1929,10 +1973,27 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco System 86", { // without expansion board case; Hopping Mappy, etc
DIV_SYSTEM_YM2151, 64, 0, 0,
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco Thunder Ceptor", {
DIV_SYSTEM_YM2151, 64, 0, 0,
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0,
DIV_SYSTEM_PCM_DAC, 64, 0, 7999|(7<<16), // M65C02 software driven, correct sample rate?
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco System 1", {
DIV_SYSTEM_YM2151, 64, 0, 0,
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0,
DIV_SYSTEM_PCM_DAC, 64, 0, 5999|(7<<16), // sample rate verified from https://github.com/mamedev/mame/blob/master/src/devices/sound/n63701x.cpp
DIV_SYSTEM_PCM_DAC, 64, 0, 5999|(7<<16), // ""
0
}
));
@ -2045,6 +2106,13 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Irem M72", {
DIV_SYSTEM_YM2151, 64, 0, 0,
DIV_SYSTEM_PCM_DAC, 64, 0, 7811|(7<<16),
0
}
));
sysCategories.push_back(cat);
cat=FurnaceGUISysCategory("DefleMask-compatible","these configurations are compatible with DefleMask.\nselect this if you need to save as .dmf or work with that program.");