Commit graph

167 commits

Author SHA1 Message Date
cam900
4cc79fb49d Prepare for split sample chip instrument
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.

different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
Natt Akuma
7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
09e32c7050 finish command dump hints 2022-08-04 15:14:29 -05:00
tildearrow
fce0371756 add "hint" commands 2022-08-03 17:21:47 -05:00
tildearrow
52c3b10373 add getWantPreNote()
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
cam900
2b5bb91237 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (55 commits)
  GUI: get rid of these stupid icons
  update to-do list
  MSM6258: the final bits
  MSM6258: clock/rate selection
  MSM6258: prepare for rate changing
  Update n163.md
  YM2612: DualPCM per-channel osc
  YM2612: more DualPCM muting fixes
  YM2612: fix DualPCM muting
  GUI: finish the blank ins up
  GUI: add "blank new instrument" option
  GUI: add mono/poly note preview button
  PC speaker: don't use printf/perror
  YM2612: CSM arpeggio and slides
  YM2612: - C   S   M -
  YM2612: half-working CSM
  YM2612: earliest completely untested CSM work
  delay collapse/expand pattern/song feature :<
  GUI: much more stable osc view
  YM2612: fix DAC output not visible in per-chan osc
  ...

# Conflicts:
#	src/engine/platform/genesis.cpp
#	src/engine/platform/genesis.h
#	src/ta-utils.h
2022-06-26 00:36:36 +09:00
tildearrow
8bfcf00203 prepare for impl of the final compat flag 2022-06-01 16:35:39 -05:00
cam900
32152fd89b Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (53 commits)
  prepare for better backward writing
  VGM export: fix oops
  GUI: drag-and-drop ins/wave/sample loading
  GUI: add "set loop" to sample editor
  MSM6295: VGM export!
  oops
  MSM6295: add rate select effect (20xx)
  update meteor shower
  MSVC is better than GCC right?
  update to-do list
  door into summer
  GUI: implement input for touch events
  GUI: update SDL hints
  fix Termux build
  add another demo song
  add demos/ecolove.fur
  update to-do list
  update demos/README.md
  add new demo songs
  dev99 - major Fractal system change
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/genesis.cpp
#	src/engine/playback.cpp
#	src/engine/song.h
#	src/engine/vgmOps.cpp
2022-05-29 13:47:39 +09:00
tildearrow
0b7d27dc29 YM2612: add reverse sample playback 2022-05-27 02:47:44 -05:00
cam900
17881837ab Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (64 commits)
  finish wave synth!
  update contributing guidelines
  Namco WSG: make non-linear slides faster
  wave synth work
  SoundUnit: fix order of filter bits
  GUI: add Namco arcade presets
  implement some dual wave synth effects
  Y8950: fix ADPCM VGM export
  Namco WSG: finish it up
  Namco WSG: 8 channel WSG (CUS30) now works
  Namco WSG: muting
  Namco WSG: 8 channel WSG (15xx) now works
  Namco WSG: 3 channel WSG now works
  YM2612: change key on/off strategy
  GUI: fix scrollbars not working
  Please enter the commit message for your changes.
  shhhhhhhhhhhh
  update to-do list
  Whoops
  it doesn't work (yet)
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/su.cpp
#	src/engine/playback.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/song.h
#	src/engine/vgmOps.cpp
#	src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow
6ec8674072 SoundUnit: many fixes. implement effects 2022-05-19 04:36:26 -05:00
cam900
028adf2c8e Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (70 commits)
  whoops
  GUI: AY8930 credits
  GUI: fix inability to close subsongs
  BANK
  OPN: wire up ExtCh system
  fix build failure
  dev95 - multiple songs in a single file (READ)
  DO NOT USE - THIS FAILS - WORK IN PROGRESS
  enforce asset limits
  old .dmf loading improvements
  add AICA and YMZ ADPCM formats
  allocate ID for YMZ280B
  harden .fur file saver
  Fix AY VGM output, Fix presets
  preparations for UI improvements
  GUI: add more presets
  prepare for ExtCh OPN/OPNA
  GUI: clarify that lock layout doesn't work yet
  GUI: remember last state of order edit mode
  GUI: store edit/followOrders/followPattern state
  ...

# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610b.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/sysDef.cpp
#	src/gui/doAction.cpp
#	src/gui/sysConf.cpp
2022-05-18 03:09:55 +09:00
cam900
23f086fda6 Allow 8 bit filter write, Linear pitch support 2022-05-11 15:10:21 +09:00
cam900
0ab1f69c7c Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  fix sample saving
  add extra FM effects to effect post handler
  dev91 - it's a breaking change
  aaaaaa
  AY8930: Fix tone and noise period in expanded mode.
  OPL: fix possible crash
2022-05-04 10:31:15 +09:00
tildearrow
30e60f643c add extra FM effects to effect post handler
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
cam900
4021abe495 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  YM2610: optimize oscilloscope fetch CPU usage
  GUI: add audio load meter to statistics
  GUI: put "OK" and "Cancel" buttons in the bottom
  better FM chip names
  sysDef refactor, part 3 - PLEASE READ
  NO
  Reduce unnecessary line
  Debug improvements
  AY8930: Fix VGM output.

# Conflicts:
#	.gitignore
#	src/engine/playback.cpp
#	src/gui/debugWindow.cpp
2022-05-04 03:32:26 +09:00
cam900
e136db6d7a Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (26 commits)
  prepare for #38
  NES: DPCM work!
  fix bug caused by new renderSamples approach
  NES: prepare for DPCM
  OPZ: more fixed frequency mode fixes
  OPZ: possibly fix fixed freq emulation
  OPZ: fix muting
  OPL: fix panning
  damn it
  per-channel oscilloscope, part 10
  NES: NSFPlay per-channel osc
  NES: NSFPlay muting
  NES: now fix tri_mute
  NES: finally
  fix typo in playback engine
  NES: wire up NSFplay
  now fix it damn it
  now move these files
  add readme
  convertir de Shift-JIS a UTF-8
  ...

# Conflicts:
#	src/engine/engine.cpp
#	src/engine/engine.h
#	src/engine/platform/nes.cpp
#	src/engine/vgmOps.cpp
#	src/gui/stats.cpp
2022-05-03 11:07:50 +09:00
cam900
3f0c83eb45 Debug improvements
Add oscilloscope debug, Hideable sample debug
2022-05-03 10:20:20 +09:00
tildearrow
66f6ab4307 prepare for #38 2022-05-02 03:52:45 -05:00
tildearrow
5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow
2c9bad3b3d per-channel oscilloscope, part 9
work in progress!
2022-05-01 18:29:16 -05:00
Laurens Holst
7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
cam900
5414213710 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  maybe uninitialized
  GUI: prepare for a per-channel oscilloscope?
  GUI: add backdrop if system file picker is open
  GUI: add ability to customize startup system
  GUI: finally implement "don't scroll when moving c ursor" setting
  new panning effects (80/81/82)
  GUI: fix sample paste crash
  GUI: implement sample scroll with mouse wheel
  sysDef oopsie

# Conflicts:
#	src/gui/guiConst.cpp
2022-05-01 00:25:21 +09:00
tildearrow
4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow
2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
cam900
72e8bb89a7 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  GUI: sample/macro zoom with ctrl-wheel
  GUI: prevent division by zero
  GUI: possibly fix an instrument saving issue
  GUI: add chip randomizer button
  update to-do list
  oops
  NES: add DMC write effect
  SoundUnit: implement panning
  QSound: implement panning macro - PLEASE READ
  further improve channel allocation
  update format.md for eventual ExtCh extra systems
  improvements to swap/stomp channel

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-30 02:32:55 +09:00
tildearrow
8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
tildearrow
5567746e0b QSound: implement panning macro - PLEASE READ
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway

in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
cam900
cdb3a51766 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  implement channel swapping
  implement relative pitch macro mode
  prepare for relative pitch macro

# Conflicts:
#	src/gui/insEdit.cpp
2022-04-28 23:30:50 +09:00
tildearrow
d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
cam900
0209ebda03 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  sysDef refactor, part 2
  sysDef refactor, part 1 - PLEASE READ NOTE
  prepare for macroInt preview in instrument editor
  GUI: fix #400
  fix metronome in low-latency mode

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/instrument.h
#	src/engine/song.h
#	src/engine/sysDef.cpp
#	src/gui/dataList.cpp
#	src/gui/gui.h
#	src/gui/guiConst.cpp
2022-04-27 19:52:04 +09:00
tildearrow
24d60507e7 sysDef refactor, part 2
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow
e8f29cf122 prepare for macroInt preview in instrument editor 2022-04-26 15:24:45 -05:00
cam900
97d2bddf1f Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
# Conflicts:
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:54:11 +09:00
cam900
49a41ff862 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
  GUI: use pattern font for input latch
  GUI: partially implement note input latch UI
  GUI: transpose value does not transpose effect ID
  GUI: prepare for note input latch UI
  GUI: min ins selector width fix
  GUI: separate operation masks
  GUI: add missing FDS preset
  GUI: prepare for separate operation mask
  GUI: "none" instrument should not remove inscolumn
  GUI: fix ins 0 being inserted on blank song
  GUI: add a "none" option to instrument list
  update to-do list
  GUI: add "absorb" instrument input mode
  use good default instrument when adding ins
  better default instrument for OPL/OPLL
  GUI: fix selection being visible in dummy row area
  Further fix looped sample preview
  GUI: fix about screen in power saving mode
  VRC6: saw volume 63
  GUI: add an effect list window
  ...

# Conflicts:
#	src/engine/platform/amiga.cpp
#	src/engine/vgmOps.cpp
#	src/gui/dataList.cpp
#	src/gui/guiConst.cpp
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:04:23 +09:00
tildearrow
c84ff399d9 YM2612: fix negative octaves 2022-04-24 22:45:59 -05:00
tildearrow
8db53faf72 new FM frequency calculation experiments 2022-04-22 04:23:52 -05:00
tildearrow
fd3d57b1cb even more improvements to low-latency mode 2022-04-15 15:01:11 -05:00
tildearrow
f42855f170 add 30xx effect to hard reset envelope
currently only for 2612!
2022-04-10 02:11:36 -05:00
tildearrow
38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
tildearrow
2e327953e8 YM2610(B): AY unification
as of now the SSG part of these chips is handled by a DivPlatformAY8910
within the DivPlatformYM2610.
this means less code duplication and therefore prepares for
OPN/OPNA support.
2022-04-06 18:03:30 -05:00
tildearrow
ac3772c024 initial FDS bring-up 2022-04-03 22:37:16 -05:00
tildearrow
c4fc797578
Merge #304 - DO NOT COMPILE
Add Namco 163 Support
Not final - changes needed
2022-03-27 21:35:58 -05:00
tildearrow
08dd693fa0 Amiga: add AM/PM effects 2022-03-27 00:02:17 -05:00
tildearrow
154ef3f9a3 Amiga: filter emulation 2022-03-26 23:39:20 -05:00
tildearrow
73536c0691 AY: add effects to write to I/O ports 2022-03-26 20:55:43 -05:00
tildearrow
ece34990e5 several pitch fixes and stuff
pull request #303
2022-03-23 23:19:16 -05:00
cam900
5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00
Natt Akuma
c7fb5df206 Merge branch 'master' of https://github.com/tildearrow/furnace into mod-import 2022-03-14 21:57:54 +07:00
Natt Akuma
87f225074c .mod import 2022-03-14 21:50:52 +07:00
cam900
2e6cc9fc7c Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatch.h
#	src/engine/dispatchContainer.cpp
#	src/engine/playback.cpp
#	src/engine/sysDef.cpp
#	src/gui/gui.cpp
2022-03-08 13:38:24 +09:00
Natt Akuma
840a6fa306 Add WonderSwan support 2022-03-07 15:44:59 +07:00
tildearrow
8f957baa3e dispatch: add function to notify playback stopped
for the PC Speaker real driver
2022-03-07 01:48:48 -05:00
cam900
13e586fab2 Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010 2022-03-07 13:05:05 +09:00
tildearrow
177c409e19 add more notes when working with new systems 2022-03-06 22:36:32 -05:00
cam900
4a83c7c5a7 Add Seta/Allumer X1-010 Support
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.

Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).

Chip id is temporary, it can be changed with to suggestions.
2022-03-07 02:31:03 +09:00
tildearrow
a5561f1899 tabs to spaces 2022-02-22 22:13:17 -05:00
tildearrow
e6ee28ce0d Merge branch 'cps2' of https://github.com/superctr/furnace into superctr-cps2 2022-02-22 18:21:57 -05:00
Ian Karlsson
e32ef2d881 Add 3xxx effect to set echo delay buffer length. Add documentation 2022-02-22 21:16:46 +01:00
Ian Karlsson
b3908216f8 Implement QSound support 2022-02-22 11:36:12 +01:00
Waldemar Pawlaszek
79e53cfd10 Merge branch 'master' of git://github.com/tildearrow/furnace into tildearrow-master
# Conflicts:
#	src/gui/insEdit.cpp
2022-02-22 09:13:49 +01:00
tildearrow
df35b8fb45 add register view
supported chips only.
2022-02-21 22:31:27 -05:00
Waldemar Pawlaszek
6e79e84e53 Added panning and load LFSR commands. 2022-02-21 19:59:09 +01:00
tildearrow
b9832abbeb license clarification, part 3 2022-02-14 22:12:20 -05:00
tildearrow
4ce116ca0a prepare for macro release points
issue #142
2022-02-08 03:50:42 -05:00
tildearrow
584b8426ff GUI: improve debug menu 2022-02-03 18:38:57 -05:00
tildearrow
f03ed7c833 NES: add hardware sweep effect 2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76 add a chip playground
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
bfed0b3209 change setPAL to setFlags 2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b add song tuning
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
0e633ea69b GUI: add a debug window 2022-01-27 00:29:16 -05:00
tildearrow
858d5343b8 earliest VGM export!
only supports single-chip Genesis for now
the other systems will be added shortly
2022-01-24 01:01:08 -05:00
tildearrow
730561d3a3 arcade: add effects to control AMD/PMD 2022-01-20 17:54:11 -05:00
tildearrow
751f6d025a prepare to add effect descriptions 2022-01-20 13:48:20 -05:00
tildearrow
75ce5f4e2a add auto-envelope mode (29xy effect)
this closes #32
2022-01-20 03:23:03 -05:00
tildearrow
e87239f8ce fix retrigger implementation
no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
5a7cf57aa2 AY8930: implement noise and/or mask
cannot confirm whether this behavior is accurate to hardware though...
thanks Eulous for details on this!
2022-01-18 18:21:27 -05:00
tildearrow
345962092e add notifyWaveChange
fixes #8
2022-01-18 00:25:10 -05:00
tildearrow
6d9f5db6a4 add notifyInsChange
see issue #8
2022-01-17 23:59:52 -05:00
tildearrow
8b89f1b516 prepare for writing register dumps 2022-01-17 13:29:35 -05:00
tildearrow
12236248dd prepare for eventual export 2022-01-16 23:21:27 -05:00
tildearrow
0e2230d036 hopefully finish the SAA1099 platform 2022-01-14 23:26:22 -05:00
tildearrow
0545775de6 prepare for better ins del safety 2022-01-13 17:40:29 -05:00
tildearrow
651db5784e implement more effects
- C64: set fine duty and filter
- Neo Geo: slide SSG envelope
2022-01-11 18:38:26 -05:00
tildearrow
7080434ed4 this does not compile 2022-01-08 16:03:32 -05:00
tildearrow
dc5990a37e a lot of master system fixes!
fixes forest frolick, professional tracker, YZYX, Monday (kinda),
MasterTracker and Ice Fields
2021-12-29 02:08:50 -05:00
tildearrow
997c460fc1 greatly improved playback resume
no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
b3b66ecbdb channel mute/solo! 2021-12-18 03:25:42 -05:00
tildearrow
c54df74df1 GUI: rate change and new window title 2021-12-15 17:32:08 -05:00
tildearrow
52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
f39e2ea112 GUI: play/stop/change order 2021-12-11 03:34:43 -05:00
tildearrow
442180956c neo geo: more work 2021-12-09 17:06:28 -05:00
tildearrow
e2a41974ff PCM sample bank support 2021-12-09 03:13:37 -05:00
tildearrow
defaf7397a arcade: finish it up
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839 arcade: even more work
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
6a02754996 add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode

also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow
3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
c26bb511d7 dispatch: fix small mistake 2021-12-06 21:12:16 -05:00
tildearrow
d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00