furnace/src/engine/engine.cpp

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
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#define _USE_MATH_DEFINES
#include "engine.h"
#include "instrument.h"
#include "safeReader.h"
#include "../ta-log.h"
#include "../fileutils.h"
#include "../audio/sdl.h"
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#include <stdexcept>
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#ifndef _WIN32
#include <unistd.h>
#include <pwd.h>
#include <sys/stat.h>
#endif
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#ifdef HAVE_JACK
#include "../audio/jack.h"
#endif
#include <math.h>
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#include <sndfile.h>
#include <fmt/printf.h>
void process(void* u, float** in, float** out, int inChans, int outChans, unsigned int size) {
((DivEngine*)u)->nextBuf(in,out,inChans,outChans,size);
}
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const char* DivEngine::getEffectDesc(unsigned char effect, int chan, bool notNull) {
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switch (effect) {
case 0x00:
return "00xy: Arpeggio";
case 0x01:
return "01xx: Pitch slide up";
case 0x02:
return "02xx: Pitch slide down";
case 0x03:
return "03xx: Portamento";
case 0x04:
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return "04xy: Vibrato (x: speed; y: depth)";
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case 0x07:
return "07xy: Tremolo (x: speed; y: depth)";
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case 0x08:
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return "08xy: Set panning (x: left; y: right)";
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case 0x09:
return "09xx: Set speed 1";
case 0x0a:
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return "0Axy: Volume slide (0y: down; x0: up)";
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case 0x0b:
return "0Bxx: Jump to pattern";
case 0x0c:
return "0Cxx: Retrigger";
case 0x0d:
return "0Dxx: Jump to next pattern";
case 0x0f:
return "0Fxx: Set speed 2";
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case 0x80:
return "80xx: Set panning (00: left; 80: center; FF: right)";
case 0x81:
return "81xx: Set panning (left channel)";
case 0x82:
return "82xx: Set panning (right channel)";
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case 0xc0: case 0xc1: case 0xc2: case 0xc3:
return "Cxxx: Set tick rate (hz)";
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case 0xe0:
return "E0xx: Set arp speed";
case 0xe1:
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return "E1xy: Note slide up (x: speed; y: semitones)";
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case 0xe2:
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return "E2xy: Note slide down (x: speed; y: semitones)";
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case 0xe3:
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return "E3xx: Set vibrato shape (0: up/down; 1: up only; 2: down only)";
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case 0xe4:
return "E4xx: Set vibrato range";
case 0xe5:
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return "E5xx: Set pitch (80: center)";
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case 0xea:
return "EAxx: Legato";
case 0xeb:
return "EBxx: Set sample bank";
case 0xec:
return "ECxx: Note cut";
case 0xed:
return "EDxx: Note delay";
case 0xee:
return "EExx: Send external command";
case 0xef:
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return "EFxx: Set global tuning (quirky!)";
case 0xf0:
return "F0xx: Set tick rate (bpm)";
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case 0xf1:
return "F1xx: Single tick note slide up";
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case 0xf2:
return "F2xx: Single tick note slide down";
case 0xf3:
return "F3xx: Fine volume slide up";
case 0xf4:
return "F4xx: Fine volume slide down";
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case 0xf8:
return "F8xx: Single tick volume slide up";
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case 0xf9:
return "F9xx: Single tick volume slide down";
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case 0xfa:
return "FAxx: Fast volume slide (0y: down; x0: up)";
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case 0xff:
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return "FFxx: Stop song";
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default:
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if ((effect&0xf0)==0x90) {
return "9xxx: Set sample offset*256";
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} else if (chan>=0 && chan<chans) {
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const char* ret=disCont[dispatchOfChan[chan]].dispatch->getEffectName(effect);
if (ret!=NULL) return ret;
}
break;
}
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return notNull?"Invalid effect":NULL;
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}
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void DivEngine::walkSong(int& loopOrder, int& loopRow, int& loopEnd) {
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loopOrder=0;
loopRow=0;
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loopEnd=-1;
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int nextOrder=-1;
int nextRow=0;
int effectVal=0;
DivPattern* pat[DIV_MAX_CHANS];
for (int i=0; i<song.ordersLen; i++) {
for (int j=0; j<chans; j++) {
pat[j]=song.pat[j].getPattern(song.orders.ord[j][i],false);
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}
for (int j=nextRow; j<song.patLen; j++) {
nextRow=0;
for (int k=0; k<chans; k++) {
for (int l=0; l<song.pat[k].effectCols; l++) {
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effectVal=pat[k]->data[j][5+(l<<1)];
if (effectVal<0) effectVal=0;
if (pat[k]->data[j][4+(l<<1)]==0x0d) {
if (nextOrder==-1 && (i<song.ordersLen-1 || !song.ignoreJumpAtEnd)) {
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nextOrder=i+1;
nextRow=effectVal;
}
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} else if (pat[k]->data[j][4+(l<<1)]==0x0b) {
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if (nextOrder==-1) {
nextOrder=effectVal;
nextRow=0;
}
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}
}
}
if (nextOrder!=-1) {
if (nextOrder<=i) {
loopOrder=nextOrder;
loopRow=nextRow;
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loopEnd=i;
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return;
}
i=nextOrder-1;
nextOrder=-1;
break;
}
}
}
}
void _runExportThread(DivEngine* caller) {
caller->runExportThread();
}
bool DivEngine::isExporting() {
return exporting;
}
#define EXPORT_BUFSIZE 2048
void DivEngine::runExportThread() {
switch (exportMode) {
case DIV_EXPORT_MODE_ONE: {
SNDFILE* sf;
SF_INFO si;
si.samplerate=got.rate;
si.channels=2;
si.format=SF_FORMAT_WAV|SF_FORMAT_PCM_16;
sf=sf_open(exportPath.c_str(),SFM_WRITE,&si);
if (sf==NULL) {
logE("could not open file for writing! (%s)",sf_strerror(NULL));
exporting=false;
return;
}
float* outBuf[3];
outBuf[0]=new float[EXPORT_BUFSIZE];
outBuf[1]=new float[EXPORT_BUFSIZE];
outBuf[2]=new float[EXPORT_BUFSIZE*2];
// take control of audio output
deinitAudioBackend();
playSub(false);
logI("rendering to file...");
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while (playing) {
nextBuf(NULL,outBuf,0,2,EXPORT_BUFSIZE);
for (int i=0; i<EXPORT_BUFSIZE; i++) {
outBuf[2][i<<1]=MAX(-1.0f,MIN(1.0f,outBuf[0][i]));
outBuf[2][1+(i<<1)]=MAX(-1.0f,MIN(1.0f,outBuf[1][i]));
}
if (totalProcessed>EXPORT_BUFSIZE) {
logE("error: total processed is bigger than export bufsize! %d>%d",totalProcessed,EXPORT_BUFSIZE);
}
if (sf_writef_float(sf,outBuf[2],totalProcessed)!=(int)totalProcessed) {
logE("error: failed to write entire buffer!");
break;
}
}
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delete[] outBuf[0];
delete[] outBuf[1];
delete[] outBuf[2];
if (sf_close(sf)!=0) {
logE("could not close audio file!");
}
exporting=false;
if (initAudioBackend()) {
for (int i=0; i<song.systemLen; i++) {
disCont[i].setRates(got.rate);
disCont[i].setQuality(lowQuality);
}
if (!output->setRun(true)) {
logE("error while activating audio!");
}
}
logI("done!");
break;
}
case DIV_EXPORT_MODE_MANY_SYS: {
SNDFILE* sf[32];
SF_INFO si[32];
String fname[32];
for (int i=0; i<song.systemLen; i++) {
sf[i]=NULL;
si[i].samplerate=got.rate;
if (disCont[i].dispatch->isStereo()) {
si[i].channels=2;
} else {
si[i].channels=1;
}
si[i].format=SF_FORMAT_WAV|SF_FORMAT_PCM_16;
}
for (int i=0; i<song.systemLen; i++) {
fname[i]=fmt::sprintf("%s_s%02d.wav",exportPath,i+1);
logI("- %s",fname[i].c_str());
sf[i]=sf_open(fname[i].c_str(),SFM_WRITE,&si[i]);
if (sf[i]==NULL) {
logE("could not open file for writing! (%s)",sf_strerror(NULL));
for (int j=0; j<i; j++) {
sf_close(sf[i]);
}
return;
}
}
float* outBuf[2];
outBuf[0]=new float[EXPORT_BUFSIZE];
outBuf[1]=new float[EXPORT_BUFSIZE];
short* sysBuf=new short[EXPORT_BUFSIZE*2];
// take control of audio output
deinitAudioBackend();
playSub(false);
logI("rendering to files...");
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while (playing) {
nextBuf(NULL,outBuf,0,2,EXPORT_BUFSIZE);
for (int i=0; i<song.systemLen; i++) {
for (int j=0; j<EXPORT_BUFSIZE; j++) {
if (!disCont[i].dispatch->isStereo()) {
sysBuf[j]=disCont[i].bbOut[0][j];
} else {
sysBuf[j<<1]=disCont[i].bbOut[0][j];
sysBuf[1+(j<<1)]=disCont[i].bbOut[1][j];
}
}
if (totalProcessed>EXPORT_BUFSIZE) {
logE("error: total processed is bigger than export bufsize! (%d) %d>%d",i,totalProcessed,EXPORT_BUFSIZE);
}
if (sf_writef_short(sf[i],sysBuf,totalProcessed)!=(int)totalProcessed) {
logE("error: failed to write entire buffer! (%d)",i);
break;
}
}
}
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delete[] outBuf[0];
delete[] outBuf[1];
delete[] sysBuf;
for (int i=0; i<song.systemLen; i++) {
if (sf_close(sf[i])!=0) {
logE("could not close audio file!");
}
}
exporting=false;
if (initAudioBackend()) {
for (int i=0; i<song.systemLen; i++) {
disCont[i].setRates(got.rate);
disCont[i].setQuality(lowQuality);
}
if (!output->setRun(true)) {
logE("error while activating audio!");
}
}
logI("done!");
break;
}
case DIV_EXPORT_MODE_MANY_CHAN: {
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// take control of audio output
deinitAudioBackend();
float* outBuf[3];
outBuf[0]=new float[EXPORT_BUFSIZE];
outBuf[1]=new float[EXPORT_BUFSIZE];
outBuf[2]=new float[EXPORT_BUFSIZE*2];
int loopCount=remainingLoops;
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logI("rendering to files...");
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for (int i=0; i<chans; i++) {
SNDFILE* sf;
SF_INFO si;
String fname=fmt::sprintf("%s_c%02d.wav",exportPath,i+1);
logI("- %s",fname.c_str());
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si.samplerate=got.rate;
si.channels=2;
si.format=SF_FORMAT_WAV|SF_FORMAT_PCM_16;
sf=sf_open(fname.c_str(),SFM_WRITE,&si);
if (sf==NULL) {
logE("could not open file for writing! (%s)",sf_strerror(NULL));
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break;
}
for (int j=0; j<chans; j++) {
bool mute=(j!=i);
isMuted[j]=mute;
}
if (getChannelType(i)==5) {
for (int j=i; j<chans; j++) {
if (getChannelType(j)!=5) break;
isMuted[j]=false;
}
}
for (int j=0; j<chans; j++) {
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if (disCont[dispatchOfChan[j]].dispatch!=NULL) {
disCont[dispatchOfChan[j]].dispatch->muteChannel(dispatchChanOfChan[j],isMuted[j]);
}
}
curOrder=0;
remainingLoops=loopCount;
playSub(false);
while (playing) {
nextBuf(NULL,outBuf,0,2,EXPORT_BUFSIZE);
for (int j=0; j<EXPORT_BUFSIZE; j++) {
outBuf[2][j<<1]=MAX(-1.0f,MIN(1.0f,outBuf[0][j]));
outBuf[2][1+(j<<1)]=MAX(-1.0f,MIN(1.0f,outBuf[1][j]));
}
if (totalProcessed>EXPORT_BUFSIZE) {
logE("error: total processed is bigger than export bufsize! %d>%d",totalProcessed,EXPORT_BUFSIZE);
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}
if (sf_writef_float(sf,outBuf[2],totalProcessed)!=(int)totalProcessed) {
logE("error: failed to write entire buffer!");
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break;
}
}
if (sf_close(sf)!=0) {
logE("could not close audio file!");
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}
if (getChannelType(i)==5) {
i++;
while (true) {
if (i>=chans) break;
if (getChannelType(i)!=5) break;
}
i--;
}
if (stopExport) break;
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}
exporting=false;
delete[] outBuf[0];
delete[] outBuf[1];
delete[] outBuf[2];
for (int i=0; i<chans; i++) {
isMuted[i]=false;
if (disCont[dispatchOfChan[i]].dispatch!=NULL) {
disCont[dispatchOfChan[i]].dispatch->muteChannel(dispatchChanOfChan[i],false);
}
}
if (initAudioBackend()) {
for (int i=0; i<song.systemLen; i++) {
disCont[i].setRates(got.rate);
disCont[i].setQuality(lowQuality);
}
if (!output->setRun(true)) {
logE("error while activating audio!");
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}
}
logI("done!");
break;
}
}
stopExport=false;
}
bool DivEngine::saveAudio(const char* path, int loops, DivAudioExportModes mode) {
exportPath=path;
exportMode=mode;
if (exportMode!=DIV_EXPORT_MODE_ONE) {
// remove extension
String lowerCase=exportPath;
for (char& i: lowerCase) {
if (i>='A' && i<='Z') i+='a'-'A';
}
size_t extPos=lowerCase.rfind(".wav");
if (extPos!=String::npos) {
exportPath=exportPath.substr(0,extPos);
}
}
exporting=true;
stopExport=false;
stop();
repeatPattern=false;
setOrder(0);
remainingLoops=loops;
exportThread=new std::thread(_runExportThread,this);
return true;
}
void DivEngine::waitAudioFile() {
if (exportThread!=NULL) {
exportThread->join();
}
}
bool DivEngine::haltAudioFile() {
stopExport=true;
stop();
return true;
}
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void DivEngine::notifyInsChange(int ins) {
BUSY_BEGIN;
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for (int i=0; i<song.systemLen; i++) {
disCont[i].dispatch->notifyInsChange(ins);
}
BUSY_END;
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}
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void DivEngine::notifyWaveChange(int wave) {
BUSY_BEGIN;
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for (int i=0; i<song.systemLen; i++) {
disCont[i].dispatch->notifyWaveChange(wave);
}
BUSY_END;
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}
void DivEngine::renderSamplesP() {
BUSY_BEGIN;
renderSamples();
BUSY_END;
}
void DivEngine::renderSamples() {
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sPreview.sample=-1;
sPreview.pos=0;
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// step 1: render samples
for (int i=0; i<song.sampleLen; i++) {
song.sample[i]->render();
}
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// step 2: render samples to dispatch
for (int i=0; i<song.systemLen; i++) {
if (disCont[i].dispatch!=NULL) {
disCont[i].dispatch->renderSamples();
}
}
}
String DivEngine::encodeSysDesc(std::vector<int>& desc) {
String ret;
if (desc[0]!=0) {
int index=0;
for (size_t i=0; i<desc.size(); i+=4) {
ret+=fmt::sprintf("%d %d %d %d ",systemToFileFur((DivSystem)desc[i]),desc[i+1],desc[i+2],desc[i+3]);
index++;
if (index>=32) break;
}
}
return ret;
}
std::vector<int> DivEngine::decodeSysDesc(String desc) {
std::vector<int> ret;
bool hasVal=false;
bool negative=false;
int val=0;
int curStage=0;
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int sysID=0;
int sysVol=0;
int sysPan=0;
int sysFlags=0;
desc+=' '; // ha
for (char i: desc) {
switch (i) {
case ' ':
if (hasVal) {
if (negative) val=-val;
switch (curStage) {
case 0:
sysID=val;
curStage++;
break;
case 1:
sysVol=val;
curStage++;
break;
case 2:
sysPan=val;
curStage++;
break;
case 3:
sysFlags=val;
if (systemFromFileFur(sysID)!=0) {
if (sysVol<-128) sysVol=-128;
if (sysVol>127) sysVol=127;
if (sysPan<-128) sysPan=-128;
if (sysPan>127) sysPan=127;
ret.push_back(systemFromFileFur(sysID));
ret.push_back(sysVol);
ret.push_back(sysPan);
ret.push_back(sysFlags);
}
curStage=0;
break;
}
hasVal=false;
negative=false;
val=0;
}
break;
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
val=(val*10)+(i-'0');
hasVal=true;
break;
case '-':
if (!hasVal) negative=true;
break;
}
}
return ret;
}
void DivEngine::initSongWithDesc(const int* description) {
int chanCount=0;
if (description[0]!=0) {
int index=0;
for (int i=0; description[i]; i+=4) {
song.system[index]=(DivSystem)description[i];
song.systemVol[index]=description[i+1];
song.systemPan[index]=description[i+2];
song.systemFlags[index]=description[i+3];
index++;
chanCount+=getChannelCount(song.system[index]);
if (chanCount>=63) break;
if (index>=32) break;
}
song.systemLen=index;
}
}
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void DivEngine::createNew(const int* description) {
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quitDispatch();
BUSY_BEGIN;
saveLock.lock();
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song.unload();
song=DivSong();
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if (description!=NULL) {
initSongWithDesc(description);
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}
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recalcChans();
saveLock.unlock();
BUSY_END;
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initDispatch();
BUSY_BEGIN;
renderSamples();
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reset();
BUSY_END;
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}
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void DivEngine::swapChannels(int src, int dest) {
logV("swapping channel %d with %d",src,dest);
if (src==dest) {
logV("not swapping channels because it's the same channel!",src,dest);
return;
}
for (int i=0; i<256; i++) {
song.orders.ord[dest][i]^=song.orders.ord[src][i];
song.orders.ord[src][i]^=song.orders.ord[dest][i];
song.orders.ord[dest][i]^=song.orders.ord[src][i];
DivPattern* prev=song.pat[src].data[i];
song.pat[src].data[i]=song.pat[dest].data[i];
song.pat[dest].data[i]=prev;
}
song.pat[src].effectCols^=song.pat[dest].effectCols;
song.pat[dest].effectCols^=song.pat[src].effectCols;
song.pat[src].effectCols^=song.pat[dest].effectCols;
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String prevChanName=song.chanName[src];
String prevChanShortName=song.chanShortName[src];
bool prevChanShow=song.chanShow[src];
bool prevChanCollapse=song.chanCollapse[src];
song.chanName[src]=song.chanName[dest];
song.chanShortName[src]=song.chanShortName[dest];
song.chanShow[src]=song.chanShow[dest];
song.chanCollapse[src]=song.chanCollapse[dest];
song.chanName[dest]=prevChanName;
song.chanShortName[dest]=prevChanShortName;
song.chanShow[dest]=prevChanShow;
song.chanCollapse[dest]=prevChanCollapse;
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}
void DivEngine::stompChannel(int ch) {
logV("stomping channel %d",ch);
for (int i=0; i<256; i++) {
song.orders.ord[ch][i]=0;
}
song.pat[ch].wipePatterns();
song.pat[ch].effectCols=1;
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song.chanName[ch]="";
song.chanShortName[ch]="";
song.chanShow[ch]=true;
song.chanCollapse[ch]=false;
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}
void DivEngine::swapChannelsP(int src, int dest) {
if (src<0 || src>=chans) return;
if (dest<0 || dest>=chans) return;
BUSY_BEGIN;
saveLock.lock();
swapChannels(src,dest);
saveLock.unlock();
BUSY_END;
}
void DivEngine::changeSystem(int index, DivSystem which, bool preserveOrder) {
int chanCount=chans;
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quitDispatch();
BUSY_BEGIN;
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saveLock.lock();
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if (!preserveOrder) {
int firstChan=0;
int chanMovement=getChannelCount(which)-getChannelCount(song.system[index]);
while (dispatchOfChan[firstChan]!=index) firstChan++;
int lastChan=firstChan+getChannelCount(song.system[index]);
if (chanMovement!=0) {
if (chanMovement>0) {
// add channels
for (int i=chanCount+chanMovement-1; i>=lastChan+chanMovement; i--) {
swapChannels(i,i-chanMovement);
}
for (int i=lastChan; i<lastChan+chanMovement; i++) {
stompChannel(i);
}
} else {
// remove channels
for (int i=lastChan+chanMovement; i<lastChan; i++) {
stompChannel(i);
}
for (int i=lastChan+chanMovement; i<chanCount+chanMovement; i++) {
swapChannels(i,i-chanMovement);
}
}
}
}
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song.system[index]=which;
song.systemFlags[index]=0;
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recalcChans();
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saveLock.unlock();
BUSY_END;
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initDispatch();
BUSY_BEGIN;
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renderSamples();
reset();
BUSY_END;
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}
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bool DivEngine::addSystem(DivSystem which) {
if (song.systemLen>32) {
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lastError="max number of systems is 32";
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return false;
}
// this was DIV_MAX_CHANS but I am setting it to 63 for now due to an ImGui limitation
if (chans+getChannelCount(which)>63) {
lastError="max number of total channels is 63";
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return false;
}
quitDispatch();
BUSY_BEGIN;
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saveLock.lock();
song.system[song.systemLen]=which;
song.systemVol[song.systemLen]=64;
song.systemPan[song.systemLen]=0;
song.systemFlags[song.systemLen++]=0;
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recalcChans();
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saveLock.unlock();
BUSY_END;
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initDispatch();
BUSY_BEGIN;
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renderSamples();
reset();
BUSY_END;
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return true;
}
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bool DivEngine::removeSystem(int index, bool preserveOrder) {
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if (song.systemLen<=1) {
lastError="cannot remove the last one";
return false;
}
if (index<0 || index>=song.systemLen) {
lastError="invalid index";
return false;
}
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int chanCount=chans;
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quitDispatch();
BUSY_BEGIN;
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saveLock.lock();
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if (!preserveOrder) {
int firstChan=0;
while (dispatchOfChan[firstChan]!=index) firstChan++;
for (int i=0; i<getChannelCount(song.system[index]); i++) {
stompChannel(i+firstChan);
}
for (int i=firstChan+getChannelCount(song.system[index]); i<chanCount; i++) {
swapChannels(i,i-getChannelCount(song.system[index]));
}
}
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song.system[index]=DIV_SYSTEM_NULL;
song.systemLen--;
for (int i=index; i<song.systemLen; i++) {
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song.system[i]=song.system[i+1];
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song.systemVol[i]=song.systemVol[i+1];
song.systemPan[i]=song.systemPan[i+1];
song.systemFlags[i]=song.systemFlags[i+1];
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}
recalcChans();
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saveLock.unlock();
BUSY_END;
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initDispatch();
BUSY_BEGIN;
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renderSamples();
reset();
BUSY_END;
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return true;
}
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void DivEngine::poke(int sys, unsigned int addr, unsigned short val) {
if (sys<0 || sys>=song.systemLen) return;
BUSY_BEGIN;
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disCont[sys].dispatch->poke(addr,val);
BUSY_END;
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}
void DivEngine::poke(int sys, std::vector<DivRegWrite>& wlist) {
if (sys<0 || sys>=song.systemLen) return;
BUSY_BEGIN;
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disCont[sys].dispatch->poke(wlist);
BUSY_END;
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}
String DivEngine::getLastError() {
return lastError;
}
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String DivEngine::getWarnings() {
return warnings;
}
DivInstrument* DivEngine::getIns(int index, DivInstrumentType fallbackType) {
if (index==-2 && tempIns!=NULL) {
return tempIns;
}
if (index<0 || index>=song.insLen) {
switch (fallbackType) {
case DIV_INS_OPLL:
return &song.nullInsOPLL;
break;
case DIV_INS_OPL:
return &song.nullInsOPL;
break;
default:
break;
}
return &song.nullIns;
}
return song.ins[index];
}
DivWavetable* DivEngine::getWave(int index) {
if (index<0 || index>=song.waveLen) {
if (song.waveLen>0) {
return song.wave[0];
} else {
return &song.nullWave;
}
}
return song.wave[index];
}
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DivSample* DivEngine::getSample(int index) {
if (index<0 || index>=song.sampleLen) return &song.nullSample;
return song.sample[index];
}
DivDispatch* DivEngine::getDispatch(int index) {
if (index<0 || index>=song.systemLen) return NULL;
return disCont[index].dispatch;
}
void DivEngine::setLoops(int loops) {
remainingLoops=loops;
}
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DivChannelState* DivEngine::getChanState(int ch) {
if (ch<0 || ch>=chans) return NULL;
return &chan[ch];
}
void* DivEngine::getDispatchChanState(int ch) {
if (ch<0 || ch>=chans) return NULL;
return disCont[dispatchOfChan[ch]].dispatch->getChanState(dispatchChanOfChan[ch]);
}
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unsigned char* DivEngine::getRegisterPool(int sys, int& size, int& depth) {
if (sys<0 || sys>=song.systemLen) return NULL;
if (disCont[sys].dispatch==NULL) return NULL;
size=disCont[sys].dispatch->getRegisterPoolSize();
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depth=disCont[sys].dispatch->getRegisterPoolDepth();
return disCont[sys].dispatch->getRegisterPool();
}
DivMacroInt* DivEngine::getMacroInt(int chan) {
if (chan<0 || chan>=chans) return NULL;
return disCont[dispatchOfChan[chan]].dispatch->getChanMacroInt(dispatchChanOfChan[chan]);
}
DivDispatchOscBuffer* DivEngine::getOscBuffer(int chan) {
if (chan<0 || chan>=chans) return NULL;
return disCont[dispatchOfChan[chan]].dispatch->getOscBuffer(dispatchChanOfChan[chan]);
}
void DivEngine::enableCommandStream(bool enable) {
cmdStreamEnabled=enable;
}
void DivEngine::getCommandStream(std::vector<DivCommand>& where) {
BUSY_BEGIN;
where.clear();
for (DivCommand& i: cmdStream) {
where.push_back(i);
}
cmdStream.clear();
BUSY_END;
}
void DivEngine::playSub(bool preserveDrift, int goalRow) {
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std::chrono::high_resolution_clock::time_point timeStart=std::chrono::high_resolution_clock::now();
for (int i=0; i<song.systemLen; i++) disCont[i].dispatch->setSkipRegisterWrites(false);
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reset();
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if (preserveDrift && curOrder==0) return;
bool oldRepeatPattern=repeatPattern;
repeatPattern=false;
int goal=curOrder;
curOrder=0;
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curRow=0;
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stepPlay=0;
int prevDrift;
prevDrift=clockDrift;
clockDrift=0;
cycles=0;
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if (preserveDrift) {
endOfSong=false;
} else {
ticks=1;
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totalTicks=0;
totalSeconds=0;
totalTicksR=0;
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}
speedAB=false;
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playing=true;
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skipping=true;
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for (int i=0; i<song.systemLen; i++) disCont[i].dispatch->setSkipRegisterWrites(true);
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while (playing && curOrder<goal) {
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if (nextTick(preserveDrift)) {
skipping=false;
return;
}
}
int oldOrder=curOrder;
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while (playing && curRow<goalRow) {
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if (nextTick(preserveDrift)) {
skipping=false;
return;
}
if (oldOrder!=curOrder) break;
}
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for (int i=0; i<song.systemLen; i++) disCont[i].dispatch->setSkipRegisterWrites(false);
if (goal>0 || goalRow>0) {
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for (int i=0; i<song.systemLen; i++) disCont[i].dispatch->forceIns();
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}
for (int i=0; i<chans; i++) {
chan[i].cut=-1;
}
repeatPattern=oldRepeatPattern;
if (preserveDrift) {
clockDrift=prevDrift;
} else {
clockDrift=0;
cycles=0;
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}
if (!preserveDrift) {
ticks=1;
subticks=1;
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}
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skipping=false;
cmdStream.clear();
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std::chrono::high_resolution_clock::time_point timeEnd=std::chrono::high_resolution_clock::now();
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logV("playSub() took %dµs",std::chrono::duration_cast<std::chrono::microseconds>(timeEnd-timeStart).count());
}
/*
int DivEngine::calcBaseFreq(double clock, double divider, int note, bool period) {
double base=(period?(song.tuning*0.0625):song.tuning)*pow(2.0,(float)(note+3)/12.0);
return period?
round((clock/base)/divider):
base*(divider/clock);
}*/
double DivEngine::calcBaseFreq(double clock, double divider, int note, bool period) {
double base=(period?(song.tuning*0.0625):song.tuning)*pow(2.0,(float)(note+3)/12.0);
return period?
(clock/base)/divider:
base*(divider/clock);
}
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unsigned short DivEngine::calcBaseFreqFNumBlock(double clock, double divider, int note, int bits) {
int bf=calcBaseFreq(clock,divider,note,false);
int block=note/12;
if (block<0) block=0;
if (block>7) block=7;
bf>>=block;
if (bf<0) bf=0;
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// octave boundaries
while (bf>0 && bf<644 && block>0) {
bf<<=1;
block--;
}
if (bf>1288) {
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while (block<7) {
bf>>=1;
block++;
}
if (bf>((1<<bits)-1)) {
bf=(1<<bits)-1;
}
}
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return bf|(block<<bits);
}
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int DivEngine::calcFreq(int base, int pitch, bool period, int octave, int pitch2) {
if (song.linearPitch) {
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// global pitch multiplier
int whatTheFuck=(1024+(globalPitch<<6)-(globalPitch<0?globalPitch-6:0));
if (whatTheFuck<1) whatTheFuck=1; // avoids division by zero but please kill me
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if (song.pitchMacroIsLinear) {
pitch+=pitch2;
}
pitch+=2048;
if (pitch<0) pitch=0;
if (pitch>4095) pitch=4095;
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int ret=period?
((base*(reversePitchTable[pitch]))/whatTheFuck):
(((base*(pitchTable[pitch]))>>10)*whatTheFuck)/1024;
if (!song.pitchMacroIsLinear) {
ret+=period?(-pitch2):pitch2;
}
return ret;
}
return period?
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base-pitch-pitch2:
base+((pitch*octave)>>1)+pitch2;
}
int DivEngine::convertPanSplitToLinear(unsigned int val, unsigned char bits, int range) {
int panL=val>>bits;
int panR=val&((1<<bits)-1);
int diff=panR-panL;
float pan=0.5f;
if (diff!=0) {
pan=(1.0f+((float)diff/(float)MAX(panL,panR)))*0.5f;
}
return pan*range;
}
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int DivEngine::convertPanSplitToLinearLR(unsigned char left, unsigned char right, int range) {
return convertPanSplitToLinear((left<<8)|right,8,range);
}
unsigned int DivEngine::convertPanLinearToSplit(int val, unsigned char bits, int range) {
if (val<0) val=0;
if (val>range) val=range;
int maxV=(1<<bits)-1;
int panL=(((range-val)*maxV*2))/range;
int panR=((val)*maxV*2)/range;
if (panL>maxV) panL=maxV;
if (panR>maxV) panR=maxV;
return (panL<<bits)|panR;
}
void DivEngine::play() {
BUSY_BEGIN_SOFT;
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sPreview.sample=-1;
sPreview.wave=-1;
sPreview.pos=0;
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if (stepPlay==0) {
freelance=false;
playSub(false);
} else {
stepPlay=0;
}
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for (int i=0; i<DIV_MAX_CHANS; i++) {
keyHit[i]=false;
}
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if (output) if (!skipping && output->midiOut!=NULL) {
int pos=totalTicksR/6;
output->midiOut->send(TAMidiMessage(TA_MIDI_POSITION,(pos>>7)&0x7f,pos&0x7f));
output->midiOut->send(TAMidiMessage(TA_MIDI_MACHINE_PLAY,0,0));
}
BUSY_END;
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}
void DivEngine::playToRow(int row) {
BUSY_BEGIN_SOFT;
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sPreview.sample=-1;
sPreview.wave=-1;
sPreview.pos=0;
freelance=false;
playSub(false,row);
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for (int i=0; i<DIV_MAX_CHANS; i++) {
keyHit[i]=false;
}
BUSY_END;
}
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void DivEngine::stepOne(int row) {
if (!isPlaying()) {
BUSY_BEGIN_SOFT;
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freelance=false;
playSub(false,row);
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for (int i=0; i<DIV_MAX_CHANS; i++) {
keyHit[i]=false;
}
} else {
BUSY_BEGIN;
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}
stepPlay=2;
ticks=1;
BUSY_END;
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}
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void DivEngine::stop() {
BUSY_BEGIN;
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freelance=false;
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playing=false;
extValuePresent=false;
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stepPlay=0;
remainingLoops=-1;
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sPreview.sample=-1;
sPreview.wave=-1;
sPreview.pos=0;
for (int i=0; i<song.systemLen; i++) {
disCont[i].dispatch->notifyPlaybackStop();
}
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if (output) if (output->midiOut!=NULL) {
output->midiOut->send(TAMidiMessage(TA_MIDI_MACHINE_STOP,0,0));
for (int i=0; i<chans; i++) {
if (chan[i].curMidiNote>=0) {
output->midiOut->send(TAMidiMessage(0x80|(i&15),chan[i].curMidiNote,0));
}
}
}
BUSY_END;
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}
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void DivEngine::halt() {
BUSY_BEGIN;
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halted=true;
BUSY_END;
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}
void DivEngine::resume() {
BUSY_BEGIN;
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halted=false;
haltOn=DIV_HALT_NONE;
BUSY_END;
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}
void DivEngine::haltWhen(DivHaltPositions when) {
BUSY_BEGIN;
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halted=false;
haltOn=when;
BUSY_END;
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}
bool DivEngine::isHalted() {
return halted;
}
const char** DivEngine::getRegisterSheet(int sys) {
if (sys<0 || sys>=song.systemLen) return NULL;
return disCont[sys].dispatch->getRegisterSheet();
}
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void DivEngine::recalcChans() {
bool isInsTypePossible[DIV_INS_MAX];
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chans=0;
int chanIndex=0;
memset(isInsTypePossible,0,DIV_INS_MAX*sizeof(bool));
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for (int i=0; i<song.systemLen; i++) {
int chanCount=getChannelCount(song.system[i]);
chans+=chanCount;
for (int j=0; j<chanCount; j++) {
sysOfChan[chanIndex]=song.system[i];
dispatchOfChan[chanIndex]=i;
dispatchChanOfChan[chanIndex]=j;
chanIndex++;
if (sysDefs[song.system[i]]!=NULL) {
if (sysDefs[song.system[i]]->chanInsType[j][0]!=DIV_INS_NULL) {
isInsTypePossible[sysDefs[song.system[i]]->chanInsType[j][0]]=true;
}
if (sysDefs[song.system[i]]->chanInsType[j][1]!=DIV_INS_NULL) {
isInsTypePossible[sysDefs[song.system[i]]->chanInsType[j][1]]=true;
}
}
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}
}
possibleInsTypes.clear();
for (int i=0; i<DIV_INS_MAX; i++) {
if (isInsTypePossible[i]) possibleInsTypes.push_back((DivInstrumentType)i);
}
hasLoadedSomething=true;
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}
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void DivEngine::reset() {
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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chan[i]=DivChannelState();
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if (i<chans) chan[i].volMax=(disCont[dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,dispatchChanOfChan[i]))<<8)|0xff;
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chan[i].volume=chan[i].volMax;
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if (!song.linearPitch) chan[i].vibratoFine=4;
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}
extValue=0;
extValuePresent=0;
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speed1=song.speed1;
speed2=song.speed2;
firstTick=false;
nextSpeed=speed1;
divider=60;
if (song.customTempo) {
divider=song.hz;
} else {
if (song.pal) {
divider=60;
} else {
divider=50;
}
}
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globalPitch=0;
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for (int i=0; i<song.systemLen; i++) {
disCont[i].dispatch->reset();
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disCont[i].clear();
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}
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}
void DivEngine::syncReset() {
BUSY_BEGIN;
reset();
BUSY_END;
}
const int sampleRates[6]={
4000, 8000, 11025, 16000, 22050, 32000
};
int DivEngine::fileToDivRate(int frate) {
if (frate<0) frate=0;
if (frate>5) frate=5;
return sampleRates[frate];
}
int DivEngine::divToFileRate(int drate) {
if (drate>26000) {
return 5;
} else if (drate>18000) {
return 4;
} else if (drate>14000) {
return 3;
} else if (drate>9500) {
return 2;
} else if (drate>6000) {
return 1;
} else {
return 0;
}
return 4;
}
int DivEngine::getEffectiveSampleRate(int rate) {
if (rate<1) return 0;
switch (song.system[0]) {
case DIV_SYSTEM_YMU759:
return 8000;
case DIV_SYSTEM_YM2612: case DIV_SYSTEM_YM2612_EXT:
return 1278409/(1280000/rate);
case DIV_SYSTEM_PCE:
return 1789773/(1789773/rate);
case DIV_SYSTEM_SEGAPCM: case DIV_SYSTEM_SEGAPCM_COMPAT:
return (31250*MIN(255,(rate*255/31250)))/255;
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case DIV_SYSTEM_QSOUND:
return (24038*MIN(65535,(rate*4096/24038)))/4096;
case DIV_SYSTEM_YM2610: case DIV_SYSTEM_YM2610_EXT: case DIV_SYSTEM_YM2610_FULL: case DIV_SYSTEM_YM2610_FULL_EXT: case DIV_SYSTEM_YM2610B: case DIV_SYSTEM_YM2610B_EXT:
return 18518;
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case DIV_SYSTEM_VERA:
return (48828*MIN(128,(rate*128/48828)))/128;
case DIV_SYSTEM_X1_010:
return (31250*MIN(255,(rate*16/31250)))/16; // TODO: support variable clock case
default:
break;
}
return rate;
}
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void DivEngine::previewSample(int sample, int note) {
BUSY_BEGIN;
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if (sample<0 || sample>=(int)song.sample.size()) {
sPreview.sample=-1;
sPreview.pos=0;
BUSY_END;
return;
}
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blip_clear(samp_bb);
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double rate=song.sample[sample]->rate;
if (note>=0) {
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rate=(song.tuning*pow(2.0,(double)(note+3)/12.0)*((double)song.sample[sample]->centerRate/8363.0));
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if (rate<=0) rate=song.sample[sample]->rate;
}
if (rate<100) rate=100;
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blip_set_rates(samp_bb,rate,got.rate);
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samp_prevSample=0;
sPreview.pos=0;
sPreview.sample=sample;
sPreview.wave=-1;
BUSY_END;
}
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void DivEngine::stopSamplePreview() {
BUSY_BEGIN;
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sPreview.sample=-1;
sPreview.pos=0;
BUSY_END;
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}
void DivEngine::previewWave(int wave, int note) {
BUSY_BEGIN;
if (wave<0 || wave>=(int)song.wave.size()) {
sPreview.wave=-1;
sPreview.pos=0;
BUSY_END;
return;
}
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if (song.wave[wave]->len<=0) {
BUSY_END;
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return;
}
blip_clear(samp_bb);
double rate=song.wave[wave]->len*((song.tuning*0.0625)*pow(2.0,(double)(note+3)/12.0));
if (rate<100) rate=100;
blip_set_rates(samp_bb,rate,got.rate);
samp_prevSample=0;
sPreview.pos=0;
sPreview.sample=-1;
sPreview.wave=wave;
BUSY_END;
}
void DivEngine::stopWavePreview() {
BUSY_BEGIN;
sPreview.wave=-1;
sPreview.pos=0;
BUSY_END;
}
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String DivEngine::getConfigPath() {
return configPath;
}
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int DivEngine::getMaxVolumeChan(int ch) {
return chan[ch].volMax>>8;
}
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unsigned char DivEngine::getOrder() {
return curOrder;
}
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int DivEngine::getRow() {
return curRow;
}
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unsigned char DivEngine::getSpeed1() {
return speed1;
}
unsigned char DivEngine::getSpeed2() {
return speed2;
}
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float DivEngine::getHz() {
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if (song.customTempo) {
return song.hz;
} else if (song.pal) {
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return 60.0;
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} else {
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return 50.0;
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}
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return 60.0;
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}
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float DivEngine::getCurHz() {
return divider;
}
int DivEngine::getTotalSeconds() {
return totalSeconds;
}
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int DivEngine::getTotalTicks() {
return totalTicks;
}
bool DivEngine::getRepeatPattern() {
return repeatPattern;
}
void DivEngine::setRepeatPattern(bool value) {
BUSY_BEGIN;
repeatPattern=value;
BUSY_END;
}
bool DivEngine::hasExtValue() {
return extValuePresent;
}
unsigned char DivEngine::getExtValue() {
return extValue;
}
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bool DivEngine::isPlaying() {
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return (playing && !freelance);
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}
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bool DivEngine::isStepping() {
return !(stepPlay==0);
}
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bool DivEngine::isChannelMuted(int chan) {
return isMuted[chan];
}
void DivEngine::toggleMute(int chan) {
muteChannel(chan,!isMuted[chan]);
}
void DivEngine::toggleSolo(int chan) {
bool solo=false;
for (int i=0; i<chans; i++) {
if (i==chan) {
solo=true;
continue;
} else {
if (!isMuted[i]) {
solo=false;
break;
}
}
}
BUSY_BEGIN;
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if (!solo) {
for (int i=0; i<chans; i++) {
isMuted[i]=(i!=chan);
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if (disCont[dispatchOfChan[i]].dispatch!=NULL) {
disCont[dispatchOfChan[i]].dispatch->muteChannel(dispatchChanOfChan[i],isMuted[i]);
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}
}
} else {
for (int i=0; i<chans; i++) {
isMuted[i]=false;
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if (disCont[dispatchOfChan[i]].dispatch!=NULL) {
disCont[dispatchOfChan[i]].dispatch->muteChannel(dispatchChanOfChan[i],isMuted[i]);
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}
}
}
BUSY_END;
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}
void DivEngine::muteChannel(int chan, bool mute) {
BUSY_BEGIN;
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isMuted[chan]=mute;
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if (disCont[dispatchOfChan[chan]].dispatch!=NULL) {
disCont[dispatchOfChan[chan]].dispatch->muteChannel(dispatchChanOfChan[chan],isMuted[chan]);
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}
BUSY_END;
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}
void DivEngine::unmuteAll() {
BUSY_BEGIN;
for (int i=0; i<chans; i++) {
isMuted[i]=false;
if (disCont[dispatchOfChan[i]].dispatch!=NULL) {
disCont[dispatchOfChan[i]].dispatch->muteChannel(dispatchChanOfChan[i],isMuted[i]);
}
}
BUSY_END;
}
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int DivEngine::addInstrument(int refChan) {
BUSY_BEGIN;
DivInstrument* ins=new DivInstrument;
int insCount=(int)song.ins.size();
DivInstrumentType prefType=getPreferInsType(refChan);
switch (prefType) {
case DIV_INS_OPLL:
*ins=song.nullInsOPLL;
break;
case DIV_INS_OPL:
*ins=song.nullInsOPL;
break;
default:
break;
}
if (sysOfChan[refChan]==DIV_SYSTEM_QSOUND) {
*ins=song.nullInsQSound;
}
ins->name=fmt::sprintf("Instrument %d",insCount);
ins->type=prefType;
saveLock.lock();
song.ins.push_back(ins);
song.insLen=insCount+1;
saveLock.unlock();
BUSY_END;
return insCount;
}
int DivEngine::addInstrumentPtr(DivInstrument* which) {
BUSY_BEGIN;
saveLock.lock();
song.ins.push_back(which);
song.insLen=song.ins.size();
saveLock.unlock();
BUSY_END;
return song.insLen;
}
void DivEngine::loadTempIns(DivInstrument* which) {
BUSY_BEGIN;
if (tempIns==NULL) {
tempIns=new DivInstrument;
}
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*tempIns=*which;
BUSY_END;
}
void DivEngine::delInstrument(int index) {
BUSY_BEGIN;
saveLock.lock();
if (index>=0 && index<(int)song.ins.size()) {
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for (int i=0; i<song.systemLen; i++) {
disCont[i].dispatch->notifyInsDeletion(song.ins[index]);
}
delete song.ins[index];
song.ins.erase(song.ins.begin()+index);
song.insLen=song.ins.size();
for (int i=0; i<chans; i++) {
for (int j=0; j<256; j++) {
if (song.pat[i].data[j]==NULL) continue;
for (int k=0; k<song.patLen; k++) {
if (song.pat[i].data[j]->data[k][2]>index) {
song.pat[i].data[j]->data[k][2]--;
}
}
}
}
}
saveLock.unlock();
BUSY_END;
}
int DivEngine::addWave() {
BUSY_BEGIN;
saveLock.lock();
DivWavetable* wave=new DivWavetable;
int waveCount=(int)song.wave.size();
song.wave.push_back(wave);
song.waveLen=waveCount+1;
saveLock.unlock();
BUSY_END;
return waveCount;
}
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bool DivEngine::addWaveFromFile(const char* path) {
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FILE* f=ps_fopen(path,"rb");
if (f==NULL) {
return false;
}
unsigned char* buf;
ssize_t len;
if (fseek(f,0,SEEK_END)!=0) {
fclose(f);
return false;
}
len=ftell(f);
if (len<0) {
fclose(f);
return false;
}
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if (len==(SIZE_MAX>>1)) {
fclose(f);
return false;
}
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if (len==0) {
fclose(f);
return false;
}
if (fseek(f,0,SEEK_SET)!=0) {
fclose(f);
return false;
}
buf=new unsigned char[len];
if (fread(buf,1,len,f)!=(size_t)len) {
logW("did not read entire wavetable file buffer!");
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delete[] buf;
return false;
}
fclose(f);
SafeReader reader=SafeReader(buf,len);
unsigned char magic[16];
bool isFurnaceTable=false;
try {
reader.read(magic,16);
if (memcmp("-Furnace waveta-",magic,16)==0) {
isFurnaceTable=true;
}
} catch (EndOfFileException& e) {
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reader.seek(0,SEEK_SET);
}
DivWavetable* wave=new DivWavetable;
try {
if (isFurnaceTable) {
reader.seek(16,SEEK_SET);
short version=reader.readS();
reader.readS(); // reserved
reader.seek(20,SEEK_SET);
if (wave->readWaveData(reader,version)!=DIV_DATA_SUCCESS) {
lastError="invalid wavetable header/data!";
delete wave;
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delete[] buf;
return false;
}
} else {
try {
// read as .dmw
reader.seek(0,SEEK_SET);
int len=reader.readI();
wave->max=(unsigned char)reader.readC();
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if (wave->max==255) { // new wavetable format
unsigned char waveVersion=reader.readC();
logI("reading modern .dmw...");
logD("wave version %d",waveVersion);
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wave->max=reader.readC();
for (int i=0; i<len; i++) {
wave->data[i]=reader.readI();
}
} else if (reader.size()==(size_t)(len+5)) {
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// read as .dmw
logI("reading .dmw...");
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if (len>256) len=256;
for (int i=0; i<len; i++) {
wave->data[i]=(unsigned char)reader.readC();
}
} else {
// read as binary
logI("reading binary...");
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len=reader.size();
if (len>256) len=256;
reader.seek(0,SEEK_SET);
for (int i=0; i<len; i++) {
wave->data[i]=(unsigned char)reader.readC();
if (wave->max<wave->data[i]) wave->max=wave->data[i];
}
wave->len=len;
}
} catch (EndOfFileException& e) {
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// read as binary
len=reader.size();
logI("reading binary for being too small...");
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if (len>256) len=256;
reader.seek(0,SEEK_SET);
for (int i=0; i<len; i++) {
wave->data[i]=(unsigned char)reader.readC();
if (wave->max<wave->data[i]) wave->max=wave->data[i];
}
wave->len=len;
}
}
} catch (EndOfFileException& e) {
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delete wave;
delete[] buf;
return false;
}
BUSY_BEGIN;
saveLock.lock();
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int waveCount=(int)song.wave.size();
song.wave.push_back(wave);
song.waveLen=waveCount+1;
saveLock.unlock();
BUSY_END;
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return true;
}
void DivEngine::delWave(int index) {
BUSY_BEGIN;
saveLock.lock();
if (index>=0 && index<(int)song.wave.size()) {
delete song.wave[index];
song.wave.erase(song.wave.begin()+index);
song.waveLen=song.wave.size();
}
saveLock.unlock();
BUSY_END;
}
int DivEngine::addSample() {
BUSY_BEGIN;
saveLock.lock();
DivSample* sample=new DivSample;
int sampleCount=(int)song.sample.size();
sample->name=fmt::sprintf("Sample %d",sampleCount);
song.sample.push_back(sample);
song.sampleLen=sampleCount+1;
saveLock.unlock();
renderSamples();
BUSY_END;
return sampleCount;
}
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int DivEngine::addSampleFromFile(const char* path) {
BUSY_BEGIN;
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warnings="";
const char* pathRedux=strrchr(path,DIR_SEPARATOR);
if (pathRedux==NULL) {
pathRedux=path;
} else {
pathRedux++;
}
String stripPath;
const char* pathReduxEnd=strrchr(pathRedux,'.');
if (pathReduxEnd==NULL) {
stripPath=pathRedux;
} else {
for (const char* i=pathRedux; i!=pathReduxEnd && (*i); i++) {
stripPath+=*i;
}
}
const char* ext=strrchr(path,'.');
if (ext!=NULL) {
String extS;
for (; *ext; ext++) {
char i=*ext;
if (i>='A' && i<='Z') {
i+='a'-'A';
}
extS+=i;
}
if (extS==String(".dmc")) { // read as .dmc
size_t len=0;
DivSample* sample=new DivSample;
int sampleCount=(int)song.sample.size();
sample->name=stripPath;
FILE* f=fopen(path,"rb");
if (f==NULL) {
BUSY_END;
lastError=fmt::sprintf("could not open file! (%s)",strerror(errno));
delete sample;
return -1;
}
if (fseek(f,0,SEEK_END)<0) {
fclose(f);
BUSY_END;
lastError=fmt::sprintf("could not get file length! (%s)",strerror(errno));
delete sample;
return -1;
}
len=ftell(f);
if (len==0) {
fclose(f);
BUSY_END;
lastError="file is empty!";
delete sample;
return -1;
}
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if (len==(SIZE_MAX>>1)) {
fclose(f);
BUSY_END;
lastError="file is invalid!";
delete sample;
return -1;
}
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if (fseek(f,0,SEEK_SET)<0) {
fclose(f);
BUSY_END;
lastError=fmt::sprintf("could not seek to beginning of file! (%s)",strerror(errno));
delete sample;
return -1;
}
sample->rate=33144;
sample->centerRate=33144;
sample->depth=1;
sample->init(len*8);
if (fread(sample->dataDPCM,1,len,f)==0) {
fclose(f);
BUSY_END;
lastError=fmt::sprintf("could not read file! (%s)",strerror(errno));
delete sample;
return -1;
}
saveLock.lock();
song.sample.push_back(sample);
song.sampleLen=sampleCount+1;
saveLock.unlock();
renderSamples();
BUSY_END;
return sampleCount;
}
}
SF_INFO si;
SNDFILE* f=sf_open(path,SFM_READ,&si);
if (f==NULL) {
BUSY_END;
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int err=sf_error(NULL);
if (err==SF_ERR_SYSTEM) {
lastError=fmt::sprintf("could not open file! (%s %s)",sf_error_number(err),strerror(errno));
} else {
lastError=fmt::sprintf("could not open file! (%s)",sf_error_number(err));
}
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return -1;
}
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if (si.frames>16777215) {
lastError="this sample is too big! max sample size is 16777215.";
sf_close(f);
BUSY_END;
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return -1;
}
short* buf=new short[si.channels*si.frames];
if (sf_readf_short(f,buf,si.frames)!=si.frames) {
logW("sample read size mismatch!");
}
DivSample* sample=new DivSample;
int sampleCount=(int)song.sample.size();
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sample->name=stripPath;
int index=0;
if ((si.format&SF_FORMAT_SUBMASK)==SF_FORMAT_PCM_U8) {
sample->depth=8;
} else {
sample->depth=16;
}
sample->init(si.frames);
for (int i=0; i<si.frames*si.channels; i+=si.channels) {
int averaged=0;
for (int j=0; j<si.channels; j++) {
averaged+=buf[i+j];
}
averaged/=si.channels;
if (((si.format&SF_FORMAT_SUBMASK)==SF_FORMAT_PCM_U8)) {
sample->data8[index++]=averaged>>8;
} else {
sample->data16[index++]=averaged;
}
}
delete[] buf;
sample->rate=si.samplerate;
if (sample->rate<4000) sample->rate=4000;
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if (sample->rate>96000) sample->rate=96000;
sample->centerRate=si.samplerate;
SF_INSTRUMENT inst;
if (sf_command(f, SFC_GET_INSTRUMENT, &inst, sizeof(inst)) == SF_TRUE)
{
// There's no documentation on libsndfile detune range, but the code
// implies -50..50. Yet when loading a file you can get a >50 value.
if(inst.detune > 50)
inst.detune = inst.detune - 100;
short pitch = ((0x3c-inst.basenote)*100) + inst.detune;
sample->centerRate=si.samplerate*pow(2.0,pitch/(12.0 * 100.0));
if(inst.loop_count && inst.loops[0].mode == SF_LOOP_FORWARD)
{
sample->loopStart=inst.loops[0].start;
if(inst.loops[0].end < (unsigned int)sampleCount)
sampleCount=inst.loops[0].end;
}
}
if (sample->centerRate<4000) sample->centerRate=4000;
if (sample->centerRate>64000) sample->centerRate=64000;
sf_close(f);
saveLock.lock();
song.sample.push_back(sample);
song.sampleLen=sampleCount+1;
saveLock.unlock();
renderSamples();
BUSY_END;
return sampleCount;
}
void DivEngine::delSample(int index) {
BUSY_BEGIN;
saveLock.lock();
if (index>=0 && index<(int)song.sample.size()) {
delete song.sample[index];
song.sample.erase(song.sample.begin()+index);
song.sampleLen=song.sample.size();
renderSamples();
}
saveLock.unlock();
BUSY_END;
}
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void DivEngine::addOrder(bool duplicate, bool where) {
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unsigned char order[DIV_MAX_CHANS];
if (song.ordersLen>=0xff) return;
BUSY_BEGIN_SOFT;
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if (duplicate) {
for (int i=0; i<DIV_MAX_CHANS; i++) {
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order[i]=song.orders.ord[i][curOrder];
}
} else {
bool used[256];
for (int i=0; i<chans; i++) {
memset(used,0,sizeof(bool)*256);
for (int j=0; j<song.ordersLen; j++) {
used[song.orders.ord[i][j]]=true;
}
order[i]=0xff;
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for (int j=0; j<256; j++) {
if (!used[j]) {
order[i]=j;
break;
}
}
}
}
if (where) { // at the end
saveLock.lock();
for (int i=0; i<DIV_MAX_CHANS; i++) {
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song.orders.ord[i][song.ordersLen]=order[i];
}
song.ordersLen++;
saveLock.unlock();
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} else { // after current order
saveLock.lock();
for (int i=0; i<DIV_MAX_CHANS; i++) {
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for (int j=song.ordersLen; j>curOrder; j--) {
song.orders.ord[i][j]=song.orders.ord[i][j-1];
}
song.orders.ord[i][curOrder+1]=order[i];
}
song.ordersLen++;
saveLock.unlock();
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curOrder++;
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if (playing && !freelance) {
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playSub(false);
}
}
BUSY_END;
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}
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void DivEngine::deepCloneOrder(bool where) {
unsigned char order[DIV_MAX_CHANS];
if (song.ordersLen>=0xff) return;
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warnings="";
BUSY_BEGIN_SOFT;
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for (int i=0; i<chans; i++) {
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bool didNotFind=true;
logD("channel %d",i);
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order[i]=song.orders.ord[i][curOrder];
// find free slot
for (int j=0; j<256; j++) {
logD("finding free slot in %d...",j);
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if (song.pat[i].data[j]==NULL) {
int origOrd=order[i];
order[i]=j;
DivPattern* oldPat=song.pat[i].getPattern(origOrd,false);
DivPattern* pat=song.pat[i].getPattern(j,true);
memcpy(pat->data,oldPat->data,256*32*sizeof(short));
logD("found at %d",j);
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didNotFind=false;
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break;
}
}
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if (didNotFind) {
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addWarning(fmt::sprintf("no free patterns in channel %d!",i));
}
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}
if (where) { // at the end
saveLock.lock();
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for (int i=0; i<chans; i++) {
song.orders.ord[i][song.ordersLen]=order[i];
}
song.ordersLen++;
saveLock.unlock();
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} else { // after current order
saveLock.lock();
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for (int i=0; i<chans; i++) {
for (int j=song.ordersLen; j>curOrder; j--) {
song.orders.ord[i][j]=song.orders.ord[i][j-1];
}
song.orders.ord[i][curOrder+1]=order[i];
}
song.ordersLen++;
saveLock.unlock();
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curOrder++;
if (playing && !freelance) {
playSub(false);
}
}
BUSY_END;
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}
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void DivEngine::deleteOrder() {
if (song.ordersLen<=1) return;
BUSY_BEGIN_SOFT;
saveLock.lock();
for (int i=0; i<DIV_MAX_CHANS; i++) {
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for (int j=curOrder; j<song.ordersLen; j++) {
song.orders.ord[i][j]=song.orders.ord[i][j+1];
}
}
song.ordersLen--;
saveLock.unlock();
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if (curOrder>=song.ordersLen) curOrder=song.ordersLen-1;
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if (playing && !freelance) {
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playSub(false);
}
BUSY_END;
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}
void DivEngine::moveOrderUp() {
BUSY_BEGIN_SOFT;
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if (curOrder<1) {
BUSY_END;
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return;
}
saveLock.lock();
for (int i=0; i<DIV_MAX_CHANS; i++) {
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song.orders.ord[i][curOrder]^=song.orders.ord[i][curOrder-1];
song.orders.ord[i][curOrder-1]^=song.orders.ord[i][curOrder];
song.orders.ord[i][curOrder]^=song.orders.ord[i][curOrder-1];
}
saveLock.unlock();
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curOrder--;
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if (playing && !freelance) {
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playSub(false);
}
BUSY_END;
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}
void DivEngine::moveOrderDown() {
BUSY_BEGIN_SOFT;
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if (curOrder>=song.ordersLen-1) {
BUSY_END;
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return;
}
saveLock.lock();
for (int i=0; i<DIV_MAX_CHANS; i++) {
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song.orders.ord[i][curOrder]^=song.orders.ord[i][curOrder+1];
song.orders.ord[i][curOrder+1]^=song.orders.ord[i][curOrder];
song.orders.ord[i][curOrder]^=song.orders.ord[i][curOrder+1];
}
saveLock.unlock();
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curOrder++;
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if (playing && !freelance) {
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playSub(false);
}
BUSY_END;
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}
void DivEngine::exchangeIns(int one, int two) {
for (int i=0; i<chans; i++) {
for (int j=0; j<256; j++) {
if (song.pat[i].data[j]==NULL) continue;
for (int k=0; k<song.patLen; k++) {
if (song.pat[i].data[j]->data[k][2]==one) {
song.pat[i].data[j]->data[k][2]=two;
} else if (song.pat[i].data[j]->data[k][2]==two) {
song.pat[i].data[j]->data[k][2]=one;
}
}
}
}
}
bool DivEngine::moveInsUp(int which) {
if (which<1 || which>=(int)song.ins.size()) return false;
BUSY_BEGIN;
DivInstrument* prev=song.ins[which];
saveLock.lock();
song.ins[which]=song.ins[which-1];
song.ins[which-1]=prev;
exchangeIns(which,which-1);
saveLock.unlock();
BUSY_END;
return true;
}
bool DivEngine::moveWaveUp(int which) {
if (which<1 || which>=(int)song.wave.size()) return false;
BUSY_BEGIN;
DivWavetable* prev=song.wave[which];
saveLock.lock();
song.wave[which]=song.wave[which-1];
song.wave[which-1]=prev;
saveLock.unlock();
BUSY_END;
return true;
}
bool DivEngine::moveSampleUp(int which) {
if (which<1 || which>=(int)song.sample.size()) return false;
BUSY_BEGIN;
DivSample* prev=song.sample[which];
saveLock.lock();
song.sample[which]=song.sample[which-1];
song.sample[which-1]=prev;
saveLock.unlock();
BUSY_END;
return true;
}
bool DivEngine::moveInsDown(int which) {
if (which<0 || which>=((int)song.ins.size())-1) return false;
BUSY_BEGIN;
DivInstrument* prev=song.ins[which];
saveLock.lock();
song.ins[which]=song.ins[which+1];
song.ins[which+1]=prev;
exchangeIns(which,which+1);
saveLock.unlock();
BUSY_END;
return true;
}
bool DivEngine::moveWaveDown(int which) {
if (which<0 || which>=((int)song.wave.size())-1) return false;
BUSY_BEGIN;
DivWavetable* prev=song.wave[which];
saveLock.lock();
song.wave[which]=song.wave[which+1];
song.wave[which+1]=prev;
saveLock.unlock();
BUSY_END;
return true;
}
bool DivEngine::moveSampleDown(int which) {
if (which<0 || which>=((int)song.sample.size())-1) return false;
BUSY_BEGIN;
DivSample* prev=song.sample[which];
saveLock.lock();
song.sample[which]=song.sample[which+1];
song.sample[which+1]=prev;
saveLock.unlock();
BUSY_END;
return true;
}
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void DivEngine::noteOn(int chan, int ins, int note, int vol) {
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if (chan<0 || chan>=chans) return;
BUSY_BEGIN;
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pendingNotes.push(DivNoteEvent(chan,ins,note,vol,true));
if (!playing) {
reset();
freelance=true;
playing=true;
}
BUSY_END;
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}
void DivEngine::noteOff(int chan) {
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if (chan<0 || chan>=chans) return;
BUSY_BEGIN;
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pendingNotes.push(DivNoteEvent(chan,-1,-1,-1,false));
if (!playing) {
reset();
freelance=true;
playing=true;
}
BUSY_END;
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}
void DivEngine::autoNoteOn(int ch, int ins, int note, int vol) {
bool isViable[DIV_MAX_CHANS];
bool canPlayAnyway=false;
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bool notInViableChannel=false;
if (midiBaseChan<0) midiBaseChan=0;
if (midiBaseChan>=chans) midiBaseChan=chans-1;
int finalChan=midiBaseChan;
int finalChanType=getChannelType(finalChan);
if (!playing) {
reset();
freelance=true;
playing=true;
}
// 1. check which channels are viable for this instrument
DivInstrument* insInst=getIns(ins);
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if (getPreferInsType(finalChan)!=insInst->type && getPreferInsSecondType(finalChan)!=insInst->type) notInViableChannel=true;
for (int i=0; i<chans; i++) {
if (ins==-1 || ins>=song.insLen || getPreferInsType(i)==insInst->type || getPreferInsSecondType(i)==insInst->type) {
if (insInst->type==DIV_INS_OPL) {
if (insInst->fm.ops==2 || getChannelType(i)==DIV_CH_OP) {
isViable[i]=true;
canPlayAnyway=true;
} else {
isViable[i]=false;
}
} else {
isViable[i]=true;
canPlayAnyway=true;
}
} else {
isViable[i]=false;
}
}
if (!canPlayAnyway) return;
// 2. find a free channel
do {
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if (isViable[finalChan] && chan[finalChan].midiNote==-1 && (insInst->type==DIV_INS_OPL || getChannelType(finalChan)==finalChanType || notInViableChannel)) {
chan[finalChan].midiNote=note;
chan[finalChan].midiAge=midiAgeCounter++;
pendingNotes.push(DivNoteEvent(finalChan,ins,note,vol,true));
return;
}
if (++finalChan>=chans) {
finalChan=0;
}
} while (finalChan!=midiBaseChan);
// 3. find the oldest channel
int candidate=finalChan;
do {
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if (isViable[finalChan] && (insInst->type==DIV_INS_OPL || getChannelType(finalChan)==finalChanType || notInViableChannel) && chan[finalChan].midiAge<chan[candidate].midiAge) {
candidate=finalChan;
}
if (++finalChan>=chans) {
finalChan=0;
}
} while (finalChan!=midiBaseChan);
chan[candidate].midiNote=note;
chan[candidate].midiAge=midiAgeCounter++;
pendingNotes.push(DivNoteEvent(candidate,ins,note,vol,true));
}
void DivEngine::autoNoteOff(int ch, int note, int vol) {
if (!playing) {
reset();
freelance=true;
playing=true;
}
//if (ch<0 || ch>=chans) return;
for (int i=0; i<chans; i++) {
if (chan[i].midiNote==note) {
pendingNotes.push(DivNoteEvent(i,-1,-1,-1,false));
chan[i].midiNote=-1;
}
}
}
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void DivEngine::autoNoteOffAll() {
if (!playing) {
reset();
freelance=true;
playing=true;
}
for (int i=0; i<chans; i++) {
if (chan[i].midiNote!=-1) {
pendingNotes.push(DivNoteEvent(i,-1,-1,-1,false));
chan[i].midiNote=-1;
}
}
}
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void DivEngine::setOrder(unsigned char order) {
BUSY_BEGIN_SOFT;
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curOrder=order;
if (order>=song.ordersLen) curOrder=0;
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if (playing && !freelance) {
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playSub(false);
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}
BUSY_END;
}
void DivEngine::setSysFlags(int system, unsigned int flags, bool restart) {
BUSY_BEGIN_SOFT;
saveLock.lock();
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song.systemFlags[system]=flags;
saveLock.unlock();
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disCont[system].dispatch->setFlags(song.systemFlags[system]);
disCont[system].setRates(got.rate);
if (restart && isPlaying()) {
playSub(false);
}
BUSY_END;
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}
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void DivEngine::setSongRate(float hz, bool pal) {
BUSY_BEGIN;
saveLock.lock();
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song.pal=!pal;
song.hz=hz;
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// what?
song.customTempo=true;
divider=60;
if (song.customTempo) {
divider=song.hz;
} else {
if (song.pal) {
divider=60;
} else {
divider=50;
}
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}
saveLock.unlock();
BUSY_END;
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}
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void DivEngine::setAudio(DivAudioEngines which) {
audioEngine=which;
}
void DivEngine::setView(DivStatusView which) {
view=which;
}
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bool DivEngine::getMetronome() {
return metronome;
}
void DivEngine::setMetronome(bool enable) {
metronome=enable;
metroAmp=0;
}
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void DivEngine::setMetronomeVol(float vol) {
metroVol=vol;
}
void DivEngine::setConsoleMode(bool enable) {
consoleMode=enable;
}
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bool DivEngine::switchMaster() {
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deinitAudioBackend();
quitDispatch();
initDispatch();
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if (initAudioBackend()) {
for (int i=0; i<song.systemLen; i++) {
disCont[i].setRates(got.rate);
disCont[i].setQuality(lowQuality);
}
if (!output->setRun(true)) {
logE("error while activating audio!");
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return false;
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}
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} else {
return false;
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}
renderSamples();
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return true;
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}
void DivEngine::setMidiBaseChan(int chan) {
if (chan<0 || chan>=chans) chan=0;
midiBaseChan=chan;
}
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void DivEngine::setMidiDirect(bool value) {
midiIsDirect=value;
}
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void DivEngine::setMidiCallback(std::function<int(const TAMidiMessage&)> what) {
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midiCallback=what;
}
bool DivEngine::sendMidiMessage(TAMidiMessage& msg) {
if (output==NULL) {
logW("output is NULL!");
return false;
}
if (output->midiOut==NULL) {
logW("MIDI output is NULL!");
return false;
}
BUSY_BEGIN;
logD("sending MIDI message...");
bool ret=(output->midiOut->send(msg));
BUSY_END;
return ret;
}
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void DivEngine::synchronized(const std::function<void()>& what) {
BUSY_BEGIN;
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what();
BUSY_END;
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}
void DivEngine::lockSave(const std::function<void()>& what) {
saveLock.lock();
what();
saveLock.unlock();
}
void DivEngine::lockEngine(const std::function<void()>& what) {
BUSY_BEGIN;
saveLock.lock();
what();
saveLock.unlock();
BUSY_END;
}
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TAAudioDesc& DivEngine::getAudioDescWant() {
return want;
}
TAAudioDesc& DivEngine::getAudioDescGot() {
return got;
}
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std::vector<String>& DivEngine::getAudioDevices() {
return audioDevs;
}
std::vector<String>& DivEngine::getMidiIns() {
return midiIns;
}
std::vector<String>& DivEngine::getMidiOuts() {
return midiOuts;
}
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void DivEngine::rescanAudioDevices() {
audioDevs.clear();
if (output!=NULL) {
audioDevs=output->listAudioDevices();
if (output->midiIn!=NULL) {
midiIns=output->midiIn->listDevices();
}
if (output->midiOut!=NULL) {
midiOuts=output->midiOut->listDevices();
}
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}
}
void DivEngine::initDispatch() {
BUSY_BEGIN;
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for (int i=0; i<song.systemLen; i++) {
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disCont[i].init(song.system[i],this,getChannelCount(song.system[i]),got.rate,song.systemFlags[i]);
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disCont[i].setRates(got.rate);
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disCont[i].setQuality(lowQuality);
}
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recalcChans();
BUSY_END;
}
void DivEngine::quitDispatch() {
BUSY_BEGIN;
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for (int i=0; i<song.systemLen; i++) {
disCont[i].quit();
}
cycles=0;
clockDrift=0;
chans=0;
playing=false;
speedAB=false;
endOfSong=false;
ticks=0;
curRow=0;
curOrder=0;
nextSpeed=3;
changeOrd=-1;
changePos=0;
totalTicks=0;
totalSeconds=0;
totalTicksR=0;
totalCmds=0;
lastCmds=0;
cmdsPerSecond=0;
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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isMuted[i]=0;
}
BUSY_END;
}
#define CHECK_CONFIG_DIR_MAC() \
configPath+="/Library/Application Support/Furnace"; \
if (stat(configPath.c_str(),&st)<0) { \
logI("creating config dir..."); \
if (mkdir(configPath.c_str(),0755)<0) { \
logW("could not make config dir! (%s)",strerror(errno)); \
configPath="."; \
} \
}
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#define CHECK_CONFIG_DIR() \
configPath+="/.config"; \
if (stat(configPath.c_str(),&st)<0) { \
logI("creating user config dir..."); \
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if (mkdir(configPath.c_str(),0755)<0) { \
logW("could not make user config dir! (%s)",strerror(errno)); \
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configPath="."; \
} \
} \
if (configPath!=".") { \
configPath+="/furnace"; \
if (stat(configPath.c_str(),&st)<0) { \
logI("creating config dir..."); \
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if (mkdir(configPath.c_str(),0755)<0) { \
logW("could not make config dir! (%s)",strerror(errno)); \
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configPath="."; \
} \
} \
}
bool DivEngine::initAudioBackend() {
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// load values
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if (audioEngine==DIV_AUDIO_NULL) {
if (getConfString("audioEngine","SDL")=="JACK") {
audioEngine=DIV_AUDIO_JACK;
} else {
audioEngine=DIV_AUDIO_SDL;
}
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}
lowQuality=getConfInt("audioQuality",0);
forceMono=getConfInt("forceMono",0);
lowLatency=getConfInt("lowLatency",0);
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metroVol=(float)(getConfInt("metroVol",100))/100.0f;
if (metroVol<0.0f) metroVol=0.0f;
if (metroVol>2.0f) metroVol=2.0f;
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if (lowLatency) logI("using low latency mode.");
switch (audioEngine) {
case DIV_AUDIO_JACK:
#ifndef HAVE_JACK
logE("Furnace was not compiled with JACK support!");
setConf("audioEngine","SDL");
saveConf();
output=new TAAudioSDL;
#else
output=new TAAudioJACK;
#endif
break;
case DIV_AUDIO_SDL:
output=new TAAudioSDL;
break;
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case DIV_AUDIO_DUMMY:
output=new TAAudio;
break;
default:
logE("invalid audio engine!");
return false;
}
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audioDevs=output->listAudioDevices();
want.deviceName=getConfString("audioDevice","");
want.bufsize=getConfInt("audioBufSize",1024);
want.rate=getConfInt("audioRate",44100);
want.fragments=2;
want.inChans=0;
want.outChans=2;
want.outFormat=TA_AUDIO_FORMAT_F32;
want.name="Furnace";
output->setCallback(process,this);
if (!output->init(want,got)) {
logE("error while initializing audio!");
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delete output;
output=NULL;
audioEngine=DIV_AUDIO_NULL;
return false;
}
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if (output->initMidi(false)) {
midiIns=output->midiIn->listDevices();
midiOuts=output->midiOut->listDevices();
} else {
logW("error while initializing MIDI!");
}
if (output->midiIn) {
String inName=getConfString("midiInDevice","");
if (!inName.empty()) {
// try opening device
logI("opening MIDI input.");
if (!output->midiIn->openDevice(inName)) {
logW("could not open MIDI input device!");
}
}
}
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if (output->midiOut) {
String outName=getConfString("midiOutDevice","");
if (!outName.empty()) {
// try opening device
logI("opening MIDI output.");
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if (!output->midiOut->openDevice(outName)) {
logW("could not open MIDI output device!");
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}
}
}
return true;
}
bool DivEngine::deinitAudioBackend() {
if (output!=NULL) {
if (output->midiIn) {
if (output->midiIn->isDeviceOpen()) {
logI("closing MIDI input.");
output->midiIn->closeDevice();
}
}
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if (output->midiOut) {
if (output->midiOut->isDeviceOpen()) {
logI("closing MIDI output.");
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output->midiOut->closeDevice();
}
}
output->quitMidi();
output->quit();
delete output;
output=NULL;
audioEngine=DIV_AUDIO_NULL;
}
return true;
}
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#ifdef _WIN32
#include "winStuff.h"
#endif
bool DivEngine::init() {
// register systems
if (!systemsRegistered) registerSystems();
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// init config
#ifdef _WIN32
configPath=getWinConfigPath();
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#elif defined(ANDROID)
configPath=SDL_GetPrefPath("tildearrow","furnace");
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#else
struct stat st;
char* home=getenv("HOME");
if (home==NULL) {
int uid=getuid();
struct passwd* entry=getpwuid(uid);
if (entry==NULL) {
logW("unable to determine config directory! (%s)",strerror(errno));
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configPath=".";
} else {
configPath=entry->pw_dir;
#ifdef __APPLE__
CHECK_CONFIG_DIR_MAC();
#else
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CHECK_CONFIG_DIR();
#endif
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}
} else {
configPath=home;
#ifdef __APPLE__
CHECK_CONFIG_DIR_MAC();
#else
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CHECK_CONFIG_DIR();
#endif
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}
#endif
logD("config path: %s",configPath.c_str());
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loadConf();
// set default system preset
if (!hasLoadedSomething) {
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logD("setting default preset");
std::vector<int> preset=decodeSysDesc(getConfString("initialSys",""));
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logD("preset size %ld",preset.size());
if (preset.size()>0 && (preset.size()&3)==0) {
preset.push_back(0);
initSongWithDesc(preset.data());
}
hasLoadedSomething=true;
}
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// init the rest of engine
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bool haveAudio=false;
if (!initAudioBackend()) {
logE("no audio output available!");
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} else {
haveAudio=true;
}
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samp_bb=blip_new(32768);
if (samp_bb==NULL) {
logE("not enough memory!");
return false;
}
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samp_bbOut=new short[32768];
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samp_bbIn=new short[32768];
samp_bbInLen=32768;
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blip_set_rates(samp_bb,44100,got.rate);
for (int i=0; i<64; i++) {
vibTable[i]=127*sin(((double)i/64.0)*(2*M_PI));
}
for (int i=0; i<4096; i++) {
reversePitchTable[i]=round(1024.0*pow(2.0,(2048.0-(double)i)/(12.0*128.0)));
pitchTable[i]=round(1024.0*pow(2.0,((double)i-2048.0)/(12.0*128.0)));
}
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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isMuted[i]=0;
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keyHit[i]=false;
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}
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oscBuf[0]=new float[32768];
oscBuf[1]=new float[32768];
initDispatch();
renderSamples();
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reset();
active=true;
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if (!haveAudio) {
return false;
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} else {
if (!output->setRun(true)) {
logE("error while activating!");
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return false;
}
}
return true;
}
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bool DivEngine::quit() {
deinitAudioBackend();
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quitDispatch();
logI("saving config.");
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saveConf();
active=false;
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delete[] oscBuf[0];
delete[] oscBuf[1];
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return true;
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}