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fix channel cut not being reset when changing orde
r
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@ -4866,6 +4866,9 @@ void DivEngine::playSub(bool preserveDrift, int goalRow) {
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if (goal>0 || goalRow>0) {
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for (int i=0; i<song.systemLen; i++) disCont[i].dispatch->forceIns();
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}
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for (int i=0; i<chans; i++) {
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chan[i].cut=-1;
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}
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repeatPattern=oldRepeatPattern;
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if (preserveDrift) {
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clockDrift=prevDrift;
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