Commit graph

379 commits

Author SHA1 Message Date
Rapandrasmus
e6e5eaf0c4 Tram and Pauline (#519)
* setup

* proper scene setup

* full scene setup

* some scripts

* anims galore

* movements and some anims

* transformative!

* smoke

* tweak

* anchored em bitches

* smoke improvements

* barelies!

* transformation persistance, curtain and audience reactions

* forgot to make prepare persistant

* visual edits

* scaling tweaks

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-08-03 01:25:17 +00:00
Rapandrasmus
62c16cf10c New Air Rally Sounds + fixed birdie movement (#518)
* new sounds part 1

* babumbumbum sounds

* shuttlecock improvements

* ready for offsets

* some comments

* All Sound Offsets Except Whooshes

* Updated Wooshes, Offsets Done

* Unclipped More SFX

* a fix

* quiz show fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
2023-08-02 17:22:37 +00:00
Rapandrasmus
84aad376cb Air Rally Rework/Finalization (#512)
* smol tweaks

* air rally is now recursive and has the bg sheet

* everything has been reworked now

* oopsie

* toss + constant anims

* catch

* catch and alt ba bum bum bum

* day/night cycle, needs accurate colors

* enter, daynight fixes and start on cloud density options

* cloud density options

* fixes

* islands basics

* islands progress

* island tweaks

* more tweaks

* final tweaks

* Birds implemented

* snowflakes, cloud speed changes, snowflake speed changes and forward pose

* rainbow added, so gay

* el background clouds

* oop

* boat and balloons

* Trees added

* reduced tree amounts

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-07-31 02:32:04 +00:00
AstrlJelly
db8880f53b Low Res Icon Improvements + Misc. Fixes & Additions (#515)
* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit 0d25221b71
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit 9163085d7a
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5869d212bc
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 6592a5f202
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit 11a4c090a1
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 45e7d81b0f
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 47efa3e4f3
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit c6fb8880a0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 16ce508b03
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 37b80a33c7
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit 2c628a4109
    Merge: 4fde418c 6246a144
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 6246a144b6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 4fde418c33
    Merge: b9043582 50bc8765
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit b90435825a
    Merge: eec3c09a 73e9efd4
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 73e9efd4b1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit b8d149743a
    Merge: 4291333c eec3c09a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 50bc876509
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit eec3c09aa8
    Merge: a0d70933 990af323
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 990af32379
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit a0d7093345
    Merge: bdef3f95 3d19e75e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit 3d19e75e1a
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit bdef3f95c3
    Merge: 8954b8c2 0bfafac6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 0bfafac6fe
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit d770266d81
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 2109c99a95
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 785abf8486
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit 0a92b7bd69
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit a14aacc181
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 8b0544246d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit d8ff6744c0
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit d283624b07
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit 5b3c59eabd
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit dee630ea45
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 31e8890190
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit 76bf6eefa6
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 8954b8c269
    Merge: 743e954e ce3e6f2d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 743e954e05
    Merge: 5af551b3 8929cd56
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 8929cd5618
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 5af551b32e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 4291333cb0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 82da6da741
    Merge: 52a4d2b6 411b9a3c
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 411b9a3cb1
    Merge: b6c222a9 afc665ed
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit b6c222a981
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 52a4d2b65c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit aa8f531466
    Merge: 242b076f afc665ed
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 242b076f09
    Merge: db653d5a 2b0ced2f
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit db653d5a52
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit 50a1b7bcdb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* new sorting stuff + better(?) icons

also munchy monk sorting layer bug fixed
and those useless folders deleted :)

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* Mahou Tsukai Rework (#502)

* fixed not being able to whiff in tap trial

* bored meeting fixes

* more board meeting fix

* ww now uses z axis instead of scale

* Inputs are now reworked in mahou tsukai

* Fixed the particle effect

* Game Switch Black Flash is now beat-based. (#503)

* Game switch flashes are now 0.25 beats long

* ambient glow now turns black when the game switch flash is on

* you can now set the void color, it doesn't work with game switch flashes

* black

* fixed! (#504)

* Quiz Show and Tambourine Reworks (#505)

* Tambourine fully reworked

* quiz show rework part 1

* quiz show rework part 2

* oopsie doopsie

* el fix numbah two

* In CheerReaders.cs, quotation marks were aptly added, and references … (#506)

* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit 0d25221b71
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit 9163085d7a
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5869d212bc
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 6592a5f202
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit 11a4c090a1
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 45e7d81b0f
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 47efa3e4f3
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit c6fb8880a0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 16ce508b03
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 37b80a33c7
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit 2c628a4109
    Merge: 4fde418c 6246a144
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 6246a144b6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 4fde418c33
    Merge: b9043582 50bc8765
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit b90435825a
    Merge: eec3c09a 73e9efd4
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 73e9efd4b1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit b8d149743a
    Merge: 4291333c eec3c09a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 50bc876509
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit eec3c09aa8
    Merge: a0d70933 990af323
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 990af32379
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit a0d7093345
    Merge: bdef3f95 3d19e75e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit 3d19e75e1a
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit bdef3f95c3
    Merge: 8954b8c2 0bfafac6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 0bfafac6fe
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit d770266d81
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 2109c99a95
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 785abf8486
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit 0a92b7bd69
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit a14aacc181
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 8b0544246d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit d8ff6744c0
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit d283624b07
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit 5b3c59eabd
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit dee630ea45
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 31e8890190
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit 76bf6eefa6
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 8954b8c269
    Merge: 743e954e ce3e6f2d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 743e954e05
    Merge: 5af551b3 8929cd56
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 8929cd5618
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 5af551b32e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 4291333cb0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 82da6da741
    Merge: 52a4d2b6 411b9a3c
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 411b9a3cb1
    Merge: b6c222a9 afc665ed
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit b6c222a981
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 52a4d2b65c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit aa8f531466
    Merge: 242b076f afc665ed
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 242b076f09
    Merge: db653d5a 2b0ced2f
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit db653d5a52
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit 50a1b7bcdb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer.

* revert capitalization and quotations while keeping grammar changes

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* oops

* add manually triggering build action to workflows (#507)

* finally. FixIcons is real (+ a few things)

* import icons at 256x256
 -at 1080p and default zoom they are roughly 70 pixels wide. they do NOT need 1024x1024 to do what they need to do, and they look better anyways
* offbeat lightbulb sfx fix for karate man
* the way i did bopping for pajama party was stupid. i fixed that
* added a check in AnimationHelpers.cs for looping animations
 -tbh crazy it wasn't added sooner cuz ive come across this problem so many times before

* oops messed up seesaw's material

* account for icons added during runtime

as long as an icon is added through AddIcon() in Editor.cs it will be account for in the searching/sorting code

* oops messed up on the mg.inferred

* fix object ref in inspector

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com>
2023-07-30 20:23:49 +00:00
Rapandrasmus
f44cfca593 Minigames Patch Part 2 (#508)
* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit 0d25221b71
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit 9163085d7a
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5869d212bc
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 6592a5f202
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit 11a4c090a1
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 45e7d81b0f
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 47efa3e4f3
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit c6fb8880a0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 16ce508b03
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 37b80a33c7
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit 2c628a4109
    Merge: 4fde418c 6246a144
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 6246a144b6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 4fde418c33
    Merge: b9043582 50bc8765
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit b90435825a
    Merge: eec3c09a 73e9efd4
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 73e9efd4b1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit b8d149743a
    Merge: 4291333c eec3c09a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 50bc876509
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit eec3c09aa8
    Merge: a0d70933 990af323
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 990af32379
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit a0d7093345
    Merge: bdef3f95 3d19e75e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit 3d19e75e1a
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit bdef3f95c3
    Merge: 8954b8c2 0bfafac6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 0bfafac6fe
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit d770266d81
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 2109c99a95
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 785abf8486
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit 0a92b7bd69
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit a14aacc181
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 8b0544246d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit d8ff6744c0
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit d283624b07
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit 5b3c59eabd
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit dee630ea45
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 31e8890190
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit 76bf6eefa6
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 8954b8c269
    Merge: 743e954e ce3e6f2d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 743e954e05
    Merge: 5af551b3 8929cd56
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 8929cd5618
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 5af551b32e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 4291333cb0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 82da6da741
    Merge: 52a4d2b6 411b9a3c
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 411b9a3cb1
    Merge: b6c222a9 afc665ed
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit b6c222a981
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 52a4d2b65c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit aa8f531466
    Merge: 242b076f afc665ed
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 242b076f09
    Merge: db653d5a 2b0ced2f
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit db653d5a52
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit 50a1b7bcdb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* Mahou Tsukai Rework (#502)

* fixed not being able to whiff in tap trial

* bored meeting fixes

* more board meeting fix

* ww now uses z axis instead of scale

* Inputs are now reworked in mahou tsukai

* Fixed the particle effect

* Game Switch Black Flash is now beat-based. (#503)

* Game switch flashes are now 0.25 beats long

* ambient glow now turns black when the game switch flash is on

* you can now set the void color, it doesn't work with game switch flashes

* black

* fixed! (#504)

* Quiz Show and Tambourine Reworks (#505)

* Tambourine fully reworked

* quiz show rework part 1

* quiz show rework part 2

* oopsie doopsie

* el fix numbah two

* In CheerReaders.cs, quotation marks were aptly added, and references … (#506)

* Update issue template to include .riq/.zip info (#483)

Co-authored-by: patata <patataofcourse@gmail.com>

* Pull release 1 (#484)

* Squashed commit of the following:

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Squashed commit of the following:

commit 0d25221b71
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 16:40:52 2023 +0000

    Merge pull request #478 from evdial/working-dough

    Working Dough Tweaks

commit 9163085d7a
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 17 12:40:06 2023 -0400

    Merge branch 'release_1' into pr/478

commit 5869d212bc
Author: patata <patataofcourse@gmail.com>
Date:   Sat Jun 17 17:20:15 2023 +0200

    Update issue template to include .riq/.zip info

commit 6592a5f202
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 15:05:07 2023 -0400

    assbuns

commit 11a4c090a1
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:56:40 2023 +0200

    made small idle not crazy

commit 45e7d81b0f
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:33:57 2023 -0400

    fsd

commit 47efa3e4f3
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 14:16:38 2023 -0400

    anim

commit c6fb8880a0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Thu Jun 15 20:13:11 2023 +0200

    Fixed stuff also scaled now yippee

commit 16ce508b03
Author: ev <85412919+evdial@users.noreply.github.com>
Date:   Thu Jun 15 13:50:10 2023 -0400

    many

commit 37b80a33c7
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:28:21 2023 -0400

    Squashed commit of the following: (#474)

    commit 2c628a4109
    Merge: 4fde418c 6246a144
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Wed Jun 14 01:23:31 2023 +0000

        Merge pull request #473 from minenice55/easings-fix

        Enum Parsing Fix

    commit 6246a144b6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:21:13 2023 -0400

        fix all parsing of enums, removed the "special case" for eases

        update to latest Jukebox

    commit 4fde418c33
    Merge: b9043582 50bc8765
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:15 2023 +0000

        Merge pull request #469 from minenice55/jukebox-update

        Jukebox Package Update

    commit b90435825a
    Merge: eec3c09a 73e9efd4
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 21:39:08 2023 +0000

        Merge pull request #458 from AstrlJelly/MiscAdditions_4

        Bug Fixes + Feature Additions

    commit 73e9efd4b1
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:38:24 2023 -0400

        add "updater" for the old marching entity

    commit b8d149743a
    Merge: 4291333c eec3c09a
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 17:22:01 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 50bc876509
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:55:02 2023 -0400

        let play mode start if no song file is loaded

        fix issue with loading large audio files

    commit eec3c09aa8
    Merge: a0d70933 990af323
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 18:32:40 2023 +0000

        Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

        Fixed weird curve stuff on game switch in working dough

    commit 990af32379
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 19:24:13 2023 +0200

        Fixed weird curve stuff on game switch in working dough

    commit a0d7093345
    Merge: bdef3f95 3d19e75e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 16:09:21 2023 +0000

        Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

        Fixed small balls not working in working dough

    commit 3d19e75e1a
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 18:07:13 2023 +0200

        Fixed small balls not working in working dough

    commit bdef3f95c3
    Merge: 8954b8c2 0bfafac6
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Tue Jun 13 14:56:58 2023 +0000

        Merge pull request #467 from Rapandrasmus/WorkingDoughRework

        Working Dough rework

    commit 0bfafac6fe
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:13:08 2023 +0200

        modernised rockers pass turn

    commit d770266d81
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 16:03:08 2023 +0200

        Rhythm tweezers pass turn now works like working dough

    commit 2109c99a95
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 15:51:35 2023 +0200

        gandw on balls has been added

    commit 785abf8486
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 14:59:56 2023 +0200

        Proper inactive handling now

    commit 0a92b7bd69
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:52:15 2023 +0200

        OnSpawnBall reimplemented

    commit a14aacc181
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Tue Jun 13 13:37:09 2023 +0200

        new sounds

    commit 8b0544246d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Mon Jun 12 17:18:37 2023 -0400

        update Jukebox to latest version

        fixes for inferred entity loading

    commit d8ff6744c0
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 21:36:57 2023 +0200

        ball transporter anims for pass turn

    commit d283624b07
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 20:38:48 2023 +0200

        working dough converted, need to fix eveerything though

    commit 5b3c59eabd
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 18:36:41 2023 +0200

        Converted everything to new curves and made playerballs handle themselves input-wise

    commit dee630ea45
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 14:04:32 2023 +0200

        Some new curves

    commit 31e8890190
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 12:03:21 2023 +0200

        Rockers can do it too now

    commit 76bf6eefa6
    Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
    Date:   Mon Jun 12 11:58:31 2023 +0200

        You can now place inputs on top of pass turn for rhythm tweezers

    commit 8954b8c269
    Merge: 743e954e ce3e6f2d
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:55:40 2023 -0400

        Merge branch 'master' into release_1

    commit 743e954e05
    Merge: 5af551b3 8929cd56
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 19:53:47 2023 +0000

        Merge pull request #465 from minenice55/dont_infer_track

        Don't infer the track field when importing converted v0 riq coming from unknown origin

    commit 8929cd5618
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 15:52:14 2023 -0400

        don't infer track when importing a v0 riq from another program

    commit 5af551b32e
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sun Jun 11 12:12:25 2023 -0400

        make base datamodels for special entity reading (#463)

        * make base datamodels for special entity reading

        * fix crop stomp breaking when no game switch or remix end is set

        * fix save shortcut

        fix loading charts with no music

    commit 4291333cb0
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 23:00:30 2023 -0400

        add updater for marching orders turn

    commit 82da6da741
    Merge: 52a4d2b6 411b9a3c
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:36:10 2023 -0400

        Merge branch 'release_1' into pr/458

    commit 411b9a3cb1
    Merge: b6c222a9 afc665ed
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:30:32 2023 -0400

        Merge branch 'master' into release_1

    commit b6c222a981
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 22:27:58 2023 -0400

        editor fixes (#459)

        * ditch loading dialog

        doesn't show up when it's supposed to

        * format song offset in editor

        * remove VorbisPlugin

        * Update Editor.cs

    commit 52a4d2b65c
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:55:10 2023 -0400

        convert float to double and all that

    commit aa8f531466
    Merge: 242b076f afc665ed
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 16:01:44 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit 242b076f09
    Merge: db653d5a 2b0ced2f
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:21:22 2023 -0400

        Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

    commit db653d5a52
    Author: AstrlJelly <bdlawson115@gmail.com>
    Date:   Sat Jun 10 15:18:45 2023 -0400

        a lot

        * munchy monk input + mustache fixes
        * fork lifter and pajama party bopping
        * meat grinder miss bop fix
        * cloud monkey Real
        * marching orders Go! was broken
        * force march doesn't break when it's too early from a game switch
        * you can use the March! block without the marching now

    commit 50a1b7bcdb
    Author: minenice55 <star.elementa@gmail.com>
    Date:   Sat Jun 10 15:13:29 2023 -0400

        Integration of Jukebox Library (#451)

        * add Jukebox library

        todo:
        - saving / loading of new format
        - inferrence of unknown data like past versions
        - move the temporary float casts to proper use of double
        - make sound related functions take double for timing
        - inform people that the Jukebox sound player was renamed to SoundByte lol

        * make sound, input scheduling, and super curve use double precision

        * successfully load charts

        * editor works again

        v1 riqs can be saved and loaded

        * first tempo and volume markers are unmovable

        fix loading of charts' easing values

        * use gsync / freesync

        * update Jukebox refs to SoundByte

        * game events use double part 1

        Air Rally - Glee Club converted

        * don't load song if chart load fails

        * finish conversion of all minigames

        * remove editor waveform toggle

        * timeline now respects added song offset length

        clear cache files on app close
        prepped notes for dsp sync

        * update timeline length when offset changed

        * update to latest Jukebox

        * make error panel object in global game manager

        * improve conductor music scheduling

        * added error message box

        fix first game events sometimes not playing

commit 2c628a4109
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date:   Wed Jun 14 01:23:31 2023 +0000

    Merge pull request #473 from minenice55/easings-fix

    Enum Parsing Fix

commit 6246a144b6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:21:13 2023 -0400

    fix all parsing of enums, removed the "special case" for eases

    update to latest Jukebox

commit 4fde418c33
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:15 2023 +0000

    Merge pull request #469 from minenice55/jukebox-update

    Jukebox Package Update

commit b90435825a
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 21:39:08 2023 +0000

    Merge pull request #458 from AstrlJelly/MiscAdditions_4

    Bug Fixes + Feature Additions

commit 73e9efd4b1
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:38:24 2023 -0400

    add "updater" for the old marching entity

commit b8d149743a
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 17:22:01 2023 -0400

    Merge branch 'release_1' into pr/458

commit 50bc876509
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:55:02 2023 -0400

    let play mode start if no song file is loaded

    fix issue with loading large audio files

commit eec3c09aa8
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 18:32:40 2023 +0000

    Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve

    Fixed weird curve stuff on game switch in working dough

commit 990af32379
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 19:24:13 2023 +0200

    Fixed weird curve stuff on game switch in working dough

commit a0d7093345
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 16:09:21 2023 +0000

    Merge pull request #470 from Rapandrasmus/WorkingDoughFixes

    Fixed small balls not working in working dough

commit 3d19e75e1a
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 18:07:13 2023 +0200

    Fixed small balls not working in working dough

commit bdef3f95c3
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date:   Tue Jun 13 14:56:58 2023 +0000

    Merge pull request #467 from Rapandrasmus/WorkingDoughRework

    Working Dough rework

commit 0bfafac6fe
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:13:08 2023 +0200

    modernised rockers pass turn

commit d770266d81
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 16:03:08 2023 +0200

    Rhythm tweezers pass turn now works like working dough

commit 2109c99a95
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 15:51:35 2023 +0200

    gandw on balls has been added

commit 785abf8486
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 14:59:56 2023 +0200

    Proper inactive handling now

commit 0a92b7bd69
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:52:15 2023 +0200

    OnSpawnBall reimplemented

commit a14aacc181
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Tue Jun 13 13:37:09 2023 +0200

    new sounds

commit 8b0544246d
Author: minenice55 <star.elementa@gmail.com>
Date:   Mon Jun 12 17:18:37 2023 -0400

    update Jukebox to latest version

    fixes for inferred entity loading

commit d8ff6744c0
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 21:36:57 2023 +0200

    ball transporter anims for pass turn

commit d283624b07
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 20:38:48 2023 +0200

    working dough converted, need to fix eveerything though

commit 5b3c59eabd
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 18:36:41 2023 +0200

    Converted everything to new curves and made playerballs handle themselves input-wise

commit dee630ea45
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 14:04:32 2023 +0200

    Some new curves

commit 31e8890190
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 12:03:21 2023 +0200

    Rockers can do it too now

commit 76bf6eefa6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date:   Mon Jun 12 11:58:31 2023 +0200

    You can now place inputs on top of pass turn for rhythm tweezers

commit 8954b8c269
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:55:40 2023 -0400

    Merge branch 'master' into release_1

commit 743e954e05
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 19:53:47 2023 +0000

    Merge pull request #465 from minenice55/dont_infer_track

    Don't infer the track field when importing converted v0 riq coming from unknown origin

commit 8929cd5618
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 15:52:14 2023 -0400

    don't infer track when importing a v0 riq from another program

commit 5af551b32e
Author: minenice55 <star.elementa@gmail.com>
Date:   Sun Jun 11 12:12:25 2023 -0400

    make base datamodels for special entity reading (#463)

    * make base datamodels for special entity reading

    * fix crop stomp breaking when no game switch or remix end is set

    * fix save shortcut

    fix loading charts with no music

commit 4291333cb0
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 23:00:30 2023 -0400

    add updater for marching orders turn

commit 82da6da741
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:36:10 2023 -0400

    Merge branch 'release_1' into pr/458

commit 411b9a3cb1
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:30:32 2023 -0400

    Merge branch 'master' into release_1

commit b6c222a981
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 22:27:58 2023 -0400

    editor fixes (#459)

    * ditch loading dialog

    doesn't show up when it's supposed to

    * format song offset in editor

    * remove VorbisPlugin

    * Update Editor.cs

commit 52a4d2b65c
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:55:10 2023 -0400

    convert float to double and all that

commit aa8f531466
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 16:01:44 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit 242b076f09
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:21:22 2023 -0400

    Merge remote-tracking branch 'upstream/master' into MiscAdditions_4

commit db653d5a52
Author: AstrlJelly <bdlawson115@gmail.com>
Date:   Sat Jun 10 15:18:45 2023 -0400

    a lot

    * munchy monk input + mustache fixes
    * fork lifter and pajama party bopping
    * meat grinder miss bop fix
    * cloud monkey Real
    * marching orders Go! was broken
    * force march doesn't break when it's too early from a game switch
    * you can use the March! block without the marching now

commit 50a1b7bcdb
Author: minenice55 <star.elementa@gmail.com>
Date:   Sat Jun 10 15:13:29 2023 -0400

    Integration of Jukebox Library (#451)

    * add Jukebox library

    todo:
    - saving / loading of new format
    - inferrence of unknown data like past versions
    - move the temporary float casts to proper use of double
    - make sound related functions take double for timing
    - inform people that the Jukebox sound player was renamed to SoundByte lol

    * make sound, input scheduling, and super curve use double precision

    * successfully load charts

    * editor works again

    v1 riqs can be saved and loaded

    * first tempo and volume markers are unmovable

    fix loading of charts' easing values

    * use gsync / freesync

    * update Jukebox refs to SoundByte

    * game events use double part 1

    Air Rally - Glee Club converted

    * don't load song if chart load fails

    * finish conversion of all minigames

    * remove editor waveform toggle

    * timeline now respects added song offset length

    clear cache files on app close
    prepped notes for dsp sync

    * update timeline length when offset changed

    * update to latest Jukebox

    * make error panel object in global game manager

    * improve conductor music scheduling

    * added error message box

    fix first game events sometimes not playing

* Editor Additions (#479)

* favoriting and pick block

favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well

* final star anim + automatic icon game switching

before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches 👍

* fix the rest of the stuff

the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns

* tweaks + zoom and sorting

this stuff will be in the pr desc so it doesn't matter

* oop one more thing

* icons look better now :D

mipmaps to the rescue

* double date fix

* Merge pull request #486 from RHeavenStudio/actions_rework

Rework GitHub Actions and build script

* add ab meta to gitignore (#489)

* Sound Scheduling Improvements (#491)

* port conductor adjustments

* scheduled sounds prebake

* allow aiff files to be imported

add vbr mp3 warning to readme

* improve wording

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* CNR API Internal Rework (#488)

* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten

* Games fixes/reworks patch (#501)

* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer.

* revert capitalization and quotations while keeping grammar changes

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>

* oops

* add manually triggering build action to workflows (#507)

* Crop stomp fixes part 1

* crop stomp part 2

* Crop stomp part 3

* fixed mole sound

* ringside, tap trial and space dance fixes

* fixed off/onbeat switches being jank in lockstep

* fixed dispense sound not playing on gameswitch in space soccer

* clappy trio and sneaky spirits persistance

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com>
2023-07-24 14:19:54 +00:00
Rapandrasmus
d1affc9501 Quiz Show and Tambourine Reworks (#505)
* Tambourine fully reworked

* quiz show rework part 1

* quiz show rework part 2

* oopsie doopsie

* el fix numbah two
2023-07-19 01:09:02 +00:00
Rapandrasmus
d85580b14e Mahou Tsukai Rework (#502)
* fixed not being able to whiff in tap trial

* bored meeting fixes

* more board meeting fix

* ww now uses z axis instead of scale

* Inputs are now reworked in mahou tsukai

* Fixed the particle effect
2023-07-17 15:09:58 +00:00
Rapandrasmus
c00b6f46c3 Games fixes/reworks patch (#501)
* ghosts are scaled now

* Lockstep fully reworked

* mr. bach has been implemented

* Space dance fixes

* oops

* Tap trial rework part 1

* tap trial rework part 2

* oopsie

* Gramps Talk Update

* Space Dance Voice Offsets

* Giraffe done! (Except miss anim)

* bg is not showing up for some reason

* bg not rendering fixed + giraffe fixed

* scrolling done

* fixed space dance and space soccer bg scrolls

* fixed rockers bugs

* adjustment

* fixed el inaccuracies

* particle fix

* changed pitch and volume of monkey tap

* miss anim

* megamix face for girl

* Proper miss anim implementation

* Added force stepping event

* miss anim fix

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-07-13 00:35:47 +00:00
Rapandrasmus
94d62309fb Second Contact Rework + Small CNR API changes (#500)
* Just need to rewrite how player text works

* text almost fixed

* text is now fixed

* ellipses added

* Removed cnr api from rockers and working dough

* oops
2023-07-12 16:49:32 +00:00
Rapandrasmus
00c58d5487 CNR API Internal Rework (#488)
* Prep stuff

* Tweezers now spawn in

* Started converting tweezers

* I hate <1 beat intervals

* Actually nvm

* fixed a bug

* You can chain intervals now, stack them if you really wanted

* Pass turn checks if crhandlerinstance exists

* Fixed hairs being deleted by onion switch

* Rockers rerewritten

* working dough rerewritten
2023-06-28 04:51:53 +00:00
ev
16ce508b03 many 2023-06-15 13:50:10 -04:00
minenice55
e371163351 Update from release 1 branch (#472)
* Integration of Jukebox Library (#451)

* add Jukebox library

todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol

* make sound, input scheduling, and super curve use double precision

* successfully load charts

* editor works again

v1 riqs can be saved and loaded

* first tempo and volume markers are unmovable

fix loading of charts' easing values

* use gsync / freesync

* update Jukebox refs to SoundByte

* game events use double part 1

Air Rally - Glee Club converted

* don't load song if chart load fails

* finish conversion of all minigames

* remove editor waveform toggle

* timeline now respects added song offset length

clear cache files on app close
prepped notes for dsp sync

* update timeline length when offset changed

* update to latest Jukebox

* make error panel object in global game manager

* improve conductor music scheduling

* added error message box

fix first game events sometimes not playing

* a lot

* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now

* convert float to double and all that

* editor fixes (#459)

* ditch loading dialog

doesn't show up when it's supposed to

* format song offset in editor

* remove VorbisPlugin

* Update Editor.cs

* add updater for marching orders turn

* make base datamodels for special entity reading (#463)

* make base datamodels for special entity reading

* fix crop stomp breaking when no game switch or remix end is set

* fix save shortcut

fix loading charts with no music

* don't infer track when importing a v0 riq from another program

* You can now place inputs on top of pass turn for rhythm tweezers

* Rockers can do it too now

* Some new curves

* Converted everything to new curves and made playerballs handle themselves input-wise

* working dough converted, need to fix eveerything though

* ball transporter anims for pass turn

* update Jukebox to latest version

fixes for inferred entity loading

* new sounds

* OnSpawnBall reimplemented

* Proper inactive handling now

* gandw on balls has been added

* Rhythm tweezers pass turn now works like working dough

* modernised rockers pass turn

* Fixed small balls not working in working dough

* Fixed weird curve stuff on game switch in working dough

* let play mode start if no song file is loaded

fix issue with loading large audio files

* add "updater" for the old marching entity

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-06-13 18:47:52 -04:00
Rapandrasmus
a59713d4ef Space Dance and Crop Stomp visual improvements + canvasScroll (#450)
* sprites1

* papapapunch

* dancers sheet done

* crop stomp

* Particulate

* Added veggie bag and particle to crop stomp, wip though

* Space dance scrolling background has been added

* cool

* Canvas Scroll hype

* Canvas scroll implemented in space soccer

* 4k

* gramps wip

* more

* assbun conflict fixed + long hair fix

* Space dance bop modernization and fixes

* ok

* sprites done

* wait.

* fixed space dance stuff

* Made miss return to idle

* catchy tune 3

* epic

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-06-06 18:59:56 +00:00
AstrlJelly
a206ddf400 Marching Orders Rework + Bug Fixes (#442)
* first things first, kill mr. downbeat.

now onto fixing meat grinder forrealzies

* meat grinder fix

* fixed munchy monk icon + mr upbeat ding bug

* a few little changes

* lotta stuff

yeahh just look at the pr description

* point and clap

* anim Adjustment

* new sheet + adjustments for it

* IM USING THE INTERNET

i hate merge conflicts

* grrr merge conflicts

* insane changes

* progress

* fixed The Spaceball Camera Bug (literally a single line of code wtf guys)
* colrs

* k im done :3

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-06-04 04:30:42 +00:00
Rapandrasmus
cc787c5f36 Rockers and tweezers patch (#448)
* Rockers - Can now pitch down samples and bends, bends also correctly pitch to playback speed now.

* No peeking anim adjustment

* Added new no peeking signs
2023-06-03 14:51:30 +00:00
ev
a17408dd47 Everything (#445) 2023-05-31 04:03:13 +00:00
ev
ee5397e9dd Rockers + Rhythm Tweezers Call and Response API (#444)
* rock hers

* Rockers is a real game and also color maps have been added

* little more set up

* anims and mor sprites

* First version of CallAndResponseHandler added

* You can mute now wow

* Got some stuff working

* anim city

* Fixed Inputs

* Visual goodies

* Changed how some events work

* Rockers is now stack proof

* Fixed a bug

* Bend early stages

* bendbendbendbendbendover

* bend fully implemented

* Removed "noise"

* pain

* Many animation

* Bend anims implemented

* strum effect implemented

* Made bends work way better

* dfgdfsgsdffsd

* Implemented strumstart and countin

* hi

* Made strumstart transition into strumidle

* Implemented samples

* All of the btsds samples are in now too

* many anim2

* A buggy version of the custom together system has been implemented

* Ok now it's unbuggified

* fixed a small thing

* lightning eff

* anim fixes

* oops

* you can now mute voiceline and also put in a standalone voiceline block

* Tweaks to dropdowns

* more tiny anim thing

* more animation stuff

* Bug fixes

* implemented mute and gotomiddle sliders for custom together event

* Default cmon and last one added

* You can chain last ones and cmons now

* Applause sounds added

* Fixed some bugs

* Made it so you can disable camera movement

* fixed an inconsistency

* Rhythm tweezers is actually kinda playable now, not finished though, i need to make beat offset work with this

* Rhythm tweezers now works between game switches

* Beat offset eradication

* Made eye size work properly

* Camera quad ease rather than quint

* Inactive intervals added

* Rockers works inactively too now

* Bug fix

* No peeking! No way!

* Alt smile added for tweezers

* early and late riff

* jj miss anim

* icon and miss

* Long hair works properly now

* Miss anims implemented for rockers

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-05-29 20:09:34 +00:00
Rapandrasmus
7ed0e3fafc Misc. Fixes and Additions (#440)
* Ringside fixes

* Clappy Trio bop logic fix

* Quiz show answer reaction fix

* prequel background begone!

* You can now hide the alien in spaceball

* Fixed lightning toss jank

* btsds recolor, need to add lights next

* Btsds lights and recolor

* fixed sweat particle rendering over reporter

* Asset bundles accomodation
2023-05-28 18:48:41 +00:00
Zeo
b271e10c83 Assetbundle Update (#439)
* air rally assetbundles

rvlbadminton

* blue bear assetbundles

ctrbear

* board meeting assetbundles

rvlrotation

* more board meeting stuff

* built to scale ds assetbundles

ntrassembly

* clappy trio & cheer readers assetbundles

agbclap and rvlbooks

* crop stomp assetbundles

ntrstomp

* dj school adjustment

ntrdj

* dog ninja assetbundles

ntrninja

* double date assetbundles

rvldate

* drumming practice assetbundles

ctrintro

NOTE: the mii system will probably need to be changed if we ever use miistudio

* fireworks & first (second) contact assetbundles

agbexplode and ctrinterpreter

* flipper flop assetbundles

rvlseal

CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE

* fork lifter assetbundles

rvlfork

* glee club assetbundles

ntrchorus

* kitties assetbundles

ctrteppan

* launch party assetbundles

rvlrocket

* lockstep assetbundles

ntrbackbeat

* meat grinder assetbundles

pcomeat

* mr upbeat assetbundles + meat grinder tag change

agboffbeat

* munchy monk assetbundles

ntrshugyo

* octopus machine assetbundles :cherryhappy:

NO SOUND
ntrcork

* Revert "octopus machine assetbundles :cherryhappy:"

This reverts commit a177e9b3c4e472b5bb05a783245553e626913b47.

* quiz show assetbundles

agbquiz

* a lot of games because i forgot to commit

whoops

* im just gonna start doing these commits in bulk

* all assetbundles except octopus machine & tram and pauline

* octopus machine assetbundles

ntrcork
2023-05-28 17:34:44 +00:00
AstrlJelly
b235869945 Octopus Machine Finalized (#437)
* copied some code

broken rn but i'll fix it on my pc
(commiting to work not on my laptop)

* general work idk

basically got all the blocks/parameters in that i want for now
mostly need to fix the copied glee club at this point

* blehh it's almost done

but no animators means no real progress.

* squeeze anim done

* pop anim has popped up

* inputs are inputting and animations are animating

TODO:
* fix bopping/preparing so it's not janky and weird
* bubble entrance
* color tweening (about halfway done)

* more stuff yippee

* so much stuff

* bubbles block (still kinda wip?)
* squeeze color works
* preparing so much better
* added the thing where the release sfx doesn't play sometimes

* finalizing the game!

hopefully no bugs :3

* i'm pretty sure it's done!

yippee

* final

---------

Co-authored-by: wookywok <wookywok11@gmail.com>
2023-05-28 04:33:02 +00:00
Rapandrasmus
858277769d Removed them objects (#435) 2023-05-25 19:11:53 +00:00
ev
e2bfa9c322 Glee Club Resprite (#433)
* sheet wip

* mor sprite

* anim and sheet

* more stuff

* oops oops

* sheet done
2023-05-24 00:01:23 +00:00
AstrlJelly
2c1394feb6 Munchy Monk Finalized (#432)
* stache stuff (still needs more work but yeah)

* new icon (TEMPORARY ICON!!!)
* some placeholder animations
* more two two jank fixed, almost there

* superscroll + fixing early misses

* made a few temporary changes to superscroll.cs, i will be modifying it further for ease of use but for now it isn't permanent
* made real progress on stopping repeat inputs
 -game is basically broken for the time being, but i wanna push this so nothing theoretically breaks. ill fix it all tomorrow when im less tired

* it's been a while since i've committed my changes

* modifiers work again (idk if i broke that in this commit or it was already broken)
* stacking logic is here!!! it always uses the latest objects' hit/miss/early function so it should be perfect. i might be able to improve on efficiency tho
 -FollowHand animation is broken again unfortunately :(
* dumplings can now be individually colored, and are assigned their colors in Start(). the smear's colors are defined on Hit() (HitFunction() to be specific) , so that even when there are multiple stacked dumplings, they'll all be accurate.

maybe some other stuff but i cannot remember

* clean-up + integral fixes

onto Monk Move and SingleSuperScroll
i think ill add some more comments too

* fixed some missing/early stuff + a check for whether you can hit or not
* fixed FollowHand animation and the squishing/dumpling on top
* cleaned up a ton of unused variables + checks + anims
* added unused sound sequences
 -ig if somebody knows how to use them they can implement them but idk how to and it's not worth figuring out rn
* more work on superscroll; there seems to be too many changes to the structure of the script to keep the single scrolling in with the tile scrolling, will combine if necessary tho
* fanClub/arisa_dab

* monk move!!

still working on singlesuperscroll 😭
but i got the monk moving!!

* a few optimizations + starting on new singlesuperscroll

* ok ScrollObject is usable now

oh my GOD i need to optimize how it looks and functions but rn it works like it will when it's done (theoretically)
ev do ur work

* a few things + new icon!!

* scroll speeds are good now

* finished except for the stache bop

😭 😭 😭 😭 😭 why isn't it working

* im pring this now

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-23 04:09:46 +00:00
ev
7404f402d9 Fan Club Retouch (#416)
* new sprites not done

* more sprites more anim chanegs

* almost done

* INSANE

* sheet done

* its done

* re-implement improved squat sprite

* remove many unused assets

allow games to be hidden in the editor

* start animations of backup dancers

* finish backup dancer animations

* add effects to backup dancers' tree

* add dancers to the prefab

* import new sprites

* backup dancers fully functional

* game camera now updates in LateUpdate()

* touched some anims

* oops

* oops 2

* add audience applause

fix the mapped cellanim shaders

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-05-21 17:35:00 +00:00
Rapandrasmus
14e9c99503 Toss Boys (#424)
* sprites and stuff lolol

* oops

* Real

* akahitanim

* lots of anims done

* more anims

* many anims many sprites

* LOLLL OOPS

* oops 2

* all anims done

* oops2

* oops3

* special overlay

* Basics

* Inputs stuff

* Basic pass ball implemented

* Transitions 🔥

* Nvm transitions are gay

* Dual toss added

* Idiot proof toss boys

* prepare anims

* Some special logic

* Done with special for dual toss and added bops

* little anim tweak

* Added pop ball and fixed some things

* Funny sound offsets

* Added high toss + fixed a bug

* icons and more animations

* epic insane particle changes (CRAZY!!!!!!!!!!!)

* FIXES!

* Added call and fixed a bug

* Panning added

* Lightning toss added

* Blur toss Added

* Added fade in for the special overlay and fixed a bug

* cool animation shit

* animations and sprites fully done

* set up basic curves

* The toss boys main script just needs to set the state of the ball now

* All curves implemented - untested though

* Smol fix!

* slightly new sheet

* Bg Recolor + ball anims + whiff cooldown

* Specials now properly handle themselves when chained together

* ball anims

* Fixes and tweaks

* Fixed a bug with lightning toss

* small tweaks

* Only thing toss boys needs is the pitch warble now

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-19 22:21:02 +00:00
Rapandrasmus
b76bd2fc04 See Saw (#423)
* Basic Set Up

* See Saw - Init, Rod Anims

* Got some basic code down

* Got the basics down

* The man won't jump now unless he is ready!

* High jumps added

* Fixed a bug

* See Saw - Base Animation Stuff

* See Saw - The Hard Animations fuck fuck fuc, fuck

* See saw more animations yeah

* im almost done

* home stretch baby

* See Saw - wait what do you mean i'm done

* Basic setup for curves

* Jump start curve is in

* smol figs

* OutOut curves

* They now how to get up now, may need tweaking

* InIn curves added

* Implemented more curves

* Added ground jumps

* Saw properly positions himself

* Fixed an issue with see not landing correctly out or in

* See reacts to you missing now

* High jumps + get up plays at the correct moment now

* Tweaks to high jumps

* particles and missing stuff

* anims

* new sheet and anim fixes

* oops

* bigger background

* Oops. Again

* more anim fixes sorry

* see saw tweaks and visual additions also added a way to scale particle systems to the tempo

* bg color change added

* Bops and choke added

* Fix

* lightning anim

* particle particle particle

* See saw - implemented lightning anim and fixed logic

* Gradient is now actually a gradient

* Implemented inverted colors on the see saw guys

* Recolorable See saw!

* Tiny tweak

* Some things that weren't recolorable are now recolorable

* Fixed a bug with the bg

* new sheet the end

* Barelies fixed

---------

Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-19 22:20:57 +00:00
Rapandrasmus
b593bc42ae Down sound added (#422) 2023-05-18 20:12:06 +00:00
AstrlJelly
12ff78821a Mr. Upbeat Rework (#418)
* everything but the text

* new spritesheet (thank u sean)
* better/more accurate background color
* bg color changing with fade (code courtesy of ras)
* mr. upbeat blip color changing
* full blip implementation, with size changing and text display

* text is still weird (gray box around all the letters) but i hope that's an easy fix.

* almost done

just need to fix the text and get rid of the reliance on the ding! block

* finishing touches + a buncha testing

everything works!!! and i don't think i left anything out

* forgot an n lol

* oh my god i hate mr. downbeat

this "force" option is not very intuitive to use. nor is it coded amazingly. but i do not care. if you really wanna use it then mess around and see what works
2023-05-15 19:52:41 +00:00
AstrlJelly
cdf2c88c35 Bug Fixes + Small Additions (#412)
* lotta stuffs

* dj school bug fixed
* dog ninja overhauled AGAIN. you can start a cue outside of the game now (something i planned months ago lol)
* also two objects will not overlap when they're the same but when they're not the same they will overlap
* commiting cause im gonna try half-recoding meat grinder
* also im trying to fix mrupbeat's beeping cuz oh my god how is this not fixed yet

* meat grinder finished + tap trial bug fixed + mute dog ninja

MUTE DOG NINJA ONLY WHEN INACTIVE ‼️

* last minute stuff + mr upbeat

i will be reworking mr upbeat in another branch but i wanna not bloat this pr any further so bleehhhh :P

* dj school final bug fix
2023-05-07 04:45:44 +00:00
Rapandrasmus
864655096b Space Soccer Improvements (#382)
* SupahScrollSetUp

* Scrolls now, with issues, also added a flames animation

* Started implementing new multiple space kickers

* bg recolor space soccer

* Recolorable dots!

* we circular motitating n shit

* ReAdded Enter and exit stuff

* I despise unexplainable bugs

* The balls are so buggy 😱

* Trying to fix someting

* Fixed Scroll Stutter

* Fixed a whiff bug

* Updated sounds and added ease event for space kickers

* Fixed some bugs

* Changed some names

* new option for quiz show random presses

* Board meeting bug fixes

* Testing Curve stuff

* Converted all code to use new curves, need to fix all issues

* Playing around with keypoint values, will probably expose them so someone else can mess with them

* curves be like

* Fixed stuff

* BALLS FIXED

* Fixed clappy trio stuff

* Added player move event

* Almost fixed, just need to fix wonkiness with high kick toe

* Fixed da bug

* Board meeting and quiz show tweaks

* Fix for board meeting and enter/exit presets for space soccer

* Stop ball added

* Updated how scroll works
2023-04-26 12:43:35 +00:00
ev
f28679e685 Double Date Tweaks (#401)
* al l anims done yay

* make balls follow paths

added FollowPath objects

* added 2 grass and changed sky

* make balls rotate

todo: shadows

* complete SuperCurve

add dropshadows
add weasel hit

* make football stop dropshadow when hit

* finish animation

add scrolling clouds

* tint shader

* oops

* slow down clouds

* better leaves

* new sheet new particle

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-25 04:15:35 +00:00
Rapandrasmus
818d2c2779 Clappy Trio and Fork Lifter finished + small additions/fixes (#400)
* The funny

* Yar har har har

* 1 two tree

* Hilarious!

* procedurally spawning in stuff

* bored meeting

* A lot!

* Assistant stop added

* Added Bops

* Added Sounds

* Added miss stuff!! Only need the miss anim for the pigs!!!

* Tweaks

* Bugfixes!

* anim fix anim fix

* STRAIGHT!

* Sound offsets fixed

* added the new anims to implement

* new sheet

* loopSpin implemented

* woah

* mis stuff

* doen done done

* Various fixes

* Fixed clappy trio bop bug

* Epic tings

* Added color and screen shake

* Small things

* redid sheets a little

* Fixed burger preview

* Almost done with forklifter

* Bg color and fixed 4 peas for fork lifter

* icon

* bg stuff for tambourine and forklfiter

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-04-23 20:17:21 +00:00
minenice55
3ccedd6010 Remove Unneeded RenderTextures (#399)
* remove unneeded render textures

* remove debug print

* show build guid in parts of app

* adjust timing window
2023-04-23 19:27:23 +00:00
minenice55
eb4f25e9b7 Double Date Balls (#396)
* al l anims done yay

* make balls follow paths

added FollowPath objects

* added 2 grass and changed sky

* make balls rotate

todo: shadows

* complete SuperCurve

add dropshadows
add weasel hit

* make football stop dropshadow when hit

* finish animation

add scrolling clouds

* tint shader

* oops

* slow down clouds

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-04-22 19:20:01 +00:00
Rapandrasmus
5dd0d8a9df Quiz Show (#390)
* I'm a menace to society

* Made some small fixes

* added missing stuff, realignment

* Added Animators

* Unity Shenanigans

* all contestee anims

* mb

* Changed how the contestee is structured in the hierachy

* ymf

* I love quiz show

* more anim implementation

* anim fixes and bg upscale

* oops

* implemented prepare and rest

* oops2

* timer

* Implemented Head Animations

* Added the timer

* Oopsie

* there we go

* changed wizards waltz default length

* Added explosions

* Made consecutive intervals possible

* Implementing counting for the contestant

* The quiz host now has numbers

* host anims

* host anims done

* Implemented all host anims and fixed some stuff

* implemented more stuff

* oops

* anim fixes

* Bug fixes woohoo!

* Fixes

* Fixed something !!!!

* upscale and more

* updated reveal answer to not remove the black on reveal of the number

* new sheet2

* Added ForceExplode

* They now go grey

* upscale done anim stuff

* smoke and explosion

* Stage0 added

* KABOOM

* tweaks

* icon and anim fixes

* Added randomPresses event and prefunction to start interval

* Fixed a bug with random presses and also made the sign change color

* Fixed small bug

* fixed a spaceball bug

* New Metronome

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
2023-04-12 22:34:15 +00:00
ev
a35dd17021 fixed anim and fixed black line (#388) 2023-04-08 02:40:45 +00:00
minenice55
fba540f537 Rendering Fixes and Other Adjustments (#384)
* fix game view alpha issues

* fix right-clicking on parameter-less entity locking event selection

* reduce ram use of rendertextures

* fix missing sprite references

fix cheer readers sprite masks not working

* fix lockstep rendering discrepancy

* fix section medal toggle not matching described behaviour in UI

* fix game settings masking issue

* dj school "Scratchy Music" toggle on by default

* import new sheets for fan club, mahou tsukai

* make dj school audio FX persist between game change

* make one shot sounds not create extra objects when not needed

* fix potential issue with new one shots

* make string properties apply changes for every keystroke
2023-04-03 04:17:55 +00:00
minenice55
3810501d5c Revert "Misc. Fixes and Tweaks (#377)" (#380)
This reverts commit 2e950b5be5.
2023-04-02 02:28:23 +00:00
Seanski2
2e950b5be5 Misc. Fixes and Tweaks (#377)
* Fix Batch 1

fix batch 1

* fixes 2

tired

* fixes 3

* 1

* coin

coin

* Fixes 4

* Update README.md

* localization

* procrastination

heat death of the universe

* seal

* the funny 2023

* animatioon adjust

* more adjustment

---------

Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-01 04:00:04 +00:00
minenice55
3a42429988 Upgrade Fixes (#369)
* fix issues from Unity Upgrade

* more fixes
2023-03-27 15:43:14 +00:00
AstrlJelly
45e4490a76 Octopus Machine (Initialization) (#367)
* oops! deleted the branch with no backup!

basically have to rebuild prefab. at least i kept the animations and scripts.
not actually that bad but like half an hour of my life was lost getting all these files back together

* started moving animation stuff and allat to a separate Octopus.cs script
* changed order of octopodes; it's much more intuitive for it to be left to right than right to left

i think the sprites are too low res tho :( only 2k for 22 sprites not including the text stuff

* did some stuf

* pushing stuff for unity editor

* basically just everything. still more work that needs to be done tho

* unity update

color stuff idk

* icon
2023-03-27 03:30:11 +00:00
ev
8ccced19b6 Double Date (#366)
* Got the inputs and audio in

* Fixed some things

* kick anim

* more stuff

* anim stuff

* particle mistake oops

* Oops. I am sorry

* Implemented visual stuff

* Made animations scaled to be faster

* Fixes

* lots of anims

* More anims implemented

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-03-27 03:12:23 +00:00
ev
64a9155947 Blue Bear Additions (#365)
* Set up blue bear for animations and fixed tap trial again

* eyes closed anims

* hi

* z axis awkward

* smile anim

* Anim stuff implemented

* bunch of animations

* oops

* all anims But the crumbs!

* All animations implemented

* Set emotion is not stretchable anymore

* Crumb animators added

* hd sprites 2

* Implemented more anims yahoo

* upscaled other sheet, anim stuff

* small fix

* more anims

* crumb anims

* Face crumbs implemented

* final anims

* oops

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-03-27 03:10:38 +00:00
ev
77dbb42618 new sprites (#364) 2023-03-27 03:10:00 +00:00
ev
e4646000f2 Second Contact (#363)
* second contact sprites

* Started rewriting

* Sound stuff

* foreigner textbox

* default miss message

* implement basic player textbox

* transparency support for textbox

refactor function labels to use C# convention

* avoid double function call with mistranslation

* add mistranslation textbox

* fix logic with trailing translation

* auto-positioning of translated text content

* auto-hide textboxes on start

* icon

* Added two new helper functions for pitching with semitones and cents

* All new sounds should be in now

* bunch of visual fixes

* Fixed stuff being innaccurate

* Repeating voicelines begone!

* Thump sound for bob man

* Put an animator on the crowd

* Fixed missing sprites

* Fixed anim not playing sometimes on barely

* Changed length of pass turn event from 0.5 to 1 beat long

* Downscaled Sprites

yippee

* Auto look at

* Fixed bob's textbox not appearing sometimes

* Fixed some small things

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-03-27 03:09:55 +00:00
ev
0ea09e3fc2 Crop Stomp Tweaks (#362)
* ok

* oops

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-03-27 03:09:49 +00:00
AstrlJelly
ce122782ef Munchy Monk (#361)
* munchy

* prefab set up

* fixes

* all the stuff is there

* add scripts and such

ok ev u animate away now

* animations

* eat anim fixes

* set up the stuff for arm animation + temp sfx

i edited the eat animation to be a little longer so that it doesn't blush inbetween inputs but i think it's fine

* basically everything should be ready to animate

yes

* more anims

* just a few things not that much !!!!

* fixed anims

* t two snap working + sfx + dumpling color

title. made lotsa progress, it's looking way better

* animations more

* idk!!! it's some stuff. but im going to bed now

* different colored smears + animators for dumplings

* all animations + sprite fixes

* oops fixed stare

* oops 2

* assigned the animator + just a bunch a' stuff

* All anims!! stache and brow stuff

* i go to bed now 😴

* barelies are working pretty well
* very early hits seem to be working on everything but the two twos
 -it's temporarily disabled cause the ScheduleInput doesn't play nice with it
* added starpelly's SuperScroll script
* stare and blush blocks
* modifier block
 -only functions to disable the baby for now, will do stuff to how the mustache works in the near future
* changed all cues to be prefunctions that queue up a main cue so that they can be called outside of the game

for whatever reason the FollowHand animation just doesn't wanna play. everything else does! but not the arguably most important one.

* Oops

* ymf pls help meee 😭

* Fixed two two dumpling anim not playing

* Fixed smear

* smear animation + monk animation block

ev do ur magic

* oops didn't save

* smear fix

* general progress, barelies, whateva

* pushing stuff for new unity edition

* monk move block
* fix dumplings spawning in editor scene instead of munchy monk prefab(?)

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-03-27 02:26:11 +00:00
minenice55
6c787a5a9b Lockstep Additions (#360)
* tiled stepswitchers

* recolourable step switchers

change text used in the properties edit menu

* fix colour setup on game load

* colourize text based on track

* B
2023-03-27 02:26:01 +00:00
Seanski2
f1193bc6f3 General Fixes (#355)
* Somen Anims

* Icon Updates

* Slurp implemented

* Somen man now resets pose

* Spaceball is no longer too hd

* Spaceball bat fix

Fixed the position of the bat grip thing on air batter's idle

* Mage's upscale downscales

Note to self, do the pure downscale assets later

* Launch party bg upscale

forgot this one oops

* i forgor

changed ct2 bg from 2048 to 4096

* blue bear icon update. again.

help

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-03-20 22:20:34 +00:00
ev
f2fbcdcf9b Tap Trial Upscale + Fixes (#352)
* many anim fixes + upscale

* more tweaks

* Implemented anim

* oops

* removed all the ref images

* fixed bg

* oops final tap anim

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-03-19 17:49:17 +00:00