mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-21 17:15:12 +00:00
commit
0d25221b71
65 changed files with 646 additions and 562 deletions
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||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
|
@ -1123,6 +1173,15 @@ AnimationClip:
|
|||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.2
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.4
|
||||
value: 0
|
||||
|
@ -1139,6 +1198,63 @@ AnimationClip:
|
|||
path: SmallDoughHolder/SmallSmokeTrail
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.058
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path: SmallDoughHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0.393
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path: SmallDoughHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 63.839317
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path: SmallDoughHolder
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
m_EulerEditorCurves: []
|
||||
m_HasGenericRootTransform: 0
|
||||
m_HasMotionFloatCurves: 0
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
}
|
||||
private State currentState;
|
||||
|
||||
private double startBeat;
|
||||
private double startBeat = double.MinValue;
|
||||
|
||||
private bool big;
|
||||
|
||||
|
@ -64,45 +64,49 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
|
||||
if (cond.isPlaying && !cond.isPaused)
|
||||
{
|
||||
Vector3 pos = new Vector3();
|
||||
double beat = cond.songPositionInBeats;
|
||||
switch (currentState)
|
||||
if (startBeat > double.MinValue)
|
||||
{
|
||||
case State.None:
|
||||
break;
|
||||
case State.Entering:
|
||||
pos = GetPathPositionFromBeat(enterPath, Math.Max(beat, startBeat), startBeat);
|
||||
break;
|
||||
case State.Hit:
|
||||
pos = GetPathPositionFromBeat(hitPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Miss:
|
||||
pos = GetPathPositionFromBeat(missPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Weak:
|
||||
pos = GetPathPositionFromBeat(weakPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Barely:
|
||||
pos = GetPathPositionFromBeat(barelyPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 2)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
Vector3 pos = new Vector3();
|
||||
double beat = cond.songPositionInBeats;
|
||||
switch (currentState)
|
||||
{
|
||||
case State.None:
|
||||
break;
|
||||
case State.Entering:
|
||||
pos = GetPathPositionFromBeat(enterPath, Math.Max(beat, startBeat), startBeat);
|
||||
break;
|
||||
case State.Hit:
|
||||
pos = GetPathPositionFromBeat(hitPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Miss:
|
||||
pos = GetPathPositionFromBeat(missPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Weak:
|
||||
pos = GetPathPositionFromBeat(weakPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 1)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
case State.Barely:
|
||||
pos = GetPathPositionFromBeat(barelyPath, Math.Max(beat, startBeat), startBeat);
|
||||
if (beat >= startBeat + 2)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (startBeat <= beat) transform.position = pos;
|
||||
else transform.position = new Vector3(-80, -80);
|
||||
}
|
||||
transform.position = pos;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -123,12 +127,12 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
if (big)
|
||||
{
|
||||
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("BigDoughJump", 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("SmallDoughJump", 0.5f);
|
||||
}
|
||||
Update();
|
||||
return;
|
||||
|
@ -138,14 +142,14 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
{
|
||||
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||
SoundByte.PlayOneShotGame("workingDough/hitBigPlayer");
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("BigDoughJump", 0.5f);
|
||||
game.backgroundAnimator.Play("BackgroundFlash", 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||
SoundByte.PlayOneShotGame("workingDough/hitSmallPlayer");
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("SmallDoughJump", 0.5f);
|
||||
}
|
||||
bool hasGandw = false;
|
||||
if (gandw != null) hasGandw = gandw.activeSelf;
|
||||
|
@ -171,7 +175,7 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
{
|
||||
currentState = State.Weak;
|
||||
startBeat = beat;
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("SmallDoughJump", 0.5f);
|
||||
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||
SoundByte.PlayOneShotGame("workingDough/tooBig");
|
||||
Update();
|
||||
|
@ -179,7 +183,7 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
|||
else
|
||||
{
|
||||
GameObject.Instantiate(game.breakParticleEffect, game.breakParticleHolder);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||
game.doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("BigDoughJump", 0.5f);
|
||||
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||
SoundByte.PlayOneShotGame("workingDough/tooSmall");
|
||||
Destroy(gameObject);
|
||||
|
|
|
@ -365,7 +365,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
//Jump and play sound
|
||||
new BeatAction.Action(beat + 0.1f, delegate { arrowSRLeftNPC.sprite = whiteArrowSprite; }),
|
||||
new BeatAction.Action(beat + 1f, delegate { doughDudesNPC.GetComponent<Animator>().Play(isBig ? "BigDoughJump" :"SmallDoughJump", 0, 0); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { doughDudesNPC.GetComponent<Animator>().DoScaledAnimationAsync(isBig ? "BigDoughJump" :"SmallDoughJump", 0.5f); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { npcImpact.SetActive(true); }),
|
||||
new BeatAction.Action(beat + 1.1f, delegate { npcImpact.SetActive(false); }),
|
||||
new BeatAction.Action(beat + 1.9f, delegate { arrowSRRightNPC.sprite = redArrowSprite; }),
|
||||
|
@ -532,12 +532,12 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
|
||||
{
|
||||
doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||
doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("SmallDoughJump", 0.5f);
|
||||
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||
}
|
||||
else if (PlayerInput.AltPressed() && !IsExpectingInputNow(InputType.STANDARD_ALT_DOWN))
|
||||
{
|
||||
doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||
doughDudesPlayer.GetComponent<Animator>().DoScaledAnimationAsync("BigDoughJump", 0.5f);
|
||||
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
|
@ -1,34 +1,34 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 759703038
|
||||
CRC: 368295644
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AssetBundleManifest:
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AssetBundleInfos:
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Info_0:
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||||
Name: karate/common
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Dependencies: {}
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Name: ntridol/common
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Dependencies: {}
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Name: ctrpillow/common
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Name: ntrsamurai/common
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Name: ntridol/locale.jp
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Dependencies: {}
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Name: ntridol/common
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Dependencies: {}
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||||
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||||
Name: ntrdj/common
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Dependencies:
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Dependency_0: rvldate/common
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Info_6:
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Name: ctrpillow/locale.jp
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|
@ -37,183 +37,183 @@ AssetBundleManifest:
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Name: agbmarcher/common
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Name: ctrpillow/locale.en
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Name: ctrpillow/locale.ko
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Name: ntrsamurai/locale.en
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Name: rvldate/common
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Dependency_0: ntrdj/common
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Dependency_0: ntridol/common
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Name: rvlinterview/locale.en
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Name: agbclap/common
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Info_38:
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Info_39:
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Info_40:
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Info_41:
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Name: rvlinterview/locale.en
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Name: rvlseal/locale.en
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Info_43:
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Name: agbtoss/common
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Info_44:
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Name: rvlrotation/common
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Info_45:
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Name: agbhair/common
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Info_46:
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Name: rvllegs/locale.en
|
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Dependencies: {}
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Info_47:
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Info_48:
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|
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Loading…
Reference in a new issue