KrispyDotlessI
99f390a11c
Marching Orders - Base
...
rn it's coded with notepad++ it will be edited with visual studio code dw
2022-09-04 13:11:12 +08:00
KrispyDotlessI
f449dbeb02
Revert "test commit"
...
This reverts commit 939cf9cabf
.
2022-09-04 12:24:40 +08:00
KrispyDotlessI
939cf9cabf
test commit
...
test to see if it would affect the new base
2022-09-04 12:23:47 +08:00
minenice55
f5d66cf7da
Merge pull request #161 from minenice55/new-properties
...
New Beatmap Format + Beatmap Properties
2022-09-03 23:44:28 -04:00
minenice55
fd0f5799f7
new remix stops playback properly
2022-09-03 23:36:08 -04:00
minenice55
e5c9d2687b
fix new remix confirm button using wrong script
2022-09-03 23:30:35 -04:00
minenice55
5dd7cdec2b
loading: add extension filter for all supported formats
2022-09-03 23:26:19 -04:00
minenice55
e0c782d4a1
finish essential property work
...
- fix minor bug related to karate man flow bar sounds
2022-09-03 23:17:17 -04:00
minenice55
cb2b5707e9
headers and subheaders
2022-09-03 22:29:50 -04:00
minenice55
7084d96cc1
fix nasty bugs with saving / loading
...
- duplicate property names no longer soft crash loading (thanks, tap trial)
- fix remix saving nothing music
2022-09-03 21:51:37 -04:00
minenice55
68c1802e87
use tab manager to control flow
2022-09-03 19:46:54 -04:00
minenice55
87a51dd302
property menu population functional
2022-09-03 19:10:27 -04:00
KrispyDotlessI
02319fa392
Coin Toss sounds now come from global SFX
...
...and more progress to marching orders lmao
2022-09-03 14:09:23 +08:00
minenice55
b84dc9a2de
prep auto-population of property menu
2022-09-01 20:57:47 -04:00
DPS2004
cad8047988
Merge branch 'master' into tunnel
2022-09-01 20:00:14 -04:00
KrispyDotlessI
74692a6d80
More anim-code progress
...
i procrastinated a bit
2022-08-29 22:07:32 +08:00
KrispyDotlessI
da12ba79bb
More Animations Done + Temporary Miss Animation
...
they're marching into place!!
2022-08-28 20:53:13 +08:00
KrispyDotlessI
7dc7671ce3
Export "bread' animations here
...
cause i wanna make it accurate™
2022-08-28 13:38:49 +08:00
KrispyDotlessI
1c42d7150a
Coding Test
...
i did a dum dum and forgot to put the script in the prefab, another bummer.
2022-08-28 08:45:55 +08:00
KrispyDotlessI
fd4e2140da
Give up on coding until someone helps me
...
i cannot find the root cause of this
2022-08-27 12:40:49 +08:00
minenice55
b19afcd2e2
prepare automated property interface creation
2022-08-27 00:20:56 -04:00
minenice55
2b4b7f0a73
make all dialogs inherit one base class
...
- opening a new dialog closes the previous one
2022-08-26 23:43:01 -04:00
KrispyDotlessI
76254bb38d
Animation started, attempt to code
...
"eVeNt NoT fOuNd! MaY bE sPeLlEd WrOnG oR iT iS nOt ImPlEmEnTeD."
2022-08-27 10:20:48 +08:00
KrispyDotlessI
c3da97da7c
Assets currently in a temporary state, so we've added a bunch of 仮
...
who vandalized the walls?
- sarge, 2015
2022-08-26 22:39:47 +08:00
KrispyDotlessI
a6a4dca9fe
Forgot to update notes
...
Bummer.
2022-08-26 20:38:26 +08:00
KrispyDotlessI
c5990470eb
Implement "temporary" SFX straight from RHRE's SFXDB
...
last one before tomorrow starts to get the anims ready
(and wait for the new properties update)
2022-08-26 20:36:48 +08:00
KrispyDotlessI
de0a72e2d4
Layering issue fix in BG
...
give me glasses!!!!
2022-08-26 19:32:06 +08:00
KrispyDotlessI
3c0201dcdb
Marching Orders - Full Base
...
im so tired rn i wanna at least get back on modding i wanna take a huge rest i wanna sleep
2022-08-26 18:48:32 +08:00
KrispyDotlessI
2cc7ffb6a8
Sarge placement, yet to animate
...
time to waste time on creating a minigame rather than actually modding megamix to make a custom remix 👌
2022-08-26 16:29:26 +08:00
KrispyDotlessI
d7f52cb13b
Fixing Mytiaoga's mistakes (save Tap Trial for later)
...
i've noticed the games created by the owner doesn't use type2, thus the said games are glitching out in terms of
right click options
i don't know multiple toggles it just breaks the editor??
2022-08-24 20:47:41 +08:00
KrispyDotlessI
263aaa797d
DS Touchscreen Colors assigned to Fireworks and more
...
more include launch party, rhythm soumen, space dance, and tram & pauline
2022-08-24 11:14:51 +08:00
KrispyDotlessI
622bad744f
Marching Orders - Base
...
rn it's coded with notepad++ it will be edited with visual studio code dw
2022-08-24 10:22:20 +08:00
minenice55
6c80073b12
prepare work for remix properties UI
2022-08-23 10:56:39 -04:00
minenice55
a0f25ad4a4
split event properties into own scripts
2022-08-23 10:27:30 -04:00
minenice55
2f05667126
dialog for clearing current remix
2022-08-23 09:38:23 -04:00
minenice55
cfc8b296ed
handle reserved property names of entities
2022-08-23 09:24:42 -04:00
minenice55
4e7b9f87ea
fix entity duplication
2022-08-23 09:19:17 -04:00
minenice55
4245f93e83
fix typo
2022-08-23 09:09:43 -04:00
minenice55
4a6f4fa1f0
correct param typings on load now
2022-08-22 19:14:38 -04:00
minenice55
dce22cb45a
allow access to other data of entity
2022-08-21 22:25:39 -04:00
minenice55
94001c354c
some notes
2022-08-21 22:05:10 -04:00
minenice55
fe0b97d1ab
finally fix deserialization of the new format
2022-08-21 21:57:32 -04:00
minenice55
cc577966c1
further work
...
attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
f209b2fd17
start implementation of new format
...
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
38a4086acf
Merge branch 'master' into new-properties
2022-08-21 17:47:04 -04:00
minenice55
9ce9f42278
Merge pull request #155 from minenice55/enum-bugfix
...
fix bug with non-sequential enum properties
2022-08-21 17:45:26 -04:00
minenice55
ca8d8b5145
fix bug with non-sequential enum properties
2022-08-21 17:40:40 -04:00
minenice55
cf2850ccb1
display action real name in aproppriate places
...
- make text on entities larger
- fix bug with enum properties
- show beat of editing entity when viewing properties
2022-08-20 23:54:09 -04:00
minenice55
647a2a0d19
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
e2631acd2b
start reorganize GameAction
...
- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00