Commit graph

888 commits

Author SHA1 Message Date
adianfiuef
0df71375db tram&Pauline 2022-04-15 01:24:03 -07:00
adianfiuef
88c9c203a7 tram&Pauline 2022-04-15 01:22:19 -07:00
minenice55
74a83c46c5 Trick on the Class: new minigame definition 2022-04-13 10:14:13 -04:00
minenice55
64897819a8 Merge branch 'master' into game-mobTrick 2022-04-13 10:12:47 -04:00
Jenny Crowe
459dd813f6
Merge pull request #71 from minenice55/game-load-reflection
Internal: separate minigame definitions
2022-04-12 23:47:07 -07:00
minenice55
d7ff6e23b4 Internal: fixed duplicated game defs 2022-04-12 17:49:00 -04:00
minenice55
a4291cb10d Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55
be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
minenice55
1775923118 Trick on the Class: refactor object sound 2022-04-11 10:57:27 -04:00
minenice55
995d20d522 Trick on the Class: prep bop entity 2022-04-11 09:56:37 -04:00
adianfiuef
37bbbc4d55 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef
6812d54682 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef
15c9e48c78 Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef
caff09df7d Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef
092240a3d5 Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef
f6dd5e28a9 Tram&Pauline 2022-04-11 02:05:43 -07:00
adianfiuef
efffe50bbc Create 2022-04-10 23:40:10 -07:00
adianfiuef
b44f67279b Create Tram&Pauline.prefab 2022-04-10 22:28:34 -07:00
adianfiuef
e19bc06fed Merge branch 'master' of https://github.com/adianfiuef/HeavenStudio 2022-04-10 21:34:01 -07:00
adianfiuef
9614fa7de5 Revert "Add files via upload"
This reverts commit 3a38b74cec.
2022-04-10 21:28:59 -07:00
minenice55
27dd45148e Trick on the Class: basic gameplay with placeholders 2022-04-10 21:05:33 -04:00
adianfiuef
67f86011b6
Tram&Pauline 2022-04-10 17:57:14 -07:00
huantian
2760881888
Link github actions artifacts on readme 2022-04-10 23:51:42 +00:00
minenice55
c3ef726ef8 Trick on the Class: object rotation 2022-04-10 19:15:59 -04:00
minenice55
49045443b4 Trick on the Class: adjust curves 2022-04-10 18:34:18 -04:00
minenice55
beeb309e26 Trick on the Class: flying objects 2022-04-10 18:29:31 -04:00
minenice55
51c529a16f Trick on the Class: object paths 2022-04-10 17:37:37 -04:00
adianfiuef
3a38b74cec
Add files via upload
This is for tram&pauline
2022-04-09 19:14:51 -07:00
minenice55
ef7f7d8952 Trick on the Class: prototype scene setup 2022-04-08 23:26:18 -04:00
minenice55
a193cf8909 Trick on the Class: initial setup
hell
2022-04-04 10:48:37 -04:00
Jenny Crowe
f7d1aaea63
Merge pull request #66 from minenice55/more-ntrIdol-2
Fan Club: bugfixes and additions
2022-03-28 11:55:18 -07:00
Jenny Crowe
40dd6ed5ff
Merge pull request #65 from Slaith12/main
Allowed lion count and mii faces to be set before game switches and f…
2022-03-28 11:55:03 -07:00
minenice55
158d0ab2f3 Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55
04328464f7 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55
0f8f0db355 Fan Club: delete reference material 2022-03-28 09:17:47 -04:00
Slaith
e6373b5d26 Fixed barrel break not working 2022-03-27 18:23:59 -07:00
minenice55
5720af69d3 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55
8ca290cc3f Fan Club: more animations 2022-03-27 19:05:08 -04:00
Slaith
030837d3c9 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
Jenny Crowe
d72aa964b2 Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR) 2022-03-27 05:08:26 -07:00
Jenny Crowe
b034d50f1b
Merge pull request #64 from Slaith12/main
fixing bugs from previous pr
2022-03-26 22:13:06 -07:00
minenice55
f179122dfa Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
Slaith
2f974e0e61 fixing another bug with clappy trio 2022-03-26 17:53:34 -07:00
Slaith
e28862c99e i'm dumb lol 2022-03-26 17:42:50 -07:00
Jenny Crowe
4321e2c719
Merge pull request #63 from Slaith12/main
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
minenice55
6e3ba6ba9f Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith
ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
0a3bf02103
Merge pull request #62 from minenice55/scaled-secPerBeat
Conductor: pitchedSecPerBeat property
2022-03-25 17:52:33 -07:00
minenice55
345dedb14f Merge branch 'master' into scaled-secPerBeat 2022-03-25 18:59:57 -04:00
minenice55
7d2160d221 Fan Club: root motion 2022-03-25 18:59:18 -04:00