Fan Club: idol squatting animation

This commit is contained in:
minenice55 2022-03-27 00:11:32 -04:00
parent 6e3ba6ba9f
commit f179122dfa
37 changed files with 6563 additions and 319 deletions

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@ -25,7 +25,8 @@ namespace HeavenStudio.Games
Call,
Response,
Jump,
//TODO: HandTwirl, Wink, BigCall
//TODO: Wink, BigCall
Squat,
Dab
}
public enum KamoneResponseType {
@ -266,6 +267,13 @@ namespace HeavenStudio.Games
case (int) IdolAnimations.Jump:
DoIdolJump(beat, length);
break;
case (int) IdolAnimations.Squat:
BeatAction.New(Arisa, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolSquat0", -1, 0); }),
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolSquat1", -1, 0); }),
});
break;
case (int) IdolAnimations.Dab:
idolAnimator.Play("IdolDab", -1, 0);
Jukebox.PlayOneShotGame("fanClub/arisa_dab");