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Correct compilation errors from merge
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1 changed files with 0 additions and 3 deletions
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@ -129,9 +129,6 @@ namespace HeavenStudio.Games
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}
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}
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const int FAN_COUNT = 12;
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const float RADIUS = 1.3f;
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public override void OnGameSwitch(float beat)
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{
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if (wantHais != Single.MinValue)
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