minenice55
c037901d34
Configurable Event Priority & Bugfixes ( #209 )
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* add event priority
fix crop stomp queuing inputs while chart is paused
fix rhythm tweezers not killing queued inputs when switching veggies
* file cleanup
* remove debug print
* remove more files
2023-01-18 21:31:08 -05:00
minenice55
41e9d36177
Misc Additions #4 ( #192 )
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* update icons
* add background loading of sound sequences
- fix bug with preFunction
- remove most of the old preloading code
* update spritesheets for karate man, marching orders
* file explorer chart loading
* update icon for trick on the class
2023-01-11 20:42:12 -05:00
minenice55
87d20b8c8f
Better Sound Sequences ( #190 )
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* add way of creating sound sequences in inspector
- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound
* Dj School: fix turntable effect being parented to root
* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55
f209b2fd17
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
647a2a0d19
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
e2631acd2b
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
065e7aa572
reset timeline song position on end
2022-08-19 18:31:07 -04:00
minenice55
bc30fe5fd5
adjust screen shake behaviour
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- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
ThatZeoMan
a46b747898
something
2022-08-17 11:31:55 -05:00
ThatZeoMan
886de49a89
start work on screen shake
2022-08-16 22:21:04 -05:00
ThatZeoMan
309e4997e1
vfx flashes work again
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thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
93f5244969
move flash to VFX
2022-07-26 18:04:02 -05:00
minenice55
1dda4f9477
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
a4d6537f9c
Animation speed helpers, stop on remix end ( #91 )
2022-06-06 09:54:49 -07:00
minenice55
12fb8c2117
Feature: Textboxes and other text-related features ( #90 )
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* Textboxes: setup prefab
* Textboxes: basic functionality finished
* Textbox: scaling
* Textbox: open captions
* Textbox: res edits
* Textbox: song artist
* Textbox: closed captions
* Textbox: fix not being able to use multiple text events
* I/O: save / load remixes using UTF-8 encoding
* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
545eb752cd
Global Camera Movement ( #80 )
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* Global Camera: move Spaceball to new system
* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe
2749f9a782
Merge branch 'master' into master
2022-05-07 14:28:49 -07:00
adianfiuef
88c9c203a7
tram&Pauline
2022-04-15 01:22:19 -07:00
minenice55
a4291cb10d
Internal: adjust debug print for loader
2022-04-12 13:30:22 -04:00
minenice55
be41ff3014
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
adianfiuef
37bbbc4d55
Update Minigames.cs
2022-04-11 03:21:38 -07:00
adianfiuef
6812d54682
Tram&Pauline
2022-04-11 03:12:54 -07:00
adianfiuef
15c9e48c78
Tram&Pauline
2022-04-11 03:12:11 -07:00
adianfiuef
caff09df7d
Update Minigames.cs
2022-04-11 03:04:36 -07:00
adianfiuef
092240a3d5
Tram&Pauline
2022-04-11 02:19:01 -07:00
adianfiuef
f6dd5e28a9
Tram&Pauline
2022-04-11 02:05:43 -07:00
minenice55
5720af69d3
Fan Club: remove WIP
2022-03-27 19:06:00 -04:00
minenice55
8ca290cc3f
Fan Club: more animations
2022-03-27 19:05:08 -04:00
minenice55
6e3ba6ba9f
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
minenice55
f6269d1acb
Fan Club: add cues continuing from transition, muted cues
2022-03-17 16:43:35 -04:00
minenice55
523926a692
Fan Club: make forced animations properly restart
2022-03-17 15:18:40 -04:00
minenice55
7d6fe11243
Fan Club: refactoring, fixes
2022-03-17 15:13:48 -04:00
Jenny Crowe
22b946496b
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
33d49103a0
Fan Club: tone down WIP marker
2022-03-16 17:47:11 -04:00
minenice55
5ae6b8a267
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon
f8d85c3e23
Added Streaks and Set Background Color to Drumming Practice
2022-03-15 19:15:54 -04:00
minenice55
b58030e018
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
9c640ea3d2
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
10f840aa26
Merge branch 'master' into game-ntrIdol
2022-03-14 10:35:33 -04:00
Jenny Crowe
9f7b8ee278
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
minenice55
2ae8919657
Fan Club: idol setup part 1
2022-03-13 18:23:38 -04:00
minenice55
ee8e9fc059
Merge branch 'master' into game-ntrIdol
2022-03-13 12:50:17 -04:00
Jenny Crowe
ad4a47f45d
Fireworks: Basic scene setup
2022-03-13 06:26:06 -07:00
minenice55
cd652e4107
Fan Club: start scene setup
2022-03-12 23:24:37 -05:00
Jenny Crowe
caf2394c47
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00
Jenny Crowe
147332cff2
Fork Lifter: Minor script tweak for readability.
2022-03-11 21:20:33 -07:00
Jenny Crowe
30d2931762
Organization refactor
2022-03-11 21:10:13 -07:00
Jenny Crowe
64a5bd6674
Blue Bear: Extremely basic scene setup
2022-03-11 20:15:15 -07:00
minenice55
07074783af
correct descriptions
2022-03-11 13:27:35 -05:00
minenice55
5cf2255022
Drumming Practice: individually set each mii
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note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe
5a56ecf261
Merge pull request #46 from Slaith12/main
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Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Slaith
2f5233d76c
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master
2022-03-07 20:53:30 -08:00
Slaith
fca105259c
Implemented inactive functions for all game count ins
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Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Carson Kompon
f971cba1be
Added generic Applause sound
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Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
2ac602dbe6
BTSDS: Piano!!!
2022-03-07 02:16:31 -07:00
Carson Kompon
48e81d4df9
Added "Set Mii" to Drumming Practice
2022-03-07 00:26:59 -05:00
Carson Kompon
87b474b1ba
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
48c0f0994c
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Slaith12
c4b2ea97fd
Merge branch 'megaminerjenny:master' into main
2022-03-06 19:00:57 -08:00
Slaith12
0360d07b5d
Merge branch 'megaminerjenny:master' into main
2022-03-06 18:37:51 -08:00
Carson Kompon
8dc36b1cb9
Added Ding/Applause SFX to Mr. Upbeat
2022-03-06 14:48:39 -05:00
Carson Kompon
3f2cc123cb
Fully functional and animated Mr. Upbeat
2022-03-06 14:37:50 -05:00
Jenny Crowe
44891347f4
Rhythm Rally: Feature complete!
2022-03-05 12:30:05 -07:00
Carson Kompon
8b2ee6cac5
Slightly functional Mr. Upbeat
2022-03-04 22:10:10 -05:00
Carson Kompon
063c144e44
Mr Upbeat Programming progress
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Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
ec062b9307
Shortened "plant flower" in Wizard's Waltz
2022-03-03 22:43:11 -05:00
Carson Kompon
ef300057a7
Wizard's Waltz is feature complete
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Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
a97fd43ec3
He rotate
2022-03-03 19:15:56 -05:00
Carson Kompon
98f4dfe331
Added Hit Two and Hit Three Alt (from RHDS) to Karate Man
2022-03-03 16:16:06 -05:00
Jenny Crowe
2b0a2fb676
Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
2022-03-03 03:43:01 -07:00
Jenny Crowe
eba80da200
Merge pull request #33 from CarsonKompon/karate-man-new-hits
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Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon
7cc7ffd691
Karate Joe hits Cooking Pot with right hand + code cleanup
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Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Jenny Crowe
7ec9872204
GEUH
2022-03-02 19:50:08 -07:00
Slaith
7e291e0bfa
Added inactive functions
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I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon
8704daf8f9
Added tooltips for all existing parameters
2022-03-01 16:37:17 -05:00
Carson Kompon
6a43469056
Bottom right tooltip now matches hover tooltip if there is one
2022-03-01 16:11:19 -05:00
Carson Kompon
55f31b4501
Added "ooh" toggle to DJ School
2022-03-01 14:44:55 -05:00
Carson Kompon
862b3a7a30
Clappy Trio Event Merge
2022-03-01 14:30:07 -05:00
Carson Kompon
93f7f31ca8
Fork Lifter Event Merge
2022-03-01 14:27:08 -05:00
Carson Kompon
36dd972a02
Count-in Event Merge
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LFG
2022-03-01 14:21:23 -05:00
Carson Kompon
4142c09a4c
Karate Man Events have been merged also I forgot the toggle in the last update lol
2022-03-01 12:40:59 -05:00
Carson Kompon
3f84054779
Merge branch 'megaminerjenny:master' into karate-man-event-merging
2022-03-01 12:23:25 -05:00
Carson Kompon
42b7d724be
Started work on merging the karate man events
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This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon
687f2b53f4
Added Checkbox Parameter + Toggle Inputs Event
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So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe
daf19fae54
Crop Stomp: Implementation progress
2022-02-28 23:38:38 -07:00
Carson Kompon
5d99596c67
Added Change Lion Count event to Clappy Trio
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1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon
44c58e9175
Added camera zoom
2022-02-28 15:43:32 -05:00
Carson Kompon
1ba9a3c1dc
Rhythm Rally Camera Event
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Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Jenny Crowe
8b4b1cac1a
Crop Stomp: He go
2022-02-27 22:11:18 -07:00
Carson Kompon
8af14eac5f
Added Placeholder animations for Tap Trial
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Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon
4f26283665
Make length of bgcolor event match rhythm tweezers
2022-02-27 13:54:46 -05:00
Carson Kompon
263c28b532
Remove debug log
2022-02-27 13:49:52 -05:00
Carson Kompon
26def1bc7b
Merge branch 'megaminerjenny:master' into karate-man-background-color
2022-02-27 12:06:38 -05:00
Carson Kompon
c920261ac7
Added custom shadow colours
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And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
f134e75d86
Merge pull request #14 from Slaith12/main
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Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon
a4985675c4
Code Clean Up
2022-02-26 13:57:09 -05:00
Carson Kompon
c745bb5389
Added "set background color" to Karate Man.
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Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon
1358a7f5b4
Fixed the sigh sfx in Fork Lifter
2022-02-26 02:57:09 -05:00
Slaith
40dbb70bb5
Refactored Space Soccer scripts
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most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon
26b9497114
Implemented proper sprite, flickering, and dropdown menu
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There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00