mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-23 18:15:13 +00:00
Fan Club: actual functionality (input still bugged)
This commit is contained in:
parent
9c640ea3d2
commit
b58030e018
38 changed files with 5383 additions and 58 deletions
|
@ -6327,6 +6327,7 @@ Transform:
|
|||
- {fileID: 4847749933810664173}
|
||||
- {fileID: 5352825305120310155}
|
||||
- {fileID: 2937251253109900352}
|
||||
- {fileID: 7957844945366866598}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -6348,6 +6349,8 @@ MonoBehaviour:
|
|||
idolClapEffect: {fileID: 8041535878161199445}
|
||||
spectator: {fileID: 3943761683339994363, guid: 6efb7fb84202adb4fb918fdc8ebf5f7b, type: 3}
|
||||
spectatorAnchor: {fileID: 6534207104413303536}
|
||||
hitPrefab: {fileID: 7818400753111446154}
|
||||
Player: {fileID: 0}
|
||||
--- !u!1 &5353759269708445841
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -6884,6 +6887,65 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 0
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &7818400753111446154
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7957844945366866598}
|
||||
- component: {fileID: 903356161929600608}
|
||||
m_Layer: 0
|
||||
m_Name: ntrIdol_Input
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &7957844945366866598
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7818400753111446154}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3248844209599200740}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &903356161929600608
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7818400753111446154}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4d6294b6066d1254aa9d41878165a68e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
inList: 0
|
||||
lastState: 0
|
||||
state:
|
||||
gameObject: {fileID: 0}
|
||||
early: 0
|
||||
perfect: 0
|
||||
late: 0
|
||||
createBeat: 0
|
||||
eligibleHitsList: []
|
||||
aceTimes: 0
|
||||
isEligible: 0
|
||||
triggersAutoplay: 1
|
||||
startBeat: 0
|
||||
toHitBeat: 0
|
||||
type: 0
|
||||
doCharge: 0
|
||||
--- !u!1 &7947334156866227261
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -1389,6 +1389,7 @@ MonoBehaviour:
|
|||
eligibleHitsList: []
|
||||
aceTimes: 0
|
||||
isEligible: 0
|
||||
triggersAutoplay: 1
|
||||
canKick: 0
|
||||
canHighKick: 0
|
||||
kickLeft: 0
|
||||
|
@ -2004,7 +2005,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6448989353494316845
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -3890,6 +3891,7 @@ MonoBehaviour:
|
|||
eligibleHitsList: []
|
||||
aceTimes: 0
|
||||
isEligible: 0
|
||||
triggersAutoplay: 1
|
||||
canKick: 0
|
||||
canHighKick: 0
|
||||
kickLeft: 0
|
||||
|
|
|
@ -60,7 +60,7 @@ Transform:
|
|||
m_LocalScale: {x: 3.8999999, y: 3.8999999, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5716558783764150759}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &5024066029644855064
|
||||
SpriteRenderer:
|
||||
|
@ -102,7 +102,7 @@ SpriteRenderer:
|
|||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -81
|
||||
m_Sprite: {fileID: 21300000, guid: 3e3f3247174dff640b0c29532ead2ea2, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 18885178757994a4a88e9d1069e6f88b, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.5803922}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
|
@ -360,6 +360,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 8300763403773465020}
|
||||
- {fileID: 7987279439154637720}
|
||||
- {fileID: 4534279992224304430}
|
||||
- {fileID: 2237510329105649824}
|
||||
|
@ -397,9 +398,13 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 9446bd86cfdf08f4685a84d3c5348781, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
motionRoot: {fileID: 5186748553521627558}
|
||||
headRoot: {fileID: 756044304266985371}
|
||||
animator: {fileID: 5851239690922791261}
|
||||
headAnimator: {fileID: 1809157423920691603}
|
||||
fanClapEffect: {fileID: 7149034128923702682}
|
||||
shadow: {fileID: 5337068325991484391}
|
||||
jumpStartTime: -99
|
||||
--- !u!210 &4151796234699204600
|
||||
SortingGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -441,7 +446,7 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5716558783764150759}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: -45, y: 90, z: 90}
|
||||
--- !u!198 &7149034128923702682
|
||||
ParticleSystem:
|
||||
|
@ -5386,7 +5391,7 @@ Transform:
|
|||
- {fileID: 630984183189185575}
|
||||
- {fileID: 4468383223722048803}
|
||||
m_Father: {fileID: 5716558783764150759}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &5336030003049238152
|
||||
GameObject:
|
||||
|
@ -5471,6 +5476,88 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5337068325991484391
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8300763403773465020}
|
||||
- component: {fileID: 6643832915257615239}
|
||||
m_Layer: 0
|
||||
m_Name: fan_Shadow
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8300763403773465020
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5337068325991484391}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1.4, y: 1.4, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5716558783764150759}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &6643832915257615239
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5337068325991484391}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: -8813925957938695401, guid: 3ceb27c8c676e7a428cf6e15cd11b7ef, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.7058824}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.61, y: 0.49}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5338753556039957397
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
BIN
Assets/Resources/Sfx/games/fanClub/crap_impact.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crap_impact.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crap_impact.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crap_impact.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2e673010b3185964d9e047c633e5e704
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/crowd_hai_jp.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crowd_hai_jp.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crowd_hai_jp.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crowd_hai_jp.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b2757b316cea73045a5d2775c372ef7c
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/crowd_hey_jp.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crowd_hey_jp.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crowd_hey_jp.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crowd_hey_jp.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 398c9dccfbee64b4c9db593756b05ff4
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/crowd_ka_jp.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crowd_ka_jp.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crowd_ka_jp.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crowd_ka_jp.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ee90e2fed4cc0bf40b69207c78b80af7
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/crowd_mo_jp.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crowd_mo_jp.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crowd_mo_jp.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crowd_mo_jp.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: dd125c4f4bbbd224883dcea14986f4f5
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/crowd_ne_jp.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/crowd_ne_jp.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/crowd_ne_jp.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/crowd_ne_jp.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e4fd92f798e150e44bab030e0895347c
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/landing_impact.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/landing_impact.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/landing_impact.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/landing_impact.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c2a9819b057c17f439d199e31785aad1
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/play_clap.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/play_clap.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/play_clap.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/play_clap.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0c79cb6b4bfd15d43beb6f03d2c4ab21
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/fanClub/play_jump.wav
Normal file
BIN
Assets/Resources/Sfx/games/fanClub/play_jump.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/fanClub/play_jump.wav.meta
Normal file
22
Assets/Resources/Sfx/games/fanClub/play_jump.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fc6643cba339bbe4488108732af0f6ac
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,6 +1,33 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1101 &-4217040067753156768
|
||||
--- !u!1102 &-8493089858171203953
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FanClapCharge
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -8085249653842851412}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 264d16d1959b75047849d2a0957be200, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &-8085249653842851412
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
@ -9,19 +36,45 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions: []
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 181574356450407721}
|
||||
m_DstState: {fileID: -5994284990963332137}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 2.7255502
|
||||
m_ExitTime: 1.1989686
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-5994284990963332137
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FanCharge
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: ac52489ecaae68d46a72eaf2b2513355, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-3945851103918479888
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
|
@ -32,8 +85,7 @@ AnimatorState:
|
|||
m_Name: FanClap
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -4217040067753156768}
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
|
@ -97,6 +149,32 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &2933966462888194993
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FanJump
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 9fcd3979130c40340bd9a1b811691e43, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &3557370305462825195
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
|
@ -215,13 +293,22 @@ AnimatorStateMachine:
|
|||
m_Position: {x: 430, y: 120, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -3945851103918479888}
|
||||
m_Position: {x: 300, y: 260, z: 0}
|
||||
m_Position: {x: 260, y: 260, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 181574356450407721}
|
||||
m_Position: {x: 600, y: 260, z: 0}
|
||||
m_Position: {x: 470, y: 260, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 8884958142396479101}
|
||||
m_Position: {x: 635, y: 325, z: 0}
|
||||
m_Position: {x: 260, y: 310, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -8493089858171203953}
|
||||
m_Position: {x: 260, y: 360, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -5994284990963332137}
|
||||
m_Position: {x: 470, y: 360, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2933966462888194993}
|
||||
m_Position: {x: 505, y: 425, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
|
1452
Assets/Resources/Sprites/Games/FanClub/Animations/Fan/FanCharge.anim
Normal file
1452
Assets/Resources/Sprites/Games/FanClub/Animations/Fan/FanCharge.anim
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ac52489ecaae68d46a72eaf2b2513355
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 264d16d1959b75047849d2a0957be200
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1384
Assets/Resources/Sprites/Games/FanClub/Animations/Fan/FanJump.anim
Normal file
1384
Assets/Resources/Sprites/Games/FanClub/Animations/Fan/FanJump.anim
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9fcd3979130c40340bd9a1b811691e43
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,27 +1,5 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1101 &-8544251195951709503
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions: []
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -4496796211826292596}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.88
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-4496796211826292596
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
|
@ -58,8 +36,7 @@ AnimatorState:
|
|||
m_Name: FanFaceAngry
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -8544251195951709503}
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 8.2 KiB |
|
@ -0,0 +1,96 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c1f1af1b4d6d15241994cb6659d2cef4
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sprites/Games/FanClub/Reference/FanJump.000.png
Normal file
BIN
Assets/Resources/Sprites/Games/FanClub/Reference/FanJump.000.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.4 KiB |
|
@ -0,0 +1,96 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 18885178757994a4a88e9d1069e6f88b
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -19,6 +19,7 @@ namespace HeavenStudio.Games
|
|||
public ParticleSystem idolClapEffect;
|
||||
public GameObject spectator;
|
||||
public GameObject spectatorAnchor;
|
||||
public GameObject hitPrefab;
|
||||
|
||||
// end userdata
|
||||
|
||||
|
@ -26,7 +27,7 @@ namespace HeavenStudio.Games
|
|||
private Animator idolAnimator;
|
||||
//spectators
|
||||
private List<GameObject> Spectators;
|
||||
private GameObject Player;
|
||||
public NtrIdolFan Player;
|
||||
|
||||
//bop-type animations
|
||||
public GameEvent bop = new GameEvent();
|
||||
|
@ -42,7 +43,7 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
const int FAN_COUNT = 12;
|
||||
const float RADIUS = 1.25f;
|
||||
const float RADIUS = 1.3f;
|
||||
private void Start()
|
||||
{
|
||||
Spectators = new List<GameObject>();
|
||||
|
@ -66,7 +67,10 @@ namespace HeavenStudio.Games
|
|||
mobj.transform.localPosition = new Vector3(spawnPos.x, spawnPos.y, spawnPos.z);
|
||||
mobj.GetComponent<SortingGroup>().sortingOrder = i + sortOrigin;
|
||||
if (i == 3)
|
||||
Player = mobj;
|
||||
{
|
||||
Player = mobj.GetComponent<NtrIdolFan>();
|
||||
Player.player = true;
|
||||
}
|
||||
Spectators.Add(mobj);
|
||||
|
||||
//prepare spawn point of next spectator
|
||||
|
@ -80,7 +84,7 @@ namespace HeavenStudio.Games
|
|||
spawnPos = new Vector3(origin.x, origin.y, origin.z);
|
||||
spawnPos.x -= RADIUS * 2 * 4 - RADIUS;
|
||||
spawnPos.y -= RADIUS;
|
||||
spawnPos.z -= RADIUS/4;
|
||||
// spawnPos.z -= RADIUS/4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -90,7 +94,7 @@ namespace HeavenStudio.Games
|
|||
if (Conductor.instance.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
|
||||
{
|
||||
if (Conductor.instance.songPositionInBeats >= specBop.startBeat && Conductor.instance.songPositionInBeats < specBop.startBeat + specBop.length)
|
||||
PlayAnimationAll("FanBeat");
|
||||
BopAll();
|
||||
|
||||
if (Conductor.instance.songPositionInBeats >= response.startBeat && Conductor.instance.songPositionInBeats < response.startBeat + response.length)
|
||||
{
|
||||
|
@ -104,7 +108,7 @@ namespace HeavenStudio.Games
|
|||
else if (Conductor.instance.songPositionInBeats >= bop.startBeat && Conductor.instance.songPositionInBeats < bop.startBeat + bop.length)
|
||||
{
|
||||
idolAnimator.Play("IdolBeat", 0, 0);
|
||||
PlayAnimationAll("FanBeat");
|
||||
BopAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -129,23 +133,44 @@ namespace HeavenStudio.Games
|
|||
new MultiSound.Sound("fanClub/arisa_hai_3_jp", beat + 2f),
|
||||
});
|
||||
|
||||
Prepare(beat + 3f);
|
||||
Prepare(beat + 4f);
|
||||
Prepare(beat + 5f);
|
||||
Prepare(beat + 6f);
|
||||
|
||||
BeatAction.New(Arisa, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); PlayAnimationAll("FanBeat");}),
|
||||
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); PlayAnimationAll("FanBeat");}),
|
||||
new BeatAction.Action(beat + 2f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); PlayAnimationAll("FanBeat");}),
|
||||
new BeatAction.Action(beat + 3f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeaceNoSync", 0, 0); PlayAnimationAll("FanPrepare");}),
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); BopAll();}),
|
||||
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); BopAll();}),
|
||||
new BeatAction.Action(beat + 2f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeace", 0, 0); BopAll();}),
|
||||
new BeatAction.Action(beat + 3f, delegate { Arisa.GetComponent<Animator>().Play("IdolPeaceNoSync", 0, 0); PlayAnimationAll("FanPrepare"); }),
|
||||
|
||||
new BeatAction.Action(beat + 4f, delegate { PlayAnimationAll("FanClap", true);}),
|
||||
new BeatAction.Action(beat + 5f, delegate { PlayAnimationAll("FanClap", true);}),
|
||||
new BeatAction.Action(beat + 6f, delegate { PlayAnimationAll("FanClap", true);}),
|
||||
new BeatAction.Action(beat + 7f, delegate { PlayAnimationAll("FanClap", true);}),
|
||||
new BeatAction.Action(beat + 4f, delegate { PlayOneClap(beat + 4f);}),
|
||||
new BeatAction.Action(beat + 5f, delegate { PlayOneClap(beat + 5f);}),
|
||||
new BeatAction.Action(beat + 6f, delegate { PlayOneClap(beat + 6f);}),
|
||||
new BeatAction.Action(beat + 7f, delegate { PlayOneClap(beat + 7f);}),
|
||||
});
|
||||
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("fanClub/crowd_hai_jp", beat + 4f),
|
||||
new MultiSound.Sound("fanClub/crowd_hai_jp", beat + 5f),
|
||||
new MultiSound.Sound("fanClub/crowd_hai_jp", beat + 6f),
|
||||
new MultiSound.Sound("fanClub/crowd_hai_jp", beat + 7f),
|
||||
});
|
||||
|
||||
handCrap.length = 4f;
|
||||
handCrap.startBeat = beat + 4f;
|
||||
}
|
||||
|
||||
public static void WarnHai(float beat, int type = 0)
|
||||
{
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("fanClub/arisa_hai_1_jp", beat),
|
||||
new MultiSound.Sound("fanClub/arisa_hai_2_jp", beat + 1f),
|
||||
new MultiSound.Sound("fanClub/arisa_hai_3_jp", beat + 2f),
|
||||
}, forcePlay:true);
|
||||
}
|
||||
|
||||
const float CALL_LENGTH = 2f;
|
||||
public void CallKamone(float beat, int type = 0)
|
||||
{
|
||||
|
@ -176,15 +201,52 @@ namespace HeavenStudio.Games
|
|||
|
||||
BeatAction.New(Arisa, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", 0, 0); PlayAnimationAll("FanBeat");}),
|
||||
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolCall0", 0, 0); PlayAnimationAll("FanBeat");}),
|
||||
new BeatAction.Action(beat + 0.75f, delegate { Arisa.GetComponent<Animator>().Play("IdolCall1", 0, 0); }),
|
||||
new BeatAction.Action(beat + 1f, delegate { PlayAnimationAll("FanPrepare");}),
|
||||
new BeatAction.Action(beat + 1f, delegate { PlayAnimationAll("FanPrepare"); Prepare(beat + 1f);}),
|
||||
|
||||
new BeatAction.Action(beat + 2f, delegate { PlayLongClap(beat + 2f); Prepare(beat + 2.5f);}),
|
||||
new BeatAction.Action(beat + 3.5f, delegate { PlayOneClap(beat + 3.5f); Prepare(beat + 3f, 2);}),
|
||||
new BeatAction.Action(beat + 4f, delegate { PlayChargeClap(beat + 4f); Prepare(beat + 4f, 1);}),
|
||||
new BeatAction.Action(beat + 5f, delegate { PlayJump(beat + 5f);}),
|
||||
});
|
||||
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("fanClub/crowd_ka_jp", beat + 2f),
|
||||
new MultiSound.Sound("fanClub/crowd_mo_jp", beat + 3.5f),
|
||||
new MultiSound.Sound("fanClub/crowd_ne_jp", beat + 4f),
|
||||
new MultiSound.Sound("fanClub/crowd_hey_jp", beat + 5f),
|
||||
});
|
||||
|
||||
response.length = 4f;
|
||||
response.startBeat = beat + CALL_LENGTH;
|
||||
}
|
||||
|
||||
public static void WarnKamone(float beat, int type = 0)
|
||||
{
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("fanClub/arisa_ka_jp", beat),
|
||||
new MultiSound.Sound("fanClub/arisa_mo_jp", beat + 0.5f),
|
||||
new MultiSound.Sound("fanClub/arisa_ne_jp", beat + 1f),
|
||||
}, forcePlay:true);
|
||||
}
|
||||
|
||||
public void Prepare(float beat, int type = 0)
|
||||
{
|
||||
GameObject hit = Instantiate(hitPrefab);
|
||||
hit.transform.parent = hitPrefab.transform.parent;
|
||||
hit.SetActive(true);
|
||||
NtrIdolInput h = hit.GetComponent<NtrIdolInput>();
|
||||
h.startBeat = beat;
|
||||
if (type == 2)
|
||||
{
|
||||
h.type = 0;
|
||||
h.doCharge = true;
|
||||
}
|
||||
else
|
||||
h.type = type;
|
||||
}
|
||||
|
||||
private void PlayAnimationAll(string anim, bool noPlayer = false, bool doForced = false)
|
||||
{
|
||||
for (int i = 0; i < Spectators.Count; i++)
|
||||
|
@ -197,5 +259,76 @@ namespace HeavenStudio.Games
|
|||
Spectators[i].GetComponent<Animator>().Play(anim, -1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void BopAll(bool noPlayer = false, bool doForced = false)
|
||||
{
|
||||
for (int i = 0; i < Spectators.Count; i++)
|
||||
{
|
||||
if (i == 3 && noPlayer)
|
||||
continue;
|
||||
|
||||
if (!Spectators[i].GetComponent<Animator>().IsAnimationNotPlaying() && !doForced)
|
||||
continue;
|
||||
Spectators[i].GetComponent<NtrIdolFan>().Bop();
|
||||
}
|
||||
}
|
||||
|
||||
private void PlayOneClap(float beat)
|
||||
{
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { PlayAnimationAll("FanClap", true, true);}),
|
||||
new BeatAction.Action(beat + 0.25f, delegate { PlayAnimationAll("FanFree", true);}),
|
||||
});
|
||||
}
|
||||
|
||||
private void PlayLongClap(float beat)
|
||||
{
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { PlayAnimationAll("FanClap", true, true);}),
|
||||
new BeatAction.Action(beat + 1f, delegate { PlayAnimationAll("FanFree", true);}),
|
||||
});
|
||||
}
|
||||
|
||||
private void PlayChargeClap(float beat)
|
||||
{
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { PlayAnimationAll("FanClap", true, true);}),
|
||||
new BeatAction.Action(beat + 0.1f, delegate { PlayAnimationAll("FanClapCharge", true, true);}),
|
||||
});
|
||||
}
|
||||
|
||||
private void StartJump(int idx, float beat)
|
||||
{
|
||||
Spectators[idx].GetComponent<NtrIdolFan>().jumpStartTime = beat;
|
||||
BeatAction.New(Spectators[idx], new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(beat, delegate { Spectators[idx].GetComponent<Animator>().Play("FanJump", -1, 0);}),
|
||||
new BeatAction.Action(beat + 1f, delegate { Spectators[idx].GetComponent<Animator>().Play("FanPrepare", -1, 0);}),
|
||||
});
|
||||
}
|
||||
|
||||
private void PlayJump(float beat)
|
||||
{
|
||||
for (int i = 0; i < Spectators.Count; i++)
|
||||
{
|
||||
if (i == 3)
|
||||
continue;
|
||||
|
||||
StartJump(i, beat);
|
||||
}
|
||||
}
|
||||
|
||||
public void AngerOnMiss()
|
||||
{
|
||||
for (int i = 0; i <= 5; i++)
|
||||
{
|
||||
if (i == 3)
|
||||
continue;
|
||||
Spectators[i].GetComponent<NtrIdolFan>().MakeAngry(i > 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
using System;
|
||||
using Starpelly;
|
||||
using NaughtyBezierCurves;
|
||||
|
||||
using HeavenStudio.Util;
|
||||
|
||||
|
@ -11,16 +12,145 @@ namespace HeavenStudio.Games.Scripts_FanClub
|
|||
public class NtrIdolFan : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private GameObject motionRoot;
|
||||
[SerializeField] private GameObject headRoot;
|
||||
public Animator animator;
|
||||
public Animator headAnimator;
|
||||
public ParticleSystem fanClapEffect;
|
||||
public GameObject shadow;
|
||||
|
||||
bool player = false;
|
||||
[Header("Properties")]
|
||||
[NonSerialized] public bool player = false;
|
||||
[NonSerialized] public bool hitValid = false;
|
||||
public float jumpStartTime = -99f;
|
||||
bool stopBeat = false;
|
||||
bool stopCharge = false;
|
||||
bool hasJumped = false;
|
||||
|
||||
float clappingStartTime = 0f;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
if (player)
|
||||
{
|
||||
if (PlayerInput.Pressed())
|
||||
{
|
||||
ClapStart(false);
|
||||
}
|
||||
if (PlayerInput.Pressing())
|
||||
{
|
||||
if (cond.songPositionInBeats > clappingStartTime + 1f && !stopCharge)
|
||||
{
|
||||
animator.Play("FanClapCharge", 0, 0);
|
||||
stopCharge = true;
|
||||
}
|
||||
}
|
||||
if (PlayerInput.PressedUp())
|
||||
{
|
||||
if (stopCharge)
|
||||
{
|
||||
JumpStart(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
animator.Play("FanFree", 0, 0);
|
||||
stopBeat = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float jumpPos = cond.GetPositionFromBeat(jumpStartTime, 1f);
|
||||
if (cond.songPositionInBeats >= jumpStartTime && cond.songPositionInBeats < jumpStartTime + 1f)
|
||||
{
|
||||
hasJumped = true;
|
||||
float yMul = jumpPos * 2f - 1f;
|
||||
float yWeight = -(yMul*yMul) + 1f;
|
||||
motionRoot.transform.localPosition = new Vector3(0, 3f * yWeight);
|
||||
shadow.transform.localScale = new Vector3((1f-yWeight*0.8f) * 1.4f, (1f-yWeight*0.8f) * 1.4f, 1f);
|
||||
}
|
||||
else
|
||||
{
|
||||
motionRoot.transform.localPosition = new Vector3(0, 0);
|
||||
shadow.transform.localScale = new Vector3(1.4f, 1.4f, 1f);
|
||||
if (hasJumped && player)
|
||||
{
|
||||
animator.Play("FanPrepare", 0, 0);
|
||||
stopBeat = false;
|
||||
}
|
||||
hasJumped = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClapStart(bool hit, bool force = false, bool doCharge = false, bool fromAutoplay = false)
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
if (hit)
|
||||
{
|
||||
print("HIT");
|
||||
if (doCharge)
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(cond.songPositionInBeats + 0.1f, delegate {
|
||||
if (PlayerInput.Pressing() || fromAutoplay)
|
||||
{
|
||||
animator.Play("FanClapCharge", 0, 0);
|
||||
stopCharge = true;
|
||||
}
|
||||
}),
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
print("missed");
|
||||
FanClub.instance.AngerOnMiss();
|
||||
}
|
||||
if (fromAutoplay || !force)
|
||||
{
|
||||
stopBeat = true;
|
||||
jumpStartTime = -99f;
|
||||
animator.Play("FanClap", 0, 0);
|
||||
Jukebox.PlayOneShotGame("fanClub/play_clap");
|
||||
Jukebox.PlayOneShotGame("fanClub/crap_impact");
|
||||
clappingStartTime = cond.songPositionInBeats;
|
||||
}
|
||||
if (fromAutoplay && !doCharge)
|
||||
{
|
||||
BeatAction.New(this.gameObject, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(cond.songPositionInBeats + 0.1f, delegate {
|
||||
animator.Play("FanFree", 0, 0);
|
||||
stopBeat = false;
|
||||
}),
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void JumpStart(bool hit, bool force = false, bool fromAutoplay = false)
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
if (hit)
|
||||
{
|
||||
print("HIT");
|
||||
}
|
||||
else
|
||||
{
|
||||
print("missed");
|
||||
FanClub.instance.AngerOnMiss();
|
||||
}
|
||||
if (fromAutoplay || !force)
|
||||
{
|
||||
animator.Play("FanJump", 0, 0);
|
||||
Jukebox.PlayOneShotGame("fanClub/play_jump");
|
||||
jumpStartTime = cond.songPositionInBeats;
|
||||
stopCharge = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Bop()
|
||||
{
|
||||
if (animator.IsAnimationNotPlaying() && !stopBeat)
|
||||
if (!stopBeat)
|
||||
animator.Play("FanBeat", 0, 0);
|
||||
}
|
||||
|
||||
|
@ -28,5 +158,14 @@ namespace HeavenStudio.Games.Scripts_FanClub
|
|||
{
|
||||
fanClapEffect.Play();
|
||||
}
|
||||
|
||||
public void MakeAngry(bool flip = false)
|
||||
{
|
||||
headAnimator.Play("FanFaceAngry", 0, 0);
|
||||
if (flip)
|
||||
{
|
||||
headRoot.transform.localScale = new Vector3(-1f, 1f, 1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
86
Assets/Scripts/Games/FanClub/NtrIdolInput.cs
Normal file
86
Assets/Scripts/Games/FanClub/NtrIdolInput.cs
Normal file
|
@ -0,0 +1,86 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using HeavenStudio.Util;
|
||||
|
||||
namespace HeavenStudio.Games.Scripts_FanClub
|
||||
{
|
||||
public class NtrIdolInput : PlayerActionObject
|
||||
{
|
||||
public float startBeat;
|
||||
public int type;
|
||||
public bool doCharge = false;
|
||||
private bool hit = false;
|
||||
private bool hasHit = false;
|
||||
|
||||
void Start()
|
||||
{
|
||||
PlayerActionInit(gameObject, startBeat);
|
||||
}
|
||||
|
||||
public override void OnAce()
|
||||
{
|
||||
Hit(true, type, true);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Conductor.instance.GetPositionFromBeat(startBeat, 1.25f) >= 1)
|
||||
{
|
||||
FanClub.instance.AngerOnMiss();
|
||||
CleanUp();
|
||||
}
|
||||
|
||||
if (!hit && Conductor.instance.GetPositionFromBeat(startBeat, 1) >= 1)
|
||||
{
|
||||
hit = true;
|
||||
if (hasHit) CleanUp();
|
||||
}
|
||||
|
||||
float normalizedBeat = Conductor.instance.GetPositionFromBeat(startBeat, 1);
|
||||
StateCheck(normalizedBeat);
|
||||
|
||||
if (PlayerInput.Pressed() && type == 0)
|
||||
{
|
||||
if (state.perfect)
|
||||
{
|
||||
Hit(true);
|
||||
} else if (state.notPerfect())
|
||||
{
|
||||
Hit(false);
|
||||
}
|
||||
}
|
||||
if (PlayerInput.PressedUp() && type == 1)
|
||||
{
|
||||
if (state.perfect)
|
||||
{
|
||||
Hit(true, type);
|
||||
} else if (state.notPerfect())
|
||||
{
|
||||
Hit(false, type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Hit(bool _hit, int type = 0, bool fromAutoplay = false)
|
||||
{
|
||||
if (!hasHit)
|
||||
{
|
||||
if (type == 0)
|
||||
FanClub.instance.Player.ClapStart(_hit, true, doCharge, fromAutoplay);
|
||||
else if (type == 1)
|
||||
FanClub.instance.Player.JumpStart(_hit, true, fromAutoplay);
|
||||
|
||||
hasHit = true;
|
||||
|
||||
if (hit) CleanUp();
|
||||
}
|
||||
}
|
||||
|
||||
public void CleanUp()
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Games/FanClub/NtrIdolInput.cs.meta
Normal file
11
Assets/Scripts/Games/FanClub/NtrIdolInput.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4d6294b6066d1254aa9d41878165a68e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -421,8 +421,13 @@ namespace HeavenStudio
|
|||
{
|
||||
new GameAction("bop", delegate { FanClub.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
|
||||
// new GameAction("bop (spectators)", delegate { FanClub.instance.SpecBop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
|
||||
new GameAction("hais", delegate { FanClub.instance.CallHai(eventCaller.currentEntity.beat); }, 8, false),
|
||||
new GameAction("kamone", delegate { FanClub.instance.CallKamone(eventCaller.currentEntity.beat); }, 6, false),
|
||||
new GameAction("hais", delegate { FanClub.instance.CallHai(eventCaller.currentEntity.beat); }, 8, false,
|
||||
// TODO: pre-switch cues
|
||||
inactiveFunction: delegate { FanClub.WarnHai(eventCaller.currentEntity.beat); }),
|
||||
new GameAction("kamone", delegate { FanClub.instance.CallKamone(eventCaller.currentEntity.beat); }, 6, false,
|
||||
// TODO: pre-switch cues
|
||||
inactiveFunction: delegate { FanClub.WarnKamone(eventCaller.currentEntity.beat); }),
|
||||
// TODO: double clap cue
|
||||
}),
|
||||
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue