Commit graph

41 commits

Author SHA1 Message Date
minenice55
22e06efbff address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
53632441a1 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
minenice55
ae017fdeef Various small additions and changes (#105)
* Fan Club: spotlight effects

* new icons for Pajama Party, Karate Man

* Editor: make context use Rodin font

* idem for entities

* Blue Bear: import HQ texture

* Pajama Party: option to sleep forever

* Space Soccer: option to mute the dispense sound
2022-06-17 23:31:19 -07:00
minenice55
b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
057bdf7fe5 Gameplay: Timing windows use a "smart" BPM scaling system (#86)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded

* inverse-scale timing windows based on speed

* Fan Club: move to new input system

* Fan Club: allow forced animations during calls

* Crop Stomp: fix camera shake regression
2022-06-03 20:15:56 -07:00
minenice55
78594345b6 Fan Club: fast kamone plays when scene is unloaded 2022-05-02 16:16:00 -04:00
minenice55
278d2773f7 Fan Club: unarranged sequel feature-complete 2022-05-02 13:43:47 -04:00
minenice55
6cfd3d9fda Fan Club: particle stuff, unarranged crouch / kiss 2022-05-02 11:45:48 -04:00
minenice55
2eff834a7a Fan Club: arranged landing, corrected texture atlas colours 2022-05-01 20:08:48 -04:00
minenice55
c8e7bb1292 Fan Club: cont. unarranged sequel work 2022-04-30 01:20:19 -04:00
minenice55
b41c97b6c7 Fan Club: more work on unarranged sequel 2022-04-30 00:36:47 -04:00
minenice55
97df0a43cf Fan Club: initial support for "unarranged" sequel 2022-04-28 17:56:00 -04:00
minenice55
dbdc3d44ae Fan Club: various adjustments
address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
c1ea34dc8d Fan Club: add fast kamone 2022-04-27 18:02:53 -04:00
minenice55
1f0187ee66 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
minenice55
dc3e7aadbd Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55
24765c3d68 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55
6bbbabf7f6 Fan Club: more animations 2022-03-27 19:05:08 -04:00
minenice55
bf172ca17e Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
minenice55
7c591e0a11 Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith
a653194e07 Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
minenice55
831b019735 Fan Club: root motion 2022-03-25 18:59:18 -04:00
minenice55
61aaea72d9 Fan Club: fix references 2022-03-25 18:51:43 -04:00
minenice55
173e9d80dd Fan Club: note to self 2022-03-22 15:49:29 -04:00
minenice55
d13d547c89 Merge branch 'master' into more-ntrIdol-2 2022-03-22 15:28:44 -04:00
minenice55
6d857e9d5c Fan Club: prepare Arisa jumping 2022-03-22 15:23:55 -04:00
minenice55
04535747f7 Fan Club: fix forcing idol anims during responses 2022-03-21 11:29:24 -04:00
minenice55
d768f48eae Fan Club: address issue with double clap -> I suppose stack 2022-03-21 11:23:42 -04:00
minenice55
7d580fb132 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55
65918bd950 Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55
bce671dc85 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
minenice55
4df6dcacd6 Fan Club: fix forced "peace no sync" animation 2022-03-16 17:45:12 -04:00
minenice55
b73135196c Fan Club: add particle effect to forced clap 2022-03-16 17:43:37 -04:00
minenice55
af6e60a247 Fan Club: finish all basic functionality
todo: other "special" animations
2022-03-16 17:41:46 -04:00
minenice55
5f42dd4f00 Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
minenice55
57e075255b Fan Club: like 50% of the game lmao 2022-03-14 20:54:54 -04:00
minenice55
407ccdface Fan Club: update script to new namespace 2022-03-14 10:36:19 -04:00
minenice55
b7c814738d Fan Club: more idol stuff 2022-03-14 10:35:04 -04:00
minenice55
0479cb39f8 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
minenice55
a1f71294ce Fan Club: start scene setup 2022-03-12 23:24:37 -05:00