Matt Caughey
86753151ff
Updated achievement settings
2013-05-15 14:18:18 -04:00
Matt Caughey
93ef449dd6
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
2013-05-15 11:37:27 -04:00
Matt Caughey
d4f4e24a22
Added lilyflower generation.
2013-05-15 08:49:06 -04:00
Adubbz
6895a0c42a
Added BuildCraft compatibility for facades
2013-05-15 20:13:52 +10:00
Adubbz
379730186b
Merged BlockBOPFlower changes
2013-05-15 19:16:03 +10:00
Adubbz
3ab3d2c72d
Fixed dart rendering
2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-15 19:14:32 +10:00
Adubbz
0b76026762
Made lily flowers render on the water lily and made them replaceable
2013-05-15 19:10:53 +10:00
Adubbz
5d68f74657
Dandelions now spawn particles in the direction being faced by the player
2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958
Added sunflowers
2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6
Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet!
2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8
Tweaked flower band textures.
2013-05-13 15:51:26 -04:00
Matt Caughey
ecf5c68e2d
Made some minor changes to the Pasture biome.
2013-05-13 14:10:09 -04:00
Amnet
f187d8e4fb
Fixed the biome village spawn config option.
...
Tweaked the offset on barley.
2013-05-13 20:06:49 +02:00
Amnet
72a681fa49
Added random offset to barley.
2013-05-13 19:14:42 +02:00
Matt Caughey
45f7788fa9
Added waterlily texture.
2013-05-13 10:31:21 -04:00
Matt Caughey
7c1bdfd772
Fixed mushrooms.
2013-05-13 10:08:01 -04:00
Matt Caughey
86f5881cad
Moved mushrooms to their own class.
2013-05-13 09:43:16 -04:00
Matt Caughey
dc44e1c041
Made the Icy Hills hillier.
2013-05-13 08:30:03 -04:00
Matt Caughey
e6fee9a480
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-13 07:14:31 -04:00
Matt Caughey
d25f608bba
Added alternate black and white dye. Added glowshrooms. Tweaked some textures.
2013-05-13 07:13:46 -04:00
Adubbz
01bfcdc963
Fixed particles once and for all, now to just make them spawn from dandelions
2013-05-13 20:33:51 +10:00
Adubbz
ad13d2c49d
Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one
2013-05-13 20:11:09 +10:00
Matt Caughey
262a5af199
Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss.
2013-05-13 06:05:31 -04:00
Matt Caughey
daa70b2792
Made palm tree generation nicer and more life-like.
2013-05-13 05:33:12 -04:00
Adubbz
be17f95ed6
Moved particles to a single method
2013-05-13 18:20:06 +10:00
Adubbz
3e58ec3e21
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-13 17:49:38 +10:00
Adubbz
c8a70d6a08
Attempted to get particles working. Used the dart blower as the test
2013-05-13 17:49:06 +10:00
Matt Caughey
5705a4d1fb
Tweaked apple leaves
2013-05-13 03:47:18 -04:00
Amnet
77d026306a
Fixed a bug with mudballs.
2013-05-13 05:07:45 +02:00
Adubbz
e738e1ff62
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-13 08:27:23 +10:00
Adubbz
af38870e90
Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned.
2013-05-13 08:22:17 +10:00
Matt Caughey
f93bad1c62
Changed the top/filler layer and sky color of the Badlands.
2013-05-12 14:58:49 -04:00
Matt Caughey
498a5b82bd
Made the giant red/yellow flower generation a lot nicer.
2013-05-12 14:16:31 -04:00
Matt Caughey
4a858fd710
Added crafting recipes for Skystone blocks, and tweaked the textures.
2013-05-12 09:26:03 -04:00
Amnet
1778263c8a
Fixed picking up slabs with MMB.
...
Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey
e85443bdd0
Added Skystone Cobble/Brick, along with stairs and slabs for both.
2013-05-12 08:38:39 -04:00
Matt Caughey
965d02d518
Changed the names of some of the Promised Land blocks.
2013-05-12 07:31:51 -04:00
Matt Caughey
d8890fdce5
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-12 05:56:21 -04:00
Matt Caughey
5563b518c5
Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes.
2013-05-12 05:55:44 -04:00
Adubbz
f922679099
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-12 19:14:10 +10:00
Adubbz
b4b927819b
Tweaked the temperatures and humidities for bees. Brought to you by: Jadedcat
2013-05-12 19:13:36 +10:00
Matt Caughey
29dc9f97e6
Changed Cloud Block collision box again.
2013-05-12 05:03:14 -04:00
Adubbz
5bd6ffb753
Adjusted forestry temperatures in the Promised Land, they now reflect the strange nature of the Promised Lands
2013-05-12 15:55:16 +10:00
Adubbz
f8f335c30f
Finished up Poison Darts, just need their own texture now
2013-05-12 13:37:49 +10:00
Adubbz
632afef41c
Updated readme, started on Poison Darts
2013-05-12 13:13:14 +10:00
Adubbz
52a32ceff3
Updated the Readme, upped the version number
2013-05-12 10:30:16 +10:00
Adubbz
870d5aef05
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-12 10:07:58 +10:00
Adubbz
fd7f2aa2ff
Tweaked the cloud collision box, made the sky colour of the Promised Land Biomes configurable, prevented fall damage if landing on a cloud
2013-05-12 10:04:26 +10:00
Matt Caughey
d95b2ab829
Fixed the music disc song files.
2013-05-11 10:17:57 -04:00
Adubbz
092c6c180c
Made the dart blower use actual darts
2013-05-11 22:51:16 +10:00
Matt Caughey
d7bfeb8cda
Tweaked clouds. Lowered the amount of Amethyst Ore generated per chunk in the Promised Land.
2013-05-11 07:25:43 -04:00
Amnet
f5079e83ce
Working head bands.
2013-05-11 13:19:28 +02:00
Amnet
dbdd0ff54b
Merge remote-tracking branch 'origin/master'
2013-05-11 09:51:23 +02:00
Amnet
1f02cdf425
Fixing cloud rendering.
2013-05-11 09:48:02 +02:00
Matt Caughey
788f2128ff
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-11 03:45:59 -04:00
Matt Caughey
e1d46f1bc7
Added big tree variants of the red and orange trees to the Seasonal Forest.
2013-05-11 03:44:32 -04:00
Adubbz
f8220b057e
Tweaked spider spawn weights in the Ominous Woods
2013-05-11 17:20:33 +10:00
Adubbz
fa832bb8b0
Redwood trees now require a 3x3 of redwood saplings
2013-05-11 09:29:29 +10:00
Adubbz
06e8b60240
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-11 07:37:03 +10:00
Adubbz
7c71d7523a
Added armour tempt AI Task
2013-05-11 07:36:05 +10:00
Matt Caughey
08df57d666
Added cloud blocks to the Promised Land.
2013-05-10 16:28:30 -04:00
Matt Caughey
c10fcfb386
Tweaked a bunch of biomes. Added some new stuff to the Promised Land.
2013-05-10 14:50:44 -04:00
Adubbz
4bd4e7af0c
Added Flower Band recipes and completed the achievement to go with them
2013-05-10 17:12:56 +10:00
Adubbz
351182e19d
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-10 16:18:08 +10:00
Adubbz
835cc7d20d
Added Flower Power achievement
2013-05-10 16:17:45 +10:00
Matt Caughey
7823b2c727
Finished up the Promised Land sub-biomes. Added item textures for the flower bands.
2013-05-09 09:38:48 -04:00
Adubbz
ab65df145f
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-09 20:34:11 +10:00
Adubbz
0465c23ef7
Started work on hippy flower bands, still need recipes and item icons
2013-05-09 20:33:50 +10:00
ted80-PC
a590e7b0a7
Changed all stone into holystone
2013-05-09 12:09:58 +02:00
ted80-PC
e8d092a223
Fixed biome size in promised lands
2013-05-09 11:26:56 +02:00
ted80-PC
96ea682660
fixed missing snow
2013-05-09 10:48:24 +02:00
Matt Caughey
79a23e1f2a
Added Promised Land sub-biomes
2013-05-09 03:00:09 -04:00
Matt Caughey
00e059571a
Changed what plants grow from bonemeal. Tweaked dandelion texture.
2013-05-09 01:38:14 -04:00
ted80-PC
50f53c1b30
DISABLED WATERFALLS AGAIN
2013-05-08 22:31:57 +02:00
ted80-PC
caa51f23cb
changed biome array into arraylist
2013-05-08 22:11:53 +02:00
ted80-PC
8dd3ef9041
added voronoizoom and layerbiomes
2013-05-08 22:00:23 +02:00
ted80-PC
bc2e530beb
disabled waterfalls in promised lands
2013-05-08 19:18:51 +02:00
Matt Caughey
c12f9c2248
Tweaked crafting recipes and some item textures.
2013-05-08 11:12:05 -04:00
Matt Caughey
3ffcb962ba
Fixed high grass poisoning the player instead of poison ivy
2013-05-08 10:40:47 -04:00
Amnet
d87db66d6a
Fixed spawning in the promised land.
...
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey
b71d1b2df1
Changed some stuff with darts
2013-05-08 08:39:12 -04:00
Amnet
98af2e8a6e
Fixed double slab drops.
...
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Matt Caughey
69d4307c92
Fixed mudbrick block crafting recipe
2013-05-08 05:25:15 -04:00
Matt Caughey
a06515fbb9
Tweaked some decoration settings for the Promised Land.
2013-05-08 03:53:28 -04:00
Matt Caughey
e29dd66ce0
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-07 23:25:39 -04:00
Matt Caughey
37fb9e1370
Renamed the Yucca to Aloe. Changed moss item texture.
2013-05-07 23:25:14 -04:00
ted80-PC
61d0ec6635
fixed black sky in promised lands
2013-05-07 22:12:55 +02:00
ted80-PC
e30df56595
disabled deco in promised lands
2013-05-07 22:09:10 +02:00
ted80-PC
9c17815e1a
added layer zoom
2013-05-07 21:33:36 +02:00
ted80-PC
5fbd87c64a
Changed some file names
2013-05-07 21:14:44 +02:00
ted80-PC
35cfe9a945
New promised lands generator
2013-05-07 21:05:50 +02:00
ted80-PC
31ac3911d5
New promised lands generator
2013-05-07 21:05:01 +02:00
ted80-PC
53283f7e64
started working on layer generator for promised lands
2013-05-07 20:33:31 +02:00
Amnet
94d64d53a8
Fixed ore dictionary
2013-05-07 20:21:23 +02:00
ted80-PC
443082cb9d
moved some files
2013-05-07 20:08:35 +02:00
Amnet
a71f794523
Fixed the offset for foliage.
...
Added some more Thermal Expansion compatibility.
2013-05-07 18:58:25 +02:00
Matt Caughey
a4ee7e95a1
Added Polar biome in place of the old Ice Sheet biome.
2013-05-07 10:19:54 -04:00
Matt Caughey
111ed34276
Improved the Redwood Forest biome and thin redwood tree generation.
2013-05-07 09:10:33 -04:00
Matt Caughey
bb72175452
Added white dandelions.
2013-05-07 07:31:20 -04:00
Matt Caughey
a629c97c7c
Tweaked the Fungi Forest. Fixed high grass generation in the Marsh. Removed Barley from blacksmith chests. Tweaked Poison Ivy texture.
2013-05-07 04:31:34 -04:00
Adubbz
65ff312ae0
Uncommented canBlockStay
2013-05-07 18:27:51 +10:00
Adubbz
043e749df4
Merged Amnet's changes that i missed
2013-05-07 18:24:45 +10:00
Adubbz
40c2847366
Fixed flowers/thorns once and for all
2013-05-07 18:19:09 +10:00
Adubbz
f68fd802b9
Revert "Fixed the world gen for plants and flowers."
...
This reverts commit ca5b7b4fe8
.
2013-05-07 17:43:37 +10:00
Matt Caughey
f7ae70170f
Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities.
2013-05-07 00:41:56 -04:00
Amnet
0b8635fbf8
Added foliage offset
2013-05-07 03:06:20 +02:00
Matt Caughey
ac6be03582
Started adding the dart blower. Added poison item.
2013-05-06 21:02:25 -04:00
Amnet
ca5b7b4fe8
Fixed the world gen for plants and flowers.
2013-05-07 02:04:56 +02:00
Matt Caughey
960be72fe9
Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods.
2013-05-06 06:27:39 -04:00
Matt Caughey
d3af5f7482
Added poison ivy to other biomes
2013-05-06 06:19:33 -04:00
Adubbz
8032a052d5
Removed unecessary { and } use
2013-05-06 20:11:52 +10:00
Adubbz
50969cb1bc
Fixed poison ivy
2013-05-06 20:10:01 +10:00
Adubbz
4293e12f4f
Work on making Posion Ivy actually poison mobs/the player
2013-05-06 20:04:16 +10:00
Matt Caughey
9120596b79
Added poison ivy, changed high grass (top) metadata value from 6 to 7.
2013-05-06 05:21:53 -04:00
Adubbz
b5a8acfae8
Adjusted a few hitboxes. Didn't bother with them all, just the glaringly bad ones.
2013-05-06 18:33:07 +10:00
Adubbz
fd6f243456
Fixed BOPFlower checks on World Gen
2013-05-06 17:41:57 +10:00
Adubbz
dbf3241b55
Moved BOPCrossIntegration to PostInit (Using Annotations this time!)
2013-05-06 17:11:55 +10:00
Matt Caughey
8b54bb7f66
Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap).
2013-05-06 01:58:23 -04:00
Amnet
ebc99f5eb4
Fixed the reeds.
2013-05-05 19:15:49 +02:00
Matt Caughey
8c044949c3
Started adding a new reed plant
2013-05-05 11:45:04 -04:00
Adubbz
62267f5dc8
Merged Forstride's BlockBOPFlower changes
2013-05-05 11:34:32 +10:00
Adubbz
4348490256
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-05 11:27:47 +10:00
Adubbz
52cb252d6f
Attempted to properly fix yucca flowers on hard dirt
2013-05-05 11:23:54 +10:00
Matt Caughey
3d4037b544
Made some changes to the Lush Desert
2013-05-04 21:21:08 -04:00
Adubbz
62a45a1baf
Made yuccas properly generate in the Canyon
2013-05-05 10:34:46 +10:00
Matt Caughey
32a2940081
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-04 20:06:44 -04:00
Matt Caughey
16eb2a2ea6
Changed around the Canyon biome a bit.
2013-05-04 20:06:17 -04:00
Adubbz
0057913fdd
Adjusted humidity of the Heathland and Fen
2013-05-05 09:56:28 +10:00
Adubbz
705105c3e6
Fixed cattail dupe drops on sheared
2013-05-05 09:52:26 +10:00
Adubbz
09f287dada
Fixed High Cattail pickblock
2013-05-05 09:52:06 +10:00
Adubbz
59717f6170
Fixed willow colouring
2013-05-05 09:51:19 +10:00
Adubbz
c5251b6274
Fire now burns infinitely on ash
2013-05-05 09:50:42 +10:00
Adubbz
07e0611b0a
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-04 20:10:08 +10:00
Adubbz
cfe73c2225
Minor tweaks to High Grass and High Cattail
2013-05-04 20:09:29 +10:00
Matt Caughey
561652be8a
Added high cattails to other swampy biomes.
2013-05-04 04:58:05 -04:00
Adubbz
73eca33198
Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks
2013-05-04 18:33:28 +10:00
Matt Caughey
357142bd6b
Work in progress high cattails. Ran into a NullPointerException and need some help fixing it.
2013-05-04 02:44:17 -04:00
Matt Caughey
11aaf4091b
Added Yucca flower that generates in desert biomes
2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Matt Caughey
bc9bd3bda5
The rudder moves when I turn the wheel.
2013-05-03 06:39:32 -04:00
Adubbz
dffcb15204
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-03 17:01:04 +10:00
Adubbz
8d7937def6
Updated to 1.5.2. Not exactly necessary as we are covered by SRG Names, but still a good thing to do
2013-05-03 17:00:20 +10:00
Amnet
53de38ad99
Fixed issue #41 .
2013-05-02 20:29:59 +02:00
Adubbz
524eaf27d7
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-01 20:32:45 +10:00
Adubbz
0585d09cbf
Removed useless gitignores and gitattributes, removed new the sky colour from the new Jungle Biome.
2013-05-01 20:26:49 +10:00
Amnet
ca70475c5d
Added the choice of village biomes to the config.
2013-05-01 12:15:03 +02:00
Adubbz
c48d3c8f4d
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-01 19:24:25 +10:00
Adubbz
ef4dd081cc
Adjusted Bamboo Forests to Forstride's liking
2013-05-01 19:23:58 +10:00
Amnet
5e1f83ac34
Finished the thaumcraft aspects.
2013-05-01 11:15:16 +02:00
Amnet
86cde9b500
Fixed placing of mangrove and holy saplings.
2013-05-01 10:59:00 +02:00
Amnet
3696e24901
Fixed BOP items.
2013-05-01 02:55:18 +02:00
Amnet
2dc2662e1d
Fixed Red Rock.
2013-05-01 02:39:34 +02:00
Amnet
f9610f1c2c
Fixed the config option for adding biomes to vanilla world types.
2013-05-01 01:06:05 +02:00
Amnet
cc2f9f8f87
Fixed leaves decay.
2013-04-30 18:08:42 +02:00
ted80-PC
8a6422d8af
Added enhanced biomes to bwg4 api
2013-04-30 13:12:01 +02:00
ted
4f85088533
Update BOPConfiguration.java
2013-04-29 21:22:44 +03:00
Amnet
4bb75c9e8a
Fixed my own derp with the recipes using ore dictionary.
2013-04-29 16:06:18 +02:00
Amnet
7dc1a1c442
Merge remote-tracking branch 'origin/master'
2013-04-28 20:06:43 +02:00
Amnet
7c8414581f
Made some crafting recipes obey the Ore Dictionary.
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Fixed the jungle biome issue.
2013-04-28 19:37:12 +02:00
Amnet
325ac1eb0c
Added Witch Huts, Jungle and Desert Temples to some of the biomes in BOP
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World Type.
2013-04-28 13:54:04 +02:00
Adubbz
2d0cdadbd0
Moved all integration to init instead of post init. Post init was just fucking everything up
2013-04-28 15:53:45 +10:00
Adubbz
9d8e5cbca5
Fixed Thaumcraft aspects, huzzah!
2013-04-28 13:09:58 +10:00
Adubbz
26b86f7403
Finished pff the Thaumcraft aspects, may be a few things missing, but it's definately up to a pretty good tsandard
2013-04-28 11:04:17 +10:00
Adubbz
4ec2e3065d
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-04-28 09:45:59 +10:00
Adubbz
4195f72861
Added aspects for some misc blocks
2013-04-28 09:45:39 +10:00
Amnet
9a47fb67c8
Blocks added to Forestry backpacks.
2013-04-28 00:05:54 +02:00
Amnet
9b1041ad63
Fixed adding biomes for world types.
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BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Adubbz
52a42f8d3d
Added terrain blocks to the Forestry Global Manager
2013-04-27 17:36:12 +10:00
Adubbz
4920f35504
Updated the name of the BOP record, as per the request of Forstride
2013-04-27 07:40:28 +10:00
Adubbz
14fad6d63a
Added aspects for saplings
2013-04-26 13:21:17 +10:00
Adubbz
780cd313dc
Added aspects to leaves and some random placer items
2013-04-26 12:43:38 +10:00
Adubbz
f4190c9e88
Adjusted changelog, added Thaumcraft aspects to planks
2013-04-26 10:37:49 +10:00
Adubbz
02d3fc104b
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-04-26 06:40:34 +10:00
Adubbz
77a6f3d3ed
Added planks to BlockReferences and started on items in Thaumcraft Integration
2013-04-26 06:39:46 +10:00
Amnet
e206c8a2c2
Finished ID usage reduction.
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Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
f05287a236
Tweaked the generation of Cattail.
2013-04-25 12:49:08 +02:00
Amnet
fb1c0b362a
Added configurable spawn distance between villages in BOP World Type
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Added more biomes to spawn villages in
2013-04-25 12:38:55 +02:00
Amnet
5e6c5f4d06
Added hardcoded foliage colors
2013-04-25 08:35:53 +02:00
Amnet
26c8eb2679
Fixed how the saplings grow
2013-04-25 01:31:48 +02:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
...
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
10326d1396
Added the Thaumcraft API, started Thaumcraft integration and created a way of referencing BOP blocks easily
2013-04-24 13:13:22 +10:00
Adubbz
2e69ff3714
Renamed duplicte saplings
2013-04-24 07:04:57 +10:00
Adubbz
e23d1cec4b
Revert naming change to planks, inconsistant plus breaks textures
2013-04-24 06:49:47 +10:00
Amnet
5e19939047
Reduced IDs a little more.
2013-04-23 15:03:29 +02:00
Amnet
c853d692a1
Cleaned up configuration. Some refactoting.
2013-04-23 12:35:29 +02:00
Adubbz
4387e43847
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-04-23 11:56:43 +10:00
Adubbz
79e9289b50
Added and changed a few Biome Dictionary types
2013-04-23 11:54:03 +10:00
Adubbz
1f3643e829
Fixed spelling derp
2013-04-23 11:53:21 +10:00
Amnet
00bc9eeddf
Turning back on beaches in origin valley.
2013-04-23 01:37:49 +02:00
Adubbz
b7c71ba3a8
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-04-23 08:21:13 +10:00
Adubbz
f0d7ba6ee4
Gave the different types of Autumn and Cherry leaves different names
2013-04-23 08:20:28 +10:00
ted
d6880c78b7
Added Biome Dictionary
2013-04-22 23:46:38 +03:00
Adubbz
9013e314a3
Added the option to disable ocean generation
2013-04-23 06:28:21 +10:00
Amnet
8abccb9e3f
Some fixes here and there. Refactoring the code.
2013-04-22 18:14:07 +02:00
Adubbz
d8131a04db
Removed debug from testing the fix for resources on the desktop
2013-04-22 22:49:30 +10:00
Adubbz
b00f7e71dd
Fixed missing texture error
2013-04-22 22:48:57 +10:00
Adubbz
2a6f6c3951
Biomes O Plenty flowers can now be used with Forestry bees. (May only be for bees that need normal flowers though, couldn't find anywhere for custom flower types (desert, hell etc))
2013-04-22 22:33:07 +10:00
Adubbz
0af3f744ef
Made BoP saplings work in the Forestry fermenter
2013-04-22 21:00:57 +10:00
Amnet
1d49f953bb
Nerfed the growth rate of apples.
...
Divided integration to different files.
2013-04-22 11:45:37 +02:00
Adubbz
be1a80107a
Removed a bunch of side-onlys that were causing a server crash
2013-04-22 16:51:39 +10:00
Adubbz
1e20a0e961
Fixed an issue causing sound files to be created on the desktop
2013-04-22 12:21:54 +10:00
Adubbz
e7edbaff83
Updated version number, shut SourceTree up about needing to push changes that have already occured
2013-04-22 11:16:28 +10:00
Adubbz
34533a2c02
Cleaned up the Block IDs in the config file
2013-04-22 11:13:36 +10:00
Adubbz
352b0d09b7
Added thermal expansion sawmill compatibility, moved BWG compatibility to the correct place
2013-04-22 11:11:56 +10:00
Amnet
d33d7d4fbf
Fixed willow generation.
2013-04-21 23:17:30 +02:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
904181c734
Clearing up some items (Bamboo, Moss)
2013-04-21 17:20:28 +02:00
Amnet
dcdd216e63
Everything should now generate properly.
2013-04-21 14:58:50 +02:00
Amnet
f581bdc38b
Done all the placement requirements for flowers, plants and grass.
2013-04-20 22:38:33 +02:00
Amnet
5a8adb1dc8
Fixed fancy/fast graphic on leaves.
...
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
ted80-PC
2051109dd9
fixed bwg4 support
2013-04-20 19:35:17 +02:00
Amnet
29706fbd03
Fixed placing of plants.
...
Fixed texture icons for barley and cattail.
2013-04-20 16:42:46 +02:00
Amnet
42a6f82010
Fixed wood names.
...
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
ted80-PC
f1fabb9da2
tried adding bwg4 api but it doesn't work :(
2013-04-20 13:55:39 +02:00
Amnet
e9abae1e5c
Fixed the bounding boxes for high grass and rendering of the leaves.
2013-04-20 05:21:46 +02:00
Amnet
8aef7b553c
Cleaning up the code.
2013-04-20 04:23:01 +02:00
Adubbz
8bbc30dd2e
All Biomes O Plenty leaves are now instantly destroyed by shears
2013-04-20 12:07:00 +10:00
Adubbz
4e4fa7b3d3
Added an API for changing the speed of shears against blocks
2013-04-20 11:42:26 +10:00
Amnet
eddef226e0
Finished reducing all the IDs - time to start bugfixing and finishing
...
it.
2013-04-20 03:26:09 +02:00
Adubbz
8969a7c963
Removed unecessary code
2013-04-19 19:38:44 +10:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
1e75cdb130
Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things
2013-04-19 18:33:35 +10:00
Adubbz
bdfda4dd05
Changed achievements to be enabled by default
2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8
Generic blocks that have one texture file.
2013-04-18 21:29:40 +02:00
Amnet
d94a69b0f3
Fixed registering stuff as furnace fuel
2013-04-18 14:32:48 +02:00
Amnet
60e6067961
Fix for Achievements
2013-04-18 08:42:40 +02:00
Amnet
d1e265039f
Finished up stairs and rocks.
2013-04-18 00:35:17 +02:00
Adubbz
6984125bee
Fixed the blocks, hopefully there are no crashes anymore :)
2013-04-17 10:09:59 +10:00
Adubbz
5d568b5a83
Rough update to Forge 656, only thing that needs work is crashes due to block textures
2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d
Giant petals, Barley, Cattail, Algae and Clovers
2013-04-17 00:48:15 +02:00
Amnet
8327a881da
Saplings!
2013-04-16 14:57:04 +02:00
Amnet
5a96e56158
A little fix for the previous commit
2013-04-16 10:45:18 +02:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00