Fixed placing of mangrove and holy saplings.
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3696e24901
commit
86cde9b500
2 changed files with 41 additions and 0 deletions
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@ -5,6 +5,7 @@ import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockSapling;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.ItemStack;
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@ -12,6 +13,7 @@ import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.worldgen.WorldGenAcacia;
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import biomesoplenty.worldgen.WorldGenMangrove;
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import biomesoplenty.worldgen.WorldGenPalmTree1;
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@ -62,6 +64,25 @@ public class BlockBOPColorizedSapling extends BlockSapling
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list.add(new ItemStack(blockID, 1, i));
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}
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@Override
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public boolean canPlaceBlockOnSide(World world, int x, int y, int z, int side, ItemStack itemStack)
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{
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int id = world.getBlockId(x, y - 1, z);
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int meta = itemStack.getItemDamage();
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if (itemStack.itemID == this.blockID)
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switch (meta)
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{
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case 1: // Mangrove
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return id == Block.sand.blockID;
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default:
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return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.tilledField.blockID;
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}
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else
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return this.canPlaceBlockOnSide(world, x, y, z, side);
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random random)
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{
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@ -12,6 +12,7 @@ import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.worldgen.WorldGenApple;
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import biomesoplenty.worldgen.WorldGenAutumn;
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import biomesoplenty.worldgen.WorldGenAutumn2;
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@ -68,6 +69,25 @@ public class BlockBOPSapling extends BlockSapling
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list.add(new ItemStack(blockID, 1, i));
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}
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@Override
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public boolean canPlaceBlockOnSide(World world, int x, int y, int z, int side, ItemStack itemStack)
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{
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int id = world.getBlockId(x, y - 1, z);
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int meta = itemStack.getItemDamage();
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if (itemStack.itemID == this.blockID)
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switch (meta)
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{
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case 7: // Holy
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return id == Blocks.holyGrass.get().blockID;
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default:
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return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.tilledField.blockID;
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}
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else
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return this.canPlaceBlockOnSide(world, x, y, z, side);
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random random)
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{
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