Commit graph

534 commits

Author SHA1 Message Date
Cheeserolls
cba8443972 Minor adjustments to waterside and splotches generator 2015-06-07 18:51:35 +01:00
Cheeserolls
9b593e576d Allow setting of the block used underneath water in BOP biomes 2015-06-07 18:50:45 +01:00
Cheeserolls
3256dd9447 Finally stop those damn floating paeonias 2015-06-07 17:20:29 +01:00
Cheeserolls
cfc3cd65ff Make naming in generators consistent and more readable, fix algae spawning in marsh 2015-06-07 16:46:04 +01:00
Cheeserolls
15ff399f6a Rewrite terrain generation to provide more flexibility for BOP biomes 2015-06-07 15:36:41 +01:00
Cheeserolls
629a02d9c6 Add method for getting a BlockPosQuery from the config files 2015-06-01 20:11:24 +01:00
Cheeserolls
2297888ec4 Add grassland biome 2015-06-01 19:51:55 +01:00
Cheeserolls
f8db6d03c1 Use multiple generation attempts in GeneratorColumns 2015-06-01 19:38:14 +01:00
Cheeserolls
1c67753174 Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors) 2015-06-01 19:05:19 +01:00
Cheeserolls
165504a8a8 Minor change in GeneratorLakes 2015-06-01 18:06:45 +01:00
Cheeserolls
7819a042dd Stop GeneratorLogs replacing non-air blocks 2015-06-01 18:04:03 +01:00
Cheeserolls
e405e5af1d Add columns generator 2015-06-01 17:57:48 +01:00
Cheeserolls
5b1b35ebad Add Tundra biome 2015-06-01 17:03:38 +01:00
Cheeserolls
812c147cd8 Add Marsh biome 2015-06-01 14:42:29 +01:00
Cheeserolls
7ec33607bb Add GeneratorLakes 2015-06-01 14:40:10 +01:00
Cheeserolls
9e352520b3 Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface) 2015-06-01 11:27:33 +01:00
Cheeserolls
3acdaea69b Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read 2015-06-01 04:08:37 +01:00
Cheeserolls
10ed5d64e6 Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class 2015-05-31 22:52:41 +01:00
Cheeserolls
7107c2d0f1 Add GeneratorBigMushroom 2015-05-31 21:04:02 +01:00
Cheeserolls
9cf20fa8c4 Add GeneratorLogs 2015-05-31 17:48:17 +01:00
Cheeserolls
7cf4c74420 Add highland biome 2015-05-31 15:50:19 +01:00
Cheeserolls
502549f8af Register GeneratorBlob. Make GeneratorBlob and GeneratorSplatter configurable. Some other minor improvements 2015-05-31 15:49:37 +01:00
Cheeserolls
90acaa48d4 Add GeneratorBlobs 2015-05-31 13:05:05 +01:00
Cheeserolls
dfe72850af Add splatter world gen 2015-05-31 11:34:40 +01:00
Cheeserolls
da3280d85a Use block querys in Generator Splotches to define the blocks to swap 2015-05-31 00:38:10 +01:00
Cheeserolls
d93113fbfc Add some utility functions for testing blocks against certain criteria 2015-05-31 00:15:14 +01:00
Cheeserolls
d82c3523d1 Finish chaparral biome 2015-05-29 19:01:54 +01:00
Cheeserolls
119400041e Add splotches generator 2015-05-29 18:55:38 +01:00
Cheeserolls
a8b6fe6d0f Fix bug - bushes turning into berry bushes too quickly 2015-05-29 18:54:35 +01:00
Cheeserolls
6b5cdf3db6 Start the Chaparral biome 2015-05-28 23:06:17 +01:00
Cheeserolls
359e374c09 Add shortcut constructor for GeneratorDoubleFlora using vanilla BlockDoublePlant types 2015-05-28 23:05:11 +01:00
Cheeserolls
1c0f610263 Prevent duplicate id being used when adding a new biome 2015-05-28 23:02:11 +01:00
Cheeserolls
3d1cf2388b Allow search by biome name in bop tpbiome command 2015-05-28 21:36:35 +01:00
Cheeserolls
f183391144 Override river mix gen layer, improve polar regions with frozen rivers, and arctic regions in the frozen oceans 2015-05-28 20:55:00 +01:00
Cheeserolls
3f38fd5be5 De-obfusacte biome edge gen layer 2015-05-28 19:50:23 +01:00
Cheeserolls
b3b49a8105 Make frozen ocean in polar regions on latitude worlds 2015-05-28 19:35:42 +01:00
Cheeserolls
47877a9150 Override vanilla code for adding sub-biomes (hills, mutated biomes etc), refine params for BOP gen layers 2015-05-28 18:50:36 +01:00
Cheeserolls
d56900ef9d Tidy up the TODO list 2015-05-28 15:38:09 +01:00
Cheeserolls
e07420ae52 Allow configuration of vanilla biome weights 2015-05-28 15:30:09 +01:00
Cheeserolls
f003accc02 Fix crash caused by use of de-obfuscated field name 2015-05-28 13:54:27 +01:00
Cheeserolls
fc2e910b88 Remove dummy file which should not have been there anyway 2015-05-27 23:17:22 +01:00
Cheeserolls
b5efea309b Minor code cleanup in ModPotions 2015-05-27 23:15:49 +01:00
Cheeserolls
2871b7b2c4 Add BOP potion effects - paralysis and possession 2015-05-27 22:39:29 +01:00
Cheeserolls
2b9a7c30f0 Override default genlayer procedure to enable better control over world generation and biome placement - added 2 varieties of biome arrangement in addition to the vanilla system, random and latitude (which can be selected via a config file) 2015-05-27 02:35:48 +01:00
Cheeserolls
45b15e6d7f Add comments to GenLayerBiomeBOP 2015-05-26 18:23:36 +01:00
Cheeserolls
c01e34ca85 More configuration options: enableSnow, enableRain, skyColor, hasBiomeEssence 2015-05-26 17:25:50 +01:00
Cheeserolls
e83edcf214 Use existing GeneratorRegistry for creation of generators from config files instead of a separate GeneratorFactory class 2015-05-26 16:51:45 +01:00
Cheeserolls
795592d20f Allow spawnable creatures for biomes to be configured 2015-05-26 16:49:39 +01:00
Cheeserolls
1892ce1959 Minor tweaks to BOPConfig.java 2015-05-26 16:48:50 +01:00
Cheeserolls
42da4d197c Reorganise BOP config system to make it all a bit cleaner and easier to use 2015-05-26 15:04:13 +01:00
Cheeserolls
ee0b4d69b6 Unify code for biome finder item and tpbiome command 2015-05-26 10:22:04 +01:00
Cheeserolls
e4e8582eac Simplify weighted generators and make them easier to configure 2015-05-26 10:10:20 +01:00
Cheeserolls
e269c43e54 Make generator configurable via ConfigHelper 2015-05-26 01:27:30 +01:00
Cheeserolls
d9cf50efa9 Allow configuration of normal and alternative top blocks in dense forest 2015-05-24 14:54:15 +01:00
Cheeserolls
7007e8bd92 Allow biome weights to be configured, add config warning logging 2015-05-24 14:52:55 +01:00
Cheeserolls
17ea1755e8 Some minor improvements to ConfigHelper 2015-05-24 14:51:48 +01:00
Cheeserolls
957f1de812 Expand capabilities of ConfigHelper 2015-05-24 12:47:08 +01:00
Cheeserolls
7faffa5a89 Rewrite biome configuration system to be simpler and less fragile 2015-05-24 09:18:04 +01:00
Cheeserolls
5016917fb9 Fix some leaf rendering problems, and a couple of other minor TODOs 2015-05-23 23:47:23 +01:00
Cheeserolls
ebd6a98911 Remove unused imports 2015-05-23 22:26:28 +01:00
Cheeserolls
4f8fde74ef Fix incorrect drops and shearing on BOP double plants 2015-05-23 22:21:50 +01:00
Cheeserolls
41f28506e1 Add cattail 2015-05-23 19:40:16 +01:00
Cheeserolls
591bdebe5e Add kelp 2015-05-23 19:14:48 +01:00
Cheeserolls
8fb205d30d Remove debug code 2015-05-23 17:49:08 +01:00
Cheeserolls
595e3f8add Add bamboo thatching 2015-05-23 17:48:16 +01:00
Cheeserolls
87337e4f72 Add mud brick stairs 2015-05-23 16:47:31 +01:00
Cheeserolls
08c80171a3 Allow BOPReflectionHelper.construct() to work with arguments which are castable to the declared constructor arguments 2015-05-23 16:37:59 +01:00
Cheeserolls
b36c0b0700 Rename BlockBOPStairs to BlockBOPWoodStairs 2015-05-23 15:38:42 +01:00
Cheeserolls
4b6e4effc7 Add BOP stone and mud brick slabs 2015-05-23 15:33:45 +01:00
Cheeserolls
f219f84c09 Fix BOP stone drops 2015-05-23 15:08:25 +01:00
Cheeserolls
7dc1020de2 De-obfuscate dart render code 2015-05-23 00:37:45 +01:00
Cheeserolls
555e96af81 Remove reliance on hard coded sapling values in leaf drop code 2015-05-23 00:02:50 +01:00
Cheeserolls
bf130cbe9c Fix bounding box positioning on BOP plants 2015-05-22 23:42:23 +01:00
Cheeserolls
6a1347ff6f Make smoldering grass melt snow 2015-05-22 23:29:52 +01:00
Cheeserolls
ee22af02e0 Add utility function for accessing hidden object constructors with reflection 2015-05-22 23:10:14 +01:00
Cheeserolls
43c2d300fb Fix inconsistency in placement of regular and tall cattail - both now require water 2015-05-22 13:35:54 +01:00
Cheeserolls
e6b8d04fb0 Fix crash caused by reference to sapling which does not exist 2015-05-22 13:25:18 +01:00
Cheeserolls
7019c0a68c Allow wool to be crafted from any combination of regular and tall cattail 2015-05-22 13:24:21 +01:00
Cheeserolls
4317a78f9e Add more ore dictionary entries for BOP items 2015-05-22 13:12:58 +01:00
Cheeserolls
1741d2bb6c Use gem enum instead of hard coded gem crafting recipes 2015-05-22 13:04:40 +01:00
Cheeserolls
4821375be3 Give various BOP enums a more sensible name and location 2015-05-22 12:22:19 +01:00
Cheeserolls
642e1e6e87 Add mappings between wood types and doors, fences, gates and stairs 2015-05-22 11:50:55 +01:00
Cheeserolls
7d7917d757 Unite flower 1 and flower 2 into a single paged block class 2015-05-22 11:15:13 +01:00
Cheeserolls
04c91ca0d8 Automate generation of wood plank and slab recipes 2015-05-20 23:59:30 +01:00
Cheeserolls
db4c38bc1c Big improvements to code for handling blocks with multiple pages of variants 2015-05-20 23:32:40 +01:00
Cheeserolls
25376bcb20 Add OreDictionary support 2015-05-19 16:08:47 +01:00
Cheeserolls
adcf216772 Add crafting for biome finder (note biome essence now used up in recipe) 2015-05-19 15:28:12 +01:00
Cheeserolls
cc15216f66 Remove debugging messages in FurnaceFuelHandler 2015-05-19 12:18:27 +01:00
Cheeserolls
be0c9c36e1 Add BOP smelting recipes 2015-05-19 10:02:56 +01:00
Cheeserolls
ce01fd4019 Add (most) other BOP crafting recipes 2015-05-19 00:44:26 +01:00
Cheeserolls
9a79f3c385 Add dye recipes, wood recipes and various other misc recipes 2015-05-18 10:42:58 +01:00
Cheeserolls
dde19d780c Add first BOP crafting recipe 2015-05-17 14:39:37 +01:00
Anton
6cc04e57e2 Update ru_RU.lang 2015-05-08 08:35:11 +03:00
Cheeserolls
89937a09de Make BlockDoubleDecoration shearing more robust by adding a check for valid blocks 2015-05-06 13:32:23 +01:00
Cheeserolls
c921b36485 Add mudball entity, change entity registration (previously server and client were not in sync when spawning BOP entities), necessitated creating a BOP specific spawn egg item 2015-05-04 21:16:49 +01:00
Cheeserolls
d0e4b1c309 Add flippers and flower bands 2015-05-04 11:20:58 +01:00
Cheeserolls
43390b5dd0 Add other BOP fluids, blood and poison, no rendering yet 2015-05-04 10:30:06 +01:00
Cheeserolls
fc3c423523 Make sacred oad sapling items shiny 2015-05-04 10:05:42 +01:00
Cheeserolls
faa60f0e37 Add biome name to biome finder tooltip 2015-05-04 00:17:32 +01:00
Cheeserolls
c32a624f92 Add biome essence and biome block 2015-05-03 23:40:18 +01:00
Cheeserolls
fd81cb9029 Add BOP records 2015-05-03 21:06:34 +01:00
Cheeserolls
09b027bdae Remove unused imports 2015-05-03 18:56:00 +01:00
Adubbz
e29bae36ed Fixed server crashing (Again!) 2015-05-02 14:27:47 +10:00
Cheeserolls
ee2fd6ab6d Fix flowers bounding box not aligned correctly with rendering 2015-05-02 00:45:32 +01:00
Cheeserolls
aeae6cb2f5 Fix incorrect item drop on BOP flowers 2015-05-01 23:02:06 +01:00
Cheeserolls
c9df78da57 Fix crash when blowing dandelion because particles generated on wrong side 2015-05-01 22:48:08 +01:00
Cheeserolls
932a595ebd Combine particle textures for better performance 2015-05-01 22:00:28 +01:00
Cheeserolls
c44252c449 Add dandelion particle, fix incorrect texture on pixie trail particle 2015-04-30 20:40:58 +01:00
Cheeserolls
8a499bccd0 Simplify texture loading for pixie trail particle 2015-04-30 19:01:25 +01:00
Cheeserolls
e52abcf704 Add pixie trail particle 2015-04-30 13:18:48 +01:00
Cheeserolls
aa96726ee9 Add filled glass jars 2015-04-30 02:43:24 +01:00
Cheeserolls
909d75d4e3 Add empty glass jars 2015-04-30 01:26:42 +01:00
Cheeserolls
67567e16e3 Change registration method for entities - now can use spawn eggs and summon command, and ids are not hard coded 2015-04-30 01:26:02 +01:00
Cheeserolls
509872483e Add honey fluid - Currently does not render! Seems like this is a problem affecting all forge fluids in 1.8 2015-04-29 12:26:22 +01:00
Cheeserolls
268b90ba12 Add pixie 2015-04-28 14:21:27 +01:00
Cheeserolls
1d727ba085 Minor tweaks to enderporter 2015-04-28 12:32:24 +01:00
Cheeserolls
d99287fb05 Add client messages to biome finder 2015-04-28 12:29:30 +01:00
Cheeserolls
01c519c097 Add the enderporter 2015-04-28 11:38:14 +01:00
Cheeserolls
b46fa2da6f Add wasp sounds 2015-04-28 10:27:46 +01:00
Cheeserolls
b4b9d82e11 Add visual feedback to indicate when biome finder can be used or is searching, simplify animation and code for pointing at location 2015-04-27 23:57:39 +01:00
Cheeserolls
25f03d5633 Remove unused imports, remove an unused and mileading line in EntityWasp 2015-04-25 17:25:09 +01:00
Cheeserolls
b0037b8fdf Minor cleanup on RenderDart 2015-04-25 17:17:31 +01:00
Cheeserolls
51337af9f9 Add wasp 2015-04-25 17:17:31 +01:00
Adubbz
81b5e3032e Added a rough implementation of the biome finder's rendering - Fair amount of cleanup to be done to make it perfect 2015-04-25 11:10:14 +10:00
Cheeserolls
735297a9b9 Add message handler 2015-04-24 08:01:39 +01:00
Cheeserolls
620d101668 Improve biome finder code 2015-04-24 08:01:00 +01:00
Cheeserolls
d9c2cb4291 Let grass spread from vanilla grass blocks onto BOP dirt blocks 2015-04-21 21:54:22 +01:00
Cheeserolls
ace3eb945f Make gem ore drop experience when mined 2015-04-21 19:14:07 +01:00
Cheeserolls
a8687ffb08 Start biome finder - can now find biomes, but icon does not yet point to it 2015-04-21 19:06:42 +01:00
Cheeserolls
448db31d6c Fix typo in white dye model file name 2015-04-21 19:03:38 +01:00
Cheeserolls
81238dd585 Remove unused imports 2015-04-21 10:44:35 +01:00
Adubbz
8ff805db0a Moved rendering registration into the client proxy. Fixes server crashing 2015-04-21 06:15:56 +10:00
Cheeserolls
e9bba1cce6 Make BOP dyes work on sheep and wolf collars 2015-04-19 23:01:46 +01:00
Cheeserolls
f2b073fdb8 Add other BOP misc items 2015-04-19 22:08:42 +01:00
Cheeserolls
5c2d64dac3 Add remaining BOP food items: ambrosia, salads, earth, ricebowl, shroompowder 2015-04-19 21:15:16 +01:00
Cheeserolls
fc05c996c3 Add helper functions for paged block classes BOPLeaves BOPLog BOPSapling 2015-04-19 18:23:42 +01:00
Cheeserolls
bd33408d07 Remove unused imports 2015-04-19 17:42:38 +01:00
Cheeserolls
340bb2a9f1 Add dart entity and dart blower item (not 100% finished) 2015-04-19 17:38:05 +01:00
Adubbz
ab23f5b1ef Restricted the amount of big trees that can be in a single chunk 2015-04-19 13:32:39 +10:00
Adubbz
73790cfe0f Added bushes to the Shrubland, added the Dense Forest 2015-04-19 13:06:42 +10:00
Cheeserolls
04d54ad29e Add dart and dart blower items 2015-04-18 11:03:42 +01:00
Cheeserolls
ae906f10f4 Remove incorrect setCreativeTab on ItemGem 2015-04-18 11:03:42 +01:00
Adubbz
21555fb6ee Added the Lavender Fields, fixed the height of regular trees in some biomes 2015-04-18 19:46:47 +10:00
Adubbz
035e96676a Completed the Shrubland 2015-04-17 14:35:45 +10:00
Adubbz
69490107d7 Added flax to the shrubland 2015-04-14 20:20:44 +10:00
Cheeserolls
7c99f7acf4 Fix some missing scythe features 2015-04-13 23:14:14 +01:00
Cheeserolls
e0fc4010c0 Add scythe 2015-04-13 22:38:17 +01:00
Adubbz
c0ff997661 Switched to using the Java Arrays class, not the Scala one (Auto imports can be a pain sometimes) 2015-04-13 08:21:03 +10:00
Adubbz
01bc49eb65 Fixed an error with deserialization 2015-04-12 20:11:43 +10:00
Cheeserolls
bd49407515 Add mud and amethyst armor 2015-04-12 11:03:51 +01:00
Cheeserolls
9ffbc85ab0 Import all from api BOPItemHelper into ModItems for convenience 2015-04-12 11:03:51 +01:00
Cheeserolls
7f8cff619b Add mud and amethyst tools 2015-04-12 11:03:51 +01:00
Adubbz
41f60d8393 Began work on the shrubland, increased the amount of leaves 2015-04-12 19:52:22 +10:00
Adubbz
6564281943 Added the flower field, improved weighted generation, fixed the colouring of damp and wheat grass 2015-04-12 16:12:41 +10:00
Adubbz
5ffd96b86d Completed the Thicket 2015-04-12 13:00:15 +10:00
Cheeserolls
3fa19ac90c Add tall cattail, rename BlockDoubleFoliage to BlockBOPDoublePlant for consistency 2015-04-11 23:52:03 +01:00
Cheeserolls
25075b9d89 Add shrub item texture, improve berrybush item texture 2015-04-11 23:29:25 +01:00
Cheeserolls
930ae1f79f Fix render colors for some plants 2015-04-11 23:15:09 +01:00
Cheeserolls
e767ee0274 Fix reed rendering placement and bounding box 2015-04-11 22:33:13 +01:00
Cheeserolls
890f009c49 Add BOP Plants (merged with foliage) deadgrass, desertgrass, desertsprouts, dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, wildcarrot, tinycactus, witherwart, reed and root 2015-04-11 21:43:31 +01:00
Cheeserolls
87b76b4101 Correct some misleading errors in comments 2015-04-11 14:38:37 +01:00
Cheeserolls
ee26557365 Remove unused imports 2015-04-11 14:18:58 +01:00
Adubbz
308f24378c Decoration by default now uses grass sounds and a random offset, fixed an issue with weighted generators causing config files to not load (they're being a pain) 2015-04-10 23:54:00 +10:00
Adubbz
9c9037e6d3 Fixed pick block on leaves, fixed an error reading config files on second run (stages weren't being added to wrapped generators) 2015-04-10 21:27:21 +10:00
Adubbz
567ce24721 Began work on the Thicket 2015-04-10 15:29:58 +10:00
Adubbz
62a336a25c Added the Steppe biome 2015-04-10 10:19:40 +10:00
Adubbz
9dca60f94c Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:58 +10:00
Adubbz
026c69b4e6 Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary 2015-04-10 09:21:43 +10:00
Adubbz
a541caf85b Switched to using a wrapper object for weighted entries, allowing for use of generators for multiple purposes 2015-04-10 09:16:36 +10:00
Adubbz
b617d62ca4 Added a generator for grass 2015-04-09 17:56:47 +10:00
Adubbz
0020ea25f3 Added flowers to the Origin Valley 2015-04-09 12:29:51 +10:00
Adubbz
8f7c37384f Divided IGenerator into IGeneratorController and IGeneratorDelegate, to clarify generators belonging to another (e.g. GeneratorWeighted has 'sub' generators which it randomly picks from) 2015-04-09 10:58:27 +10:00
Adubbz
ab961ba89b Began work on the Origin Valley, trees currently generate 2015-04-08 22:53:06 +10:00
Adubbz
3a24ac037f Fixed leaves failing to render certain sides 2015-04-08 22:50:42 +10:00
Adubbz
3f8b64ec5e Prevented model/rendering registration from occurring on the server, fixes crashing 2015-04-08 08:55:35 +10:00
Adubbz
197f584c21 Added the crag 2015-04-07 23:48:31 +10:00
Adubbz
f1c400ed11 Added the arctic biome 2015-04-07 23:28:02 +10:00
Adubbz
01e8c27573 Re-added the title panorama - My eyes couldn't take Vanilla's any longer 2015-04-07 22:40:46 +10:00
Adubbz
2ef892aa30 Moved the progress stats to a command rather than hover text 2015-04-07 21:27:34 +10:00
Adubbz
1479ee8a61 Added stat counters for biomes and items 2015-04-07 20:43:37 +10:00
Adubbz
8b9080067d Switched biomes over to use Guava's Optional, in turn removing BiomeConfigurationHandler 2015-04-07 20:07:41 +10:00
Adubbz
35864315b9 Added /bop stripchunk for testing ore generation and other underground stuff 2015-04-07 15:46:06 +10:00
Adubbz
a3bb33d3aa Biomes with id -1 are no longer added to the generation lists 2015-04-07 11:42:59 +10:00
Adubbz
587a34337d Fixed biome registration not occurring on first run 2015-04-07 11:31:05 +10:00
Adubbz
981ccdc2ca Added configurable emerald generation to the alps, removed unnecessary generics for IGenerator 2015-04-07 09:19:05 +10:00
Cheeserolls
ec4bac4004 Add berries 2015-04-06 21:23:40 +01:00
Cheeserolls
66c6cc3a10 Fix some more TODOs, change "hell_bark" wood to "hellbark" for consistency with tree naming 2015-04-06 20:47:45 +01:00
Cheeserolls
3cdf9d9721 Fix BOP leaves dropping too much fruit 2015-04-06 20:19:19 +01:00
Cheeserolls
34840dc692 Fix a few minor TODOs in the blocks 2015-04-06 19:57:02 +01:00
Cheeserolls
d6d75d7e40 Further simplify code for blocks with pages of variants. Remove test blocks 2015-04-06 19:29:24 +01:00
Cheeserolls
918dbdd5ff Overhaul system for dividing classes with lots of variants up into smaller "pages" - no longer uses generic enums with names like A,B,C,D - now uses meaningful names, new system also allows for filtering the enums to allow removal of (for example) giant_flower_planks 2015-04-06 17:16:23 +01:00
Cheeserolls
1597322d1c Remove unused imports 2015-04-06 14:10:14 +01:00
Cheeserolls
10fbe01806 Implement non-rendering properties on certain blocks, makes the blokstate files a lot simpler 2015-04-06 13:44:59 +01:00
Adubbz
7ace8f34f7 Hooked up generator stages with the appropriate events 2015-04-06 15:45:11 +10:00
Adubbz
7d5446375c Added cheeserolls to the authorList 2015-04-06 14:00:25 +10:00
Adubbz
cacfe8d374 Overhauled the config system for decoration, still a few things to do before it can be put into use 2015-04-06 13:47:19 +10:00
Cheeserolls
b586a2862c Add wading boots 2015-04-05 23:39:20 +01:00
Cheeserolls
674d21ad35 Fix typo in red flower petal enum 2015-04-05 14:42:21 +01:00
Cheeserolls
2413786922 Add honey block 2015-04-05 14:37:18 +01:00
Cheeserolls
2afb01bccd Add big flower petals 2015-04-05 13:43:46 +01:00
Cheeserolls
582606826e Add BOP wood slabs 2015-04-05 12:48:25 +01:00
Cheeserolls
2530ec7159 Add missing @Override tag 2015-04-05 11:56:27 +01:00
Cheeserolls
02d17fa03e Fix BOP door hardness and drops 2015-04-05 11:46:24 +01:00
Cheeserolls
7846b72311 Code cleanup - ProperCase for tree/wood enums 2015-04-05 11:46:24 +01:00
Adubbz
666c3b2e3f Fixed the graphics level for leaves 2015-04-05 13:28:51 +10:00
Adubbz
a6e5aed868 Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-04-05 11:29:21 +10:00
Adubbz
eb78d15c08 Cleaned up model registration 2015-04-05 11:28:59 +10:00
Cheeserolls
5779f77fa9 Fix incorrect leaf metadata 2015-04-05 01:13:57 +01:00
Cheeserolls
666b3f2424 Remove BlockModifiers - not as useful as hoped 2015-04-04 23:51:58 +01:00
Cheeserolls
3f8fb9405b Combine wood/leaf/sapling blocks where possible - frees up 56 block ids 2015-04-04 23:43:02 +01:00
Cheeserolls
1b9ff1169a Further tightening up of blockstate utility code and better handling of missing default block state 2015-04-04 14:47:37 +01:00
Cheeserolls
101e305bce Make block registration a bit more robust 2015-04-04 14:11:25 +01:00
Cheeserolls
7e7e0f5c7f Code cleanup - add missing @Override tags and remove unused imports 2015-04-04 13:13:27 +01:00
Adubbz
1ca26f4f1c Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x 2015-04-04 14:14:14 +11:00
Adubbz
3545c39c32 Fixed stair lighting issues - Caught this literally 3 seconds before you left cheeserolls 2015-04-04 14:13:40 +11:00
Cheeserolls
c8e097ee37 Correct utterly shameful uppercase letter sin 2015-04-04 02:18:29 +01:00
Cheeserolls
68e56e5324 Scrap concept of "named states", go back to looping through properties for block sub-types 2015-04-03 22:32:02 +01:00
Cheeserolls
8ca7e90be0 Fix item rendering for blocks with a tinted model but non-tinted item (flax and berry_bush) 2015-04-03 18:47:55 +01:00
Cheeserolls
c2b80ce5fd Add double-height decorations (flax) 2015-04-03 18:33:58 +01:00
Cheeserolls
a3c8dddaf2 Add BOP saplings 2015-04-03 03:33:38 +01:00
Cheeserolls
353582ad3b Add BOP leaves 2015-04-03 01:30:57 +01:00
Cheeserolls
796017f0f8 Add duckweed, shortgrass, mediumgrass, bush, sprout, poisonivy, berrybush, shrub, wheatgrass, dampgrass, koru, cloverpatch, leafpile, deadleafpile 2015-04-02 13:31:37 +01:00
autopsychorhythmia
cc0356163b Update zh_CN.lang 2015-04-01 21:22:15 +08:00
Cheeserolls
f7f470be09 Fix colors of vine-like blocks 2015-04-01 13:34:57 +01:00
Cheeserolls
f70b075211 Add moss, tree_moss, flower_vine, ivy and wisteria 2015-04-01 03:48:46 +01:00
Cheeserolls
5f107dc8b8 Add overgrown netherrack 2015-04-01 03:48:45 +01:00
Cheeserolls
4211c31181 Add remaining wood, and doors for all woods 2015-04-01 03:48:45 +01:00
Cheeserolls
04c1035edb Tidy up lots of junk 2015-04-01 03:48:45 +01:00
Cheeserolls
be746ef2c8 Reimplement all BOP blocks to align more closely with vanilla block counterparts, add loads of wood 2015-04-01 03:48:45 +01:00
Adubbz
e11a7d0a16 Added the biomename command to the usage description 2015-03-31 17:48:26 +11:00
Adubbz
612a3f6584 Undo the change from earlier because it's silly 2015-03-29 21:53:45 +11:00
Adubbz
c4ee49c9e2 Another misc change for Curse 2015-03-29 21:41:26 +11:00
Adubbz
2c28ca4cf1 Test change for Curse 2015-03-29 21:36:23 +11:00
Adubbz
61b3291cbe Added files for the various fruit blocks and the turnip blocks. Cheeserolls - Make sure you add item files for all blocks, including those which normally the player won't have in their inventory. 2015-03-29 20:53:02 +11:00
Adubbz
c4c5e0553a Added commands for teleporting to a biome of a given id, and finding the biome associated with an id 2015-03-29 19:39:22 +11:00
Adubbz
d569d3862b Disabled Vanilla biome config files - These may come back, but they're just making things more difficult for now 2015-03-29 15:23:43 +11:00
Adubbz
f0ada0dc81 The BoP WorldType once again functions correctly 2015-03-29 15:17:17 +11:00
Adubbz
ea0500c222 Biome weights for BoP biomes are now configurable 2015-03-29 12:09:24 +11:00
Adubbz
75f5a6c2e8 Added chunk generators and our custom biome layer 2015-03-29 10:38:16 +11:00
Cheeserolls
2706bd521d Add origin grass 2015-03-27 22:47:36 +00:00
Cheeserolls
b26378ca17 Add crystal and crystal shard 2015-03-27 17:59:47 +00:00
Cheeserolls
126020371f Minor tidyup 2015-03-27 17:57:48 +00:00
Cheeserolls
17178619fe Update labels 2015-03-27 17:56:08 +00:00
Cheeserolls
04a2f94ac7 Add generic block types: ash_stone, crag_rock, dried_dirt, hard_dirt, hard_ice, hard_sand, mud_brick 2015-03-27 16:36:07 +00:00
Cheeserolls
7d21162201 Allow bonemeal placed on BOPGrass to grow plants on nearby vanilla grass 2015-03-27 15:24:36 +00:00
Cheeserolls
6b9882c05b Allow BOPDirt to support plants 2015-03-27 15:23:27 +00:00
Cheeserolls
e19ee3bfa8 Add fruit_block and variants apple/persimmon/peach/pear 2015-03-27 14:42:07 +00:00
Cheeserolls
8eefe072c6 Add stalagmites and stalactites 2015-03-27 12:46:10 +00:00
Cheeserolls
f759408d38 Correct grass burning values 2015-03-27 09:56:20 +00:00
Cheeserolls
a4e7e0fdd9 Add snowy property to new grass variants, add coarse property to new dirt variants, improve grass spreading algorithm 2015-03-27 03:15:34 +00:00