Adubbz
|
87a9c59f6a
|
More localisation moving
|
2013-10-19 11:58:34 +11:00 |
|
Adubbz
|
24ca794b0e
|
Moved some more achievement localizations
|
2013-10-19 11:40:20 +11:00 |
|
Adubbz
|
9026d9a3bc
|
Started moving achievement localizations into the lang file
|
2013-10-19 10:57:56 +11:00 |
|
Adubbz
|
9afaa22ad0
|
Another attempt at fixing server nonsense
|
2013-10-19 08:48:57 +11:00 |
|
Adubbz
|
edeff11cbc
|
Hopefully fixed an issue with servers
|
2013-10-19 08:16:15 +11:00 |
|
Adubbz
|
6f20f2770b
|
Fast graphics no longer use the new smoothing
|
2013-10-18 18:42:18 +11:00 |
|
Adubbz
|
aafe1d0180
|
Removed debug messages as it works properly now
|
2013-10-18 06:23:57 +11:00 |
|
Adubbz
|
b777834787
|
Added debug console output and more messing with obfuscated names
|
2013-10-18 06:01:51 +11:00 |
|
Adubbz
|
84ecd43af2
|
Yay for forgetting to account for things!
|
2013-10-17 20:40:22 +11:00 |
|
Adubbz
|
658c5b3184
|
More mapping corrections
|
2013-10-17 20:30:07 +11:00 |
|
Adubbz
|
2bbdfdf4ea
|
Fixed obfuscated mappings
|
2013-10-17 20:22:29 +11:00 |
|
Adubbz
|
6a64b26885
|
Foliage, Grass and Water biome colours now smoothly transition from one biome to another. This smoothness is 100% configurable and is separate for each type (One value for Foliage, one for Grass and one for Water).
|
2013-10-17 18:32:13 +11:00 |
|
Adubbz
|
6fc4422b66
|
Spring cleaning
|
2013-10-16 16:33:43 +11:00 |
|
Adubbz
|
3e8fda0f26
|
Completely ripped out the MFR API as it is no longer needed (BOP integration is now in MFR itself)
|
2013-10-16 16:29:49 +11:00 |
|
Amnet
|
937374350a
|
Hopefully fixing the phantoms suffocating players in walls.
|
2013-10-11 17:52:13 +02:00 |
|
Amnet
|
b66dceb7e3
|
Added a possibility to disable mobs.
|
2013-10-11 16:28:13 +02:00 |
|
Amnet
|
4ae30209d2
|
Disabled MFR and TE mod cross integration to prevent crashes.
|
2013-10-10 11:06:29 +02:00 |
|
samrg472
|
9cde7c5ba5
|
Restore compatibility with MFR, fixes #86
|
2013-10-04 21:03:38 -04:00 |
|
Amnet
|
15ea622866
|
Updated ore dictionary entries for mod cross integration.
|
2013-10-02 00:30:53 +02:00 |
|
Matt Caughey
|
ed600efd33
|
Fixed palm trees not generating in spaces with foliage/flowers. Made sunflowers not generate unless both spaces are empty.
|
2013-09-30 05:16:08 -04:00 |
|
Matt Caughey
|
23cc2df6ed
|
Tweaked the Tropics more
|
2013-09-29 22:36:35 -04:00 |
|
Adubbz
|
e61e91ff08
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-30 11:41:48 +10:00 |
|
Adubbz
|
66f7ed4338
|
Increased Phantom spawn rates
|
2013-09-30 11:41:33 +10:00 |
|
Matt Caughey
|
096c3a995e
|
Tweaked the Tropics biome
|
2013-09-29 07:46:20 -04:00 |
|
ted80-PC
|
c98636b6de
|
Random palm trees
|
2013-09-29 12:50:35 +02:00 |
|
ted80-PC
|
2e6207e73d
|
Random pine trees
|
2013-09-29 11:16:32 +02:00 |
|
Matt Caughey
|
9b97f207ca
|
Added a Sacred Oak sapling
|
2013-09-28 18:53:14 -04:00 |
|
Matt Caughey
|
600781cb18
|
Fixed massive tree trunks again
|
2013-09-28 07:25:23 -04:00 |
|
Matt Caughey
|
ac220d1f89
|
Fixed tree trunks
|
2013-09-28 06:51:39 -04:00 |
|
Matt Caughey
|
cbf3a77863
|
Attempt as massive oak trees
|
2013-09-28 06:33:51 -04:00 |
|
Matt Caughey
|
ca2783b4f0
|
Tweaked some achievement icons
|
2013-09-28 00:13:03 -04:00 |
|
Matt Caughey
|
518f0528d0
|
Tweaked the Wasteland a bit and changed max/min height of the Marsh
|
2013-09-27 23:37:16 -04:00 |
|
Matt Caughey
|
56e4a7deca
|
Made reeds generate based on the distance to land rather than the depth of the water
|
2013-09-27 21:42:34 -04:00 |
|
Matt Caughey
|
0050fcff48
|
Tweaked reed gen again. Removed sand bordering water in the Coniferous Forest.
|
2013-09-27 17:27:39 -04:00 |
|
Matt Caughey
|
435a20c2b3
|
Added reeds to more biomes
|
2013-09-27 16:58:55 -04:00 |
|
Matt Caughey
|
c1fdf456c1
|
Redwood Forest tweaks
|
2013-09-27 16:31:57 -04:00 |
|
Matt Caughey
|
47bd4d85ac
|
Added a redwood shrub thing to Redwood Forests
|
2013-09-27 02:41:54 -04:00 |
|
Adubbz
|
acb1fb352b
|
Revert "Test run of a new version checker for Forge"
This reverts commit df2a2c78d0 .
|
2013-09-26 13:50:38 +10:00 |
|
Adubbz
|
df2a2c78d0
|
Test run of a new version checker for Forge
|
2013-09-26 12:16:33 +10:00 |
|
Adubbz
|
04d3792b02
|
Switched to the vanilla localisation system. Note to localisation helpers: I did already convert all of the current localizations, however i can't guarantee i haven't stuffed anything up by mistake. If i have, feel free to submit a pull request.
|
2013-09-25 20:49:56 +10:00 |
|
Amnet
|
3dd2e0d069
|
Added checks for Forge version to fix serverside crashes.
|
2013-09-25 08:58:30 +02:00 |
|
Amnet
|
a2cc2b1ad0
|
Backwards compatibility to 1.6.2.
|
2013-09-25 00:19:09 +02:00 |
|
Adubbz
|
67b15ddfee
|
New bamboo rendering
|
2013-09-24 17:53:43 +10:00 |
|
Matt Caughey
|
2278082d41
|
Removed short grass from the Marsh
|
2013-09-23 21:38:15 -04:00 |
|
Matt Caughey
|
bbdf2bafb6
|
Tweaked reed item texture
|
2013-09-23 20:52:02 -04:00 |
|
Matt Caughey
|
4c4bbca9a6
|
Tweaked reed gen further
|
2013-09-23 20:34:29 -04:00 |
|
Matt Caughey
|
1147f017a3
|
Tweaked reed gen
|
2013-09-23 20:20:50 -04:00 |
|
Matt Caughey
|
cfbb6e527a
|
Added reed gen
|
2013-09-23 19:55:28 -04:00 |
|
Adubbz
|
e2547f6f1d
|
Fixed crash bug with reeds
|
2013-09-24 09:32:22 +10:00 |
|
Adubbz
|
05945b7bcd
|
Take 2 at reeds
|
2013-09-24 09:14:59 +10:00 |
|
Adubbz
|
1fc72b635f
|
Fixed reed rendering
|
2013-09-24 08:55:39 +10:00 |
|
Matt Caughey
|
306770be61
|
Changed reeds to river cane, started adding proper reeds
|
2013-09-23 15:02:46 -04:00 |
|
Matt Caughey
|
2109287bee
|
Added mud to Marshes
|
2013-09-23 12:19:52 -04:00 |
|
Matt Caughey
|
5de8e60389
|
Added wheat grass and damp grass to biomes that didn't have them
|
2013-09-22 12:06:35 -04:00 |
|
Adubbz
|
4167bd1edd
|
Fixed Forge specific version dependancy
|
2013-09-22 15:35:37 +10:00 |
|
Adubbz
|
038b2d4ed3
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-22 15:06:13 +10:00 |
|
Adubbz
|
071c94750f
|
Updated the mcmod.info and dependancies
|
2013-09-22 15:06:04 +10:00 |
|
Matt Caughey
|
1d7479a444
|
Changed which biomes desert temples can spawn in
|
2013-09-22 00:43:34 -04:00 |
|
Matt Caughey
|
273be2da09
|
Changed which biomes witch huts and jungle temples can spawn in
|
2013-09-22 00:36:13 -04:00 |
|
Matt Caughey
|
5c0b3b9d75
|
Tweaked marsh generation more
|
2013-09-21 22:26:41 -04:00 |
|
Matt Caughey
|
caacad2c4a
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-21 19:25:56 -04:00 |
|
Matt Caughey
|
5c5dcda22e
|
Changed how marshes generate
|
2013-09-21 19:25:33 -04:00 |
|
Adubbz
|
a79b56ede4
|
Corrected sounds
|
2013-09-22 08:51:52 +10:00 |
|
Matt Caughey
|
72218b069f
|
Added cocoa trees to the Tropical Rainforest. Added jungle wood to trees in the Brushland and Scrubland.
|
2013-09-21 18:41:42 -04:00 |
|
Matt Caughey
|
0f2f61cd68
|
Tweaked the moss texture, added new foliage to bonemeal plants
|
2013-09-21 17:17:50 -04:00 |
|
Matt Caughey
|
80884671fd
|
Added Icy Iris flower and Flat Mushroom
|
2013-09-21 16:08:45 -04:00 |
|
Matt Caughey
|
1f300d2ce5
|
Fixed Miner's Delight and Burning Blossom gen
|
2013-09-21 15:13:48 -04:00 |
|
Matt Caughey
|
b80e6e58f7
|
Added config options for wither wart and burning blossom gen
|
2013-09-21 14:44:04 -04:00 |
|
Matt Caughey
|
cd477d67ca
|
Fixed coral gen
|
2013-09-21 14:33:38 -04:00 |
|
Matt Caughey
|
cba6cc7b6a
|
Added shrubs to the rest of the biomes
|
2013-09-21 14:08:17 -04:00 |
|
Amnet
|
7211a7e969
|
Config file stuff
|
2013-09-21 15:57:55 +02:00 |
|
Amnet
|
ab451c9565
|
Fixing the crash with villages - hopefully.
|
2013-09-21 15:05:26 +02:00 |
|
Adubbz
|
baf5a976e0
|
Merge pull request #74 from Leenhaart/master
Fix block picking on stairs.
|
2013-09-21 03:20:12 -07:00 |
|
Adubbz
|
2c394e2722
|
Added multi pass rendering for berry bushes
|
2013-09-21 19:58:14 +10:00 |
|
Adubbz
|
637c9666c3
|
More toying with boring villages and added a dependancy for the latest forge
|
2013-09-21 19:48:35 +10:00 |
|
Matt Caughey
|
c2bb289b67
|
Shrub things
|
2013-09-21 05:15:43 -04:00 |
|
Matt Caughey
|
3d081408b1
|
Added Miner's Delight (underground flower)
|
2013-09-21 05:00:30 -04:00 |
|
Adubbz
|
6b92c118a6
|
Fixed shrub rendering, trying to get villages to not be retarded
|
2013-09-21 18:58:50 +10:00 |
|
Adubbz
|
8d31a72714
|
Fixed villages completely
|
2013-09-21 17:04:41 +10:00 |
|
Adubbz
|
adeb945ed2
|
Attempted to update to 1.6.4, some issues with villages
|
2013-09-21 16:53:11 +10:00 |
|
Matt Caughey
|
d7d6400cd5
|
Tweaked shrub texture
|
2013-09-20 22:30:29 -04:00 |
|
Matt Caughey
|
97c3e622d0
|
Replaced taro with a shrub
|
2013-09-20 21:43:58 -04:00 |
|
Matt Caughey
|
1f555597b8
|
Made moss not spread
|
2013-09-20 19:40:54 -04:00 |
|
Matt Caughey
|
88baea8581
|
Tweaked moss generation and texture
|
2013-09-20 19:16:51 -04:00 |
|
Matt Caughey
|
be96f027b3
|
Added damp grass. Added world gen for wheat/damp grass.
|
2013-09-20 17:47:49 -04:00 |
|
Amnet
|
a0bce71974
|
Fixing NPE with gem generation.
|
2013-09-20 21:58:42 +02:00 |
|
Matt Caughey
|
4b60b36c31
|
Tweaked taro texture, disabled rain in Badlands
|
2013-09-20 14:14:48 -04:00 |
|
Matt Caughey
|
af1176dcef
|
Added Taro and Wheat Grass
|
2013-09-20 13:33:44 -04:00 |
|
Adubbz
|
5ca033f33c
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-20 16:34:22 +10:00 |
|
Adubbz
|
63aa5d6a58
|
Switched to checking isGenMineableReplaceable rather than for only the Stone blockID
|
2013-09-20 16:34:16 +10:00 |
|
Matt Caughey
|
9088ae0585
|
Adding crafting recipes for the new flowers
|
2013-09-20 00:27:13 -04:00 |
|
Matt Caughey
|
73d904ae91
|
Added Goldenrods and Bluebells
|
2013-09-20 00:21:28 -04:00 |
|
Matt Caughey
|
9eed71de31
|
Made burning blossoms, deathblooms, and thorns hurt you if you don't break them using shears
|
2013-09-19 23:26:23 -04:00 |
|
Matt Caughey
|
38bf0e4edf
|
Fixed some cacti stuff
|
2013-09-19 22:47:13 -04:00 |
|
Matt Caughey
|
f750b9d445
|
Added a way to grow tiny cacti and cattails with bonemeal
|
2013-09-19 22:45:21 -04:00 |
|
Matt Caughey
|
e3d49e1698
|
Added Lavender Fields biome
|
2013-09-19 22:07:20 -04:00 |
|
Matt Caughey
|
7284b73165
|
More texture tweaks. Renamed Aloe to Bromeliad.
|
2013-09-19 21:41:03 -04:00 |
|
Matt Caughey
|
91cb1183c1
|
Added 3 new flowers, Tropics sub-biome, tweaked Tropics biome
|
2013-09-19 18:18:50 -04:00 |
|
Matt Caughey
|
34cea05484
|
Added Italian language file
|
2013-09-19 16:43:31 -04:00 |
|
Matt Caughey
|
a7a886b810
|
More village material stuff
|
2013-09-18 23:57:33 -04:00 |
|
Amnet
|
d835248f9b
|
Added missing config option for Lush Desert.
|
2013-09-18 20:05:48 +02:00 |
|
Leenhaart
|
bb3b3fd624
|
Fix block picking on stairs.
|
2013-09-17 10:58:36 +01:00 |
|
Matt Caughey
|
152a4c7242
|
Fixed Maple Woods village materials
|
2013-09-16 19:18:00 -04:00 |
|
Matt Caughey
|
c701cc443f
|
Added Birch Forest villages
|
2013-09-15 17:03:29 -04:00 |
|
Matt Caughey
|
6ad3ee2363
|
Added more default village biomes
|
2013-09-15 14:58:32 -04:00 |
|
Matt Caughey
|
d04322375e
|
Finished village material stuff
|
2013-09-15 14:20:14 -04:00 |
|
Matt Caughey
|
053bbd6f19
|
More village material work
|
2013-09-14 23:38:04 -04:00 |
|
Adubbz
|
485ea58e48
|
Flippers no longer provide speed boosts while flying in creative
|
2013-09-15 11:24:30 +10:00 |
|
Adubbz
|
25107b4733
|
Fixed a bug with custom village materials
|
2013-09-15 11:22:11 +10:00 |
|
Matt Caughey
|
00b917171e
|
Village material things
|
2013-09-14 19:17:39 -04:00 |
|
Matt Caughey
|
e4aae07486
|
Started on village material replacement, cleaned up imports
|
2013-09-14 19:01:07 -04:00 |
|
Matt Caughey
|
28cde2321e
|
Adding wading boots and flippers to desert/jungle temple chests.
|
2013-09-14 12:20:39 -04:00 |
|
Matt Caughey
|
9b7d5eaf1e
|
Fixed ocean biome heights. Bad Adubbz!
|
2013-09-14 11:09:42 -04:00 |
|
Amnet
|
080c637bb3
|
Reverted 37191471f7
Doubles are converted to integers anyway. You can't have a for loop going only half way.
|
2013-09-14 13:03:33 +02:00 |
|
Adubbz
|
bf2fda08d4
|
Some repackaging
|
2013-09-14 20:16:39 +10:00 |
|
Adubbz
|
b2cf7a6a63
|
Tweaks to the height of ocean biomes
|
2013-09-14 18:09:40 +10:00 |
|
Adubbz
|
37191471f7
|
Attempt to allow the use of doubles for the biome size config option
|
2013-09-14 16:55:32 +10:00 |
|
Matt Caughey
|
a9bc070e25
|
Made wading boots affect ash and cloud blocks
|
2013-09-13 23:26:42 -04:00 |
|
Matt Caughey
|
fe86f280c3
|
Added wading boots and flippers to loot chests
|
2013-09-13 23:22:25 -04:00 |
|
Adubbz
|
32233db4a0
|
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
|
2013-09-14 13:01:39 +10:00 |
|
Adubbz
|
d5d309a676
|
Functioning flippers
|
2013-09-14 13:01:18 +10:00 |
|
Matt Caughey
|
fd6d836fb7
|
Made some changes to the Oasis biome
|
2013-09-13 22:31:24 -04:00 |
|
Matt Caughey
|
7c40cc2f5a
|
Added flippers
|
2013-09-13 22:18:07 -04:00 |
|
Adubbz
|
18f0722c96
|
Fixed wading boots
|
2013-09-14 11:21:44 +10:00 |
|
Matt Caughey
|
98ca75c400
|
Added wading boots
|
2013-09-13 19:28:11 -04:00 |
|
Matt Caughey
|
802c5aa0e9
|
Changed the height of the Oceanic Abyss and Coral Reef
|
2013-09-13 18:00:21 -04:00 |
|
Adubbz
|
eb00950e78
|
Updated names to the latest Forge/MCP
|
2013-09-13 18:17:21 +10:00 |
|
Adubbz
|
926cbbb2dd
|
Began reorganising the repo
|
2013-09-13 16:44:22 +10:00 |
|