Fixed shrub rendering, trying to get villages to not be retarded

This commit is contained in:
Adubbz 2013-09-21 18:58:50 +10:00
parent 13bdf7ea75
commit 6b92c118a6
6 changed files with 74 additions and 7 deletions

View file

@ -39,6 +39,7 @@ public class BlockBOPFoliage extends BlockFlower implements IShearable
private static final String[] foliageTypes = new String[] {"algae", "shortgrass", "mediumgrass", "highgrassbottom", "bush", "sprout", "highgrasstop", "poisonivy", "berrybush", "shrub", "wheatgrass", "dampgrass"};
private Icon[] textures;
public Icon shrubBranch;
private static final int GRASSTOP = 6;
private static final int ALGAE = 0;
@ -63,6 +64,8 @@ public class BlockBOPFoliage extends BlockFlower implements IShearable
for (int i = 0; i < textures.length; ++i) {
textures[i] = iconRegister.registerIcon("biomesoplenty:"+foliageTypes[i]);
}
shrubBranch = iconRegister.registerIcon("biomesoplenty:" + "shrub_branch");
}
@Override

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@ -7,6 +7,7 @@ import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import biomesoplenty.api.Blocks;
import biomesoplenty.blocks.BlockBOPFoliage;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
public class FoliageRenderer implements ISimpleBlockRenderingHandler
@ -118,7 +119,15 @@ public class FoliageRenderer implements ISimpleBlockRenderingHandler
f3 = f6;
}
tessellator.setColorOpaque_F(f * f1, f * f2, f * f3);
if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
{
tessellator.setColorOpaque_F(f, f, f);
}
else
{
tessellator.setColorOpaque_F(f * f1, f * f2, f * f3);
}
double d0 = par2;
double d1 = par3;
double d2 = par4;
@ -138,11 +147,66 @@ public class FoliageRenderer implements ISimpleBlockRenderingHandler
d2 += ((i1 >> 24 & 15L) / 15.0F - 0.5D) * 0.5D;
}
if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 10 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.flowers.get().blockID) {
if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 10 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.flowers.get().blockID)
{
renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1 - 1, d2, 1.0F);
} else {
}
else if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
{
renderShrub(d0, d1, d2, 1.0F, f1, f2, f3, renderer);
}
else
{
renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1, d2, 1.0F);
}
return true;
}
private static void renderShrub(double par1, double par2, double par3, float par4, float par5, float par6, float par7, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
Icon shrubLeaf = renderer.getBlockIconFromSideAndMetadata(Blocks.foliage.get(), 0, 9);
Icon shrubBranch = ((BlockBOPFoliage)Blocks.foliage.get()).shrubBranch;
tessellator.setColorOpaque_F(par4 * par5, par4 * par6, par4 * par7);
renderCrossedSquaresFromIcon(shrubLeaf, par1, par2, par3, par4, renderer);
tessellator.setColorOpaque_F(par4, par4, par4);
renderCrossedSquaresFromIcon(shrubBranch, par1, par2, par3, par4, renderer);
}
private static void renderCrossedSquaresFromIcon(Icon icon, double par3, double par5, double par7, float par9, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
if (renderer.hasOverrideBlockTexture())
{
icon = renderer.overrideBlockTexture;
}
double d3 = (double)icon.getMinU();
double d4 = (double)icon.getMinV();
double d5 = (double)icon.getMaxU();
double d6 = (double)icon.getMaxV();
double d7 = 0.45D * (double)par9;
double d8 = par3 + 0.5D - d7;
double d9 = par3 + 0.5D + d7;
double d10 = par7 + 0.5D - d7;
double d11 = par7 + 0.5D + d7;
tessellator.addVertexWithUV(d8, par5 + (double)par9, d10, d3, d4);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d10, d3, d6);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d11, d5, d6);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d11, d5, d4);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d11, d3, d4);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d11, d3, d6);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d10, d5, d6);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d10, d5, d4);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d11, d3, d4);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d11, d3, d6);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d10, d5, d6);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d10, d5, d4);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d10, d3, d4);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d10, d3, d6);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d11, d5, d6);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d11, d5, d4);
}
}

View file

@ -8,7 +8,7 @@ public class BOPStructures
{
public static void init()
{
MapGenStructureIO.func_143034_b(BOPStructureVillageStart.class, "Village");
MapGenStructureIO.func_143034_b(BOPStructureScatteredFeatureStart.class, "Temple");
MapGenStructureIO.func_143034_b(BOPStructureScatteredFeatureStart.class, "BOPTemple");
MapGenStructureIO.func_143034_b(BOPStructureVillageStart.class, "BOPVillage");
}
}

View file

@ -64,7 +64,7 @@ public class BOPMapGenScatteredFeature extends MapGenStructure
@Override
public String func_143025_a()
{
return "Temple";
return "BOPTemple";
}
@Override

View file

@ -55,7 +55,7 @@ public class BOPMapGenVillage extends MapGenStructure
@Override
public String func_143025_a()
{
return "Village";
return "BOPVillage";
}
@Override

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