Attempted to update to 1.6.4, some issues with villages
This commit is contained in:
parent
265e683112
commit
adeb945ed2
6 changed files with 63 additions and 9 deletions
|
@ -10,6 +10,7 @@ import biomesoplenty.configuration.BOPEntities;
|
|||
import biomesoplenty.configuration.BOPFluids;
|
||||
import biomesoplenty.configuration.BOPItems;
|
||||
import biomesoplenty.configuration.BOPPotions;
|
||||
import biomesoplenty.configuration.BOPStructures;
|
||||
import biomesoplenty.configuration.BOPVanillaCompat;
|
||||
import biomesoplenty.configuration.configfile.BOPConfiguration;
|
||||
import biomesoplenty.configuration.configfile.BOPConfigurationIDs;
|
||||
|
@ -72,6 +73,7 @@ public class BiomesOPlenty
|
|||
BOPItems.init();
|
||||
BOPFluids.init();
|
||||
BOPCrafting.init();
|
||||
BOPStructures.init();
|
||||
BOPBiomes.init();
|
||||
BOPEntities.init();
|
||||
BOPVanillaCompat.init();
|
||||
|
|
12
common/biomesoplenty/configuration/BOPStructures.java
Normal file
12
common/biomesoplenty/configuration/BOPStructures.java
Normal file
|
@ -0,0 +1,12 @@
|
|||
package biomesoplenty.configuration;
|
||||
|
||||
import net.minecraft.world.gen.structure.MapGenStructureIO;
|
||||
import biomesoplenty.worldgen.structure.BOPStructureVillageStart;
|
||||
|
||||
public class BOPStructures
|
||||
{
|
||||
public static void init()
|
||||
{
|
||||
MapGenStructureIO.func_143034_b(BOPStructureVillageStart.class, "BOPVillage");
|
||||
}
|
||||
}
|
|
@ -23,7 +23,7 @@ public class SoundHandler
|
|||
{
|
||||
try
|
||||
{
|
||||
event.manager.soundPoolSounds.addSound(soundFile);
|
||||
event.manager.addSound(soundFile);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
|
@ -36,7 +36,7 @@ public class SoundHandler
|
|||
{
|
||||
try
|
||||
{
|
||||
event.manager.soundPoolStreaming.addSound(recordSoundFile);
|
||||
event.manager.addSound(recordSoundFile);
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
|
|
|
@ -12,7 +12,10 @@ import net.minecraft.entity.monster.EntityWitch;
|
|||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.biome.SpawnListEntry;
|
||||
import net.minecraft.world.gen.structure.ComponentScatteredFeatureSwampHut;
|
||||
import net.minecraft.world.gen.structure.MapGenStructure;
|
||||
import net.minecraft.world.gen.structure.StructureComponent;
|
||||
import net.minecraft.world.gen.structure.StructureScatteredFeatureStart;
|
||||
import net.minecraft.world.gen.structure.StructureStart;
|
||||
import biomesoplenty.api.Biomes;
|
||||
|
||||
|
@ -57,6 +60,12 @@ public class BOPMapGenScatteredFeature extends MapGenStructure
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String func_143025_a()
|
||||
{
|
||||
return "Temple";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canSpawnStructureAtCoords(int par1, int par2)
|
||||
|
@ -104,6 +113,21 @@ public class BOPMapGenScatteredFeature extends MapGenStructure
|
|||
{
|
||||
return new BOPStructureScatteredFeatureStart(worldObj, rand, par1, par2);
|
||||
}
|
||||
|
||||
public boolean func_143030_a(int par1, int par2, int par3)
|
||||
{
|
||||
StructureStart structurestart = this.func_143028_c(par1, par2, par3);
|
||||
|
||||
if (structurestart != null && structurestart instanceof StructureScatteredFeatureStart && !structurestart.components.isEmpty())
|
||||
{
|
||||
StructureComponent structurecomponent = (StructureComponent)structurestart.components.getFirst();
|
||||
return structurecomponent instanceof ComponentScatteredFeatureSwampHut;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns possible spawns for scattered features
|
||||
|
|
|
@ -51,6 +51,12 @@ public class BOPMapGenVillage extends MapGenStructure
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String func_143025_a()
|
||||
{
|
||||
return "BOPVillage";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canSpawnStructureAtCoords(int par1, int par2)
|
||||
|
|
|
@ -4,6 +4,7 @@ import java.util.Iterator;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.structure.ComponentVillageRoadPiece;
|
||||
import net.minecraft.world.gen.structure.ComponentVillageStartPiece;
|
||||
|
@ -11,7 +12,7 @@ import net.minecraft.world.gen.structure.StructureComponent;
|
|||
import net.minecraft.world.gen.structure.StructureStart;
|
||||
import net.minecraft.world.gen.structure.StructureVillagePieces;
|
||||
|
||||
class BOPStructureVillageStart extends StructureStart
|
||||
public class BOPStructureVillageStart extends StructureStart
|
||||
{
|
||||
/** well ... thats what it does */
|
||||
private boolean hasMoreThanTwoComponents = false;
|
||||
|
@ -61,12 +62,21 @@ class BOPStructureVillageStart extends StructureStart
|
|||
hasMoreThanTwoComponents = l > 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* currently only defined for Villages, returns true if Village has more than 2 non-road components
|
||||
*/
|
||||
@Override
|
||||
public boolean isSizeableStructure()
|
||||
@Override
|
||||
public boolean isSizeableStructure()
|
||||
{
|
||||
return hasMoreThanTwoComponents;
|
||||
return hasMoreThanTwoComponents;
|
||||
}
|
||||
|
||||
public void func_143022_a(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.func_143022_a(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Valid", this.hasMoreThanTwoComponents);
|
||||
}
|
||||
|
||||
public void func_143017_b(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
super.func_143017_b(nbttagcompound);
|
||||
this.hasMoreThanTwoComponents = nbttagcompound.getBoolean("Valid");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue