Tweaked marsh generation more
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3 changed files with 5 additions and 4 deletions
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@ -27,8 +27,9 @@ public class BiomeGenMarsh extends BiomeGenBase
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.grassPerChunk = 50;
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customBiomeDecorator.wheatGrassPerChunk = 50;
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customBiomeDecorator.highGrassPerChunk = 25;
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customBiomeDecorator.waterLakesPerChunk = 75;
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customBiomeDecorator.highGrassPerChunk = 50;
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customBiomeDecorator.reedsPerChunk = -999;
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customBiomeDecorator.waterLakesPerChunk = 100;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.generatePumpkins = false;
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@ -226,7 +226,7 @@ public class BOPBiomes {
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Biomes.lushSwamp = Optional.of((new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.3F).setTemperatureRainfall(0.7F, 1.0F));
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Biomes.mangrove = Optional.of((new BiomeGenMangrove(BOPConfigurationIDs.mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F));
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Biomes.mapleWoods = Optional.of((new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.3F, 0.6F));
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Biomes.marsh = Optional.of((new BiomeGenMarsh(BOPConfigurationIDs.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(0.3F, 0.3F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.marsh = Optional.of((new BiomeGenMarsh(BOPConfigurationIDs.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(0.2F, 0.3F).setTemperatureRainfall(0.5F, 0.9F));
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Biomes.meadow = Optional.of((new BiomeGenMeadow(BOPConfigurationIDs.meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F));
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Biomes.meadowForest = Optional.of((new BiomeGenMeadowForest(BOPConfigurationIDs.meadowForestID)).setColor(9286496).setBiomeName("Meadow Forest").setTemperatureRainfall(0.7F, 0.7F));
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Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfigurationIDs.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.05F).setMinMaxHeight(0.4F, 2.0F));
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@ -23,7 +23,7 @@ public class WorldGenMoss extends WorldGenerator
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{
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if (Blocks.moss.get().canPlaceBlockOnSide(par1World, par3, par4, par5, var8))
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{
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int var999 = par2Random.nextInt(3);
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int var999 = par2Random.nextInt(4);
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if (var999 == 0)
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{
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