Commit Graph

474 Commits

Author SHA1 Message Date
cpw 77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw 689ebd8036 Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
cpw 506b51f189 A much more straightforward networking system. 2018-09-05 12:33:38 -07:00
cpw 4636365e30 Some beginnings of a network again. 2018-09-05 12:31:47 -07:00
cpw d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw 06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw 1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw 3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
TheIllusiveC4 8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon 1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
Karthas077 9e30f4f6f9 Added Swim Speed Attribute to EntityLivingBase (#4990) 2018-07-28 19:24:30 -07:00
Ben Staddon 14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
Ben Staddon 2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
Marvin Rösch c3aa99677a Move some test mods into appropriate packages (#5006) 2018-07-04 19:58:55 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
LexManos 1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
UnRealDinnerbone c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon a749861cb2 Change item model loading priority to fix model conflicts (#4898) 2018-06-27 11:08:38 -07:00
Ben Staddon 43895d773e Add validation to recipe registry (#4957) 2018-06-26 22:00:53 -07:00
sinus 3c4efa1ae7 Fixes parameter inconsistency in IFieldWrapper (Fixes #4325) (#4766) 2018-05-17 04:15:57 -07:00
Ben Staddon 1d863cdefc Check name prefix used for tile entity registrations (#4681) 2018-05-16 22:52:32 -07:00
Ben Staddon 40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
Vincent Lee 1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Parker Young db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
Matti Ruohonen e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
mezz cfe3867a70 Fix issues with the test mods 2018-03-29 22:33:40 -07:00
Marvin Rösch 297a1eb766 Reorganise test mods into packages (#4706) 2018-03-27 22:09:10 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mcenderdragon bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
mezz d650e454b1 Minor cleanup for TestAnnotationParser 2018-02-11 11:47:28 -08:00
LexManos 816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
Daomephsta 3b580f643e Fix some test mods preventing Forge server-Vanilla client connections (#4616) 2018-01-23 21:28:56 -08:00
mezz 603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
Vincent Lee 47a72f12f6 Expose CriteriaTriggers.register, closes #4109 (#4634) 2018-01-18 13:21:17 -08:00
alexbobp 1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock 01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
mezz bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
covers1624 2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
mezz 4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
LexManos 18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Wasinthorn Suksri 02855f7d74 Added Custom Slime Block hook for Piston. (#4520) 2017-12-16 18:38:53 -08:00
Daomephsta 4ab9929593 Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.(#4443) 2017-12-16 18:38:03 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
Ben Staddon cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
Joseph C. Sible 14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
jabelar 07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
Draco18s ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
LexManos 44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos 89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
covers1624 c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
LexManos fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Ben Staddon 6192bf48ae Fix more test mod warnings (#4477) 2017-11-02 23:29:31 -07:00
Bartek Bok dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Bartek Bok 6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Ben Staddon 31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
joeflatt 7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
Philipp Provenzano aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
AEnterprise 22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee 6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Ben Staddon 43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
jabelar 61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon 5733cd364e Fix some more test mod warnings (#4469) 2017-10-20 22:28:26 -07:00
Matthew Mirvish e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
Ben Staddon f2adf0100c Fix some warnings produced by test mods (#4456) 2017-10-08 17:31:10 -07:00
mezz 083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal 8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Samuel-Harbord 21e4803947 Fix test mod shield JSON incorrect bottom face UV's (#4295) 2017-09-23 14:27:11 -07:00
Tyler Hancock ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
Ben Staddon 9717882563 Fix up test mods (#4399) 2017-09-16 20:08:25 -07:00
LexManos 036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock 883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
Benjamin K 45c2ff5329 Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. (#4320) 2017-09-06 14:14:50 -07:00
Vincent Lee 44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Choonster TheMage d85fcb26c2 Fix FieldWrapper.MapWrapper initialising wrong category (#4335) 2017-08-30 20:57:17 -07:00
Choonster TheMage cb051f7893 Don't parse category names as regular expressions in FieldWrapper.MapWrapper (#4334) 2017-08-30 20:56:15 -07:00
Marvin Rösch 43e24c3eb4 Tabulate crash report mod list and add signature information (#4251) 2017-08-18 17:28:58 -05:00
LexManos 28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
Bartosz Skrzypczak 68a10b3037 Fix splitting big packets skipping one byte per additional part (#4301) 2017-08-13 15:23:22 -05:00
Thanh-Phuong ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
KnightMiner 82d735e43a Add support for running IModel.retexture() on models from blockstates (#4200) 2017-08-09 15:18:35 -05:00
Bartek Bok d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Choonster TheMage 611cb0d99c Continue loading mod recipes and advancements after encountering an error (#4277) 2017-08-09 15:17:48 -05:00
howtonotwin 639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624 099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Xalcon 173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
Ben Staddon 78828246f5 Fix some broken test mods (#4245) 2017-07-29 23:04:02 -07:00
Marvin Rösch 434f95c66e Fix overrides not being read from the server registry snapshot (#4224) 2017-07-26 18:47:55 -05:00
Marvin Rösch e59b979e1b Fix some test mods crashing server caused by model loading (#4225) 2017-07-24 19:08:00 -05:00
malte0811 a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
mezz ab4ac4db5a Fix errors in test mods 2017-07-11 22:04:25 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
covers1624 9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos b90d7a838e Fix Biome unit test 2017-06-27 16:27:29 -07:00
LexManos c5ffe46f48 Fix substitution tests 2017-06-26 01:01:23 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
LexManos 3ae30478db More work on registry override ability. Closes #4079 2017-06-25 20:45:48 -07:00
ichttt 690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
mezz 27321efb1f Clean up logging 2017-06-24 01:46:05 -07:00
Choonster TheMage cb02f24cf2 Fix uncaught ClassCastException from invalid recipe file (#4043)
A JsonSyntaxException will now be thrown, caught and logged when the conditions property of a recipe isn't an array
2017-06-24 01:24:54 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos f4afb6f56c Implement override tracking and syncing.
Overrides MUST be registered within a tracked event so we know what mod it came from.
This will allow servers/saves to select which mod 'wins' and becomes to active entry.
This should also mean that when connecting to a vanilla server things will revert.
2017-06-23 16:59:57 -05:00
LexManos 4b45eb8b68 Disable substitution test, substitutions are not managed the way they used to be.
We do not care about substitutions, People who replace entries should make them compatible with the existing item.
2017-06-23 16:59:57 -05:00
LexManos e805b12df8 Fixup some registry tests, dummies are now persisted across syncing. 2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
mezz 423f9fc04b Fix Universal bucket handling for Fluids with NBT (Fix #3757) 2017-06-22 23:40:49 -07:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz 68c6e7862e Fix ShapedOreRecipe matching. #4038 2017-06-21 22:10:55 -07:00
mezz b39ade30c3 Disable TestNetworkHandshake to make Travis work again 2017-06-18 22:51:09 -07:00
mezz 3e6c15168b Add timeout to TestNetworkHandshake setup 2017-06-18 22:50:47 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
mezz 3d322ef925 Update mcp mappings to 20170611 2017-06-17 17:13:44 -07:00
Shadowfacts f009435fa4 Allow condition factories to be registered from JSON (#4015) 2017-06-16 20:24:58 -07:00
cpw 4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
mezz cd3905502e Update VanillaRegistryTests 2017-06-10 19:47:04 -07:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz 286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
mezz e6dcfde214 Clean up formatting of Forge Test mods and disable noisy ones (#3908) 2017-05-29 02:10:40 -07:00
Flaxbeard e1ddc4315c Update EntityPlayer armor calculations and ISpecialArmor (#3838) 2017-05-26 14:11:52 -07:00
Madsthunder 7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
diesieben07 acdfe97bd6 Add methods to write IForgeRegistryEntry to ByteBuf (#3806) 2017-05-18 13:47:13 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
mezz 56ed8fec1e Improvements to FluidUtil (#3839) 2017-05-01 17:25:45 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Ben Staddon f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
LexManos ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
sinus 25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
LexManos 9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
diesieben07 bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos 5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
Vincent Lee 71efbf8132
Fix category comments not working. Closes #3593 2017-01-13 22:20:43 -06:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
LexManos 042c8ec739 Fix tests... 2016-12-26 21:52:15 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell 6a125ae0d4 Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) (#3513) 2016-12-17 13:23:39 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
mezz 8eea766288 [1.11.x] Refine fluid placement utilities (#3509) 2016-12-05 20:17:47 -08:00
LexManos 160427b12c Properly filter out annotations that are for multiple mods in the same mod source.
This prevents disabled mods from getting their proxies injected.
Also prevents mods from getting their proxies injected multiple times.
Effects the @EventBusSubscriber, @Instance, @Metadata, @SidedProxy annotations.
If the target modid is not in the annotation data, and there are multiple mods in the source, it will attempt to find it by matching the annotations's class names.
This is a potentially breaking change. Review your logs for "skipping" messages.
2016-12-05 17:19:15 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos 8719fa0263 Make all tests one side only, so we can test vanilla clients in dev env. 2016-11-22 12:12:13 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
mezz 6f1a44a405 Remove deprecated Fluid stuff 2016-11-16 16:17:21 -08:00
LexManos 648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw 9ab96fbda6 Update to 20161111 mcp names 2016-11-12 10:05:32 -05:00
LatvianModder 27ebd0e9b9 Added PermissionAPI (#3155) 2016-11-04 13:36:30 -07:00
LexManos 490573a71f Fix Tabbing issues with config classes. 2016-10-11 12:21:14 -07:00
LexManos 9c7d20b3a1 Initial pass a re-working the configuration system.
Work in progress.
2016-10-10 22:15:35 -07:00
cpw d7b241c224 Add in missing test runner for a test. Fixes failing tests on jenkins, hopefully. 2016-10-10 15:20:51 -04:00
cpw d7dda9e960 Fix substitutions being broken after freezing - actually store the original state in registry copies, not the computed state, which is wrong because it only sees the sub, not the original. 2016-10-10 15:04:45 -04:00
Steven Blom d3da111c08 Allow all Forge Registries to work with ObjectHolder (#3220) 2016-10-09 13:34:38 -07:00
LexManos bc303074f6 Introduce IContextSetter for events.
This will set the active mod container for events using the normal EventBus.
Fixes improper warnings from initializing mods using the new Registry events.
Modders, you should not use this as it has many performance implementations
and if abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
2016-10-08 16:30:53 -07:00
LexManos 1107088acb Add support for generic filtering of events.
Please DO NOT use this in performance sensitive environments where you will have tons of things added to the listener list.
If that's the case define sub-classes as they have completely separate lists and will thus be more efficient when firing the event.
2016-09-17 15:08:23 -07:00
Steven Blom 8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
LatvianModder 4e3b6b0f15 Added CommandTreeBase (#3193) 2016-09-13 00:36:51 -07:00
Marvin Rösch bf6437c12a Fix universal bucket not being returned in crafting recipes (#3234) 2016-09-13 00:02:01 -07:00
boni 8dbfe1baad Expand getHarvestLevel to include player and blockstate (#3192) 2016-08-19 15:54:37 -07:00
LexManos 0e286f880e Fix World Capabilities NPE when there are no attached capabilities. 2016-08-14 01:48:41 -07:00