Remove deprecated Fluid stuff
This commit is contained in:
parent
bf8fa5d286
commit
6f1a44a405
16 changed files with 90 additions and 1847 deletions
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@ -47,13 +47,10 @@ import net.minecraftforge.common.model.IModelPart;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.TRSRTransformation;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidUtil;
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import net.minecraftforge.fluids.IFluidContainerItem;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import org.apache.commons.lang3.tuple.Pair;
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import com.google.common.base.Function;
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@ -1,439 +0,0 @@
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/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.fluids;
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import java.util.Map;
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import java.util.Set;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import net.minecraftforge.fml.common.FMLLog;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.MinecraftForge;
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/**
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* Register simple items that contain fluids here. Useful for buckets, bottles, and things that have
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* ID/metadata mappings.
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*
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* @deprecated This will be removed soon. Create an item like {@link net.minecraftforge.fluids.capability.ItemFluidContainer}
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*/
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@Deprecated
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public abstract class FluidContainerRegistry
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{
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// Holder object that implements HashCode for an ItemStack,
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// the local maps are not guaranteed to have the same internal generic structure,
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// but the external interface for checking ItemStacks will still exist.
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private static class ContainerKey
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{
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ItemStack container;
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FluidStack fluid;
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private ContainerKey(ItemStack container)
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{
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this.container = container;
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}
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private ContainerKey(ItemStack container, FluidStack fluid)
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{
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this(container);
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this.fluid = fluid;
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}
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@Override
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public int hashCode()
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{
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int code = 1;
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code = 31*code + container.getItem().hashCode();
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code = 31*code + container.getItemDamage();
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if (fluid != null)
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code = 31*code + fluid.getFluid().hashCode();
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return code;
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}
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@Override
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public boolean equals(Object o)
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{
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if (!(o instanceof ContainerKey)) return false;
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ContainerKey ck = (ContainerKey)o;
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if (container.getItem() != ck.container.getItem()) return false;
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if (container.getItemDamage() != ck.container.getItemDamage()) return false;
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if (!ItemStack.areItemStackTagsEqual(container, ck.container)) return false;
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if (fluid == null && ck.fluid != null) return false;
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if (fluid != null && ck.fluid == null) return false;
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if (fluid == null && ck.fluid == null) return true;
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if (fluid.getFluid() != ck.fluid.getFluid()) return false;
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return true;
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}
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}
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private static Map<ContainerKey, FluidContainerData> containerFluidMap = Maps.newHashMap();
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private static Map<ContainerKey, FluidContainerData> filledContainerMap = Maps.newHashMap();
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private static Set<ContainerKey> emptyContainers = Sets.newHashSet();
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@Deprecated
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public static final int BUCKET_VOLUME = Fluid.BUCKET_VOLUME;
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@Deprecated
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public static final ItemStack EMPTY_BUCKET = new ItemStack(Items.BUCKET);
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@Deprecated
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public static final ItemStack EMPTY_BOTTLE = new ItemStack(Items.GLASS_BOTTLE);
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private static final ItemStack NULL_EMPTYCONTAINER = new ItemStack(Items.BUCKET);
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static
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{
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registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.WATER_BUCKET), EMPTY_BUCKET);
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registerFluidContainer(FluidRegistry.LAVA, new ItemStack(Items.LAVA_BUCKET), EMPTY_BUCKET);
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registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.POTIONITEM), EMPTY_BOTTLE);
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}
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private FluidContainerRegistry(){}
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/**
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* Register a new fluid containing item.
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*
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* @param stack
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* FluidStack containing the type and amount of the fluid stored in the item.
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* @param filledContainer
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* ItemStack representing the container when it is full.
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* @param emptyContainer
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* ItemStack representing the container when it is empty.
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* @return True if container was successfully registered; false if it already is.
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*/
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public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer)
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{
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return registerFluidContainer(new FluidContainerData(stack, filledContainer, emptyContainer));
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}
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/**
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* Register a new fluid containing item. The item is assumed to hold 1000 mB of fluid. Also
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* registers the Fluid if possible.
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*
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* @param fluid
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* Fluid type that is stored in the item.
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* @param filledContainer
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* ItemStack representing the container when it is full.
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* @param emptyContainer
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* ItemStack representing the container when it is empty.
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* @return True if container was successfully registered; false if it already is.
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*/
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public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer, ItemStack emptyContainer)
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{
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if (!FluidRegistry.isFluidRegistered(fluid))
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{
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FluidRegistry.registerFluid(fluid);
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}
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return registerFluidContainer(new FluidStack(fluid, BUCKET_VOLUME), filledContainer, emptyContainer);
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}
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/**
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* Register a new fluid containing item that does not have an empty container.
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*
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* @param stack
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* FluidStack containing the type and amount of the fluid stored in the item.
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* @param filledContainer
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* ItemStack representing the container when it is full.
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* @return True if container was successfully registered; false if it already is, or an invalid parameter was passed.
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*/
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public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer)
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{
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return registerFluidContainer(new FluidContainerData(stack, filledContainer, null, true));
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}
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/**
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* Register a new fluid containing item that does not have an empty container. The item is
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* assumed to hold 1000 mB of fluid. Also registers the Fluid if possible.
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*
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* @param fluid
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* Fluid type that is stored in the item.
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* @param filledContainer
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* ItemStack representing the container when it is full.
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* @return True if container was successfully registered; false if it already is, or an invalid parameter was passed.
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*/
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public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer)
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{
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if (!FluidRegistry.isFluidRegistered(fluid))
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{
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FluidRegistry.registerFluid(fluid);
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}
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return registerFluidContainer(new FluidStack(fluid, BUCKET_VOLUME), filledContainer);
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}
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/**
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* Register a new fluid containing item.
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*
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* @param data
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* See {@link FluidContainerData}.
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* @return True if container was successfully registered; false if it already is, or an invalid parameter was passed.
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*/
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public static boolean registerFluidContainer(FluidContainerData data)
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{
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if (isFilledContainer(data.filledContainer) || data.filledContainer == null)
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{
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return false;
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}
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if (data.fluid == null || data.fluid.getFluid() == null)
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{
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FMLLog.bigWarning("Invalid registration attempt for a fluid container item %s has occurred. The registration has been denied to prevent crashes. The mod responsible for the registration needs to correct this.", data.filledContainer.getItem().getUnlocalizedName(data.filledContainer));
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return false;
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}
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containerFluidMap.put(new ContainerKey(data.filledContainer), data);
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if (data.emptyContainer != null && data.emptyContainer != NULL_EMPTYCONTAINER)
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{
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filledContainerMap.put(new ContainerKey(data.emptyContainer, data.fluid), data);
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emptyContainers.add(new ContainerKey(data.emptyContainer));
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}
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MinecraftForge.EVENT_BUS.post(new FluidContainerRegisterEvent(data));
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return true;
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}
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/**
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* Determines the fluid type and amount inside a container.
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*
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* @param container
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* The fluid container.
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* @return FluidStack representing stored fluid.
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*/
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public static FluidStack getFluidForFilledItem(ItemStack container)
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{
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if (container == null)
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{
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return null;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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return data == null ? null : data.fluid.copy();
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}
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/**
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* Attempts to fill an empty container with a fluid.
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*
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* NOTE: Returns null on fail, NOT the empty container.
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*
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* @param fluid
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* FluidStack containing the type and amount of fluid to fill.
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* @param container
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* ItemStack representing the empty container.
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* @return Filled container if successful, otherwise null.
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*/
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public static ItemStack fillFluidContainer(FluidStack fluid, ItemStack container)
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{
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if (container == null || fluid == null)
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{
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return null;
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}
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FluidContainerData data = filledContainerMap.get(new ContainerKey(container, fluid));
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if (data != null && fluid.amount >= data.fluid.amount)
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{
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return data.filledContainer.copy();
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}
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return null;
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}
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/**
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* Attempts to empty a full container.
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*
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* @param container
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* ItemStack representing the full container.
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* @return Empty container if successful, otherwise null.
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*/
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public static ItemStack drainFluidContainer(ItemStack container)
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{
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if (container == null)
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{
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return null;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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if (data != null)
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{
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return data.emptyContainer.copy();
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}
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return null;
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}
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/**
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* Determines the capacity of a full container.
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*
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* @param container
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* The full container.
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* @return The containers capacity, or 0 if the ItemStack does not represent
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* a registered container.
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*/
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public static int getContainerCapacity(ItemStack container)
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{
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return getContainerCapacity(null, container);
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}
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/**
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* Determines the capacity of a container.
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*
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* @param fluid
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* FluidStack containing the type of fluid the capacity should be
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* determined for (ignored for full containers).
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* @param container
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* The container (full or empty).
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* @return The containers capacity, or 0 if the ItemStack does not represent
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* a registered container or the FluidStack is not registered with
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* the empty container.
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*/
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public static int getContainerCapacity(FluidStack fluid, ItemStack container)
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{
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if (container == null)
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{
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return 0;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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if (data != null)
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{
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return data.fluid.amount;
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}
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if (fluid != null)
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{
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data = filledContainerMap.get(new ContainerKey(container, fluid));
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if (data != null)
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{
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return data.fluid.amount;
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}
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}
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return 0;
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}
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/**
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* Determines if a container holds a specific fluid.
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*/
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public static boolean containsFluid(ItemStack container, FluidStack fluid)
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{
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if (container == null || fluid == null)
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{
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return false;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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return data == null ? false : data.fluid.containsFluid(fluid);
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}
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public static boolean isBucket(ItemStack container)
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{
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if (container == null)
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{
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return false;
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}
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if (container.isItemEqual(EMPTY_BUCKET))
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{
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return true;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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return data != null && data.emptyContainer.isItemEqual(EMPTY_BUCKET);
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}
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public static boolean isContainer(ItemStack container)
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{
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return isEmptyContainer(container) || isFilledContainer(container);
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}
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public static boolean isEmptyContainer(ItemStack container)
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{
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return container != null && emptyContainers.contains(new ContainerKey(container));
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}
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public static boolean isFilledContainer(ItemStack container)
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{
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return container != null && getFluidForFilledItem(container) != null;
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}
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public static boolean hasNullEmptyContainer(ItemStack container)
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{
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if (container == null)
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{
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return false;
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}
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FluidContainerData data = containerFluidMap.get(new ContainerKey(container));
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if (data != null)
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{
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return data.emptyContainer == NULL_EMPTYCONTAINER;
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}
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return false;
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}
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public static FluidContainerData[] getRegisteredFluidContainerData()
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{
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return containerFluidMap.values().toArray(new FluidContainerData[containerFluidMap.size()]);
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}
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/**
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* Wrapper class for the registry entries. Ensures that none of the attempted registrations
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* contain null references unless permitted.
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*/
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public static class FluidContainerData
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{
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public final FluidStack fluid;
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public final ItemStack filledContainer;
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public final ItemStack emptyContainer;
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public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer)
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{
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this(stack, filledContainer, emptyContainer, false);
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}
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public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer, boolean nullEmpty)
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{
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this.fluid = stack;
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this.filledContainer = filledContainer;
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this.emptyContainer = emptyContainer == null ? NULL_EMPTYCONTAINER : emptyContainer;
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if (stack == null || filledContainer == null || emptyContainer == null && !nullEmpty)
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{
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throw new RuntimeException("Invalid FluidContainerData - a parameter was null.");
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}
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}
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public FluidContainerData copy()
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{
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return new FluidContainerData(fluid, filledContainer, emptyContainer, true);
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}
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}
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public static class FluidContainerRegisterEvent extends Event
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{
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private final FluidContainerData data;
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public FluidContainerRegisterEvent(FluidContainerData data)
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{
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this.data = data.copy();
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}
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public FluidContainerData getData()
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{
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return data;
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}
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}
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}
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@ -209,28 +209,6 @@ public abstract class FluidRegistry
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return fluids.get(fluidName);
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}
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@Deprecated // Modders should never actually use int ID, use String
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public static Fluid getFluid(int fluidID)
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{
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return fluidIDs.inverse().get(fluidID);
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}
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@Deprecated // Modders should never actually use int ID, use String
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public static int getFluidID(Fluid fluid)
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{
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Integer ret = fluidIDs.get(fluid);
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if (ret == null) throw new RuntimeException("Attempted to access ID for unregistered fluid, Stop using this method modder!");
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return ret;
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}
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@Deprecated // Modders should never actually use int ID, use String
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public static int getFluidID(String fluidName)
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{
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Integer ret = fluidIDs.get(getFluid(fluidName));
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if (ret == null) throw new RuntimeException("Attempted to access ID for unregistered fluid, Stop using this method modder!");
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return ret;
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}
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public static String getFluidName(Fluid fluid)
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{
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return fluids.inverse().get(fluid);
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@ -27,12 +27,9 @@ import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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@ -41,13 +38,9 @@ import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper;
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import net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidContainerItemWrapper;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidContainerRegistryWrapper;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidHandlerWrapper;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
import net.minecraftforge.items.wrapper.InvWrapper;
|
||||
import net.minecraftforge.items.wrapper.PlayerMainInvWrapper;
|
||||
|
||||
public class FluidUtil
|
||||
{
|
||||
|
@ -56,7 +49,7 @@ public class FluidUtil
|
|||
}
|
||||
|
||||
/**
|
||||
* Used to handle the common case of a fluid item right-clicking on a fluid handler.
|
||||
* Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler.
|
||||
* First it tries to fill the container item from the fluid handler,
|
||||
* if that action fails then it tries to drain the container item into the fluid handler.
|
||||
*
|
||||
|
@ -341,27 +334,10 @@ public class FluidUtil
|
|||
@Nullable
|
||||
public static IFluidHandler getFluidHandler(ItemStack itemStack)
|
||||
{
|
||||
if (itemStack == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// check for capability
|
||||
if (itemStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null))
|
||||
if (itemStack != null && itemStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null))
|
||||
{
|
||||
return itemStack.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, null);
|
||||
}
|
||||
|
||||
// legacy container handling
|
||||
Item item = itemStack.getItem();
|
||||
if (item instanceof IFluidContainerItem)
|
||||
{
|
||||
return new FluidContainerItemWrapper((IFluidContainerItem) item, itemStack);
|
||||
}
|
||||
else if (FluidContainerRegistry.isContainer(itemStack))
|
||||
{
|
||||
return new FluidContainerRegistryWrapper(itemStack);
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
|
@ -504,302 +480,4 @@ public class FluidUtil
|
|||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if interaction was successful.
|
||||
* @deprecated use {@link #interactWithFluidHandler(ItemStack, IFluidHandler, EntityPlayer)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static boolean interactWithTank(ItemStack stack, EntityPlayer player, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side)
|
||||
{
|
||||
IFluidHandler fluidHandler = new FluidHandlerWrapper(tank, side);
|
||||
return interactWithFluidHandler(stack, fluidHandler, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #tryFillContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static ItemStack tryFillBucket(ItemStack bucket, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side)
|
||||
{
|
||||
return tryFillBucket(bucket, tank, side, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fill an empty bucket from the given tank. Uses the FluidContainerRegistry.
|
||||
*
|
||||
* @param bucket The empty bucket. Will not be modified.
|
||||
* @param tank The tank to fill the bucket from
|
||||
* @param side Side to access the tank from
|
||||
* @return The filled bucket or null if the liquid couldn't be taken from the tank.
|
||||
* @deprecated use {@link #tryFillContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static ItemStack tryFillBucket(ItemStack bucket, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, EntityPlayer player)
|
||||
{
|
||||
IFluidHandler newFluidHandler = new FluidHandlerWrapper(tank, side);
|
||||
return tryFillContainer(bucket, newFluidHandler, Fluid.BUCKET_VOLUME, player, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #tryEmptyContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static ItemStack tryEmptyBucket(ItemStack bucket, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side)
|
||||
{
|
||||
return tryEmptyBucket(bucket, tank, side, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes a filled bucket and tries to empty it into the given tank. Uses the FluidContainerRegistry.
|
||||
*
|
||||
* @param bucket The filled bucket
|
||||
* @param tank The tank to fill with the bucket
|
||||
* @param side Side to access the tank from
|
||||
* @param player Player for making the bucket drained sound.
|
||||
* @return The empty bucket if successful, null if the tank couldn't be filled.
|
||||
* @deprecated use {@link #tryFillContainer(ItemStack, IFluidHandler, int, EntityPlayer, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static ItemStack tryEmptyBucket(ItemStack bucket, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, EntityPlayer player)
|
||||
{
|
||||
IFluidHandler destination = new FluidHandlerWrapper(tank, side);
|
||||
return tryEmptyContainer(bucket, destination, Fluid.BUCKET_VOLUME, player, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes an IFluidContainerItem and tries to fill it from the given tank.
|
||||
*
|
||||
* @param container The IFluidContainerItem Itemstack to fill. WILL BE MODIFIED!
|
||||
* @param tank The tank to fill from
|
||||
* @param side Side to access the tank from
|
||||
* @param player The player that tries to fill the bucket. Needed if the input itemstack has a stacksize > 1 to determine where the filled container goes.
|
||||
* @return True if the IFluidContainerItem was filled successfully, false otherwise. The passed container will have been modified to accommodate for anything done in this method. New Itemstacks might have been added to the players inventory.
|
||||
* @deprecated use {@link #tryFillContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static boolean tryFillFluidContainerItem(ItemStack container, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, EntityPlayer player)
|
||||
{
|
||||
return tryFillFluidContainerItem(container, tank, side, new PlayerMainInvWrapper(player.inventory), -1, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #tryEmptyContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static boolean tryEmptyFluidContainerItem(ItemStack container, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, EntityPlayer player)
|
||||
{
|
||||
return tryEmptyFluidContainerItem(container, tank, side, new PlayerMainInvWrapper(player.inventory), -1, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes an IFluidContainerItem and tries to fill it from the given tank.
|
||||
* If the input itemstack has a stacksize >1 new itemstacks will be created and inserted into the given inventory.
|
||||
* If the inventory does not accept it, it will be given to the player or dropped at the players feet.
|
||||
* If player is null in this case, the action will be aborted.
|
||||
* To support buckets that are not in the FluidContainerRegistry but implement IFluidContainerItem be sure to convert
|
||||
* the empty bucket to your empty bucket variant before passing it to this function.
|
||||
*
|
||||
* @param container The IFluidContainerItem Itemstack to fill. WILL BE MODIFIED!
|
||||
* @param tank The tank to fill from
|
||||
* @param side Side to access the tank from
|
||||
* @param inventory An inventory where any additionally created item (filled container if multiple empty are present) are put
|
||||
* @param max Maximum amount to take from the tank. Uses IFluidContainerItem capacity if <= 0
|
||||
* @param player The player that gets the items the inventory can't take. Can be null, only used if the inventory cannot take the filled stack.
|
||||
* @return True if the IFluidContainerItem was filled successfully, false otherwise. The passed container will have been modified to accommodate for anything done in this method. New Itemstacks might have been added to the players inventory.
|
||||
* @deprecated use {@link #tryFillContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static boolean tryFillFluidContainerItem(ItemStack container, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, IItemHandler inventory, int max, @Nullable EntityPlayer player)
|
||||
{
|
||||
if (!(container.getItem() instanceof IFluidContainerItem))
|
||||
{
|
||||
// not a fluid container
|
||||
return false;
|
||||
}
|
||||
|
||||
IFluidContainerItem fluidContainer = (IFluidContainerItem) container.getItem();
|
||||
if (fluidContainer.getFluid(container) != null)
|
||||
{
|
||||
// not empty
|
||||
return false;
|
||||
}
|
||||
|
||||
// if no maximum is given, fill fully
|
||||
if (max <= 0)
|
||||
{
|
||||
max = fluidContainer.getCapacity(container);
|
||||
}
|
||||
// check how much liquid we can drain from the tank
|
||||
FluidStack liquid = tank.drain(side, max, false);
|
||||
if (liquid != null && liquid.amount > 0)
|
||||
{
|
||||
// check which itemstack shall be altered by the fill call
|
||||
if (container.func_190916_E() > 1)
|
||||
{
|
||||
// create a copy of the container and fill it
|
||||
ItemStack toFill = container.copy();
|
||||
toFill.func_190920_e(1);
|
||||
int filled = fluidContainer.fill(toFill, liquid, false);
|
||||
if (filled > 0)
|
||||
{
|
||||
// This manipulates the container Itemstack!
|
||||
filled = fluidContainer.fill(toFill, liquid, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// IFluidContainer does not accept the fluid/amount
|
||||
return false;
|
||||
}
|
||||
|
||||
if(player == null || !player.worldObj.isRemote)
|
||||
{
|
||||
// check if we can give the itemstack to the inventory
|
||||
ItemStack remainder = ItemHandlerHelper.insertItemStacked(inventory, toFill, true);
|
||||
if (remainder != null && player == null)
|
||||
{
|
||||
// couldn't add to the inventory and don't have a player to drop the item at
|
||||
return false;
|
||||
}
|
||||
remainder = ItemHandlerHelper.insertItemStacked(inventory, toFill, false);
|
||||
// give it to the player or drop it at his feet
|
||||
if (remainder != null && player != null)
|
||||
{
|
||||
ItemHandlerHelper.giveItemToPlayer(player, remainder);
|
||||
}
|
||||
}
|
||||
|
||||
// the result has been given to the player, drain the tank since everything is ok
|
||||
tank.drain(side, filled, true);
|
||||
|
||||
// decrease its stacksize to accommodate the filled one (it was >1 from the check above)
|
||||
container.func_190918_g(1);
|
||||
}
|
||||
// just 1 empty container to fill, no special treatment needed
|
||||
else
|
||||
{
|
||||
int filled = fluidContainer.fill(container, liquid, false);
|
||||
if (filled > 0)
|
||||
{
|
||||
// This manipulates the container Itemstack!
|
||||
filled = fluidContainer.fill(container, liquid, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// IFluidContainer does not accept the fluid/amount
|
||||
return false;
|
||||
}
|
||||
tank.drain(side, filled, true);
|
||||
}
|
||||
|
||||
// play sound
|
||||
if(player != null)
|
||||
{
|
||||
SoundEvent soundevent = liquid.getFluid().getFillSound(liquid);
|
||||
player.playSound(soundevent, 1f, 1f);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes an IFluidContainerItem and tries to empty it into the given tank.
|
||||
* If the input itemstack has a stacksize >1 new itemstacks will be created and inserted into the given inventory.
|
||||
* If the inventory does not accept it, it will be given to the player or dropped at the players feet.
|
||||
* If player is null in this case, the action will be aborted.
|
||||
*
|
||||
* @param container The IFluidContainerItem Itemstack to empty. WILL BE MODIFIED!
|
||||
* @param tank The tank to fill
|
||||
* @param side Side to access the tank from
|
||||
* @param inventory An inventory where any additionally created item (filled container if multiple empty are present) are put
|
||||
* @param max Maximum amount to take from the tank. Uses IFluidContainerItem capacity if <= 0
|
||||
* @param player The player that gets the items the inventory can't take. Can be null, only used if the inventory cannot take the emptied stack.
|
||||
* @return True if the container successfully emptied at least 1 mb into the tank, false otherwise. The passed container itemstack will be modified to accommodate for the liquid transaction.
|
||||
* @deprecated use {@link #tryEmptyContainerAndStow(ItemStack, IFluidHandler, IItemHandler, int, EntityPlayer)}
|
||||
*/
|
||||
@Deprecated
|
||||
public static boolean tryEmptyFluidContainerItem(ItemStack container, net.minecraftforge.fluids.IFluidHandler tank, EnumFacing side, IItemHandler inventory, int max, EntityPlayer player)
|
||||
{
|
||||
if (!(container.getItem() instanceof IFluidContainerItem))
|
||||
{
|
||||
// not a fluid container
|
||||
return false;
|
||||
}
|
||||
|
||||
IFluidContainerItem fluidContainer = (IFluidContainerItem) container.getItem();
|
||||
if (fluidContainer.getFluid(container) != null)
|
||||
{
|
||||
// drain out of the fluidcontainer
|
||||
if (max <= 0)
|
||||
{
|
||||
max = fluidContainer.getCapacity(container);
|
||||
}
|
||||
FluidStack drained = fluidContainer.drain(container, max, false);
|
||||
if (drained != null && tank.canFill(side, drained.getFluid()))
|
||||
{
|
||||
// check how much we can fill into the tank
|
||||
int filled = tank.fill(side, drained, false);
|
||||
if (filled > 0)
|
||||
{
|
||||
// verify that the new amount can also be drained (buckets can only extract full amounts for example)
|
||||
drained = fluidContainer.drain(container, filled, false);
|
||||
// actually transfer the liquid if everything went well
|
||||
if (drained != null && drained.amount == filled)
|
||||
{
|
||||
// more than 1 filled itemstack, ensure that we can insert the changed container
|
||||
if (container.func_190916_E() > 1)
|
||||
{
|
||||
// create a copy of the container and drain it
|
||||
ItemStack toEmpty = container.copy();
|
||||
toEmpty.func_190920_e(1);
|
||||
drained = fluidContainer.drain(toEmpty, filled, true); // modifies the container!
|
||||
|
||||
if(player == null || !player.worldObj.isRemote)
|
||||
{
|
||||
// try adding the drained container to the inventory
|
||||
ItemStack remainder = ItemHandlerHelper.insertItemStacked(inventory, toEmpty, true);
|
||||
if (remainder != null && player == null)
|
||||
{
|
||||
// couldn't add to the inventory and don't have a player to drop the item at
|
||||
return false;
|
||||
}
|
||||
remainder = ItemHandlerHelper.insertItemStacked(inventory, toEmpty, false);
|
||||
// give it to the player or drop it at his feet
|
||||
if (remainder != null && player != null)
|
||||
{
|
||||
ItemHandlerHelper.giveItemToPlayer(player, remainder);
|
||||
}
|
||||
}
|
||||
|
||||
// the result has been given to the player, fill the tank since everything is ok
|
||||
tank.fill(side, drained, true);
|
||||
|
||||
// decrease its stacksize to accommodate the filled one (it was >1 from the check above)
|
||||
container.func_190918_g(1);
|
||||
}
|
||||
// itemstack of size 1, no special treatment needed
|
||||
else
|
||||
{
|
||||
// This manipulates the container Itemstack!
|
||||
drained = fluidContainer.drain(container, filled, true); // modifies the container!
|
||||
tank.fill(side, drained, true);
|
||||
}
|
||||
|
||||
// play sound
|
||||
if(player != null)
|
||||
{
|
||||
SoundEvent soundevent = drained.getFluid().getEmptySound(drained);
|
||||
player.playSound(soundevent, 1f, 1f);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,80 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidContainerItemWrapper;
|
||||
|
||||
/**
|
||||
* Implement this interface on Item classes that support external manipulation of their internal
|
||||
* fluid storage.
|
||||
*
|
||||
* A reference implementation is provided {@link ItemFluidContainer}.
|
||||
*
|
||||
* NOTE: Use of NBT data on the containing ItemStack is encouraged.
|
||||
*
|
||||
* @deprecated See {@link net.minecraftforge.fluids.capability.ItemFluidContainer} for a CapabilityProvider implementing the Capability {@link net.minecraftforge.fluids.capability.IFluidHandler}
|
||||
* @see FluidContainerItemWrapper
|
||||
*/
|
||||
@Deprecated
|
||||
public interface IFluidContainerItem
|
||||
{
|
||||
/**
|
||||
*
|
||||
* @param container
|
||||
* ItemStack which is the fluid container.
|
||||
* @return FluidStack representing the fluid in the container, null if the container is empty.
|
||||
*/
|
||||
FluidStack getFluid(ItemStack container);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param container
|
||||
* ItemStack which is the fluid container.
|
||||
* @return Capacity of this fluid container.
|
||||
*/
|
||||
int getCapacity(ItemStack container);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param container
|
||||
* ItemStack which is the fluid container.
|
||||
* @param resource
|
||||
* FluidStack attempting to fill the container.
|
||||
* @param doFill
|
||||
* If false, the fill will only be simulated.
|
||||
* @return Amount of fluid that was (or would have been, if simulated) filled into the
|
||||
* container.
|
||||
*/
|
||||
int fill(ItemStack container, FluidStack resource, boolean doFill);
|
||||
|
||||
/**
|
||||
*
|
||||
* @param container
|
||||
* ItemStack which is the fluid container.
|
||||
* @param maxDrain
|
||||
* Maximum amount of fluid to be removed from the container.
|
||||
* @param doDrain
|
||||
* If false, the drain will only be simulated.
|
||||
* @return Amount of fluid that was (or would have been, if simulated) drained from the
|
||||
* container.
|
||||
*/
|
||||
FluidStack drain(ItemStack container, int maxDrain, boolean doDrain);
|
||||
}
|
|
@ -1,103 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidHandlerWrapper;
|
||||
|
||||
/**
|
||||
* Implement this interface on TileEntities which should handle fluids, generally storing them in
|
||||
* one or more internal {@link IFluidTank} objects.
|
||||
*
|
||||
* A reference implementation is provided {@link TileFluidHandler}.
|
||||
*
|
||||
* @deprecated Use the Capability version {@link net.minecraftforge.fluids.capability.IFluidHandler}.
|
||||
* @see FluidHandlerWrapper
|
||||
*/
|
||||
@Deprecated
|
||||
public interface IFluidHandler
|
||||
{
|
||||
/**
|
||||
* Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.
|
||||
*
|
||||
* @param from
|
||||
* Orientation the Fluid is pumped in from.
|
||||
* @param resource
|
||||
* FluidStack representing the Fluid and maximum amount of fluid to be filled.
|
||||
* @param doFill
|
||||
* If false, fill will only be simulated.
|
||||
* @return Amount of resource that was (or would have been, if simulated) filled.
|
||||
*/
|
||||
int fill(EnumFacing from, FluidStack resource, boolean doFill);
|
||||
|
||||
/**
|
||||
* Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
|
||||
*
|
||||
* @param from
|
||||
* Orientation the Fluid is drained to.
|
||||
* @param resource
|
||||
* FluidStack representing the Fluid and maximum amount of fluid to be drained.
|
||||
* @param doDrain
|
||||
* If false, drain will only be simulated.
|
||||
* @return FluidStack representing the Fluid and amount that was (or would have been, if
|
||||
* simulated) drained.
|
||||
*/
|
||||
FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain);
|
||||
|
||||
/**
|
||||
* Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
|
||||
*
|
||||
* This method is not Fluid-sensitive.
|
||||
*
|
||||
* @param from
|
||||
* Orientation the fluid is drained to.
|
||||
* @param maxDrain
|
||||
* Maximum amount of fluid to drain.
|
||||
* @param doDrain
|
||||
* If false, drain will only be simulated.
|
||||
* @return FluidStack representing the Fluid and amount that was (or would have been, if
|
||||
* simulated) drained.
|
||||
*/
|
||||
FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain);
|
||||
|
||||
/**
|
||||
* Returns true if the given fluid can be inserted into the given direction.
|
||||
*
|
||||
* More formally, this should return true if fluid is able to enter from the given direction.
|
||||
*/
|
||||
boolean canFill(EnumFacing from, Fluid fluid);
|
||||
|
||||
/**
|
||||
* Returns true if the given fluid can be extracted from the given direction.
|
||||
*
|
||||
* More formally, this should return true if fluid is able to leave from the given direction.
|
||||
*/
|
||||
boolean canDrain(EnumFacing from, Fluid fluid);
|
||||
|
||||
/**
|
||||
* Returns an array of objects which represent the internal tanks. These objects cannot be used
|
||||
* to manipulate the internal tanks. See {@link FluidTankInfo}.
|
||||
*
|
||||
* @param from
|
||||
* Orientation determining which tanks should be queried.
|
||||
* @return Info for the relevant internal tanks.
|
||||
*/
|
||||
FluidTankInfo[] getTankInfo(EnumFacing from);
|
||||
}
|
|
@ -1,185 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidContainerItemWrapper;
|
||||
|
||||
/**
|
||||
* Reference implementation of {@link IFluidContainerItem}. Use/extend this or implement your own.
|
||||
* @deprecated See {@link net.minecraftforge.fluids.capability.ItemFluidContainer}
|
||||
*/
|
||||
@Deprecated
|
||||
public class ItemFluidContainer extends Item implements IFluidContainerItem
|
||||
{
|
||||
protected int capacity;
|
||||
|
||||
public ItemFluidContainer(int itemID)
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
public ItemFluidContainer(int itemID, int capacity)
|
||||
{
|
||||
super();
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public ItemFluidContainer setCapacity(int capacity)
|
||||
{
|
||||
this.capacity = capacity;
|
||||
return this;
|
||||
}
|
||||
|
||||
/* IFluidContainerItem */
|
||||
@Override
|
||||
public FluidStack getFluid(ItemStack container)
|
||||
{
|
||||
if (!container.hasTagCompound() || !container.getTagCompound().hasKey("Fluid"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return FluidStack.loadFluidStackFromNBT(container.getTagCompound().getCompoundTag("Fluid"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity(ItemStack container)
|
||||
{
|
||||
return capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(ItemStack container, FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (resource == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!doFill)
|
||||
{
|
||||
if (!container.hasTagCompound() || !container.getTagCompound().hasKey("Fluid"))
|
||||
{
|
||||
return Math.min(capacity, resource.amount);
|
||||
}
|
||||
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(container.getTagCompound().getCompoundTag("Fluid"));
|
||||
|
||||
if (stack == null)
|
||||
{
|
||||
return Math.min(capacity, resource.amount);
|
||||
}
|
||||
|
||||
if (!stack.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.min(capacity - stack.amount, resource.amount);
|
||||
}
|
||||
|
||||
if (!container.hasTagCompound())
|
||||
{
|
||||
container.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
if (!container.getTagCompound().hasKey("Fluid"))
|
||||
{
|
||||
NBTTagCompound fluidTag = resource.writeToNBT(new NBTTagCompound());
|
||||
|
||||
if (capacity < resource.amount)
|
||||
{
|
||||
fluidTag.setInteger("Amount", capacity);
|
||||
container.getTagCompound().setTag("Fluid", fluidTag);
|
||||
return capacity;
|
||||
}
|
||||
|
||||
container.getTagCompound().setTag("Fluid", fluidTag);
|
||||
return resource.amount;
|
||||
}
|
||||
|
||||
NBTTagCompound fluidTag = container.getTagCompound().getCompoundTag("Fluid");
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(fluidTag);
|
||||
|
||||
if (!stack.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int filled = capacity - stack.amount;
|
||||
if (resource.amount < filled)
|
||||
{
|
||||
stack.amount += resource.amount;
|
||||
filled = resource.amount;
|
||||
}
|
||||
else
|
||||
{
|
||||
stack.amount = capacity;
|
||||
}
|
||||
|
||||
container.getTagCompound().setTag("Fluid", stack.writeToNBT(fluidTag));
|
||||
return filled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (!container.hasTagCompound() || !container.getTagCompound().hasKey("Fluid"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(container.getTagCompound().getCompoundTag("Fluid"));
|
||||
if (stack == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int currentAmount = stack.amount;
|
||||
stack.amount = Math.min(stack.amount, maxDrain);
|
||||
if (doDrain)
|
||||
{
|
||||
if (currentAmount == stack.amount)
|
||||
{
|
||||
container.getTagCompound().removeTag("Fluid");
|
||||
|
||||
if (container.getTagCompound().hasNoTags())
|
||||
{
|
||||
container.setTagCompound(null);
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
NBTTagCompound fluidTag = container.getTagCompound().getCompoundTag("Fluid");
|
||||
fluidTag.setInteger("Amount", currentAmount - stack.amount);
|
||||
container.getTagCompound().setTag("Fluid", fluidTag);
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt)
|
||||
{
|
||||
return new FluidContainerItemWrapper(this, stack);
|
||||
}
|
||||
}
|
|
@ -1,112 +0,0 @@
|
|||
|
||||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidHandlerWrapper;
|
||||
|
||||
/**
|
||||
* Reference Tile Entity implementation of {@link IFluidHandler}. Use/extend this or write your own.
|
||||
* @deprecated see {@link net.minecraftforge.fluids.capability.TileFluidHandler}
|
||||
*/
|
||||
@Deprecated
|
||||
public class TileFluidHandler extends TileEntity implements IFluidHandler
|
||||
{
|
||||
protected FluidTank tank = new FluidTank(Fluid.BUCKET_VOLUME);
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tag)
|
||||
{
|
||||
super.readFromNBT(tag);
|
||||
tank.readFromNBT(tag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound tag)
|
||||
{
|
||||
tag = super.writeToNBT(tag);
|
||||
tank.writeToNBT(tag);
|
||||
return tag;
|
||||
}
|
||||
|
||||
/* IFluidHandler */
|
||||
@Override
|
||||
public int fill(EnumFacing from, FluidStack resource, boolean doFill)
|
||||
{
|
||||
return tank.fill(resource, doFill);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain)
|
||||
{
|
||||
if (resource == null || !resource.isFluidEqual(tank.getFluid()))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return tank.drain(resource.amount, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain)
|
||||
{
|
||||
return tank.drain(maxDrain, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFill(EnumFacing from, Fluid fluid)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(EnumFacing from, Fluid fluid)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo(EnumFacing from)
|
||||
{
|
||||
return new FluidTankInfo[] { tank.getInfo() };
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing)
|
||||
{
|
||||
return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY || super.hasCapability(capability, facing);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing)
|
||||
{
|
||||
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY)
|
||||
{
|
||||
return CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.cast(new FluidHandlerWrapper(this, facing));
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
}
|
||||
}
|
|
@ -19,9 +19,7 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDispenser;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
|
@ -29,13 +27,17 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.stats.StatList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.text.translation.I18n;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.event.entity.player.FillBucketEvent;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
|
@ -44,12 +46,10 @@ import net.minecraftforge.fml.relauncher.Side;
|
|||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A universal bucket that can hold any liquid
|
||||
*/
|
||||
public class UniversalBucket extends Item implements IFluidContainerItem
|
||||
public class UniversalBucket extends Item
|
||||
{
|
||||
|
||||
private final int capacity; // how much the bucket holds
|
||||
|
@ -107,7 +107,8 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
// add all fluids that the bucket can be filled with
|
||||
FluidStack fs = new FluidStack(fluid, getCapacity());
|
||||
ItemStack stack = new ItemStack(this);
|
||||
if (fill(stack, fs, true) == fs.amount)
|
||||
IFluidHandler fluidHandler = new FluidBucketWrapper(stack);
|
||||
if (fluidHandler.fill(fs, true) == fs.amount)
|
||||
{
|
||||
subItems.add(stack);
|
||||
}
|
||||
|
@ -196,26 +197,6 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
return ActionResult.newResult(EnumActionResult.FAIL, itemstack);
|
||||
}
|
||||
|
||||
// compatibility
|
||||
@Deprecated
|
||||
public boolean tryPlaceFluid(Block block, World worldIn, BlockPos pos)
|
||||
{
|
||||
if (block instanceof IFluidBlock)
|
||||
{
|
||||
IFluidBlock fluidBlock = (IFluidBlock) block;
|
||||
return FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(fluidBlock.getFluid(), Fluid.BUCKET_VOLUME), pos);
|
||||
}
|
||||
else if (block.getDefaultState().getMaterial() == Material.WATER)
|
||||
{
|
||||
FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.WATER, Fluid.BUCKET_VOLUME), pos);
|
||||
}
|
||||
else if (block.getDefaultState().getMaterial() == Material.LAVA)
|
||||
{
|
||||
FluidUtil.tryPlaceFluid(null, worldIn, new FluidStack(FluidRegistry.LAVA, Fluid.BUCKET_VOLUME), pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.LOW) // low priority so other mods can handle their stuff first
|
||||
public void onFillBucket(FillBucketEvent event)
|
||||
{
|
||||
|
@ -263,112 +244,33 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
|
||||
public static ItemStack getFilledBucket(UniversalBucket item, Fluid fluid)
|
||||
{
|
||||
ItemStack stack = new ItemStack(item);
|
||||
item.fill(stack, new FluidStack(fluid, item.getCapacity()), true);
|
||||
return stack;
|
||||
ItemStack bucket = new ItemStack(item);
|
||||
|
||||
if (FluidRegistry.getBucketFluids().contains(fluid))
|
||||
{
|
||||
// fill the container
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
FluidStack fluidStack = new FluidStack(fluid, item.getCapacity());
|
||||
fluidStack.writeToNBT(tag);
|
||||
bucket.setTagCompound(tag);
|
||||
}
|
||||
else if (fluid == FluidRegistry.WATER)
|
||||
{
|
||||
bucket.deserializeNBT(new ItemStack(Items.WATER_BUCKET).serializeNBT());
|
||||
}
|
||||
else if (fluid == FluidRegistry.LAVA)
|
||||
{
|
||||
bucket.deserializeNBT(new ItemStack(Items.LAVA_BUCKET).serializeNBT());
|
||||
}
|
||||
|
||||
return bucket;
|
||||
}
|
||||
|
||||
/* FluidContainer Management */
|
||||
|
||||
@Override
|
||||
public FluidStack getFluid(ItemStack container)
|
||||
{
|
||||
return FluidStack.loadFluidStackFromNBT(container.getTagCompound());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity(ItemStack container)
|
||||
{
|
||||
return getCapacity();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(ItemStack container, FluidStack resource, boolean doFill)
|
||||
{
|
||||
// has to be exactly 1, must be handled from the caller
|
||||
if (container.func_190916_E() != 1)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// can only fill exact capacity
|
||||
if (resource == null || resource.amount < getCapacity())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// already contains fluid?
|
||||
if (getFluid(container) != null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// registered in the registry?
|
||||
if (FluidRegistry.getBucketFluids().contains(resource.getFluid()))
|
||||
{
|
||||
// fill the container
|
||||
if (doFill)
|
||||
{
|
||||
NBTTagCompound tag = container.getTagCompound();
|
||||
if (tag == null)
|
||||
{
|
||||
tag = new NBTTagCompound();
|
||||
}
|
||||
resource.writeToNBT(tag);
|
||||
container.setTagCompound(tag);
|
||||
}
|
||||
return getCapacity();
|
||||
}
|
||||
else if (resource.getFluid() == FluidRegistry.WATER)
|
||||
{
|
||||
if (doFill)
|
||||
{
|
||||
container.deserializeNBT(new ItemStack(Items.WATER_BUCKET).serializeNBT());
|
||||
}
|
||||
return getCapacity();
|
||||
}
|
||||
else if (resource.getFluid() == FluidRegistry.LAVA)
|
||||
{
|
||||
if (doFill)
|
||||
{
|
||||
container.deserializeNBT(new ItemStack(Items.LAVA_BUCKET).serializeNBT());
|
||||
}
|
||||
return getCapacity();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain)
|
||||
{
|
||||
// has to be exactly 1, must be handled from the caller
|
||||
if (container.func_190916_E() != 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// can only drain everything at once
|
||||
if (maxDrain < getCapacity(container))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack fluidStack = getFluid(container);
|
||||
if (doDrain && fluidStack != null)
|
||||
{
|
||||
if(getEmpty() != null)
|
||||
{
|
||||
container.deserializeNBT(getEmpty().serializeNBT());
|
||||
}
|
||||
else {
|
||||
container.func_190920_e(0);
|
||||
}
|
||||
}
|
||||
|
||||
return fluidStack;
|
||||
}
|
||||
|
||||
public int getCapacity()
|
||||
{
|
||||
return capacity;
|
||||
|
|
|
@ -23,12 +23,10 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fluids.FluidContainerRegistry;
|
||||
import net.minecraftforge.fluids.IFluidContainerItem;
|
||||
import net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack;
|
||||
|
||||
/**
|
||||
* A simple fluid container, to replace the functionality of {@link FluidContainerRegistry) and {@link IFluidContainerItem}.
|
||||
* A simple fluid container, to replace the functionality of the old FluidContainerRegistry and IFluidContainerItem.
|
||||
* This fluid container may be set so that is can only completely filled or empty. (binary)
|
||||
* It may also be set so that it gets consumed when it is drained. (consumable)
|
||||
*/
|
||||
|
|
|
@ -34,7 +34,7 @@ import net.minecraftforge.fluids.capability.IFluidTankProperties;
|
|||
|
||||
/**
|
||||
* FluidHandlerItemStack is a template capability provider for ItemStacks.
|
||||
* Data is stored directly in the vanilla NBT, in the same way as the old deprecated {@link ItemFluidContainer}.
|
||||
* Data is stored directly in the vanilla NBT, in the same way as the old ItemFluidContainer.
|
||||
*
|
||||
* This class allows an itemStack to contain any partial level of fluid up to its capacity, unlike {@link FluidHandlerItemStackSimple}
|
||||
*
|
||||
|
|
|
@ -29,7 +29,6 @@ import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
|||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.FluidTankProperties;
|
||||
import net.minecraftforge.fluids.capability.IFluidTankProperties;
|
||||
import net.minecraftforge.fluids.ItemFluidContainer;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
|
||||
|
|
|
@ -1,109 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids.capability.wrappers;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.FluidTankProperties;
|
||||
import net.minecraftforge.fluids.IFluidContainerItem;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
|
||||
/**
|
||||
* FluidContainerItemWrapper converts an old {@link IFluidContainerItem} to IFluidHandler.
|
||||
* Note that successful operations WILL modify the container itemStack.
|
||||
* @deprecated will be removed along with {@link IFluidContainerItem}
|
||||
*/
|
||||
@Deprecated
|
||||
public class FluidContainerItemWrapper implements IFluidHandler, ICapabilityProvider
|
||||
{
|
||||
protected final IFluidContainerItem handler;
|
||||
protected final ItemStack container;
|
||||
|
||||
public FluidContainerItemWrapper(IFluidContainerItem handler, ItemStack container)
|
||||
{
|
||||
this.handler = handler;
|
||||
this.container = container;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankProperties[] getTankProperties()
|
||||
{
|
||||
return new FluidTankProperties[] { new FluidTankProperties(handler.getFluid(container), handler.getCapacity(container)) };
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (container.func_190916_E() != 1)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return handler.fill(container, resource, doFill);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(FluidStack resource, boolean doDrain)
|
||||
{
|
||||
if (container.func_190916_E() != 1 || resource == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack canDrain = drain(resource.amount, false);
|
||||
if (canDrain != null)
|
||||
{
|
||||
if (canDrain.isFluidEqual(resource))
|
||||
{
|
||||
return drain(resource.amount, doDrain);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (container.func_190916_E() != 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return handler.drain(container, maxDrain, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing)
|
||||
{
|
||||
return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing)
|
||||
{
|
||||
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY)
|
||||
{
|
||||
return CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.cast(this);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -1,152 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids.capability.wrappers;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fluids.FluidContainerRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.FluidTankProperties;
|
||||
import net.minecraftforge.fluids.capability.IFluidTankProperties;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
|
||||
/**
|
||||
* Wraps a liquid container that uses the {@link FluidContainerRegistry}
|
||||
* Note that successful operations WILL modify the container itemStack.
|
||||
* @deprecated will be removed along with {@link FluidContainerRegistry}
|
||||
*/
|
||||
@Deprecated
|
||||
public class FluidContainerRegistryWrapper implements IFluidHandler, ICapabilityProvider
|
||||
{
|
||||
protected final ItemStack container;
|
||||
|
||||
public FluidContainerRegistryWrapper(ItemStack container)
|
||||
{
|
||||
this.container = container;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IFluidTankProperties[] getTankProperties()
|
||||
{
|
||||
FluidStack fluid = FluidContainerRegistry.getFluidForFilledItem(container);
|
||||
int capacity = FluidContainerRegistry.getContainerCapacity(fluid, container);
|
||||
return new FluidTankProperties[] { new FluidTankProperties(fluid, capacity) };
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (container.func_190916_E() != 1 || resource == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
FluidStack originalContained = FluidContainerRegistry.getFluidForFilledItem(container);
|
||||
|
||||
ItemStack result = FluidContainerRegistry.fillFluidContainer(resource, container);
|
||||
if (result == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (doFill)
|
||||
{
|
||||
container.deserializeNBT(result.serializeNBT());
|
||||
}
|
||||
|
||||
FluidStack newContained = FluidContainerRegistry.getFluidForFilledItem(result);
|
||||
|
||||
int originalAmount = originalContained == null ? 0 : originalContained.amount;
|
||||
int newAmount = newContained == null ? 0 : newContained.amount;
|
||||
return newAmount - originalAmount;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public FluidStack drain(FluidStack resource, boolean doDrain)
|
||||
{
|
||||
if (container.func_190916_E() != 1 || resource == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack contained = FluidContainerRegistry.getFluidForFilledItem(container);
|
||||
if (contained != null && contained.isFluidEqual(resource))
|
||||
{
|
||||
return drain(resource.amount, doDrain);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public FluidStack drain(int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (container.func_190916_E() != 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack contained = FluidContainerRegistry.getFluidForFilledItem(container);
|
||||
if (contained != null)
|
||||
{
|
||||
if (contained.amount <= maxDrain)
|
||||
{
|
||||
ItemStack emptyContainer = FluidContainerRegistry.drainFluidContainer(container);
|
||||
if (emptyContainer != null)
|
||||
{
|
||||
if (doDrain)
|
||||
{
|
||||
if (FluidContainerRegistry.hasNullEmptyContainer(container))
|
||||
{
|
||||
emptyContainer.func_190920_e(0);
|
||||
}
|
||||
container.deserializeNBT(emptyContainer.serializeNBT());
|
||||
}
|
||||
return contained;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing)
|
||||
{
|
||||
return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing)
|
||||
{
|
||||
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY)
|
||||
{
|
||||
return CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.cast(this);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -1,71 +0,0 @@
|
|||
/*
|
||||
* Minecraft Forge
|
||||
* Copyright (c) 2016.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation version 2.1
|
||||
* of the License.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
package net.minecraftforge.fluids.capability.wrappers;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.capability.FluidTankProperties;
|
||||
import net.minecraftforge.fluids.capability.IFluidTankProperties;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
|
||||
/**
|
||||
* FluidHandlerWrapper automatically converts the old {@link net.minecraftforge.fluids.IFluidHandler} to the new version.
|
||||
* @deprecated will be removed along with {@link net.minecraftforge.fluids.IFluidHandler}
|
||||
*/
|
||||
@Deprecated
|
||||
public class FluidHandlerWrapper implements IFluidHandler
|
||||
{
|
||||
protected final net.minecraftforge.fluids.IFluidHandler handler;
|
||||
protected final EnumFacing side;
|
||||
|
||||
public FluidHandlerWrapper(net.minecraftforge.fluids.IFluidHandler handler, EnumFacing side)
|
||||
{
|
||||
this.handler = handler;
|
||||
this.side = side;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IFluidTankProperties[] getTankProperties()
|
||||
{
|
||||
return FluidTankProperties.convert(handler.getTankInfo(side));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (resource == null || !handler.canFill(side, resource.getFluid()))
|
||||
return 0;
|
||||
return handler.fill(side, resource, doFill);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(FluidStack resource, boolean doDrain)
|
||||
{
|
||||
if (resource == null || !handler.canDrain(side, resource.getFluid()))
|
||||
return null;
|
||||
return handler.drain(side, resource, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(int maxDrain, boolean doDrain)
|
||||
{
|
||||
return handler.drain(side, maxDrain, doDrain);
|
||||
}
|
||||
}
|
|
@ -1,5 +1,7 @@
|
|||
package net.minecraftforge.debug;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
|
@ -16,7 +18,6 @@ import net.minecraft.item.ItemBlock;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
@ -24,16 +25,29 @@ import net.minecraft.util.EnumActionResult;
|
|||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.common.ForgeModContainer;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.debug.ModelFluidDebug.TestFluid;
|
||||
import net.minecraftforge.debug.ModelFluidDebug.TestGas;
|
||||
import net.minecraftforge.event.entity.player.FillBucketEvent;
|
||||
import net.minecraftforge.fluids.*;
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.FluidTank;
|
||||
import net.minecraftforge.fluids.FluidUtil;
|
||||
import net.minecraftforge.fluids.IFluidBlock;
|
||||
import net.minecraftforge.fluids.UniversalBucket;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidTankProperties;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.Mod.EventHandler;
|
||||
import net.minecraftforge.fml.common.SidedProxy;
|
||||
|
@ -45,8 +59,6 @@ import net.minecraftforge.items.IItemHandler;
|
|||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Mod(modid = DynBucketTest.MODID, name = "DynBucketTest", version = "0.1", dependencies = "after:" + ModelFluidDebug.MODID)
|
||||
public class DynBucketTest
|
||||
{
|
||||
|
@ -60,7 +72,7 @@ public class DynBucketTest
|
|||
|
||||
static
|
||||
{
|
||||
if (ENABLE)
|
||||
if (ENABLE && ModelFluidDebug.ENABLE)
|
||||
{
|
||||
FluidRegistry.enableUniversalBucket();
|
||||
}
|
||||
|
@ -85,7 +97,7 @@ public class DynBucketTest
|
|||
@Override
|
||||
void setupModels()
|
||||
{
|
||||
if (!ENABLE)
|
||||
if (!ENABLE || !ModelFluidDebug.ENABLE)
|
||||
return;
|
||||
|
||||
ModelLoader.setBucketModelDefinition(dynBucket);
|
||||
|
@ -109,7 +121,7 @@ public class DynBucketTest
|
|||
@EventHandler
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
if (!ENABLE)
|
||||
if (!ENABLE || !ModelFluidDebug.ENABLE)
|
||||
return;
|
||||
|
||||
GameRegistry.register(new TestItem(), testItemName);
|
||||
|
@ -123,51 +135,13 @@ public class DynBucketTest
|
|||
|
||||
//GameRegistry.registerItem(dynBucket, "dynbucket");
|
||||
GameRegistry.register(dynBottle);
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(Items.DIAMOND),
|
||||
UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, TestFluid.instance));
|
||||
|
||||
// register fluid containers
|
||||
int i = 0;
|
||||
//registerFluidContainer(FluidRegistry.WATER, i++);
|
||||
//registerFluidContainer(FluidRegistry.LAVA, i++);
|
||||
//registerFluidContainer(FluidRegistry.getFluid(TestFluid.name), i++);
|
||||
//registerFluidContainer(FluidRegistry.getFluid(TestGas.name), i++);
|
||||
|
||||
i = 0;
|
||||
//registerFluidContainer2(FluidRegistry.WATER, i++);
|
||||
//registerFluidContainer2(FluidRegistry.LAVA, i++);
|
||||
//registerFluidContainer2(FluidRegistry.getFluid(TestFluid.name), i++);
|
||||
//registerFluidContainer2(FluidRegistry.getFluid(TestGas.name), i++);
|
||||
|
||||
// Set TestFluidBlocks blockstate to use milk instead of testfluid for the texture to be loaded
|
||||
FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluid("milk"), new ItemStack(Items.MILK_BUCKET), FluidContainerRegistry.EMPTY_BUCKET);
|
||||
ItemStack filledBucket = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, TestFluid.instance);
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(Items.DIAMOND), filledBucket);
|
||||
|
||||
proxy.setupModels();
|
||||
//MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private void registerFluidContainer(Fluid fluid, int meta)
|
||||
{
|
||||
if (fluid == null)
|
||||
return;
|
||||
|
||||
FluidStack fs = new FluidStack(fluid, FluidContainerRegistry.BUCKET_VOLUME);
|
||||
ItemStack stack = new ItemStack(dynBucket, 1, meta);
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.BUCKET));
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private void registerFluidContainer2(Fluid fluid, int meta)
|
||||
{
|
||||
if (fluid == null)
|
||||
return;
|
||||
|
||||
FluidStack fs = new FluidStack(fluid, 250);
|
||||
ItemStack stack = new ItemStack(dynBottle, 1, meta);
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.GLASS_BOTTLE));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onBucketFill(FillBucketEvent event)
|
||||
{
|
||||
|
@ -175,13 +149,18 @@ public class DynBucketTest
|
|||
if (state.getBlock() instanceof IFluidBlock)
|
||||
{
|
||||
Fluid fluid = ((IFluidBlock) state.getBlock()).getFluid();
|
||||
FluidStack fs = new FluidStack(fluid, FluidContainerRegistry.BUCKET_VOLUME);
|
||||
FluidStack fs = new FluidStack(fluid, Fluid.BUCKET_VOLUME);
|
||||
|
||||
ItemStack filled = FluidContainerRegistry.fillFluidContainer(fs, event.getEmptyBucket());
|
||||
if (filled != null)
|
||||
ItemStack bucket = event.getEmptyBucket();
|
||||
IFluidHandler fluidHandler = FluidUtil.getFluidHandler(bucket);
|
||||
if (fluidHandler != null)
|
||||
{
|
||||
event.setFilledBucket(filled);
|
||||
event.setResult(Result.ALLOW);
|
||||
int fillAmount = fluidHandler.fill(fs, true);
|
||||
if (fillAmount > 0)
|
||||
{
|
||||
event.setFilledBucket(bucket);
|
||||
event.setResult(Result.ALLOW);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -242,7 +221,7 @@ public class DynBucketTest
|
|||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
ItemStack bucket = new ItemStack(this, 1, i);
|
||||
if (FluidContainerRegistry.isFilledContainer(bucket))
|
||||
if (FluidUtil.getFluidContained(bucket) != null)
|
||||
subItems.add(bucket);
|
||||
}
|
||||
}
|
||||
|
@ -281,42 +260,37 @@ public class DynBucketTest
|
|||
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
ItemStack heldItem = playerIn.getHeldItem(hand);
|
||||
TileEntity te = worldIn.getTileEntity(pos);
|
||||
if (!(te instanceof IFluidHandler))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
IFluidHandler tank = (IFluidHandler) te;
|
||||
side = side.getOpposite();
|
||||
IFluidHandler tank = FluidUtil.getFluidHandler(worldIn, pos, side.getOpposite());
|
||||
|
||||
if (null == null)
|
||||
{
|
||||
sendText(playerIn, tank, side);
|
||||
sendText(playerIn, tank);
|
||||
return false;
|
||||
}
|
||||
|
||||
// do the thing with the tank and the buckets
|
||||
if (FluidUtil.interactWithTank(heldItem, playerIn, tank, side))
|
||||
if (FluidUtil.interactWithFluidHandler(heldItem, tank, playerIn))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
sendText(playerIn, tank, side);
|
||||
sendText(playerIn, tank);
|
||||
}
|
||||
|
||||
// prevent interaction of the item if it's a fluidcontainer. Prevents placing liquids when interacting with the tank
|
||||
return FluidContainerRegistry.isFilledContainer(heldItem) || heldItem.getItem() instanceof IFluidContainerItem;
|
||||
return FluidUtil.getFluidHandler(heldItem) != null;
|
||||
}
|
||||
|
||||
private void sendText(EntityPlayer player, IFluidHandler tank, EnumFacing side)
|
||||
private void sendText(EntityPlayer player, IFluidHandler tank)
|
||||
{
|
||||
if (player.worldObj.isRemote)
|
||||
{
|
||||
String text;
|
||||
if (tank.getTankInfo(side).length > 0 && tank.getTankInfo(side)[0] != null && tank.getTankInfo(side)[0].fluid != null)
|
||||
IFluidTankProperties[] tankProperties = tank.getTankProperties();
|
||||
if (tankProperties.length > 0 && tankProperties[0] != null && tankProperties[0].getContents() != null)
|
||||
{
|
||||
text = tank.getTankInfo(side)[0].fluid.amount + "x " + tank.getTankInfo(side)[0].fluid.getLocalizedName();
|
||||
text = tankProperties[0].getContents().amount + "x " + tankProperties[0].getContents().getLocalizedName();
|
||||
} else
|
||||
{
|
||||
text = "empty";
|
||||
|
@ -326,58 +300,10 @@ public class DynBucketTest
|
|||
}
|
||||
}
|
||||
|
||||
public static class TileSimpleTank extends TileEntity implements IFluidHandler
|
||||
public static class TileSimpleTank extends TileEntity
|
||||
{
|
||||
FluidTank tank = new FluidTank(4000);
|
||||
|
||||
@Override
|
||||
public int fill(EnumFacing from, FluidStack resource, boolean doFill)
|
||||
{
|
||||
int filled = tank.fill(resource, doFill);
|
||||
if(doFill && filled > 0) {
|
||||
IBlockState state = worldObj.getBlockState(pos);
|
||||
worldObj.notifyBlockUpdate(pos, state, state, 8); // TODO check flag
|
||||
}
|
||||
return filled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain)
|
||||
{
|
||||
// not used in this test
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain)
|
||||
{
|
||||
FluidStack drained = tank.drain(maxDrain, doDrain);
|
||||
if(doDrain && drained != null) {
|
||||
IBlockState state = worldObj.getBlockState(pos);
|
||||
worldObj.notifyBlockUpdate(pos, state, state, 8); // TODO check flag
|
||||
}
|
||||
return drained;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFill(EnumFacing from, Fluid fluid)
|
||||
{
|
||||
return tank.getFluidAmount() == 0 ||
|
||||
(tank.getFluid().getFluid() == fluid && tank.getFluidAmount() < tank.getCapacity());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(EnumFacing from, Fluid fluid)
|
||||
{
|
||||
return tank.getFluidAmount() > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo(EnumFacing from)
|
||||
{
|
||||
return new FluidTankInfo[]{new FluidTankInfo(tank)};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tags)
|
||||
{
|
||||
|
@ -405,5 +331,21 @@ public class DynBucketTest
|
|||
super.onDataPacket(net, pkt);
|
||||
readFromNBT(pkt.getNbtCompound());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing)
|
||||
{
|
||||
return capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY || super.hasCapability(capability, facing);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing)
|
||||
{
|
||||
if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY)
|
||||
{
|
||||
return CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.cast(tank);
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue